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Battlefront photo
Battlefront

Star Wars Battlefront won't have a server browser


Because matchmaking always works...
Sep 02
// Joe Parlock
DICE has a history of controversy when it comes to server browsers in its games. Before release, there was a lot of criticism of Battlelog in Battlefield 3, which saw the server list removed from the game and shoved into your...
Star Wars: Battlefront photo
Star Wars: Battlefront

EA provides details for Star Wars Battlefront October beta


Coming to PC, PS4, and Xbox One
Sep 01
// Chris Carter
EA  has spilled some details for the upcoming Star Wars Battlefront beta. It'll be available in early October on the PC, PS4, and Xbox One platforms, and is a technical test that will feature 40-person battles on Hoth, p...
Star Wars Battlefront photo
Star Wars Battlefront

EA shares first details for Star Wars Battlefront's new planet


Battle of Jakku
Aug 27
// Chris Carter
The desert planet of Jakku is set to make its film debut in Star Wars: The Force Awakens later this year. But it's also making its game debut earlier in December, once Star Wars: Battlefront hits. EA has shared some news rega...
Weekend Deals photo
Weekend Deals

Weekend Deals: Fallout 4 pre-order discount returns to 25%


Save $15 on your way to Boston
Aug 22
// Dealzon
August has been a semi-slow month in terms of gaming deals but things are about to heat up as we near Fall release schedule + holiday season. Digital retailer GMG released a new 25% off coupon that works on select upcoming PC...

Star Wars photo
Star Wars

Star Wars: Battlefront PS4 bundle announced, comes with remastered classic Star Wars games


Mmmmm, red D-pad
Aug 16
// Zack Furniss
A new Star Wars PlayStation 4 bundle was just announced at the Disney D23 Expo. Darth Vader's visage is emblazoned across the top of the console, and the controller has a sweet red D-Pad. You get cool white analog sticks that...

Weekend Deals: Star Wars: Battlefront and ARK Survival Evolved up to 25% off

Aug 15 // Dealzon
Top Deals Use code: SAVE23-WITHGM-GAUG15 Star Wars: Battlefront (Origin) — $46.20  (list price $60) Need for Speed — $46.20  (list price $60) Call of Duty: Black Ops 3 (Steam) — $46.20  (list price $60) <- yep numero tres Fallout 4 (Steam) — $46.20  (list price $60) Civilization: Beyond Earth - Rising Tide (Steam) — $20.79  (list price $30) Celestian Tales: Old North (Steam) — $7.51  (list price $13) <- JRPG nostalgia  No code needed: ARK: Survival Evolved (Steam) — $22.49  (list price $30) Xbox One Halo Master Chief 500GB Bundle — $299.99  <- just added Sat afternoon Xbox One 1TB Console Halo: Master Chief Collection — $349.99  (list price $400) Xbox One 1TB Halo MCC + AC: Unity + Gold Live 1 Yr — $399  (list price $399) Wii U + Super Mario 3D World + Nintendo Land — $249.99  (list price $300) PlayStation Plus 12-Month Card — $39.99  (list price $50) Upcoming Releases 08/18: Final Fantasy Type-0 HD (Steam) — $20.79  (list price $30) 09/03: Company of Heroes 2 - The British Forces (Steam) — $10.92  (list price $13) 09/01: Mad Max (Steam) — $27.32  (list price $60) 09/30: Might & Magic Heroes VII (Uplay) — $38.50  (list price $50) 10/13: Tom Clancy's Rainbow Six: Siege Gold Edition (Uplay) — $67.49  (list price $90) 11/03: Anno 2205 (Uplay) — $48.95  (list price $60) PC Game Deals Telltale Games Collection (Steam) — $69.30  (list price $180) Game of Thrones - A Telltale Games Series — $13.86  <- Telltale DRM Mortal Kombat X (Steam) — $11.72  (list price $60) Tales from the Borderlands — $11.55  (list price $25) Middle-earth: Shadow of Mordor (Steam) — $10.54  (list price $50) Hyperdimension Neptunia Re;Birth2: Sisters Generation (Steam) — $9.24 <- new low! Hyperdimension Neptunia Re;Birth1 (Steam) — $8.09  <- ditto The Wolf Among Us — $6.55  (list price $25) The Walking Dead: Season 1 (Steam) — $4.81  (list price $25) Strong Bad's Cool Game for Attractive People (Steam) — $3.85  (list price $20) Console Game Deals Destiny: Taken King Legendary - Requires Prime (XOne, PS4) — $49.99  (list $60) Project Cars (PS4, Xbox One) — $29.98  (list price $60) Battlefield: Hardline - Pre-owned (PS3, X360) — $14.99  (list price $60) Resident Evil: Revelations 2 - Pre-owned (XboxOne, X360) — $14.99  (list $40) Dragon Age: Inquisition - Pre-owned (Xbox One, PS3) — $14.99  (list price $40) Evolve - Pre-owned (PS4, XOne) — $9.99  (list price $40) PS4 Borderlands: The Handsome Collection (PS4) — $35.99  (list price $60) Final Fantasy X|X-2 HD Remaster (PS4) — $34.99  (list price $50) Final Fantasy XIV Heavensward (PS4) — $27.99  (list price $40) Destiny (PS4) — $17.99  (list price $40) PS3 Final Fantasy XIV Heavensward (PS3) — $24.99  (list price $40) Bound by Flame - Pre-owned (PS3) — $12.99  (list price $20) Far Cry 4 - Pre-owned (PS3) — $12.99  (list price $40) Wii U Mario Kart 8 (Wii U) — $44.99  (list price $60) Mario Party 10 (Wii U) — $34.99  (list price $50) Batman Arkham Origins (Wii U) — $9.99  (list price $20) Ninja Gaiden 3: Razor's Edge (Wii U) — $6.99  (list price $30) ZombiU (Wii U) — $6.99  (list price $30) Laptop Deals 15.6" Alienware i7-4710HQ, GTX 970M — $1,349.99  (list price $1,600) 15.6" Lenovo Y50 i7-4720HQ, 16GB, 512GB, GTX 960M — $1,299  (list 1,780) 13.3" Alienware i5-4210U, 1440p, GTX 860M, 16GB — $840.99  (list price $1,500)
Weekend Deals photo
Deals to browse, you must.
Star Wars: Battlefront, Need for Speed, Call of Duty: Black Ops 3, and more pre-orders are 23% off this weekend at GMG after coupon. The code has actually been available all week at GMG but only started to work on ...

