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The Walking Dead

Reviews in Review: Mario Kart 8, Super Time Force and more!

May 17 // Ben Pack
Mario Kart 8 (Wii U)Developer: Nintendo EAD Group No. 1Publisher: NintendoRelease Date: May 30, 2014MSRP: $59.99 Mario Kart 8 is my favorite series entry since Double Dash, and if it gets arena battle tracks at some point by way of DLC, it will be a near-perfect package. Its vibrant visuals will hold up for years to come, ensuring that the game will withstand the test of time, and it will be a staple in my household for a long, long while. Verdict: 9/10 - Read the full Mario Kart 8 review Ether One (PC)Developer: White Paper GamesPublisher: White Paper GamesReleased: March 25, 2014MRSP: $19.99 Ether One nails its puzzles, atmosphere, and sound (ambient and voice acting). It also nails its story -- whether or not you decide to fully unravel its world and its mysteries -- culminating in a, well, refreshing, smart finale that will stay on my mind for years to come. Verdict: 9/10 - Read the full Ether One review The Walking Dead Season Two: In Harm's Way (iPad, iPhone, Mac, PC [reviewed], PlayStation 3, PlayStation Vita, Xbox 360)Developer: Telltale GamesPublisher: Telltale GamesRelease: May 14, 2014 (PC, PS3) / TBA (iOS, Vita, Xbox 360)MSRP: $4.99 (Each Episode) Episode three was probably my favorite from season one of The Walking Dead -- so far, I'm feeling the same way about In Harm's Way. Based on the preview the next tale seems to be a buffer of sorts before an explosive end, and I'm really looking forward to seeing how Clementine's journey ends. You hooked me yet again, Telltale. Verdict: 8.5/10 - Read the full The Walking Dead Season Two: In Harm's Way review Super Time Force (Xbox 360 [reviewed], Xbox One)Developer: Capybara GamesPublisher: Capybara GamesRelease date: May 14, 2014MSRP: $14.99 All told, Super Time Force is a satisfying run-and-gun game made even better with a fun (and funny!) take on time travel. It's as enjoyable to play as it is to look at. You'll likely be able to burn through the game in a few hours if you're not going for full completion, but it has such a winning personality that you'll find yourself coming back for more. Verdict: 9/10 - Read the full Super Time Force  review Demon Gaze (PS Vita)Developer: Kadokawa GamesPublisher: NIS America Released: April, 2014MRSP: $39.99 You'll have to have plenty of patience and a pretty good imagination to get the most out of Demon Gaze. The dungeon crawling is great and the NPC interactions outside of the dungeons are fun, but it's insanely challenging (even on the easiest setting) and the high level of repetition and mostly static presentation could get to you after some time. And you'll also have to be okay with the game's many horny NPC situations as they didn't skimp on the fan service. Verdict: 7/10 - Read the full Demon Gaze  review Cloudbuilt (PC)Developer: CoilworksPublisher: Rising Star GamesReleased: March 20, 2014MRSP: $19.99 Cloudbuilt is frustrating. It's frustrating to play and frustrating to recommend. I like the style, I like the parkour mechanics overall, but there's a lot of junk to contend with. The antagonistic design (minefields everywhere) is one thing, but the unforgiving checkpoints and limited lives lead to a lot of repetition. Meanwhile, the combat ends up about as unsatisfying as Mirror's Edge, with worse enemies that either absorb too many bullets or deflect them with shields anyway. If you want something that is going to fight you every step of the way as you shave seconds off of run times (and you have a strong pinky finger), this is for you. Verdict: 6/10 - Read the full Cloudbuilt  review JoJo's Bizarre Adventure: All-Star Battle (PS3)Developer: CyberConnect2Publisher: Bandai Namco GamesRelease Date: April 29, 2014MSRP: $49.99 Overall, despite its shortcomings, Jojo's Bizarre Adventure: All-Star Battle is a colorful spectacle that both fans of the anime and future fans of the anime will want to pick up and experience, even if just to watch a man use only his upper body strength after hopping off his horse to hold his own in combat. It's funky, gorgeous, and oozing with style. And where it comes up short, it simultaneously delivers in terms of fanservice and content. You won't be putting it down for quite some time, unless, you know, you need some time to eat a few more breads in your life. Verdict: 7.5/10 - Read the full JoJo's Bizarre Adventure: All-Star Battle review
REVIEWS! photo
Plus The Walking Dead, JoJo's Bizarre Adventure
Hey, what are you doing here! There's a ton of good games that came out this week! No wait, come back and watch this video for a couple of minutes, read the article, then you can go play those games.

