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The DTOID Show: Dead Space 3, Torchlight 2, & Bioshock

May 09
// Max Scoville
Hello my pretties. Here we are again with another episode of The Destructoid Show.  Today, Wolfenstein 3D celebrates it's 20th anniversary with a free browser game and a free iPhone version. Bioshock Infinite is unf...

The DTOID Show: PAX East is over, have a recap!

Apr 10
// Tara Long
I may not have been in attendance this year, but that doesn't mean we don't have plenty of news to recap from this year's wonderful-but-slightly-less-so-because-I-wasn't-there PAX East! First up, Gearbox announced a new char...

PAX: Torchlight II is like Torchlight, but better

Apr 09 // Joshua Derocher
Torchlight II (PC, Mac)Developer: Runic GamesPublisher: Runic GamesRelease: Summer 2012 Pets are much better this time around. You can pick between owning a ferret, a chakawary (a little dragonlike guy), a cat, a bulldog, a panther, and a wolf. They are all adorable and I could just stare at their cute little animations all day. They still serve as your combat partners and can go back to town to sell loot. Now, you can also give them a shopping list to bring things back with them. That's right, your pet can bring back health and mana potions, town portal scrolls, and identification scrolls. There are a lot of very nice little changes to the interface that help to make the overall game experience better. Unidentified items can be identified by simply right-clicking them, meaning you don't have to click on a scroll and then click on the item. Loot names can also be toggled on and off instead of having to hold down ALT when you want to see things. There are more tweaks like this that don't really bring any drastic changes to the gameplay, but they do eliminate extra clicks and make information easier to access, which is always a good thing to see. All of the maps are randomly generated in Torchlight II. The overworld areas and dungeons are always different, so the replay factor is almost infinite. There are even random quests scattered around, such as soldiers who need help fighting back wolves. If you save him, you'll gain experience, a few coins, and he'll give you some loot. Even though it's all random, it doesn't feel like it; if you told me that someone designed these levels, I would believe you. The camp area I started in reminded me of one of Titan Quest's zones. Whatever magic Runic is crafting behind the scenes works well. The newest feature that Runic has revealed about Torchlight II is the charge bar. This bar fills up during combat, and it drains when you're not fighting. Upon filling it up, you can use a special ability that is unique to every class. Engineers have more powerful attacks, Berserkers have every attack become a critical hit, Outlanders can move faster, and the Embermage is able to cast spells without draining mana.  I saved the best for last; the multiplayer. It's good. Unlike Dungeon Siege III, players will gain full rewards no matter what. You can be playing alone, host a game, or join someone else's game with the same character and earn just as much XP and loot all the time. You can start a quest in your game and finish it in your friend's. You can even help your friends complete quests you don't have. You'll still get XP, gold, and some loot, but you won't get any unique quest-related drops from bosses unless you also have that quest. Joining another person's game doesn't mean that you really have to play with that person. Players can run off wherever they want to. Playing together is much more fun, of course, but the game doesn't force you to do that. In the time I spent with the game, I played a ranged Outlander while another player joined me as a melee Berserker. He could get up close while I stood back and shot from a distance. The game scales how tough the monsters are according to how many players are there and what levels everyone is at. Torchlight II is shaping up to be one of the better games of 2012. It will face some tough competition from Diablo III, but don't skip over it or think of it as "the cheap Diablo." From what I've seen, Torchlight II is a very good game and it's just as polished and enjoyable as Diablo III. The random content will actually give it more replayability, and its lower price makes it easier to fit the game into your budget. I won't tell you to pick this over Diablo III, but don't ignore it, either. If you like action RPGs, you need to get Torchlight II.

The original Torchlight is an awesome game and there isn't much to complain about. It's fun to look at and incredibly addicting. Torchlight II thankfully doesn't stray too far away from the classic gameplay, but it does feel noticeably more streamlined. It's also bigger -- three times the size of the first game, in fact -- so you'll get to enjoy many dozens of hours happily gathering loot.


