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Unreal Engine

Review: Murdered: Soul Suspect

Jun 03 // Brittany Vincent
Murdered: Soul Suspect (Xbox One [reviewed], Xbox 360, PS4, PS3, PC)Developer: Airtight Games, Square Enix Japan Publisher: Square EnixReleased: June 3, 2014MRSP: $59.99 It's a shame, too -- Ronan O'Connor is exactly the sort of protagonist I'd normally be drawn to. He's a detective taking a page out of the Handbook for the Recently Deceased, except his version of the Deetz's house is a seemingly never-ending lead on a serial killer in Salem, Massachusetts. Sans fedora, he's the kind of neo-noir tough-as-nails gumshoe I'd be rooting for in any other game. Having been taken out by the Bell Killer during a particularly violent scuffle, O'Connor is doomed to walk the earth until he uncovers the identity of the one who took his life. Luckily, he's got a plucky sidekick to help him through all the tough times - and despite her hilariously over-acted dialogue, I can live with her, too. In fact, I quite like the cast, honestly -- any excuse to make me feel as though I'm the earnest young detective looking to learn from the wizened oldie on the team really revs my motor. It's unfortunate then, that there simply isn't much else to love about the game. I could admire Airtight Games' attempt to instill a sense of duality with the spirit plane and the human world, especially the fact that there's an entire world to excavate right alongside the land of the living. Humans simply glide along through every day life, touching pieces of a ghostly realm that they'll never see. It's a stark reminder of how the two worlds can collide, but they'll never fully be intertwined again. And for a moment, when you're scouring a crime scene in-game for clues, you reflect on what could have been before you realize you're being dragged along on a glorified hidden-picture hunt that's better left to one of the best Big Fish games, only with better production values. Hunting for clues isn't the only thing Ronan can do, but it certainly feels like the most useful. You can inhabit the bodies of the townsfolk around you and read their mind or control them, but this is a fairly useless mechanic that isn't good for much else besides gleaning additional information about the plot that isn't exactly helpful. It feels much more like a gimmick than a useful tool in uncovering the truth behind the Bell Killer, but then so do most of the things you end up doing as Ronan throughout the game. Considering the rest of your time is spent aiding ghosts who need some assistance in coming to terms with their deaths and residual feelings, the ability to "mindjack" acts as a bit of padding to the rest of the game's barebones structure. It's not that it's all bad -- it's just painfully bland, with no real direction. [embed]275828:54161:0[/embed] For a game that places such emphasis on story (which crashes and burns about halfway through), Murdered: Soul Suspect shoehorns in some particularly boring segments that center around ghouls that have lingered on in the land of the living far too long. Suddenly, an area you're casing for clues will force you to come face to face with a quick time event to banish the ghastly ghoulies from this plane. It's not engaging, and acts as a minor annoyance. Scary? Not even. Creepy? I suppose, if all it takes to get the hair on the back of your neck to raise is a bit of moaning and somewhat "scary" imagery. It all feels like a bid to make the game something that it's not -- engaging, perhaps, is the word I'm looking for. And when you can't truly "fail" when it comes to combing scenes for clues and combining them with the ideas and information you've collected in a meaningful way. You simply try again and again until you come to the conclusion the game is looking for. What's more, things will "click" for you much quicker and in a much more cohesive manner than they will for the characters in the game, which is frustrating beyond belief. At one particular moment I found myself pulling a "scary movie" and yelling at my screen. How were the police so dim-witted that they couldn't put two and two together? And why did I even care enough to continue playing if I had solved the "mystery" before the game decided I should be allowed to? I truly wanted to like this game. It combines several of my favorite tropes and ideas into one cohesive whole, and I respect what it was trying to attain. But combining an underdeveloped hide-and-seek operation with a ghost story that seems ripped straight from a casual game isn't the way to hold my attention. It's a half-baked concoction full of lofty ideas that don't quite mesh well together topped with a fedora. And I don't think that's a confection anyone really wants to devour. Save this one for a rental. 
Soul Suspect review photo
It's got soul, but it's not a soldier
Ever since I completed Heavy Rain and walked away from it looking for a similar departure, I've been unable to find a suitable replacement beyond the realm of classic adventure gaming.  Though Heavy Rain was plagued with... read feature

