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8:00 PM on 08.30.2014

There is another closed alpha for Evolve on the way

Did you miss out on the closed alpha for Evolve last time it was around? Did you get to play it, but you want to play it more? If so, 2K and Turtle Rock are opening it up for another round of testing, dubbing it the "Big Alph...

Darren Nakamura


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10:45 AM on 08.12.2014

See how mixing up Hunters in Evolve changes things up

You want more Evolve? Well here you go. The latest trailer from gamescom shows off a mix up of the past Hunters that have been revealed, plus the squid face monster that the opposing players will take control of. All of this is shown on the new map Distillery.  This video is also eSports like whoa. 

Hamza CTZ Aziz

12:45 PM on 08.07.2014

Here's over 20 minutes of Evolve's Kraken

When I think about the multiplayer games that I really enjoy, one immediately comes to mind: Turtle Rock Studios' Left 4 Dead. In a sea of samey competitive multiplayer titles, something about that particular game really wor...

Rob Morrow

3:22 PM on 08.05.2014

Shoot: 2K pushes Evolve to February 2015

As part of its financial results, Take-Two Interactive announced that Turtle Rock Studios' cool-looking shooter Evolve has been pushed from an October release to February 10, 2015. In a statement, 2K said the additional time ...

Jordan Devore

8:00 AM on 07.11.2014

Evolve built 'from the ground up' for DLC 'more so than any game ever before'

Turtle Rock co-founder Chris Ashton has some long term goals for Evolve, which includes supporting it with DLC "more so than any game ever before," he told OXM. "You know, in Left 4 Dead we could make new environments, b...

Steven Hansen

11:00 PM on 07.09.2014

Go ahead and 3D print these Evolve figures, you early adopter

I have no idea what people with 3D printers do. Do they ever print more 3D printers? I'd probably print statues of myself because I'm extremely vain like that. I'd give one to all my neighbors, because I assume that they all...

Brett Makedonski

5:15 PM on 07.03.2014

Want in on the Evolve closed alpha? Here's your chance!

Evolve is shaping up to be a pretty decent game. It won a bunch of awards at E3 including the Game Critics Awards' Best of Show. I played it in May and had a fantastic time with it. If you'd rather get your hands on it t...

Brett Makedonski

11:56 AM on 06.09.2014

Evolve's beta and DLC will hit first on Xbox One

Turtle Rock's Evolve had a short role in Microsoft's press conference today. Apart from a short teaser trailer, 2K announced that Xbox One users will have access to a beta. Further, Xbox One will have a timed-exclusive ...

Brett Makedonski

2:15 PM on 05.23.2014

Evolve's new hunters video shows how the new hunters do their hunting

I spent some undisclosed amount of time writing up a preview about the changes that were made to Evolve since the last time that we saw it, and then Turtle Rock Studios went ahead and made a video, effectively rendering my words obsolete. Who reads when picture movies can be beamed into your eyes with little to no effort? Jerks.

Brett Makedonski

11:45 AM on 05.22.2014

Evolve goes monster hunting on October 21

Prospective hunters: ready your guns and steel your nerves. On October 21, Evolve hits store shelves, at which point you can track down and attempt to kill gargantuan monsters as often as your little hearts desire. While...

Brett Makedonski



Evolve is making advances toward infinite replayability photo
Evolve is making advances toward infinite replayability
by Brett Makedonski

Evolve, the asymmetrical four-versus-one multiplayer game from Turtle Rock Studios, is built around the titular premise of growing, becoming stronger, (dare I say it?) evolving. In game, this is called "staging up." As the monster grows, it becomes more and more of a hulking behemoth potentially capable of complete domination. Every time we get our hands on Evolve, it's a little clearer that this is an apt metaphor for predicting its chances of success.

If you're unfamiliar with Evolve, Hamza wrote a preview around the time it was announced that covers the broad concepts of the game. While a multiplayer shooter might sound intuitively broad, it's the nuances found within that will be what keeps players coming back over and over again. That's really the developers' goal -- to keep players coming back. They casually mentioned that with Evolve, they're trying to make a game that's infinitely replayable. 

Lofty as those aspirations may be, it's not outside the realm of reason. As new maps and variations of each class are revealed, it's easy to see how switching out just a few moving parts can really alter the dynamic of any given game. Up until now, each build of Evolve that we were shown has been essentially the same thing -- forest map, four hunters, one goliath. It's been interesting just working within the changing constraints of different cooperative partners and everyone's fresh approach to the game.

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1:40 PM on 04.12.2014

Evolve has changed to allow for more customization

The very core of Turtle Rock's Evolve revolves around the four versus one premise, and even though it's only been two months since we last saw it, the "one" side of things has since undergone some changes. The developers...

Brett Makedonski

7:00 PM on 02.14.2014

A free-to-play model was considered for Evolve

Back when Turtle Rock Studios was working on Evolve for publisher THQ, the studio considered making the multiplayer title free to play, senior producer Mike Boccieri told Polygon. Of course, that path wasn't taken -- the game...

Jordan Devore



Evolve impressions: How did we feel about the Kangaroos? photo
Evolve impressions: How did we feel about the Kangaroos?
by Max Scoville

A couple of weeks ago, Hamza and I got a chance to screw around in Turtle Rock and 2K's Evolve. Hamza wrote up his thoughts on the game right here, and I got to interview one of the developers about the game.

But how did Hamza and I really feel? Well, watch the dang video.

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The anatomy of Evolve - interview photo
The anatomy of Evolve - interview
by Bill Zoeker

Our own gentle giant, Max Scoville, had a chat recently with Denby Grace of 2K Games about their upcoming title, Evolve. In case you missed it, Evolve is being developed by Turtle Rock Studios, the minds behind the Left 4 Dead series. Max got the scoop on some of the finer points of gameplay in this "4v1" clash of predator and prey.

After sifting through the game footage for this video, I'm thoroughly intrigued by the unusual concepts presented in Evolve. Knowing this game comes from the people who crafted the remarkable AI in L4D, I'm rather excited at the idea of a new multiplayer game I can just play by myself when my friends aren't around. *cough*Payday 2*cough*

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Preview: It's four versus one in Turtle Rock's Evolve photo
Preview: It's four versus one in Turtle Rock's Evolve
by Hamza CTZ Aziz

Turtle Rock is best known for creating the Left 4 Dead franchise. The series was a big hit for Valve, and after a lot of tribulation over the years -- everything from getting acquired, shut down, reformed, and losing their last publisher -- the studio is back in partnership with 2K Games to offer another engaging cooperative experience in the form of Evolve

Evolve sees four players taking on the role of human hunters, while another player is in control of a giant alien beast that gets stronger over the course of the match. This isn't going to just be a straight up shooter, as teamwork and skills are key to winning a match.

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