Deals photo
Deals

GMG has 23% off Star Wars Battlefront, Black Ops 3 + other preorder titles


Yay pre-orders!
Aug 14
// Dealzon
No single player? No problem. We all know Star Wars: Battlefront will be a big title just by its nostalgia factor alone (plus it's freaking Star Wars). GMG just unlocked its typical site-wide coupon on select pre-order titles...
Star Wars photo
Star Wars

EA on Star Wars Battlefront: Most people would've skipped single-player


'That's what the data points to'
Aug 13
// Jordan Devore
Do you play the campaign in games like Call of Duty and Battlefield or head straight to multiplayer? During a wide-ranging interview with GameSpot, Electronic Arts COO Peter Moore commented on the lack of a campaign mode in ...

Star Wars Battlefront's Fighter Squadron mode needs some variation

Aug 08 // Brett Makedonski
The build of Fighter Squadron that we saw essentially operates as a team deathmatch. There were X-Wings battling against TIE Fighters -- ten humans to a side with another ten AI-controlled vehicles, which brings the total to 40 players in each game. Aside from attempting to shoot down others, occasional large transport ship would spawn. They needed to be either defended or destroyed. The way your ship functions is the best thing about Fighter Squadron. Everyone has a set of blasters that are prone to overheating, a homing missile that's effective (yet still challenging to use properly), and a set of evasive maneuvers. The difference between sides is that TIE Fighters have a boost mechanic, while the X-Wings get a shield. The trick is that everything needs to be used in moderation because reusing it all is on a short timer. Generally, this sort of fast ability freeze-out wouldn't be too big of a deal, but it is because of the pace that Fighter Squadron moves at. With all the other pilots making quick cuts across the battlefield, you need to perfectly time when you pull your punches. Otherwise, your lasers get lost in the great void. [embed]297271:59829:0[/embed] For a more authentic experience, players can switch to a cockpit view. This first-person seat is where Fighter Squadron looks the greatest but plays the worst. As previously mentioned, this mode is relentlessly fast. Trying to play from the pilot's seat only decreases the already limited time to get off a good shot. Despite everyone controlling a standard vehicle, Fighter Squadron has bigger opportunities. Power-up icons put the player in a hero ship -- The Millenium Falcon and Boba Fett's Slave I are the two we were told about. We didn't see either, but those situations will likely draw the attention of everyone in the skies. These hero ships are an example of the potential that Fighter Squadron holds but doesn't live up to yet. Simple team deathmatch grows old quickly, as it needs more variation. TIE Interceptors, A-Wings, and Y-Wings are all planned and might accomplish that goal if they play differently enough from one another. Better objectives need to be implemented too. Defending and attacking transports felt largely without consequence and tacked-on. Star Wars isn't necessarily all about dogfighting, but it's integral enough to the franchise that it can't be overlooked either. If Star Wars Battlefront is going to be the seminal title in the series for the foreseeable future, it needs to do dogfighting right. Fighter Squadron just misses that mark because it isn't quite interesting enough yet. There's still time for that to change, though.
Battlefront preview photo
For now, it's a nice distraction
Thoughts of dogfighting over the surface of the planet Sullust should raise your heartbeat a little bit. It's an exciting prospect. Really, that goes for piloting any vessel in the Star Wars canon through any franchise l...