Torchlight 2 tiptoeing around Diablo III's release

Apr 09
// Chris Carter
May 15th. Judgement day. The day that nearly every PC gamer will shun their family, friends, and workmates to plant themselves behind their glowing screen of goodness to destroy the Prince of Darkness one more time. But not e...

The team behind Torchlight opposes SOPA

Jan 12
// Harry Monogenis
Runic Games, the studio that gave us that bundle of action-RPG fun that was Torchlight, has today let its forum users know the company's official stance on SOPA, something that not a lot of game companies have been brave enou...

Space Marine, Limbo, and more are on sale at Steam

Dec 22
// Jordan Devore
The Steam Holiday Sale is still going strong, and looking at my friends' activity, it's working -- they're getting us to play games we've only barely bothered to touch. A few of the daily deals today are worth pointing out: ...

The DTOID Show: MGS 5?! Killzone 4?! Max Payne 3?!

Nov 18
// Max Scoville
Hey! Yesterday afternoon we did another one of our wacky live Destructoid Shows today. I didn't do anything bad with a piñata (not on camera, anyway) but we did fire off our finest and most succulent tidbits of video g...

Torchlight II has a good excuse for slipping into 2012

Nov 17
// Jordan Devore
Those of you in search of legendary loot will have to continue waiting patiently. Though Torchlight II was promised as coming out by the end of this year, Runic Games has confirmed this is no longer the case. Company co-found...

Hands-on: Torchlight II

Sep 08 // Daniel Starkey
[embed]210031:40751[/embed] Those familiar with the first title in the series will have no trouble with the new content. This really just is Torchlight with tighter graphics a MUCH bigger world, spells, items, talents, and content. And that's definitely not a bad thing. I started my playtime with the Outlander, having a natural inclination for rogues. I had access to about a dozen different abilities that had some nice variation and gorgeous animations. Within a few minutes, I set off to challenge a boss in the area and had relatively little trouble. I don't know what difficulty I was on, but I could see the game being a bit too easy, especially if baddies don't scale with the number of players. The Embermage was fairly intuitive as well, and I had a lot of fun with rudimentary adventuring. A lot of work has gone into making sure Torchlight 2 has replayability. When your characters hit the level cap (I was told to expect it to be around 50), they can confer buffs and perks to new characters. There's a match-making system, full modding support, and suite of other features to to ensure you get your money's worth, all for the paltry sum of $20. Torchlight 2 is due out later this year. If you haven't played the first one, it's $15 on Steam, and it's really good, especially if you like dungeon crawlers.

By now, I'm sure many of you are already familiar with Torchlight, the inaugural opus of developer Runic Games. It was a class-based action RPG/dungeon-crawler that bears an uncanny resemblance to a hypothetical hybrid of Dia...


The Jimquisition: The Beautiful Irony of PC Gaming

Sep 05
// Jim Sterling
Beauty is only skin deep, and a pretty face can only go so far. Fortunately, I am both beautiful and wise, so I'm basically the perfect lifeform. In a way, I consider myself to be very much like PC gaming -- visually stunnin...

Torchlight 2 gets its final class and price

Aug 26
// Liam Fisher
Torchlight 2 already looks set to surpass its predecessor in nearly every way with a larger world, more loot, and new classes. Today Runic has finally announced the fourth class joining the already established trio of the En...

