As a combination of the first-person shooter genre and the modern-day roguelikes, Tower of Guns is being pushed as a “lunchbreak FPS.” After playing, I can say this is a pretty accurate description, except I only ...
[We post a lot of articles here at Destructoid. The endless, ouroboros news cycle has us burning the snake at both ends, which will ultimately push big news, thoughtful original pieces, and all sorts of other great content off of the front page. Check here every Saturday for my attempt to rectify that.]
It's been a trying week, hasn't it? Aren't they all? But you've made it. Maybe, if you're looking for something to feel good about this morning, that's enough. Let's try to be better next week. Barring that, let's at least all make it through. Together.
Update! Non-Huge members can now get in on this action. Click here to snag your beta keys before they're all gone!
Our friends at Bethesda are kicking off a massive beta weekend this Friday for their upcoming MMO The Elder Scrolls Online, and we've got a bunch of codes reserved just for our Huge members!
Throughout the beta weekend they'll be running special PvP events in Cyrodiil, so be sure to check those out of you're the fightin' type. The beta starts up again this Friday, February 28 at 12:00pm EST and ends on Monday, March 3 at 11:59pm EST, but you can get registered RIGHT NOW by visiting your membership perks page and clicking the button. Then you just need to head on over the The Elder Scrolls Online site and sign up. So what are you waiting for? DO IT NOW!
Not a Huge member? Why not try it out? For less than the cost of two liters of Mountain Dew Code Red you could browse Dtoid ad-free, get cool freebies, automatic entry into all contests, and more! I promise you won't regret it.
The last few times we've written about Murdered: Soul Suspect, the discussions centered around next gen ports. Well, that and the protagonist's unfortunate choice of head wear and other accoutrements. I mean, the fedora is somehow not the most egregious fashion choice. Wallet chain?
But now I've gotten a chance to play and have a bunch of different things to complain about.
[Update: Nintendo of America, as well as Australia, have also announced the end of the Wi-Fi Connection service. Looks like it's across the board.]
Nintendo of Japan has announced that they're ending all DS and Wii online services for games that took advantage of the capability. You'll still be able to access things like the DSi and Wii Shop channels, Hulu, YouTube, and access the internet via the respective browsers. You just won't be able to play any games online with others anymore.
The Nintendo website has a giant list of what games will lose their online access. Games such as Super Smash Bros. Brawl, Wii Music, Mario Kart Wii, Animal Crossing: Wild World, Tetris DS, Pokemon Pearl, Pokemon Black/White, and Metroid Prime Hunters, are just some of the higher profile titles Nintendo has laid out.
The Wi-Fi Connection service, which originally launched back in November 2005, will come to an end on May 20, 2014. We've reached out to Nintendo of America to see if this is just Japan, or if it's a worldwide discontinuation.
If you came up to me and told me I could be this turned around, bearingless and disoriented, on a two dimensional plane of movement, I would say, "Gee, that's oddly specific, why are you telling me this?"
And then you would flee into the unbearable flatness of space under cover of a blinding vector graphic laser light show with explosions and flowers and bulls and I would try really hard to shoot you with my pointy little crab legs.
The year was 2009. Back when the Xbox 360's XBLA Summer of Games was all the rage, a small little downloadable title called Trials HD came out of nowhere and won the hearts of players. With two sequels, and several million copies sold, Trials has been a staple of downloadable gaming scene and has garnered a loyal and devout following.
Now, with another title on the way, the developers at RedLynx and Ubisoft have gone all in and made Trials: Fusion the most content rich and expansive title of the series. With over 150 developers working on the title across three different studios, Ubisoft plans to give fans and newcomers alike a crash course in making a splash with this bizarre and challenging puzzle racer.
Lords of Shadow may not have been the Castlevania game everyone wanted, but I mostly enjoyed it for what it was, and that ending was to die for. It was the perfect segue into Lords of Shadow 2, which has been teased for nearly four years now as the return of Dracula -- the main man himself -- and a culmination of the Lords storyline.
Whether that wait was worth it or not hinges almost entirely on how much you enjoyed the first Shadow outing -- if it had a few extra problems added on top of it.
With this week’s news that Gearbox Software has filed a lawsuit against 3D Realms and Interceptor for unauthorized use of the Duke Nukem property, it raises the question – exactly what the hell are 3D Realms and Interceptor doing? The question is multifaceted, both in terms of legality and the current status of the Duke Nukem brand. Of course, there’s no clear answer, because everything they’re doing seems to be ill-advised.
Before we move on any further, it’s worth noting that the only information we have is what Gearbox outlined in its Complaint. Neither 3D Realms nor Interceptor has filed an Answer, meaning that we technically only have one side of the story. Everything is only alleged at this point, and nothing has been proven as fact. However, given the allegations raised by Gearbox, it’s hard to imagine a scenario where 3D Realms is justified in its actions.
As you may have heard earlier today, Microsoft has announced that the Xbox One will get Twitch gameplay streaming on March 11, just in time for Titanfall. We have more details on how this highly anticipated addition will work.
First, the Xbox One's Kinect will play a role in streaming on Twitch. By calling out "Xbox, Broadcast," the system will immediately begin streaming, and calling out "Stop Broadcast" will end it. Kinect will also allow picture-in-picture video feeds and audio commentary through its microphones and cameras.
Streaming works from any source, even the PS4, so you're able to enjoy content from anything that connects to Twitch. You'll also be able to archive gameplay and access any archived Twitch content from the console.
Outside of streaming, you'll be able to chat with other streamers and even join in on their games. Chat streams are fully available, a full 10 lines are displayed, and commenting even supports emotes and badges. You can even join broadcaster parties.
Finally, you'll be able to check in on friends' broadcast status in the Xbox One friends app. Notifications are available to let you know when a favorite stream starts.
Below, you'll find a peek at what Twitch will look like on Xbox One.
Plants vs. Zombies has been on one wild ride since PopCap was acquired by Electronic Arts. What started off as a grassroots (hah) series with humble beginnings on the PC has become an exclusive-heavy franchise -- with Plants vs. Zombies 2 originally launching on iOS, and Garden Warfare launching on Xbox platforms and the PC.
In many ways EA has hurt the overall image of PopCap, but there are some benefits to being owned by a major publisher. Most notably, an in-house engine ripe for the taking, and the resources to create one of the most oddball third-person shooters ever made. While it's not everything it could be, Garden Warfare is most definitely a successful experiment.
Microsoft has confirmed the existence of a Titanfall Xbox One bundle, which will drop on March 11th for $499.99 in the US. It comes with a digital copy of the game, a "standard" Xbox One Console and Kinect sensor, a "standard" wireless controller, a "standard" headset, and one month of Xbox Live Gold.
In other words, there's nothing really special about this "for a limited time only" package other than the free copy of the game, since the Xbox One itself isn't branded in any way. Microsoft also announced a price drop in the UK from £430 to £399.99, which will start on Friday.
The original Thief was one of my favorite PC games of all time. It was unique in that it completely focused on stealth -- a mechanic that wasn't used often at the time outside of a few select games like the original Metal Gear.
It not only encouraged you to stay in the shadows, but stay silent as well, incorporating elements of sound into the core gameplay. It was stunning, to say the least. The new Thief manages to takes bits and pieces from the original franchise, but it isn't nearly as memorable.