Star Wars Battlefront photo
Star Wars Battlefront

Fighter Squadron brings dogfights to Battlefront


FINALLY!!!
Aug 05
// Laura Kate Dale
Today at gamescom we got our first trailer for Fighter Squadron, a twenty person dogfight mode for Star Wars Battlefront. You can pilot a bunch of different ships, including the Millenium Falcon, and there will be twenty AI fighters flying in the skies alongside the twenty human players. Yep, this looks pretty cool. I'm glad we finally have this confirmed for the game.
Battlefront photo
Battlefront

Star Wars Battlefront has a team deathmatch mode, too


Blast off! Up to the stars we go
Jul 30
// Brett Makedonski
There's an explanation for nearly all action in the Star Wars universe, but sometimes you don't want to lean on reasoning as an excuse to shoot first. Sometimes you do it because it feels right (and because you want to a...
Strap-on Gaming Star Wars photo
Strap-on Gaming Star Wars

Star Wars podracing is pretty awesome in VR


As is dancing at the cantina bar
Jul 28
// Jed Whitaker
Someone went through the trouble of recreating Star Wars' Tatooine for the Oculus Rift and it is awesome. In the demo appropriately named Tatooine, you can visit the cantina where a dance party is taking place with the ...
KotOR II update photo
KotOR II update

Knights of the Old Republic II is now even better on Steam


New update, playable on Mac and Linux
Jul 21
// Jordan Devore
Aspyr has a real pleasant surprise for Star Wars fans today. The company released an update for Knights of the Old Republic II on Steam that helps ensure the Obsidian Entertainment-developed RPG will live on for another decad...
Battlefront photo
Battlefront

Star Wars Battlefront will be a part of Xbox One's EA Access program


Play it before launch
Jul 21
// Chris Carter
When Star Wars Battlefront is released later this year, EA Access will provide Xbox One owners a way to play it early, Phil Spencer confirms. This is likely similar to their previous early access offerings, which typically pr...
Promoted blog photo
Promoted blog

Better with age: Knights of the Old Republic 2


Promoted from our community blogs
Jul 16
// James Internet Ego
[James experiences a true aging taste with Knights of the Old Republic 2. The first time might have been an experience, but every subsequent playthrough was about challenging his old notions of morality and re-evaluating his ...
Hearst's Kingdom photo
Hearst's Kingdom

Kingdom Hearts 3 news next month alongside playable Star Wars


Hearst's Kingdom
Jul 13
// Steven Hansen
We previously anticipated some Garrison Hearst Kingdom Hearts 3 news in November courtesy of Kingdom Hearts at the D23n event in Japan, but the Disney/Square crossover will be at Disney's American D23 Expo next month with "ne...
Star Wars photo
Star Wars

Star Wars: Uprising looks an awful lot like Diablo


Ok, it's mobile, but maybe it'll be good
Jul 08
// Chris Carter
Star Wars is in a pretty good place. It has a ton of major films in the works (Han Solo was just confirmed this week), and there's [a new] hope that the games for it will actually be good. Star Wars: Uprising might...
Game Critics Awards photo
Game Critics Awards

