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6:30 PM on 03.12.2014

South Park creators worked on Stick of Truth 'until the bitter end'

When South Park creators Trey Parker and Matt Stone decided they wanted to make a game, Obsidian was on their list. "We got this phone call about 'hey do we want to talk to the South Park guys?' and we were like, 'Yeah, right...

Steven Hansen


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Preview: South Park: The Stick of Truth is ambitious photo
Preview: South Park: The Stick of Truth is ambitious
by Alessandro Fillari

So, where were you when South Park: The Stick of Truth was announced? This was all the way back in 2011, around the time another certain RPG title was on the minds of players. It was certainly a surprising reveal, don't you think? A brand new full-fledged RPG developed by Obsidian Entertainment and written and produced by the talent from the show? Sounded pretty cool to me. With an initial 2012 release date, I was looking forward to the day I could try it out.

But then things happened; it got delayed, and delayed again, and then the original publisher THQ filed for bankruptcy. Things seemed to have looked up when Ubisoft acquired publishing rights and announced a new date. But then it got delayed again, and again. This game has been delayed so much, the TV show it's based on has actually poked fun at the situation. Seriously, go check out the episode "Titties & Dragons" -- it was almost like a tease.

But now, we can  see the light at the end of the tunnel as the game has finally gone gold. With less than a month away from release, Ubisoft invited the press to get some much-appreciated hands-on time with the long-delayed title. Though read ahead with warning: if you hate South Park and you're otherwise easily offended, I can tell you now this game will probably piss you off.

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1:30 PM on 02.13.2014

Darksiders and Red Faction are getting new collections

Nordic Games, the current owner of former THQ properties Darksiders and Red Faction, has plans to release compilations of both series in the second quarter of 2014.  Darksiders Collection (£34.99) packages both gam...

Jordan Devore

9:30 AM on 12.20.2013

Nordic Games resurrecting MX vs. ATV series

The THQ fallout saw Nordic Games purchase Darksiders, Red Faction, Destroy All Humans!, and MX vs. ATV earlier this year for $4.9 million. Now, Nordic is making some moves with their new IPs by bringing back the MX vs. ATV se...

Hamza CTZ Aziz

9:30 AM on 10.10.2013

THQ sues UFC and EA over UFC game license

THQ says that Electronic Arts intentionally ruined THQ's relationship with UFC parent company Zuffa to get their own license deal. According to Polygon's findings, THQ is suing EA and Zuffa over the UFC game license. If you'v...

Dale North



Homeworld, Dragon Age, Mighty No. 9, and some sad news photo
Homeworld, Dragon Age, Mighty No. 9, and some sad news
by Max Scoville

Good evening ladies and gentlemen, I hope you're all safe and sound following PAX 2013! I got to drunkenly shout moist pleasantries in the vicinity of a bunch of you, and that was absolutely lovely. For those of you who missed it, you have my deepest sympathies.

Today on the show, we discuss Dragon Age: Inquisition, and how it looks incredible, how Gearbox is turning Hardware: Shipbreakers into Homeworld: Shipbreakers, and has two brand new IPs in the works. The Xbox One supports up to eight controllers, the Xbox Live Marketplace has been renamed, and Mega Man creator Keiji Inafune has absolutely wrecked shop with the Kickstarter for his new game, Mighty No. 9. There's a new Grand Theft Auto V trailer... and then some other announcements.

The exciting news: Niero and company have announced Destructoid HUGE, a premium membership program for the site, which will give members ad-free site access, discounts on merch, automatic contest entry, exclusive content, and more, for a measly $2.99 a month, or $29.99 a year. As the saying goes, "you get what you pay for" and considering how much Destructoid rules for free, just imagine how cool it'll be when there's money rolling in. It's only a matter of time until there's a whole portal full of exlusive Jonathan Holmes sexy muscleman pin-ups.

The sad news: The Destructoid Show is coming to an end. Tara and I will continue to crank out stuff full-time over on Rev3Games, but we're parting ways with our beloved red-eyed robot overlord Mr. Destructoid. 

Destructoid's founder, and the man who got me my start in this kickass industry wrote up his thoughts, which you can read after the break.

