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12:00 PM on 07.24.2014

Double Fine embarks on new publishing venture

Double Fine Productions has decided to point its talents in the direction of helping indie game studios with publishing and marketing. In an interview with Tim Schafer, it was revealed that although Double Fine won't be a pub...

Brittany Vincent


Updated! Panel details revealed:

Hironobu Sakaguchi Reflection: Past, Present, Future of RPGs

The father of Final Fantasy, Hironobu Sakaguchi, has announced his PAX Prime 2014 panel where he will discuss his history developing role-playing games, along with revealing more about his new RPG, Terra Battle. Find out more info at PAX Prime website.




8:00 PM on 06.12.2014

You can play Broken Age now on your iPad

Double Fine's latest adventure game Broken Age has made its way to the iPad, and it's just as gorgeous as a mobile game as it was upon its original release. It's split up into two releases, and right now, you can catch Broke...

Brittany Vincent

8:54 PM on 06.09.2014

Yes! Grim Fandango remaster for PS4 and Vita!

I always complain about how hard it is to find a copy of Grim Fandango, which I desperately need to play. Well, Grim Fandango is getting a PS4 and Vita exclusive remaster. Of all the remasters, reboots, remakes shown off thus far at E3, this is by far the best.  Thanks you based Schafer.

Steven Hansen

3:00 AM on 05.14.2014

Watch Tim Schafer play through Day of the Tentacle after a 10-year lull

This glorious video before us is a Let's Play of Tim Schafer himself playing Day of the Tentacle. The 40-minute video features Tim narrating a playthrough and sharing little tidbits of information regarding production, voice...

Brittany Vincent



Video: We played Broken Age with Tim Schafer photo
Video: We played Broken Age with Tim Schafer
by Bill Zoeker

This past Wednesday, Tim Schafer and Greg Rice of Double Fine Productions brightened our doorstep and hung out in the Dtoid HQ studio. Tim was like a magical woodland creature, exploring the nooks of our office, and majestically sipping Perrier. Passages from my fan-fiction aside, Tim sat down with the man with that hair, Max Scoville, and talked us through Broken Age live on Dtoid.TV. For those of you who aren't aware, Broken Age, formally known by the working title Double Fine Adventure, is the game that Double Fine Kickstarted after getting fed up with The Man and his pushy big-money publishing practices. At least, that's how I interpreted it.

At the top is the first part of our adventure, with all the sneak-peek gameplay of Broken Age you'll need to whet your appetite for the game. Between that, and our own glowing review of the game, you might just want to jump on Steam and pre-order Broken Age for that slightly reduced price before it unlocks tonight.

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Review: Broken Age: Act 1 photo
Review: Broken Age: Act 1
by Caitlin Cooke

The game formerly known as "Double Fine Adventure" has finally made its debut -- or should I say, half-debut. Broken Age: Act 1 is the culmination of almost 100,000 backers, over 3.5 million dollars, and nearly two years of waiting. The project, once asking for a mere $400,000, broke Kickstarter history and subsequently forged high expectations for Tim Schafer and his team.

Broken Age follows the lives of Shay and Vella, two young teenagers yearning to escape from their predestined paths. Although the description sounds coming-of-age generic, the stories and puzzles are anything but. Broken Age follows its point-and-click adventure predecessors while forging its own path -- and what a compelling path it is.

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9:00 AM on 01.22.2014

Tim Schafer muses on return to the world of Brutal Legend

Brutal Legend's development was marred by a series of unfortunate incidents involving IP rights, but eventually, it hit the market. Sadly, we haven't seen anything indicating that we'd ever get to return to the world, outside...

Chris Carter

5:00 PM on 12.01.2013

You should watch Videogames Changed the World

Following on from 2009's Gameswipe special, acerbic critic and former PC Zone writer Charlie Brooker has delivered another excellent videogames program this time on Channel 4. How Videogames Changed the World is a two-hour sp...

Alasdair Duncan

12:30 PM on 11.26.2013

Double Fine regains rights to Costume Quest and Stacking

In a recent press release from the San Francisco developer Double Fine, we have learned that the recent owners of the titles Costume Quest and Stacking, Nordic Games, have handed the rights back to the creators. Previously ow...

Alessandro Fillari



Feel doubly fine with Adam WarRock's Psychonauts single photo
Feel doubly fine with Adam WarRock's Psychonauts single
by Tony Ponce

Asian sensation Adam WarRock is a pretty chill dude. Our own Tara Long of course loves him to pieces, but it was I who managed to score a brotastic fist bump at last year's Nerdapalooza in Orlando. He's so skilled, he can turn literally anything into hip hop -- hell, he made an entire EP based on the mockumentary show Parks and Recreation! How does he do it?

Adam has offered a new song for exclusive download on Destructoid. Using the beat from the Raz Fresco track "Phony Ones," he whipped up "Basic Braining," an homage to the other Raz, star of Double Fine's Psychonauts. If you've got love for the house that Tim Schafer built, I think you'll enjoy this track.

You can grab "Basic Braining" for free over here. Can ya dig it?

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2:00 AM on 05.10.2013

Schafer tells the secret to Double Fine's fiscal success

We're living in a time when the terms "AAA game" and "financial success" seem to practically be mutually exclusive. The list of titles that companies have deemed a commercial failure feels as if it's growing by the day. Due t...

Brett Makedonski





4:30 PM on 04.05.2013

Play as Tim Schafer in Host Master Deux

Host Master Deux: Quest for Identity is a free, browser based sequel to 2009's Host Master. Once again, the player must help Double Fine founder Tim Schafer bumble his way through preparing for the GDC Awards. It may be the c...

Allistair Pinsof



Looking back at Star Wars, Monkey Island, and LucasArts photo
Looking back at Star Wars, Monkey Island, and LucasArts
by Allistair Pinsof

With the Stars Wars license and money behind LucasArts, the studio only needed to follow. Instead, they innovated for 31 years.

Not only did the studio have a hand in adventure, first-person shooter, real-time strategy, and flight sim games, it changed how developers that followed would approach these genres. Innovation aside, the studio and its many teams turned out original worlds with characters, quotable quips, and locations we would love as much as those of Star Wars and Disney.

It may be some time since LucasArts put out a title of great importance (Lucidity and Fracture look onward, angrily), but it seems not so long ago that LucasArts defined our younger years and the media we spent so much time with.

After Disney laid off staff and cancelled all ongoing projects at LucasArts this week, now seems like a good time for the staff at Destructoid to reflect on the studio's history and how it ties into our own.

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4:00 AM on 03.12.2013

Ron Gilbert announces departure from Double Fine

In 1990, Ron Gilbert made the genre-defining Secret of Monkey Island with Tim Schafer. Two decades later, Gilbert joined Schafer's studio, Double Fine Productions. And now, after releasing his latest adventure, The Cave, Gilb...

Allistair Pinsof

11:15 AM on 02.25.2013

Tim Schafer might add content to Brutal Legend PC

Depending on how well Brütal Legend does on PC, we may be able to take part in some new adventures in the world of metal. Schafer explains what he would change, speaking to Rock, Paper Shotgun: "I mean, we have a wishlis...

Chris Carter

2:15 PM on 02.05.2013

Notch backs away from funding Psychonauts 2

The mere possibility of Minecraft creator Notch funding the development of a creatively rewarding yet financially risky game like Psychonauts 2 was wonderful to see play out online, even if the odds were against such an arran...

Jordan Devore