Fallout 4 wins E3 2015 'Best of Show'


Game Critics Awards
Jul 07
// Steven Hansen
Fallout 4 nabbed the Game Critics Award for "Best of Show" during E3 2015. Each year select outlets vote to award the best games that are in, "hands-on playable form" at the show. See a collage here of voting outlets. We're o...
Visceral Star Wars photo
Visceral Star Wars

Visceral's Star Wars has hints of Uncharted and 1313


Uncharted writer lost 8 months of work
Jun 29
// Steven Hansen
Visceral Games' (Dead Space, Battlefield: Hardline) Star Wars game was noticeably absent from EA's E3 showing this year. I thought there was a chance we'd see it, anyhow. Uncharted voice actor Nolan North did give some hints ...
Battlefront alpha photo
Battlefront alpha

Star Wars Battlefront alpha invites are going out


Check your inbox
Jun 26
// Jordan Devore
DICE has been emailing invites to the Star Wars Battlefront alpha on Origin. Well, more accurately, these are invites to apply for the alpha (which can be done here). No guarantees you'll get in, as "space in the Closed Alpha...

DICE's Star Wars Battlefront feels like a half-assed Battlefield mod

Jun 17 // Jed Whitaker
Air support has to be called in by finding tokens placed throughout the battlefield that randomly give you either a special weapon or a ship to fly, thus removing the need to rush for a vehicle to have the chance to pilot one. The flying mechanics feel a bit better than Battlefield games, where I typically can only stay in the air a few moments before crashing, but the hit detection was shit. As I flew my Y-Wing around Hoth, I tried to get a bit closer to the ground to lay down some fire for my comrades below and my ship inexplicably exploded -- I was told I'd killed myself. I'd estimate that I was at least 100 feet off the ground, so I'm not sure what I could have possible collided with. [embed]294292:59136:0[/embed] Upon starting each spawn you can select from loadouts, of which we had two to choose from. A primary weapon can be selected, and then the actual loadout is basically support options including: grenades, bubble shields, and short-use jetpacks. One particular option let you lob three explosives a great distance and this was typically an instant kill if aimed correctly. I fell to this the most. Gun-wise, there were a few different blasts available, none of which felt much different in third-person view, but had different scopes in first-person view. The former option felt similar to the old games: holding the left trigger allowed you to focus your shot while slowing down your movement speed. First person felt ripped from Battlefield, with aiming down sights or through scopes. In one of the trailers it shows swapping seamlessly from third person to first, but I couldn't figure out how to do it for the life of me other than using a menu, only taking effect after respawning.  Aim assist was on by default which had the crosshair sticking to enemies and turning red whenever aiming relatively close to one of them, which would be fine except for most shots miss if they are moving. This aim assist issue happened in both third and first person, causing me to have to fight with aim assist to try to line up shots for moving targets. After turning it off it felt a bit better, so perhaps for less advanced players it will be a great option, but more serious players will want to shut it off. I found myself dying far more often than I remember in classic Battlefront games, and that has been a problem for me in Battlefield games as well. Indicators that you're taking damage aren't obvious enough and by the time you do realize you're taking fire, you're dead. While there is a health meter that ticks down, I still felt like I was dying nearly instantly as if I were playing a Battlefield game. The demo I played was presented on PlayStation 4, and the amount of graphics popping in just a few feet ahead of my character was disturbing. I realize this is an early build but it was still shocking. There was a choice between locking the game to 30 frames per second and having better graphics or playing at 60fps. I didn't get a chance to test if the pop-in still happened at 30fps before the battle was over, but I certainly don't want to play a shooter at 30fps in 2015. Overall I wasn't impressed with what little time I spent with DICE's Star Wars Battlefront. It really did feel like a half-assed mod slapped onto Battlefield 4, and I'm surprised modders haven't created something better already. That being said the game was still enjoyable -- it looked and sounded like Star Wars -- but this is not the Battlefront you're looking for.
Battlefront preview photo
Not the Battlefront you're looking for
Ever since the announcement that EA's DICE studio would be developing Star Wars Battlefront, fans of the series -- myself included -- have feared it will be "Star Wars Battlefield" and it seems like our fears have come t...