Review: The Walking Dead Season 2: In Harm's Way

May 13 // Chris Carter
The Walking Dead Season Two: In Harm's Way (iPad, iPhone, Mac, PC [reviewed], PlayStation 3, PlayStation Vita, Xbox 360)Developer: Telltale GamesPublisher: Telltale GamesRelease: May 14, 2014 (PC, PS3) / TBA (iOS, Vita, Xbox 360)MSRP: $4.99 (Each Episode) [Editor's note: there will be no major spoilers present for the episode reviewed here, but events in previous episodes may be discussed.] The impact of the final act of episode two is immediately apparent with In Harm's Way. Depending on your choices you could have fewer survivors than you started with, changing the episode in a way that has never been done so significantly before. It's a bold move by Telltale for sure, as many people tend to make the claim that their narratives don't really change all that much. Clem and company have been taken by Carver, the newly minted villain of the series, and are in transit to his creepy community -- a homecoming of sorts for your old group. I wasn't entirely sold on Carver as a villain (and I'm still not entirely), but the fact is, he's killed in cold blood and isn't afraid to smack small children across the face. He's evil enough, though he could have stood to have a little more nuance. Said community is the real draw of the episode, as it's a more interesting setting than most of the samey tight-knit colonies you've seen in the past seven tales. They're dire circumstances that you get to experience as a group, which is a very cool feeling that most games cannot replicate. Stockholm syndrome is clearly depicted in this camp, as are the effects of ruling through fear. You'll have a chance to brew some malcontent or stay in line, which creates some unique dialog choices. [embed]274587:53813:0[/embed] You'll also see a schism between multiple groups, and you'll have to side with one on occasion. The key here is that you never really know who to trust -- a stark comparison from the relatively likable group at the start of season two, and Lee's crew from season one. There's also tons of backstory on your new group and where they came from, as well as crucial character development for Kenny. Man, I really missed you, Kenny. Once again Sarah continues to be a glimpse into a mirror of what Clem could have been like without Lee's rigorous survival training regiment, which is something I'm thinking about in every one of her scenes. As a whole given the fact that there are six episodes behind us there's a lot more foundation to build on than season one, which was largely a story of Lee and Clem's relationship. It's not that season two is necessarily better than season one so far -- it's just different, and I'm glad Telltale has managed to create something new. To drive this point home, Clem gets a snazzy new outfit roughly halfway through In Harm's Way. There are also a few new characters that I quickly grew fond of, including Reggie, whose voice actor delivers a particularly funny performance (my favorite lines are "Why is this kid being shitty?" and "Oh, that's Mike, he's kind of a dick"). Choices are seemingly small, but they have major impacts within the episode itself. They're not as monumental on the legacy of the story as episode two was, but they are important. A choice at the end is one of the most violent and brutal events the series has ever done. 400 Days also links up in a small way. Episode three was probably my favorite from season one of The Walking Dead -- so far, I'm feeling the same way about In Harm's Way. Based on the preview the next tale seems to be a buffer of sorts before an explosive end, and I'm really looking forward to seeing how Clementine's journey ends. You hooked me yet again, Telltale.
Walking Dead S2 photo
Sheer brutality like never before
Season two of The Walking Dead is off to a really great start so far. Unchained from the binds of the father-daughter tale of season one, Clementine is on her own, stuck between various factions, groups, and relationships. Se...

