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Team Meat

Steam photo
Steam

Team Meat's Tommy R. previews the Steam controller


Serious discerning man
Sep 29
// Jonathan Holmes
[Photoshop by CJ Melendez] We've had a few goofs at the expense of Valve's newly announced controller, but that doesn't mean we're not willing to give it a fair shake. On one end, it's easy to take one look at it and say "No ...
Binding of Isaac photo
Binding of Isaac

Isaac sells over 2 mil, gets mini-documentary and sale


'Something I was so sure people wouldn't like at all'
Sep 28
// Jonathan Holmes
It seems like only yesterday that I was engaging in a humble email interview series with Edmund McMillen about his new project. It was about a baby in a basement. Two years later and millions have purchased the game. Even mo...
Camdrome photo
Camdrome

Camdrome brings mirth, blood, and mystery to PAX 2013


Is that Tonetta?
Sep 08
// Jonathan Holmes
In the world before the internet, secrets and weirdness seemed to lie around every corner. Now that information is being exchanged by everybody everywhere at all times, it's a lot harder to feel like there's any mystery left...
Mew-Genics photo
Mew-Genics

Team Meat's latest, Mew-Genics, teased in new trailer


A perfect blend of cute and disturbing
Aug 31
// Chris Carter
Team Meat is teasing its newest game with a rather catchy song, centered around cute cats, hideous experiments, and lots of pooping. That seems to be the theme of Mew-Genics, and although we don't have any more gameplay reve...
Movies photo
Movies

A Super Meat Boy movie? Here's the hilarious, shady pitch


Team Meat trolls some guy for nearly 50 minutes
Jul 31
// Jordan Devore
It's hard to imagine what, exactly, a Super Meat Boy movie would look like -- but I'll go out on a limb and say it's probably for the best that such an adaptation never happens. Edmund McMillen and Tommy Refenes of Team Meat...
Meat Boy dev on DRM photo
Meat Boy dev on DRM

Super Meat Boy dev says DRM is more dangerous than piracy


Refenes weighs in on the SimCity fiasco
Mar 19
// Brett Makedonski
Tommy Refenes has shown no problem speaking his mind in the past. With the SimCity situation fresh on everyone's minds, he seemed eager to share his opinion once again. Refenes wrote a well thought-out post on his person...
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Sup Holmes splices and dices with Edmund from Team Meat


Get to know the people that make great videogames
Mar 17
// Jonathan Holmes
The original idea for Sup Holmes was for the show to be 3-4 minutes long and be animated in the style Constructoid. Shannon Gregory from Nintendo was going to be my sidekick, and Edmund McMillen and Tommy Refenes fr...
Team Meat photo
Team Meat

Team Meat thought Microsoft would change its ways


'Not really' interested in developing for new consoles
Mar 08
// Jordan Devore
It's no secret that Super Meat Boy developer Team Meat has been critical of Microsoft after its experience getting the game on Xbox Live Arcade. Speaking to Eurogamer, designer Edmund McMillen said that "For a while I really ...
Steam > XBLA photo
Steam > XBLA

Super Meat Boy dev: XBLA is no longer a way to success


'XBLA isn't a golden ticket to riches anymore'
Feb 25
// Allistair Pinsof
Team Meat co-founder and Super Meat Boy developer Tommy Refenes advises developers to make deals with Steam and avoid Microsoft, in a recent interview with ology. "XBLA isn't a golden ticket to riches anymore," Refenes said. ...
Cat Lady Sim photo
Cat Lady Sim

Team Meat's Mew-Genics is a cat lady sim


You think your pussy's clever and so slick?
Feb 23
// Conrad Zimmerman
Following up on 17 weeks of teasing, Edmund McMillen has finally spilled some beans on what the gameplay of Team Meat's latest project, Mew-Genics, will actually consist of. Up until now, we knew there were cats and that they...
Mew-Genics photo
Mew-Genics

Mew-Genics music reveals hints on the game's secrets


Ridiculon rocks the Xylaphone
Feb 10
// Jonathan Holmes
Mew-Genics, Team Meat's next game, has been shrouded in secrecy from the start. We still don't know much about the game other than it's coming to Steam and iPad, has some gray-scale art direction, and it involves at least one...
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Binding of Isaac: Rebirth team looking for fan feedback


How do you want your naked crying child to look?
Dec 02
// Jonathan Holmes
[Update: New screen featuring the GBA-stlye art direction straight from Edmund McMillen's twitter. This is definitely my new favorite.] I'm still freaking out about The Binding of Isaac coming to consoles. I loved the origina...
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The DTOID Show: Bioshock, Borderlands on iOS & Mew-Genics


Also: I got kicked in the rocks for charity
Oct 22
// Max Scoville
Hey gang! We're backed after a long, charity-filled weekend. Oh, and look! Some video game news! Since we haven't talked about Borderlands 2 enough, news of an iOS game has been leaked. Team Meat's new game is called Mew-Geni...
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TEAM MEOW
Edmund McMillen of Team Meat has just announced that he and Tommy Refenes are hard at work on their follow-up to Super Meat Boy. It's about cats. Mew-Genics was conceived during a game jam session, but the duo felt it had pot...