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Ninja Theory's Unreal Engine 4 tech demo leaks


Sing us a song, you're the piano man
Jun 02
// Abel Girmay
Ninja Theory, the studio behind DMC: Devil May Cry and Enslaved: Odyssey to the West, seems to have had one of their tech demos leak. Entitled, The Beggars Opera, it's not known if this was ever meant to be the studio's next... read
E3 secret leaks photo
We've left no stone unturned!
We've gotten our hands on some verifiable official E3 2014 leaks and secrets and we're spilling the beans. Find out what's in store from Microsoft, Nintendo, Ubisoft, Epic Games, EA, and all the other big companies making important announcements. Get a sneak peek at news about Battlefield 5, a new Nintendo MMO, Destiny, and all every other E3 reveal and announcement. read feature

Tappy Chicken photo
Tappy Chicken

Epic Games makes with the flappy with Tappy Chicken appy


Does that make you happy?
May 22
// Brittany Vincent
Epic Games has released Tappy Chicken, which is exactly what you think it is: a Flappy Bird clone. Available today via the App Store, Google Play, and browser today at 2 PM EST, Tappy Chicken was created with Unreal Engine 4,... read
The Hum photo
The Hum

The Hum sounds just crazy enough to be an interesting horror game


It also slightly reminds me of Under the Skin, weirdly
May 10
// Brittany Vincent
There's a new horror adventure in town, and it's rocking the cryptic title of The Hum. The upcoming PC/Mac title is under development using Unreal Engine 4, with additional support for Oculus Rift. In short, this means you'l... read
Unreal Tournament photo
A collaborative effort between Epic, fans, and Unreal Engine 4 devs
Epic Games made its "future of Unreal Tournament" announcement and it's actually promising. There is, in fact, a new game in the works -- starting today with "a small team of UT veterans" -- that'll be developed in open colla... read feature

Zelda photo
Zelda

Someone made Zelda's Temple of Time in Unreal 4


It looks Unreal
May 07
// Brett Makedonski
Want to take a gander at the most impressive empty room you'll see all day? It's Hyrule's Temple of Time, and technically it's not completely empty. The Spiritual Stones are hanging out where they're supposed to be, and the ... read
Epic Games photo
Epic Games

Epic is doing something with Unreal Tournament next week


VP Mark Rein is 'so excited for the comback'
May 02
// Jordan Devore
It's been long enough since the last Unreal Tournament that I'd say hell yeah, we could use another one of those right about now. Epic Games VP and co-founder Mark Rein has taken to Twitter today to hype up "the future of Unr... read
BioShock photo
BioShock

Somebody put BioShock assets in Unreal Engine 4


The end result is pretty good, all things considered
Apr 29
// Jordan Devore
The original BioShock ran on (a heavily modified version of) Unreal Engine. That was almost seven years ago. What would the game look like running on the newest iteration, Unreal Engine 4? Someone had that same thought and p... read
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Unreal Engine 4 goes to Xbox One, PS4 in 4.1 update


No additional cost
Apr 25
// Dale North
Update 4.1 for Unreal Engine 4 lets developers on Epic's nifty subscription service access PS4 and Xbox One for their work at no extra cost. This means that those that were registered as console developers (including ID@Xbox... read
Fortnite photo
Fortnite

Epic: Fortnite has 'evolved,' hopefully we can talk about it soon


Yeah, that'd be nice
Mar 25
// Jordan Devore
As far as "things I want Epic Games to release that aren't Unreal Tournament" go, it's pretty much just Fortnite at this point. The sandbox survival game "might be the best thing we've ever done," according to studio co-found... read
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Epic Games' new Unreal Engine 4 subscription plan detailed