That's So MMO!: Pandas in the Mist

Aug 06 // David Moore
“Pandas to the rescue!” A number of juicy World of Warcraft stories have cropped up. Firstly, MMO Champion uncovered a Blizzard-filed game copyright for the title “Mists of Pandaria.” Speculation is running wild that this may be the name of the next WoW expansion and feature a playable Pandaren race (yes, anthropomorphic pandas.) All may become known at BlizzCon in October. Speaking of BlizzCon, virtual tickets for the big show are now on sale for $39.99 USD (WoW and StarCraft II in-game items included). Also of note, WoW players raised $1.9 million for Japan earthquake relief by buying in-game Cenarion Hatchling pets. Finally, CEO Mike Morhaime says WoW has lost 300k subscribers in the period covering May to July. Will pandas with attitudes be enough to bring fleeing subscribers back?   “Greek Peek” Curious about the mythical it’s-actually-been-released-after-six-years Gods & Heroes? Satisfy your curiosity with Heatwave Interactive’s new three-day free-trial offer. The Heatwave team has also recently added a new Scout class for those who'd like to infuse their Strider fantasies with the “Power of the Gods”.   “TERAble news” En Masse Entertainment’s fast-action MMO TERA has had its release date pushed from this Fall into Spring 2012. North American producer Chris “Chager” Hager says “When the beta phase starts in early 2012, TERA will be operating like a well-oiled machine.” Remember folks, that MMO you’re anticipating will be delayed at least once. Factor that into your stress management plan.   “Flickering 'Light” Being a big fan of single-player hack ‘n’ slash dungeon crawler Torchlight I was greatly excited back in 2009 when Runic Games announced an MMO follow-up. Due to the surprising success of Torchlight, the devs instead focused on getting Torchlight II done ASAP. TL II brings small scale multiplayer into the mix but isn’t massive by any means. In an interview with Eurogamer, Runic CEO Max Schaefer says the MMO is still far off and may be delayed yet again if Torchlight II rocks the sales charts like the original. I love me some Torchlight--but I demand my MMO version NOW!   “Winter brings ‘Fall” Red 5, who have been developing the massive sci fi shooter Firefall for many a long year, have finally announced a December release date for the game. An “expanded” Beta will be on offer following Pax Prime in late August. Jetpack over and sign up.   “Spandex Spendthrifts” NCsoft’s long-running City of Heroes title recently announced it was going free-to-play when the “Freedom” update launches later this year. Now, Paragon Studios are giving up secrets regarding the free game’s upcoming Cash Shop, or, Paragon Market. New costumes (‘natch!), power sets and character slots will all be available for purchase. Just remember to stay away from the capes. You’ll end up caught in a jet turbine or sucked into a vortex!   “Loving the Alien” How would you like a free Star Trek Online client, 60 days of subscription time and a Tribble pet? If you answered “Make it so” you’ll want to beam down to the Alienware Web Site and sign up for an Alienware Arena account. Yes, that’s free too. The trouble with this Tribble? You’ll need to be a brand new STO player to qualify. Hurry though. At the time of this writing only 1k giveaway packages were left.   That’s going to do it for this week cats & kittens. Keep on leveling up and keep it logged-in.   ----- David Moore has run the site for the past ten years and co-runs, a site focused on all things Star Wars: The Old Republic.

Hello MMO groovers. It’s time for another healthy helping of the latest massively multiplayer news. While things have been relatively quiet leading up to PAX Prime and Gamescom, I have found a number of newsy nuggets to foist upon you.


The DTOID Show: Nolan North, Skyrim, and Torchlight LIVE!

Aug 05
// Max Scoville
[The Destructoid Show gives a rundown of all the top news from every Monday, Wednesday, and Friday. Subscribe to us on YouTube, follow us on Twitter, and like us on Facebook.] Hello my special ...

Torchlight 2 exceeds XBLA memory limit

Aug 04
// Liam Fisher
Runic Games' 2009 action RPG Torchlight was a bit of a success on the PC. It's XBLA release was equally successful and many had assumed that the upcoming sequel would also find it's way to consoles. However, it seems that Tor...

Torchlight reaches one million sales

Jul 06
// Jordan Devore
According to Runic Games, Torchlight has surpassed an impressive one million sales across PC, Mac, and Xbox Live Arcade. That's a helluva lot of clicking going on. The game is fun, no question, but who knew people were still ...

E3: Hands-on with Torchlight II

Jun 13
// Chris Morris
I had the opportunity to sit down with Travis Baldree, President of Runic Games, for some hands-on quality time with their upcoming sequel to the wildly successful Torchlight. Luckily, I was able to check out what is perhaps ...

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