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Deals

Killer Instinct and Fable Anniversary discounted on Xbox Live


Plus a few others
May 06
// Jordan Devore
It's not a huge discount, but 25 percent off the Killer Instinct Combo Breaker Pack is worth considering right now. That's $14.99 for the eight season-one characters, including Fulgore. Other deals this week through May 12 fo...
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Transformers Universe closed beta has started


MOTAMOTAMOTAMOTA
Mar 15
// Hamza CTZ Aziz
Jagex has begun their closed beta for Transformers Universe, their not MMO that's a MOBA but they're calling it a MOTA because REASONS. Those of you that signed up for the closed beta already should be getting your keys soon...
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Transformers: Rise of the Dark Spark announced


For current and next-gen consoles
Feb 17
// Dale North
Activision and Hasbro have announced a new game called Transformers: Rise of the Dark Spark. Set to go with upcoming film Transformers: Age of Extinction, this third-person action game will feature 40 characters from two uni...
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Transformers Universe no longer a MMO


Instead it's a MOTA ... what
Feb 07
// Hamza CTZ Aziz
Jagex is transforming their direction for Transformers Universe. Originally it was planned as an MMO, but now the game will be a MOTA. A what? According to Jagex, MOTA stands for a Massively Online Tactical Action game. So i...
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Roll out

New Transformers game trademarked by Hasbro


Transformers: Age Of Extinction
Nov 11
// Joshua Derocher
A trademark for a new Transformers game, Transformers: Age Of Extinction, was spotted last week by Seibertron. Don't get too excited since it's almost certainly going to be a movie tie-in game for Michael Bay's next robo...
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First footage of arcade game Transformers Human Alliance


Not bad!
Oct 14
// Dale North
Earlier this year we told you that Sega was testing new arcade game Transformers Human Alliance in China. Now we're seeing the very first gameplay footage from the game. A new video on Sega's Amusements YouTube account shows...
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Sega lets you pick which Transformers Arcade stage to see


Vote on Facebook
Sep 30
// Dale North
Earlier this year, Sega was caught quietly testing a new Transformers arcade game in China. The robo-cat is out of the bag now, so they're asking fans on Facebook to vote on which bit of gameplay they'll show first.  Oh,...
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10 games bundled with all their DLC discounted on PSN


Assassin's Creed III, Persona 4: Arena, Metal Gear Rising and more
May 20
// Hamza CTZ Aziz
The PlayStation Store is rolling out a new sales promotion that's packing ten different games with ALL of their downloadable content offerings. The Ultimate Edition bundles are all being offered at 65% off, with PlayStation P...
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Sega testing Transformers: Human Alliance in China


New arcade game goes to China first
May 09
// Dale North
Sega plans to test out a new arcade game in China first. Not in the U.S. or Japan. China. And get this: It's a Transformers game! As you'd imagine, there's not much information out for Transformers: Human Alliance at thi...
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Transformers: Legends

Transformers: Legends now out on iOS and Google Play


Transformers meets card battling
Apr 26
// Hamza CTZ Aziz
DeNA's Transformers: Legends is now out for free on Apple's App Store and the Google Play store. Players can build a team of Autobots or Decepticons as they go through two storylines, or fight with other people in the versus...
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High Moon Studios rolls out new DLC for Fall of Cybertron


Sep 11
// Jason Cabral
After the mostly favorable reception of Transformers: Fall of Cybertron, High Moon Studios has been patiently working on its first series of downloadable content. The DLC packs will be give players the chance to to control s...
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The DTOID Show: Fallout 4, GTA V, & Nintendo Power


Aug 22
// Max Scoville
In honor of the 350th episode of The Destructoid Show, we didn't do anything out of the ordinary. We just talked about the news. Luckily, the news was interesting today. Remember those Grand Theft Auto V screens from Mon...
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ngmoco announces a new Transformers mobile game


Aug 03
// Hamza CTZ Aziz
Transformers Mobile is an upcoming card battle game in the same style as ngmoco's current top hit, Rage of Bahamut. You'll be able to play as Autobots or Decepticons and take on missions where you'll be earning credits, recru...
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Pre-order bonuses galore for Fall of Cybertron


Jul 29
// Harry Monogenis
You may initially be taken aback by Activision's latest Transformers: Fall of Cybertron announcement whereby confirming three different store exclusive pre-order bonuses for the upcoming game. But I'm sur...
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The DTOID Show: Dead Space 3, Sleeping Dogs, & SWAG!


