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2:00 PM on 03.22.2012

Review: Blades of Time

You've got to give Gaijin Entertainment some credit. The Russian studio has no reputation for creating good games, and 2009's X-Blades was particularly mediocre. Despite this, Gaijin just keeps on plugging and is ev...

Jim Sterling


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4:30 PM on 03.08.2012

Blades of Time's producer can't find his own game

I've made it a personal mission to excessively cover Blades of Time for no other reason than I find Konami's lack of marketing utterly fascinating. The game allegedly launched yesterday, but you'll be lucky if you can find a ...

Jim Sterling

9:40 AM on 11.10.2011

Tak Fujii looking for EXTREEEME advice

There are certain developers that you absolutely need to follow on Twitter, for their words are a daily delight. One of them is Tak Fujii, a producer at Konami responsible for Ninety Nine Nights and the notorious "One Million...

Jim Sterling

6:00 AM on 06.13.2011

Tak Fuji took Frogger 3D and made it awesome

I love Frogger, at least in theory. The original game offered a great mix of maze-game maneuvering and environmental hazards that managed to capture many hours of my life as a kid. Lately though, the series has come off as a...

Jonathan Holmes

4:00 AM on 06.13.2011

Tak Fuji talks No More Heroes: Heroes Paradise

I was lucky to talk to a lot of great developers at E3 this year, but only one of them was kind enough to rub his dreadlocks on me. That was Konami's Tak Fuji, the man best known for talking about one-million troops at la...

Jonathan Holmes



The ten worst (best?) E3 disasters of all time photo
The ten worst (best?) E3 disasters of all time
by Allistair Pinsof

The worst is always the best at E3. 

Cutting edge technology becomes dated. Memorable demos are quickly forgotten. An impressive trailer means nothing when the game attached comes out and bombs. 

But CEOs talking about "hot chicks" and “RIIIIIDGE RACER!” live on forever.

We love to see E3 disasters – the more ridiculous, the better. Press conference embarrassments and PR nightmares conjure a much-needed laugh among a week of endless caffeine, alcohol, and writing. As long as no one gets hurt, it’s all in good fun. 

These infamous E3 mistakes have been seen and ridiculed by many. They remind us why we love this gigantic and gigantically silly conference: for every great press conference reveal, there is always a memorable and unintentional screw-up to follow. 

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4:00 AM on 06.04.2011

Tak Fuji talks No More Heroes: Heroes Paradise

I was lucky to talk a lot of great developers at E3 this year, but only one of them was kind enough to rub his dreadlocks on me. That was Konami's Tak Fuji, the man best known for talking about one million troops at last yea...

Jonathan Holmes



No More Heroes: Heroes' Paradise coming in Sextilis 2011 photo
No More Heroes: Heroes' Paradise coming in Sextilis 2011
by Jonathan Holmes

For those that aren't familiar with the original ten month Roman calendar (which starred March as the first month of the year), let me translate for you. "Sextilis" is the ancient Roman way of saying "August". What I'm trying to tell you is, No More Heroes: Heroes' Paradise is coming to the PS3 in the United States on August 16th. Mark you calendars accordingly.

Also, just in case there is any confusion, let me make it clear that this is the super-enhanced version of Heroes' Paradise; the one that's being released in Japan as No More Heroes: Red Zone. That means we're getting the bug fixes, the leaderboard enabled boss fights against Alice Twilight, Skelter Helter, Nathan Copeland, Kimmy Howel, and Matt Helms (all from No More Heroes 2), the ten new missions (including human bowling), four new beam katanas, four new bike variations, free camera mode for all character models and Travis's hotel room, and of course, HD visuals and optional PS Move support, that didn't make it to the Japanese build of Heroes' Paradise.

I'm hoping to get some time with this new build of the game, and with its producer, Tak Fuji, at E3 2011, so keep your eyes peeled for that.

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