Konami's Japanese Metal Gear Solid V: The Phantom Pain website has detailed the player count for The Phantom Pain's online component, Metal Gear Online.
The PC, PS4, and Xbox One versions of Metal Gear Online will support up... read
You asked for this.
I had my own problems with Yellowest Game of Forever (YGF) Deus Ex: Human Revolution, but it seemed the internet shared universal disdain for its forced boss fights that completely upended no-kill runs an... read
I love Invisible, Inc. I gave it a game of the year award despite it being in Early Access. Well that's all done with. The excellent stealth-strategy game -- yes, you read that right, read the preview here -- will officially... read
Recently, I got to go hands-on with Assassin's Creed Chronicles: China. For this downloadable title, Ubisoft redesigned the AC experience to fit within a 2.5D perspective. With China releasing next month, players will finally... read
Stabbin' necks through history in 2.5D It's not often we see a major player in the big leagues of yearly releases reinvent itself in a more modest and distinct way. With Assassin's Creed titles expected every year, it's been a bit of a challenge for Ubisoft to kee... read feature
Konami's website has the first indications of Metal Gear Solid continuing without series creator Hideo Kojima.
This note from Konami confirms Kojima will "remain involved throughout" Metal Gear Solid: The Phantom Pain's Septe... read
Konami has released a bit more info on what will be involved in transferring data from Metal Gear Solid V: Ground Zeroes to Metal Gear Solid V: The Phantom Pain. Unfortunately, you can't use data from any version of Ground Zeroes for any version of The Phantom Pain. However, Konami made a handy chart to help us out. read
On my last day covering PAX East, I had the chance to sit down with the inimitable Dan Marshall from Size Five Games to have a look at his gorgeous, stealthy, steampunk-centric burglary simulator The Swindle. We’ve... read
Happy, happy, joy, joy! For a while, the general aesthetic in games was dark and grimy, with muted colors to convey dismal feelings. The more recent counterculture of color was welcomed, bringing happiness back to the medium. But a funny thing happe... read feature
So, I'm personally a huge Stargate nerd. As such, learning that there was an indie game in development that featured the voice of Stargate Atlantis' actor David Hewlett was pretty much enough to guarantee I'd write about thi... read
From the creator of Thomas Was Alone Volume is a fitting name for a polygonal, Metal Gear Solid VR Missions-looking stealth game with enough rectangles to feed a geometry class for the entire year. In the case of Mike Bithell's Thomas Was Alone follow-up, howeve... read feature
LittleBigPlanet Vita developer Tarsier's new project, Hunger, is looking impressive. And spooky. It's that good kind of "everything is off kilter and uncanny" beat of constant unnerving versus any sort of aggressive scare. T... read
I didn't think that Eldritch had been out for that long, but it turns out that it has been available for more than a year. So what has developer Minor Key Games been doing in the time since its release? It has been working o... read
As I watched the first video of Don't Be Patchman (below), I thought I had an okay feel for what it is. Plant apples, get an apple tree, shake it for more apples. Got it. I'm no Animal Crossing slouch. Next video, ... read
The tone of this trailer for Hitman: Agent 47 matches my playstyle for the game series, which is to go in quietly only to screw up repeatedly and end up having to trade bullets with everyone.
While I could have done without ... read
If you played through Mark of the Ninja thinking, "This is nice, but my word, it is quite gruesome," before dabbing the corners of your mouth with a handkerchief, then Sneaky Ninja might be worth looking into. It has the bus... read
What's old is new again... kind of If our time spent wandering the Parisian streets in Assassin's Creed Unity has taught us anything, it's that Arno Dorian is a self-serving man. Almost all of his actions, whether aligned with the cause of the Brotherhood or n... read feature
Almost disappointed I have Metal Gear Solid V: Ground Zeroes on PS4, where it was recently like $6, rather than on PC, where people have been modding all sorts of zany crap into it.
The above first-person mod is low on ... read
Volume is an upcoming retelling of the Robin Hood legend from Thomas Was Alone creator Mike Bithell, featuring the vocal talents of both ex-Destructoid editor Jim Sterling and Andy Serkis, the talent behind Go... read
At this rate, I'll wind up double dipping with the PC version of Metal Gear Solid V: Ground Zeroes.
We covered the mod that lets you play as designer Hideo Kojima, and the one that replaces birds with humans, but here are a few more I came across this morning that demanded to be shared.
First up, Metal Gear Chico. read
As much as wish it weren't true, it is: I've never completed a Metal Gear Solid until now.
This is a series plenty of you adore playing, thinking, and talking about and that affection has rubbed off on me over the years. It's... read
When we first saw Fossil Echo earlier this year, all we really had to go on was its sharp cartoon art style and a list of influences: Shadow of the Colossus, Studio Ghibli films, and Oddworld. Some of those influences were a... read
Game Awards MGO trailer
I thought Metal Gear Online was neat on PS3 outside of Konami's separate log-in system. At the Game Awards, Hideo Kojima introduced a trailer for the online aspect of Metal Gear Solid V: The Phantom Pain, Metal Gear Onl... read feature
Metal Gear Solid 4: Guns of the Patriots is coming to PSN at long last, Konami announced today.
After launching on PlayStation 3 more than six years ago, Hideo Kojima's vaunted stealth game will return to the system as a... read
A whole new audience is about to experience the delightful oddities of Deadly Premonition: The Director's Cut (PS3) once it joins PlayStation Plus. They don't know what they're in for, Zach.
Hitman HD Trilogy (PS3), which inc... read
The Marvellous Miss Take is a good, Saturday morning carton style name for a thief, but in today's #content economy I think Miss Take is depriving herself of an even more lucrative scheme: the hot take. Just a thought f... read
Slow and stealthy Stealth is a tricky game mechanic to pull off well. If it is too slow it can be dull, but if it is too fast it is more action than stealth. If it is too predictable it becomes mundane, but if it is too random it requires more... read feature
Nvidia and Konami have released screenshots comparing next month's PC release of Metal Gear Solid V: Ground Zeroes with the PlayStation 4 version, and I'm glad I waited.
Officially, this is what's new:
Additional deferred li... read
Just like with Gunpoint, it's a joy to watch designer Tom Francis play Heat Signature, wonky wrench physics and all, while it's still in development. It's as if he's making the game solely for himself and, hey, if the rest o... read
Metal Gear Solid V: Ground Zeroes, the prequel bit to Phantom Pain, is coming to Steam next month, December 18. Will you be able to play it? Appears I'd just be able to, according to the specs here, if my computer wasn't... read