Jul 25
// Tara Long
Happy Wednesday, everyone! Today's news was fairly light due to Max and I both feeling like we got run over by a bus, but don't let that affect your enjoyment of our fine program. We still tried really hard! ...Okay, mildly ...

SDCC Quickie: Transformers: Fall of Cybertron multiplayer

Jul 12 // Dale North
I had only a limited to play with the game's multiplayer customization features, but I suspect that this will be hugely popular when the game ships. The four classes, Infiltrator, Destroyer, Scientist and Titan, can be tweaked from top to bottom in whatever way you please. Colors, shapes, sizes, weapons -- you name it. If you've ever dreamed of creating your own Transformer, this feature will tickle you metallic pink. (Seriously, that's an option.) Finally, High Moon's Matt Tieger confirmed that both Dinobots and Insecticons will eventually become playable classes in multiplayer. It sounds like they'll be DLC options, but this is still great news for Transformer fans.  Transformers Fall of Cybertron will be released August 21 on Xbox 360, PS3, and PC.
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High Moon Studios finally let us go hands-on with the multiplayer for Transformers: Fall of Cybertron. Right off, I'll say that those that played and enjoyed MP in its predecessor, War for Cybertron, will be pleased to hear t...

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Activision's Comic-Con lineup includes Hit Monkey game!


Jul 11
// Hamza CTZ Aziz
Hit Monkey! You know, the one-off assassin that appeared during a story arch in the Deadpool comics? Yes, it's horribly dumb and I love it. High Moon Studios, developer of the Transformer games, is behind the project and it w...
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Take a gander at these Transormers Prime screenshots


Jul 10
// Brett Zeidler
I suppose we could all use a little more Transformers in our lives. Today's daily dose of robot brawling action comes in the form of the game based on the new CG television show Transformers Prime. Activision sent along a goo...
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Transformers: Fall of Cybertron dated August 21


Jul 05
// Dale North
Activision and High Moon Studios sent word this morning of a new launch date for Transformers: Fall of Cybertron: August 21, for PC, PS3 and Xbox 360. They say that High Moon is so proud of their work that they can't wait fo...
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Transformers: Fall of Cybertron is coming to PC


Jun 01
// Jim Sterling
A few folk have been wondering why Transformers: Fall of Cybertron wasn't announced for PC and, like most supremely confident PC users, assumed it was a conspiracy and they were being cruelly snubbed for a laugh. Well, the ti...
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Transformers: Fall of Cybertron offers G1 pre-order stuff


May 31
// Jim Sterling
Pre-ordering Transformers: Fall of Cyberteron from either GameStop or Amazon will net customers some unique extras, designed to tickle their nostalgic muscles. Naturally, there are two different offers exclusive to two differ...
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Transformers: Fall of Cybertron toys look pretty baller


May 01
// Jim Sterling
Hasbro recently updated its Facebook page to reveal a new wave of Transformers Generations toys, featuring the "Cybertronian" versions of everybody's favorite robots. The figures are based on High Moon Studios' upcoming Trans...
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New screenshots of Fall of Cyberton full of so many dinos


Apr 26
// Brett Zeidler
Okay, who likes dinosaurs? How about robots? Now, what if I said Dinobots? Glad I have your attention. Please direct it towards the gallery of new screenshots for Transformers: Fall of Cybertron. Grimlock, Snarl, Slug, and Sw...
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Transformers: Fall of Cybertron brings the Grimlock


Apr 19
// Jim Sterling
A new trailer and screens for Transformers: Fall of Cybertron have been unearthed, and they detail everybody's favorite space-dinosaur, Grimlock! Check out the assets to see loads of this Dinobot in action. He's pretty badas...
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Transformers: Fall of Cybertron shows off the gameplay


Mar 29
// Jim Sterling
Activision has pooped out a new trailer for the highly promising Transformers: Fall of Cybertron, and finally has some gameplay footage for our staring eyes to gawp at.  There's some clips of Optimus Prime doing his thing, and the tiniest little slice of Bruticus in action. It's looking damn hot, as far as I'm concerned. Damn hot indeed.  So yeah, give it to me now please.
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Transformers: Fall of Cybertron out August 28


Mar 28
// Jim Sterling
Transformers: Fall of Cybertron is locked and loaded for an August 28 release date, according to an exclusive trailer on GameSpot that we'll probably be allowed to post two days from now. You can go look at it there if you wa...
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LEGO Game Boy Transformer!? F**kin' A!


