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12:00 PM on 03.29.2015

Faith in gaming: The influence of Christianity in videogames

Religion is not something that is discussed much when talking about videogames, even though many games often feature religious themes and stories based on religious texts. It's difficult to avoid these things, since religion ...

Ben Davis

4:30 PM on 03.22.2015

Bind yourself in Isaac shirts

These Binding of Isaac shirts from theyetee.com combine the terror of Isaac with nostalgic love for Zelda, creating something that is making me reconsider my “no game t-shit” policy. The three new shirts include a...

Nic Rowen



Binding of Isaac: 10 tips for making The Lost playthrough easier photo
Binding of Isaac: 10 tips for making The Lost playthrough easier
by Corduroy Turtle

[Dtoid community blogger Corduroy Turtle offers some strategies for achieving 100% completion in The Binding of Isaac: Rebirth. What a guy! --Mr Andy Dixon]

The concept of difficulty is likely different for everyone. Personally, I want to feel a real sense of accomplishment when I beat a game. I thirst for near-impossible challenges and I certainly don't appreciate having my hand held. I want to feel like I've really earned it; like I've suffered. I've beaten the original NES Ninja Gaiden without dying. I've battled my way through Hell in Spelunky and defeated King Yama multiple times. I made Super Meat Boy my bitch. Though I know skill is a factor, I think the fact that I'm just really goddamn stubborn helps a lot too. Once I set my sights on something, I can accomplish just about anything. Eventually.

The latest challenge I set for myself seemed simple enough: unlock all of the items in The Binding of Isaac: Rebirth. For those who are unfamiliar with the game, the items Isaac comes across are selected randomly from a pool of "unlocked" items. Some are unlocked by beating the game a certain number of times or completing specific challenges. Others require the late-game bosses to be beaten with each individual character. This is something I did in the original The Binding of Isaac and I was looking forward to doing it again. Sure, it was bound to be difficult, but I absolutely had to see everything this big, beautiful game had to offer. No excuses.

What I didn't know at the time was there was a super-secret playable character hidden in Rebirth that required a series of obscure deaths in a specific order to unlock. Luckily, you can use Seeds for the first three steps, which is beyond helpful. This is something that was buried deep within the game; something that creator Ed McMillen hoped would take months, if not years, of piecing together clues to discover. Unfortunately for him, a few savvy gamers peered into the code of the game and figured it out in less than a week. Welp, that's the world we live in.

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10:30 PM on 02.13.2015

The Binding of Isaac: Rebirth DLC coming this year

Edmund McMillen announced some new details today about the upcoming DLC for The Binding of Isaac: Rebirth, aptly titled Afterbirth. It looks like it's going to be a HUGE expansion with tons of new content, which Edmund says, ...

Ben Davis


5:15 PM on 02.04.2015

OG Binding of Isaac getting DLC love

I'm not going to lie to you, I've never played the original Binding of Isaac. Hell, I didn't even know there was one separate from The Binding of Isaac: Rebirth that has gotten extensive playtime on my Vita. Well, for those ...

Robert Summa

12:00 PM on 11.25.2014

Fan ideas will make it into The Binding of Isaac: Rebirth's expansion

As a fan of The Binding of Isaac, I had lofty expectations for Rebirth and it more than delivered. Problem is, I don't have enough time to play it (and make any real headway). And now there's more content on the way. Like the...

Jordan Devore



We played Binding of Isaac: Rebirth because we haven't had a good cry in a while photo
We played Binding of Isaac: Rebirth because we haven't had a good cry in a while
by Bill Zoeker

Max and I started playing The Binding of Isaac: Rebirth because it's a good-ass game, and we like to do gaming. Max has actually never played any iteration of Binding of Isaac before, so I let him go first, knowing that I'd only have to wait a few minutes before my turn.

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10:30 AM on 11.13.2014

Team Meat and Rebirth dev talk about the woes of fans datamining The Binding of Isaac: Rebirth

Recently on a stream called Vinesauce, Edmund McMillen and Tyrone Rodriguez, the original creator of The Binding of Isaac and the guy who lead the Rebirth project respectively talked about datamining. In short, most of t...

Chris Carter



Review: The Binding of Isaac: Rebirth photo
Review: The Binding of Isaac: Rebirth
by Nic Rowen

In 2011, I lost a chunk of my life. An insidious tendril of addiction, despair, and obsession caught me by the ankle and dragged me into the The Binding of Isaac's darkened basement. I lost dozens of hours, whole days at a time. I let life slip by around me while muttering a demented mantra of “just one more try, just one more try...”

Now with the release of Binding of Isaac: Rebirth, a 16-bit looking half-remake, half-sequel of the original, I can feel the same cold touch on my leg. Its grip is stronger than ever, pulling me back into the same dark pit. I should kick and scream and try to escape... Well, maybe just one more try won't kill me.

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1:00 PM on 10.14.2014

We could've had Binding of Isaac poop hats in Team Fortress 2

When I clicked on this blog post for The Binding of Isaac: Rebirth, my eyes went straight to the second image -- specifically, the sobbing Heavy. Love it. Next, they shifted to the Scout wearing a hat that looks like a giant ...

Jordan Devore

12:45 PM on 10.07.2014

The Binding of Isaac: Rebirth teased for Wii U

Fans of The Binding of Isaac have long wanted the game on 3DS and while that'd be great to see one day, I'd be just as happy to to have it on Wii U. Which might actually happen! I know! Nicalis uploaded this video yesterday and that blip at the beginning sure is a Wii U overlay. There's also this Twitter exchange between designer Edmund McMillen and Nicalis' Tyrone Rodriguez. [Via GoNintendo]

Jordan Devore





5:30 PM on 09.08.2014

The Binding of Isaac: Rebirth is everything I hoped it'd be

One of my favorite parts of PAX Prime this year was an appointment with Nicalis. Not only was the meeting away from the crowded, noisy Washington State Convention Center, it was an opportunity to get sucked into The Binding o...

Jordan Devore

2:30 PM on 08.19.2014

Co-op in The Binding of Isaac: Rebirth is looking good

Here's Edmund and Danielle McMillen previewing cooperative play in The Binding of Isaac: Rebirth including one of the game's twenty challenges, Head Trauma, in which you have tons of tears spraying all over the place but the...

Jordan Devore

8:00 PM on 07.29.2014

Replay runs, customize controls in The Binding of Isaac: Rebirth

I convinced myself long ago that The Binding of Isaac: Rebirth was something I needed in my life, so every additional detail or feature we're told about in the lead up to release is just icing on top. This week, customizable ...

Jordan Devore

9:00 AM on 07.22.2014

Binding of Isaac: Rebirth's Jar lets you capture hearts like Link does fairies

Some 150 new items are being added to Binding of Isaac for Rebirth, and as the game inches toward completion, Edmund McMillan is dutifully trotting several of them out one at a time to let us know what we can expect. The...

Brett Makedonski

1:30 PM on 07.03.2014

Binding of Isaac Rebirth's developer re-iterates that it will be super large

We've gotten many hints that Binding of Isaac Rebirth will be a very large game, but a new blog update shines a little more light on what goes into that equation. While the original game and the expansion had 198 items, ...

Chris Carter