The Walking Dead photo
The Walking Dead

The Walking Dead gets In Harm's Way next week


Prepare your heart strings
May 09
// Brett Makedonski
Oh, Clementine. This world's been cruelly unfair to you. The innocence of youth is lost on you, as you're constantly in harm's way, like some sort of adorable little magnet for it. It's probably not coincidental that the nex...
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New screens to tease next episode of The Walking Dead


Third episode of second season to launch soon
May 02
// Conrad Zimmerman
Telltale Games has released a few screenshots for The Walking Dead's next installment, In Harm's Way. Clementine and the other survivors from the cabin have gotten themselves into a bit of a pickle, it would seem. We still don't have a release date for In Harm's Way, but Telltale assures that it's coming in the very near future.
The Walking Dead photo
The Walking Dead

The Walking Dead is finally headed to PlayStation 4


I'm not really surprised, but good news!
Apr 22
// Brittany Vincent
It's been some time since The Walking Dead shambled into our hearts, but there's still reason to revisit Telltale's zombie opus, especially since it looks as though the Game of the Year Edition is coming for PlayStation 4 own...
Walking Dead 2 on Vita photo
Walking Dead 2 on Vita

Season 2 of The Walking Dead hits Vita next week


Walk like a dead Egyptian
Apr 17
// Steven Hansen
Informal poll, who plays the series on Vita? It seems like such a late addition platform that, coupled with its small-ish install base, a lot of people who wanted to play The Walking Dead have by the time the Vita versions ke...
The Walking Dead photo
The Walking Dead

Online stores list The Walking Dead for Xbox One


May be shambling its way to the new generation
Apr 02
// Conrad Zimmerman
Telltale's widely acclaimed series based on The Walking Dead may soon arrive on Xbox One. NeoGAF poster MauroNL spotted listings for the Game of the Year edition of the first season and the second season on the webs...
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Feel crappy all over again with the credits theme from the latest Walking Dead


So many hard choices
Mar 12
// Hamza CTZ Aziz
Oh Walking Dead: Season 2: Episode 2, how crappy you made me feel with every single one of my choices. More so than any other past episode, I was beside myself every time I had to make sweet little Clemente decide anything. ...

Review: The Walking Dead Season 2: A House Divided

Mar 04 // Chris Carter
The Walking Dead Season Two: A House Divided (iPad, iPhone, Mac, PC [reviewed], PlayStation 3, Vita Xbox 360)Developer: Telltale GamesPublisher: Telltale GamesRelease: March 4, 2013 (PC, PS3) / TBA (iOS, Vita, Xbox 360)MSRP: $4.99 (Each Episode) [Editor's note: there will be no major spoilers present for the episode reviewed here, but events in previous episodes may be discussed.] You'll start to see the impact of your choices immediately in A House Divided, starting with your decision on who to follow at the end of All that Remains. It's a nice segue, mostly because Telltale is demonstrating right away that your decisions actually matter somewhat -- a theme that really hits home throughout the episode itself. In short, you really start to learn more about the new crew, and characters that were previously one-dimensional start to become a bit more nuanced. In All that Remains, Clementine was an outsider, but now she's starting to prove herself in the eyes of her crew, and making new friends in the process -- and those friends will start to confide in you, and open up more narratives. It's also nice to also get some alone time with Sarah, Carlos' sheltered daughter, as she is the last bit of innocence left in this iteration of Kirkman's brutal world. It's a nice break from nature's constant need to force Clementine into adulthood, and a good glimpse into a window of what she could have been like had "the incident" not happened. An intriguing "stranger danger" scenario really brings out this concept to the fullest. Over half of All that Remains' choices mostly dealt with Clementine's own well being, but in A House Divided, you're "all in" so to speak with your new group, and everything you decide will have some influence on the people around you. A lot of those choices are disagreements that only result in a light amount of tension, but the social interactions are interesting nonetheless. [embed]271255:52782:0[/embed] It must be said that A House Divided not only does a great job of offering up more important choices within the confines of the episode itself, but linking past adventures. We also finally see the link between 400 Days, and although subtle, it is appreciated. What I love most about Telltale's take on The Walking Dead though is its ability to constantly change up the scenery, and place you in new situations and locations -- rather than fall into the trappings of a "farm" situation like Season 2 of the TV show. There's also a massive surprise for series fans built in that really shook things up for me. There's also a major event that happens that the end that I won't spoil here. It determines how the next episodes are going to play out in a big way. When I say that it's easily the most variable event of the entire game series this far, I mean it. I wasn't really that keen on replaying Season One over and over to see what happened, but after A House Divided, I'm already planning on it. While the newest episode has a few more moments of downtime than I would have liked, it sets up a clear arc that will play out for the rest of Season Two. Telltale has managed to also bring back its past efforts into the fold, and although their impact is minor, I'm glad it was addressed sooner than later. Although I'm still not sure if this new cast is going to top Lee's old crew, A House Divided is a great second offering, and I'm sufficiently hooked.
TWD Season 2 REVIEW photo
Things are heating up for Clem
Clementine has been through an awful lot since meeting Lee at the start of The Walking Dead series. She's grown, she's changed, and now, she's with a new group. Episode One sought to be a buffer of sorts between the two ...