Impressions from first demonstration
Mar 19
// Dale North
Epic Games announced a new subscription model for Unreal Engine 4 this morning. Any user can gain full access to their tools and source code for only $19 a month and 5% revenue. Developers can deploy to PC, Mac, iOS, and Andr... read

Epic Games announces new $19.99/mo Unreal Engine 4 subscription plan

Mar 19 // Dale North
Here's a message to Sweeney himself: [embed]272174:53046:0[/embed] Some notes from a Q&A session after the announcement: Sweeney says that free-to-play games will not have to pay any royalties While support platforms' source for past projects will be provided with the plan, console support and source will not be available. For console access, Epic negotiates on a case-by-case basis "We are not shipping an Unreal Tournament game" alongside this engine announcement
UE4 goes subscription  photo
$19.99 a month, 5% of revenue, starts today
Anyone can gain access to Unreal Engine 4 now with a new subscription plan, priced at $19.99 a month. This was announced this morning in a GDC press conference by Epic co-founder Tim Sweeney.  With this new plan, users c... read feature

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The Unreal Engine 4 now runs in Firefox


Next-gen browser gaming
Mar 12
// Hamza CTZ Aziz
Browser based gaming just took a giant leap forward with this demonstration of the Unreal Engine 4 running in Firefox at near-native speeds. The demo you see shows Epic's Soul and Swing Ninja, and this is the first glimpse o... read
Epic Games photo
Epic Games

Epic: Unreal Engine 4 games aiming for Christmas, Q1 2015


Company will make its own announcements at GDC
Jan 27
// Jordan Devore
Epic Games hasn't been talking much about Fortnight and now it's sold the Gears of War rights to Microsoft. What's going on over there? Unreal Engine 4 work and lots of it, from the sound of things. Speaking to Edge, EU terri... read
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Nvidia's Tegra K1 GPU has 192 cores, can match Xbox 360


'Next-gen graphics capabilities'
Jan 06
// Dale North
Nvidia kicks off CES with their new mobile processor, dubbed the Tegra K1. This super chip features first 192-core GPU based on the Kepler architecture, powered by DirectX 11, and supporting Unreal Engine 4 and OpenGL 4.4. T... read
Epic photo
Epic

See all the pretty particles in this Unreal Engine 4 vid


VFX in the Infiltrator demo
Oct 22
// Dale North
It's crazy to see just how much work went into the Unreal Engine 4 Infiltrator demo that we saw at GDC earlier this year. Epic's new series of videos gives us a look under the hood of UE4, with this newest video focusing on ... read
Mighty No. 9 photo
Mighty No. 9

Here's a test video of Mighty No. 9 on Unreal Engine


Inafune's latest is getting the Guilty Gear Xrd treatment
Sep 30
// Tony Ponce
No time to rest! The Mighty No. 9 train keeps right on rolling through the final day! Choo choo! The Monday update brings word that Mighty will take a page out of the Guilty Gear Xrd playbook and run on the Unreal Engine. A ... read
Unreal Engine photo
Unreal Engine

Dig into the Unreal Engine 4 in this character trailer


Epic's Jordan Walker and Zak Parrish talk character aesthetics
Sep 25
// Chris Carter
I always like learning how an engine is made from the ground up -- especially one as prestigious and highly used as the Unreal Engine. Here in the above video you can do just that with Epic's Jordan Walker and Zak Parrish, a... read
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Gunner Z for the iOS looks pretty damn amazing


Blow up all the things!
Jul 18
// Hamza CTZ Aziz
Oh great, yet another zombie shooter. Wait, what's this? This looks pretty badass! That was pretty much my thought process as I watched the Gunner Z trailer. The Unreal powered game is the latest from developers BitMonster, ... read
Batman: Arkham Origins photo
Batman: Arkham Origins