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3:15 PM on 07.17.2013

THQ's liquidation plans get court approval

At a hearing held in Wilmington, Delaware, THQ was granted final approval for its liquidation approval plan, effectively marking the end of the publisher's bankruptcy case. Most of you will remember that the defunct publisher...

Abel Girmay

10:45 AM on 07.10.2013

Sega sues THQ for Company of Heroes 2 pre-orders

THQ is totally bankrupt, but Sega is still suing them for $941,710.93, to be exact. That is money from Steam pre-orders of Company of Heroes 2.  If you're curious, these Delaware court documents lay it all out. Almo...

Dale North

3:00 PM on 06.19.2013

Nordic hopes to bring back Titan Quest, Deadly Creatures

Lately, there's been little talk about Nordic Games' plans for all of those THQ properties it picked up. Last we heard, the company wanted to find other studios that could develop new titles in series like Darksiders, MX vs. ...

Jordan Devore

9:30 PM on 06.07.2013

Interplay now owns the Freespace IP

In this week's episode of The Question, I talked about how much I'd like to see a new Freespace game; now we've gotten an update as to who owns the Freespace IP. Coincidence? Almost certainly. Polygon has discovered that the ...

Alasdair Duncan

9:00 AM on 05.31.2013

Ex-Vigil staffer on what Darksiders III could have been

In an interview with IGN, Ex-Vigil creative director Joe Madureira released a few nuggets of information on what Darksiders III could have been, provided Vigil staff, and not Nordic Games, had won the bidding war. “It w...

Abel Girmay





6:30 PM on 05.15.2013

These are the 20 best-selling brands from this gen

[Update: Telltale is mistakenly credited for the LEGO games in the source report, but it should be Traveller's Tales.] French game studio Ubisoft released its fiscal year 2013 earnings earlier today, trumpeting its tidy profi...

Tony Ponce

2:15 PM on 05.15.2013

Ubi's production of 1666 halted after firing of Désilets

Patrice Désilets says he was fired. Ubisoft says that good faith discussions led to a mutual departure. It's unclear how Désilets and Ubisoft split paths, but it is clear that new chapters are being ad...

Brett Makedonski

3:45 PM on 05.08.2013

Another former THQ employee was fired from Ubisoft

Yesterday Patrice Desiléts, the original creative director for Assassin's Creed, left Ubisoft and today he Tweeted about another Ubisoft employee losing his job. Desiléts shared on his Twitter, "Thinki...

Joshua Derocher



Assassin's Creed creative director vs. Ubisoft (Update) photo
Assassin's Creed creative director vs. Ubisoft (Update)
by Allistair Pinsof

[Update: Assassin's Creed creative director Patrice Désilets has responded to his departure from Ubisoft, calling it a "baseless" termination. Here's what he told Polygon:

"Contrary to any statements made earlier today, this morning I was terminated by Ubisoft. I was notified of this termination in person, handed a termination notice and was unceremoniously escorted out of the building by two guards without being able to say goodbye to my team or collect my personal belongings.

"Ubisoft's actions are baseless and without merit. I intend to fight Ubisoft vigorously for my rights, for my team and for my game."]

Patrice Désilets, the creative director of Assassin's Creed 1 & 2, has left Ubisoft again after a scant amount of time back.

After leaving to work at THQ in 2010, Désilets returned to Ubisoft when the publisher acquired THQ Montreal and its assets in January. There was speculation that Désilets would continue work on two tentatively titled THQ projects, 1666 and Underdog.

"Unfortunately, since the acquisition, the good faith discussions between Patrice and Ubisoft aimed at aligning Patrice’s and the studio’s visions have been inconclusive," an Ubisoft representative told Game Informer. "As a result, Patrice has left the studio. Our priorities remain with the teams already hard at work on projects in development. They are at the root of Ubisoft Montréal’s past and future successes."

Désilets's response: "I'll survive."

In other Désilets news, he just started following me on Twitter. Boy, is he in for disappointment!

Patrice Désilets Departing Ubisoft Once Again [Polygon]

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12:30 PM on 04.26.2013

THQ still owes hundreds of millions to its creditors

If the filed claims are to be believed, THQ owes more than $200 million to various creditors in wake of its recent bankruptcy. Hundreds of parties have been added to the bankruptcy proceedings, many of them claiming several m...

Brett Makedonski