The Walking Dead photo
The Walking Dead

The Walking Dead Season 2 Episode 2 is out on March 4


'A House Divided' out next Tuesday for PC, Mac, and PS3, later for other platforms
Feb 27
// Darren Nakamura
It feels like it has been way too long since "All That Remains," which was the first episode in Season Two of Telltale's award-winning adventure The Walking Dead series. In reality, it has only been a couple months, and we c...
The Walking Dead photo
The Walking Dead

The Walking Dead's next episode is set for early March


Prepare for feelings
Feb 20
// Brett Makedonski
A few weeks ago, Telltale dropped the nebulous detail that the second episode of season two of The Walking Dead was "just around the corner." We didn't know it at that point, but it appears as though the developer's defi...
The Walking Dead photo
The Walking Dead

The Walking Dead's next episode is 'around the corner'


Straight from the horse's mouth
Feb 03
// Brett Makedonski
The second chapter of the second season of Telltale Games' The Walking Dead looks to be imminent, but details are scarse. The developer tweeted a picture of Clementine with the caption "Still. Not. Bitten.," adding that ...
Walking Dead ethics photo
Walking Dead ethics

A school in Norway uses The Walking Dead game to educate


Paging Fox News...
Jan 20
// Chris Carter
Our methods of education are evolving all the time. When I was in elementary school, there were heavy amounts of Number Munchers, Oregon Trail, and Reader Rabbit involved in my learning experience. Now, a school in Norw...