Batman: Arkham Origins E3 trailer delivers the hits


DAT JOKER
Jun 10
// Tony Ponce
Warner Bros. has posted the E3 gameplay trailer for the upcoming prequel, Batman: Arkham Origins, and it delivers the hits... literally. Black Mask puts a bounty on Batman's head, which brings the combined might of Bane, Dea... read
Oculus Rift and Unreal 4 photo
Oculus Rift and Unreal 4

Unreal Engine 4 will support Oculus Rift


Virtual reality made easy
Jun 06
// Joshua Derocher
The Oculus Rift is the latest rage with all the cool tech kids these days, and the future looks bright for this virtual-reality headset. The Unreal Engine 4 will be able to take full advantage of the headset with support buil... read
Heavy Gear Assault photo
Heavy Gear Assault

Mech game Heavy Gear Assault gets a Kickstarter


Developer Stompy Bot resurrects the franchise
May 23
// Chris Carter
Developer Stompy Bot Productions has launched a Kickstarter for a new mech game called Heavy Gear Assault, based on the popular Heavy Gear franchise. Their goal is $800,000 for this free-to-play multiplayer shooter, and only ... read
Guilty Gear Xrd photo
Guilty Gear Xrd

Guilty Gear Xrd -SIGN- uses Unreal Engine 3


Franchise tech reboot
May 23
// Dale North
Remember that Guilty Gear Xrd -SIGN- trailer from a few days back?  We have a few new details on the partnership between this studio and Epic Games. Xrd uses Unreal Engine 3, kicking off a new chapter for the popula... read
Guilty Gear Xrd  photo
Guilty Gear Xrd

Arc returns to their roots with Guilty Gear Xrd -SIGN-


I can't believe it's not buttery-smooth sprite animation
May 19
// Jonathan Holmes
When Arc Systems Works created BlazBlue, many assumed that Guilty Gear as we knew it was over. Guilty Gear 2: Overture certainly wasn't very encouraging. Well surprise surprise, Guilty Gear is back, with series co-creat... read
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Epic Citadel tech demo puts Rude House tech in browsers


Firefox can run Unreal, but at what rude cost!?
May 03
// Jim Sterling
Epic Games has teamed up with Mozilla to show the impressive results of running its Unreal 3 Epic Citadel demo in browsers. If you have the latest version of Firefox, you can go here and check out a real-time demonstration of... read
Unreal Steam bundle photo
Unreal Steam bundle

Real savings on this Unreal Steam bundle


The Ball, Dungeon Defenders, Q.U.B.E., and more
Apr 30
// Darren Nakamura
Just when you thought your wallet was safe from Steam sales, something like this bundle drops. In it we see seven games, each using the Unreal engine, for just twenty bucks. These aren't just any Unreal engine games either; t... read
Fortnite photo
Fortnite

Epic: Fortnite might be the best thing we've ever done


Mark Rein sort of explains what the hell's going on with it
Apr 04
// Brett Makedonski
Epic Games seems to be pretty proud of Fortnite. So proud, in fact, that they're keeping a lot of details close to the hip. Mark Rein, the studio's vice president, spoke with CVG, and he couldn't help but say a few glowi... read
Heavy Gear photo
Heavy Gear

Unreal Engine 4-powered Heavy Gear Assault goes all out


'The first next-generation mecha game'
Apr 04
// Alessandro Fillari
The folks at MekTek Studios are pulling out all the stops for their new mecha game, Heavy Gear Assault. A new title in the fan-favorite giant robot action game, MekTek and Stompy Bot Productions are looking to satisfy fans o... read
Next-gen engines photo
Next-gen engines

GDC: Unreal Engine 4 and Frostbite 3 won't support Wii U


We still like you anyway, Wii U
Mar 29
// Jordan Devore
Setting the record straight at the Game Developers Conference, Epic Games co-founder Mark Rein said in straightforward terms that, no, Unreal Engine 4 will not support Wii U. "I just laugh at the question...Unreal Engine 4, w... read






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