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The Binding of Isaac turns one, goes 75% off on Steam


Sep 28
// Jordan Devore
Has it really been a year since The Binding of Isaac released? Time sure does fly when you're playing and replaying such a deceptively large game. To celebrate the one-year anniversary, Edmund McMillen and Florian Himsl are d...
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Edmund McMillen releasing Basement Collection in August


Jul 09
// Kyle MacGregor
By now you've likely delved into the mind of Edmund McMillen with his more recent fetus-laden indie hits. But today let's dig a little deeper into the dark recesses of his mind to discuss his seminal works with an array of fl...
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Meat Boy goes stereoscopic in Retro City Rampage


May 31
// Tony Ponce
Today is May 31... HEY! Wasn't Retro City Rampage supposed to come out this month? Briiiiiiaaaaaan! You've got some 'splainin' to doooooooooooo! In all seriousness, the game is finished and running through a final bug check....
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Team Meat hates free-to-play games


May 07
// Jim Sterling
Super Meat Boy is coming to iOS, but creator Ed McMillen isn't throwing it up there without a jab at the current crop of mobile games. Slamming the free-to-play model employed by many titles, McMillen has attacked the kind of...
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3DS' eShop file size limit is a whopping 2 GB [Update]


Feb 27
// Tony Ponce
[Update: Tommy Refenes just contacted us to let us know that the source article was taken out of context. He actually doesn't know what the eShop cap is, but if Nintendo wanted to make things easy for developers, he thinks a ...
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Sup Holmes needs your hot sex romance questions


Feb 10
// Jonathan Holmes
Sup Holmes, Dtoid's new internet live stream video talk show/podcast rides again this Sunday, February 12th. This time around we have Shannon for Destructoid's E3 2011 Wii U coverage, and Tommy Refenes from Team Me...
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Indie Game: The Movie hits the road, has presents


Feb 07
// Jonathan Holmes
First Indie Game: The Movie was a hit at Sundance, then it started making its way towards the small screen via a HBO re-imagining, and now it's hitting the road... to Santa Cruz. Hopefully it will be hitting m...
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Indie Game: The Movie reviewed (finally!!!)


Jan 22
// Allistair Pinsof
As part of my Sundance coverage for film-centric sister-site Flixist.com, I got to check out Indie Game: The Movie last night. This much anticipated documentary focuses on the development of Super Meat Boy, the development he...
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It's been a long time coming, but the heavily anticipated documentary Indie Game: The Movie will finally make its debut this week. The film will premiere to an audience -- that, let's be honest, couldn't care less about video...

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Super Meat Boy sells 1 million copies, is still hard


Jan 03
// Harry Monogenis
I picked up Super Meat Boy during the Steam Winter Sale way back in 2011. I'd seen and heard quite a bit about the little flab of meat and knew that it was going to be a more challenging platformer. What I didn...
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Super Meat Boy speed run puts us all to shame


Nov 13
// Jonathan Holmes
People are talking about Dark Souls, saying that it's all hard and stuff. While I don't disagree with that claim, the kind of difficulty that Dark Souls offers isn't the kind I can easily appreciate. Though I'm far from an e...
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This weekend on TwitchTV: Also Binding of Isaac


Nov 04
// Bill Zoeker
Destructoid's Twitch.tv channel is committed to bringing lots of great gaming-related entertainment even during the weekends. From playing games on the stream, to discussing them in a talk show format, we bring a wi...
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Dev: PSN is a 'failure' and Team Meat are 'crybabies'


Oct 01
// Jim Sterling
You may not have heard the name Guillaume Boucher-Vidal, but you're about to. He has opinions and he wants to share them with the world. The Nine Dots Studio manager has gone on record as saying the PSN is close to a "co...
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Team Meat probably won't work with Microsoft ever again


Sep 12
// Jim Sterling
Following last week's miniature sh*tstorm, Super Meat Boy developer Team Meat has declared that it's highly unlikely to ever work with Microsoft in the future. Team Meat claims it was ill-treated by the company over the XBLA ...
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Team Meat, Zen Studios fight over Microsoft treatment


Sep 08
// Jim Sterling
Team Meat recently leveled some ire at Microsoft over the way that Super Meat Boy was allegedly treated on Xbox Live Arcade. Claiming that "near death experiences" were had during the SMB development cycle, Team Meat claims t...
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Team Meat would 'never' make a game that can't be on PC


Sep 06
// Jim Sterling
Team Meat loves the PC, as evidenced by a recent promise to never develop a game that couldn't be brought to computers. Speaking on a recent Indie Games podcast, Ed McMillen said that PC gaming is a necessity for indie develo...

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