Review: The Walking Dead Season 2: All That Remains

Dec 17 // Chris Carter
The Walking Dead Season Two: All That Remains (iPad, iPhone, Mac, PC [reviewed], PlayStation 3, Vita Xbox 360)Developer: Telltale GamesPublisher: Telltale GamesRelease: December 18, 2013 (PC, Xbox 360) / December 19, 2013 (PS3) / TBA (iOS, Vita)MSRP: $4.99 (Each Episode) [Editor's note: there will be no major spoilers present for the episode reviewed here, but events in previous episodes may be discussed.] First things first, if you have a save file from the previous season, the game will detect and load it instantly. If you don't have a save or have misplaced it for whatever reason, Season Two will automatically generate choices from the first -- so there's no "magically select everything you did" tool like Mass Effect. Personally, I would have preferred at least the option. Telltale describes this initial episode as a "buffer" -- a tale that doesn't require a whole lot of prior knowledge, so new players won't be completely lost. Of course, it really does pay to play through the first season, not only because it's incredibly good, but it obviously allows you to understand Clementine's background, and what led her to this point. After starting out with one of the most intense moments of the entire series (seriously), the vast majority of the episode takes place 16 months after the first Season. To be blunt, Clem has seen some shit, and she's a little different than she used to be. She still has that same believability, innocence, and likability as always, but because she's learned a lot of survival tactics from Lee, Clem's a little more hardened from before. [embed]267476:51877:0[/embed]Lest you think Clementine is "ruined" as a result of these changes, think again. The writing for Clem is excellent, and not only maintains her childlike qualities, but also sneaks some snark and frustration without feeling forced or cheap. Allowing us to continue the journey we set off with last year in some new form, with new people to meet and new tales to tell, while still maintaining that connection to Season One is great. In short, I'm extremely happy that Telltale has gone this route, and decided not to have a long-winded "side group" that somehow meets up with Clem's group halfway into the Season. While I don't want to spoil too much in regards to the overall plot of the first episode, Clem has split with her group, and wanders aimlessly until she's found by another camp of survivors, who have a tight-knit set of rules and a house to call their own. There are some slow moments like a lengthy campfire creation scene that simply establishes Clem's connection to past characters, but for the most part, All That Remains only knows one speed: go. Right after the aforementioned bombshell at the opening, another subsequent confrontation had me cheering for Clem and uttering multiple "oh my god!" exclamations in succession. I was incredibly surprised at how action-packed this episode ended up being, mostly because of how slow the initial Season One opening was. Part of that is due to the fact that Clem is the outsider -- she's looking in at this new group, who is completely foreign to both her and the people. It's a new dynamic, and thankfully, it works. The new cast may not be as memorable as the folks in the initial offering, but they're welcome additions, all with their own unique personalities. I particularly like this choice because it sets up future episodes, and your first impressions will no doubt come back to help or bite you later. Telltale seems to have found its groove in terms of storytelling, as I was instantly drawn into pretty much everyone I met. There are some rough patches of dialog (a few supporting characters repeat the same few lines) but the tale is solid and always keeps you guessing. Small touches like Clem shivering in the wind during gameplay help. Telltale also somehow manages to handle dogs correctly in a videogame (eat your heart out Molyneux), which isn't done very often. The world of The Walking Dead is a bleak, terrible place and Season Two constantly reminds us of that. The impact with the choices you make during All That Remains may not be evident now, but if the decisions themselves are any indication, they absolutely will down the line. It's yet to be seen if Telltale's promise of Season One's impact will be that significant (it would be disappointing if it weren't), as there aren't many connections at all to the past outside of passing references through the roughly two-hour tale. We'll find out what happens there eventually. The Walking Dead: All That Remains surprised me, although when I saw the initial reveal of Clementine's return I had little doubt that Telltale would deliver in some form. They still even know how to sell a "next episode" preview, as a casual "I thought you were dead!" line is delivered by Clementine upon a mysterious off-screen figure. Yep, I can't wait for the next episode.
TWD Season 2 REVIEW photo
Oh...my darling Clementine
I'll just come right out and say it -- Telltale's The Walking Dead was my 2012 game of the year. Although I really didn't dig the first episode, by the conclusion of the second I was absolutely hooked, and it didn't real...

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DTOID News is brought to you by new socks
Hey gang! Here's your Destructoid news update for this Thursday. I dabbled in some non-gaming news, I hope you don't mind. There are a lot more exciting movie trailers this week than there are game trailers. The news: Fallou...

The Walking Dead photo
'Coming very soon'
"You're either living or you're not. You ain't little, you ain't a girl, you ain't a boy, you ain't strong or smart. You're alive." Clementine hasn't had the most fair of childhoods. But, I suppose that doesn't matter much. ...

Studio Closure photo
Studio Closure

Development studio Terminal Reality has shut down


Studio behind Ghostbusters and BloodRayne has closed
Dec 12
// Alessandro Fillari
2013 hasn't been to kind to struggling game studios, and it appears we've got another casualty before this rocky year in gaming closes out. It is now reported that the Texas-based game studio, Terminal Reality, has shut down....
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Season 2 of The Walking Dead scheduled for December 17


Steam product page lists launch date
Dec 06
// Conrad Zimmerman
Get ready to exhale all that air you've been keeping in your lungs, waiting for the second season of The Walking Dead to descend upon you like a grunting horde. The title's Steam page has seen an update which lists the s...
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Clem isn't the only one returning in The Walking Dead S2