Mar 12
// Tony Ponce
The art of the mash-up is simple enough to explain: take concepts from at least two different media and blend them together into one seamless amalgamation. Here on Destructoid, we've showcased various mash-ups from over the y...

Transformers: Fall of Cybertron is a big sequel

Feb 21 // Dale North
Transformers: Fall of Cybertron (Xbox 360, PlayStation 3)Developer: High Moon StudiosPublisher: ActivisionReleased: Fall 2012 Good news: Fall of Cybertron's game areas are bigger. High Moon told us that they've heard fans' complaints on War's tight, corridor-ish stages, which really restricted bots' movements. For Fall they've opened it up quite a bit with what they're saying are the biggest stages they could possibly make with the Unreal Engine. I was told that the first bit I saw, an already large outdoor air/ground bridge defense battle, was only a third of the actual stage size. This first demo segment featured Vortex, a bot that can fly both as a helicopter and a jet. He was able to transition smoothly from one form to the next, switching nicely from air/missile attacks to ground/melee ones. It was a short tease, but it already had me wanting to reach for the controller in this hands-off showing. Speaking of big: In the next demo section we got to see Bruticus in action. Five Decepticons came together to control this massive bot, which, being about 80 feet tall, had no problem making quick work of the stage's small baddies. Of course, Bruticus' laser and wave attacks, spinning shield and flame thrower helped a bit. I can already tell that he's going to be a blast to play. Moving on, for contrast, we saw Jazz in a very sniper-y section. He's equipped with a sort of grappling hook that works as a zip line, letting him move across this area's high vantage points to pick off fast, wall-crawling, spider-y bots. But unlike sniping in other games, this section moved very fast as Decepticon pressure came at Jazz from all sides. Optimus Prime is big, but not nearly as big as the once dormant city-sized Autobot named Metroplex. Optimus now has the Matrix of Leadership inside of him, which lets him issue orders to Metroplex. Seeing a stage where Optimus worked to fend off a Decepticon attack was like watching a massive two-tiered ballet of destruction; Prime was killing it in the foreground while sending Metroplex to send a storm of missiles and structure-crushing melee attacks to everything in the background. Beautiful. Finally, while not as big as Bruticus or Metroplex, Grimlock is still a robo dinosaur, and that makes him pretty huge in his own way. His power is "big" enough that he doesn't even need a gun. Instead, Grim is all about melee attacks, starting out with sword and shield. Once he attacks enough to build up a rage meter he can transform into his robot T-Rex form.  I saw a segment where Grimlock had set out to save his captured dino buddy Snarl. Once he got his meter up to transform, he took on waves of Insecticons, smashing them to bits with tails and claws, and then breathing fire on them to make sure they were dead. You'd have to be dead inside to not want to play as Grimlock after seeing this. Throughout these demo segments we saw some of the improvements that High Moon has planned for Fall. Fans of War can now expect story segments that let you take a break from fighting. They've also done away with the dual campaign in this sequel, opting to use slick, seamless character swapping to tell the story. In one segment I saw Starscream spying on a situation where Grimlock was held captive. Players start the scene playing Starscream, but end it controlling Grimlock, with no transition marking the change.  Outside of some examples of character customization, which looks to be much more open than before, High Moon was not ready to talk about multiplayer. Anyone that played War for Cybertron knows to expect good things, though. Expect to hear more on multiplayer this summer. By now you must be tired of the word "big." Sorry. It's already clear that Transformers fans have a bigger, better sequel to look forward to. High Moon Studios have gone big with bigger stages and bigger storytelling, but the clear draw here is going big with Grimlock, Bruticus and Metroplex. And something tells me they have even bigger stuff up their sleeves.
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Everything about Transformers: Fall of Cybertron is bigger. Way bigger. Bigger stages, bigger enemies, bigger weapons, big robo-dino action and really, really big bots. Predecessor War for Cybertron was well received with its solid combat and great multiplayer, but last week High Moon Studios showed us that they have even bigger plans for the follow-up. Big.

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High Moon on lack of Transformers: Fall of Cybertron PC


Feb 15
// Jordan Devore
Unlike its predecessor, Transformers: Fall of Cybertron will be passing on a PC release. Rather than guess the rationale, let's hear it directly from High Moon Studios. "There are a couple of reasons why that is," game direct...
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The DTOID Show: Watch us recap the VGAs!


Dec 12
// Tara Long
Happy Monday, Destructoid! In the event that you were too busy huffing ether to pay attention to the Spike TV VGA's this weekend, Max and I have managed to condense the only important parts (i.e., the trailers) into a simple...

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