Omid seems to be walking ok
Dec 01
// Ian Bonds
Earlier today, Telltale Games' Twitter account Tweeted the above picture, with the text "A familiar face returns in #TheWalkingDead Season Two premiere episode, "All That Remains," releasing this month." For folks that have p...
Walking Dead photo
Walking Dead

Telltale's Walking Dead has sold more than 21M episodes


Put your math caps on
Oct 29
// Brett Makedonski
On the heels of Telltale's announcement of The Walking Dead: Season Two comes a tidbit that describes the performance of the inaugural season -- although, it's a tad misleading. Thus far, the series has sold mo...
The Walking Dead S2 photo
Clementine takes the lead
Telltale Games has today lifted the lid on The Walking Dead: Season Two. Another installment of utterly depressing zombie sorrow is coming out way. It is a time to be both excited and fearful. There will be so much sad! As s...

Walking Dead Season 2 photo
Walking Dead Season 2

Telltale posts Walking Dead Season 2 teaser image


All the feels are resurfacing
Oct 28
// Ian Bonds
Late Sunday night, Telltale Games posted a picture on their Facebook page with the caption "Keep that hair short." According to the text on the image, something to do with The Walking Dead Season Two will happen on ...
Shadow Warrior photo
Shadow Warrior

The Walking Dead's ice axe added to Shadow Warrior


Yet another free weapon
Oct 25
// Jordan Devore
Shadow Warrior has another cross-game partnership following its collaborations with Saints Row IV, Viscera Cleanup Detail, Serious Sam 3, and Hotline Miami. Developer Flying Wild Hog worked with Telltale to bring The Walking ...
Walking Dead photo
Walking Dead

Celebrating 10 years of The Walking Dead


Here's to 10 more
Oct 22
// Abel Girmay
From indie hit to worldwide phenomenon, The Walking Dead has endured, entertained, and thrived for the decade it has been around. Join Robert Kirkman and company recount the journey until now, and a journey it certainly has ...
The Walking Dead photo
The Walking Dead

ESRB rates Walking Dead Game of the Year edition


Presumably, that means there will be one
Oct 14
// Conrad Zimmerman
The ESRB has published a rating for The Walking Dead: Game of the Year Edition, indicating that such a product will be making its way to the marketplace soon. The (unsurprising) "M" rating applies to PlayStation 3, Xbox 360, ...
iOS 7 controllers photo
iOS 7 controllers

Bastion and Walking Dead iOS add controller support


I hope more games follow suit
Sep 25
// Chris Carter
Remember when I told you about iOS 7 and the ability for full controller support? Well the developers of Bastion iOS and Walking Dead iOS have added just that, so any future controllers that happen to arrive on the marke...
The Walking Dead Contest photo
Season One + 400 Days
[Update: Contest over! Winners have been PM'd their codes from the @Destructoid Twitter account.] Our friends at Telltale Games have given us 10 codes for The Walking Dead: The Complete First Season on PS Vita to hand out to ...

Walking Dead on OUYA photo
Walking Dead on OUYA

Telltale's Walking Dead shambles to OUYA


Julie Uhrman will remember that
Aug 27
// Darren Nakamura
One of the most well-regarded series of recent times (and Destructoid's 2012 Game of the Year) The Walking Dead is shacking up with the infamous little Android cube OUYA. When Season One eleases this winter, Episode One will...
The Walking Dead Season 2 photo
The Walking Dead Season 2

Clementine will 'be a part of' Walking Dead's Season 2


And Kenny's fate 'will be explored'
Jul 22
// Darren Nakamura
At a Comic-Con panel this past Saturday, Telltale Games talked a little bit about what to expect from Season 2 of its critically acclaimed Walking Dead adventure game. Among the nuggets of information to come out of the panel...
New releases photo
New releases

New releases: Civilization V gets a massive expansion


Plus, The Walking Dead: 400 Days, Guncraft, and some football
Jul 08
// Fraser Brown
Civilization V is pretty good, but Brave New World makes it wonderful. Launching in a couple of days, the latest expansion is filled with a bevy of new features, most of which improve the tiresome late game with new paths to...

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