Star Wars Battlefront photo
Star Wars Battlefront

EA debuts survival mode in Star Wars Battlefront


Beautiful '70s explosions
Jun 15
// Darren Nakamura
We saw a bit of Star Wars Battlefront's competitive multiplayer earlier today, but at Sony's press conference tonight, Patrick Bach of DICE showed off its cooperative survival mode. A small team of rebels fight off the Imper...
Good will hunting photo
Good will hunting

'Star Wars is a multi-generational brand'


Good will hunting
Jun 15
// Steven Hansen
If you did not feel sold to thus far in Sony's conference. If you instead felt wonder and awe and giggling excitement. Well, Star Wars x Disney Infinity has tried to ruin that, to wrench us back down to reality with gross marketing speak and money-making toys. Boba Fett is exclusive to the PlayStation 4 limited edition, at least "before the holidays."
Star Wars Battlefront photo
Star Wars Battlefront

Star Wars Battlefront heads to Hoth with its E3 trailer


Star Wars Battlefront multiplayer video
Jun 15
// Steven Hansen
Here's some 40-player, Hoth-reminscient battles from EA's Star Wars Battlefront trailer. "As the Empire, you must accompany AT-AT walkers as they march towards the Rebel base to destroy it. And as a Rebel, you must do every...
The Old Republic photo
The Old Republic

Star Wars: The Old Republic's next expansion is story-driven and free


'This is the expansion for our players'
Jun 15
// Brett Makedonski
BioWare has been at the helm of Star Wars: The Old Republic for a fairly long time now. Come December, the game will have been around for four years. All the while, BioWare's been tweaking, expanding, and enhancing the p...
Galaxy of Heroes photo
Galaxy of Heroes

Star Wars: Galaxy of Heroes announced for mobile


Collect so many trading card heroes
Jun 15
// Laura Kate Dale
During today's EA press conference, EA announced a new collectible card game coming to mobile called Star Wars: Galaxy of Heroes. The game will cover the entire Star Wars universe, including the prequels and the Clone Wars. Y...
The Old Republic photo
The Old Republic

The Old Republic: Knights of the Fallen Empire promising player-driven stories


Honestly I'd forgotten about TOR
Jun 15
// Joe Parlock
At its E3 conference, EA has shown us what’s new in a title we’d all managed to forget about: BioWare’s MMO Star Wars: The Old Republic. Its new expansion, Knights of the Fallen Empire, is said to bring new ...
Disney Infinity Star Wars photo
Check and check
If you're making a Star Wars game with pilotable ships, I'm going to want to zip around Hoth in a snowspeeder and tie knots around some AT-ATs. I'll also want to shoot down a bunch of TIE Fighters on my path to destroy the De...

Star Wars photo
Star Wars

Star Wars: Uprising picks up right after Return of the Jedi


It's an action-RPG for mobile, though
Jun 04
// Jordan Devore
Yeah, I know. Mobile. But even if you have zero interest in the game, at least watch this trailer. Star Wars: Uprising fills story gaps between Return of the Jedi and December's The Force Awakens. Rumors of the Emperor's dea...

Disney Infinity 3.0 expands with the Star Wars and Inside Out playsets

Jun 01 // Alessandro Fillari
For those who aren't familiar, or maybe just a bit confused about what Disney Infinity is, this title brings players into an open world and unified experience to craft unique and original playgrounds for Disney characters from the past and present. Much like the Skylanders series, characters are acquire by purchasing actual figurines that can be uploaded into the game via a world disc, a real world scanner. While you can create levels and unique scenarios and share them with others online, you can also dive into unique playsets centered around specific Disney films and television shows. In its third year now, Disney Infinity has seen a number of upgrades and additions. With last year's expansion introducing Marvel characters, they've also spent some time upgrading the gameplay and general design. In order to do this, they recruited help from independent developers such as Ninja Theory, Sumo Digital, and United Front Games where they worked on the key areas of combat, racing, and additional character support respectively. With general development handled by Avalanche Software (note: not the same Avalanche behind Just Cause), they've found the creation of Disney Infinity to be a rewarding and satisfying experience. "The two words that come to mind are 'humbling' and 'gratifying," said the GM of Avalanche Software John Blackburn while reflecting on his work on Disney Infinity. "I feel so fortunate to work with all these brands, and it's a dream come true in a lot of ways[...] I'm pretty happy that people have responded to it in the way that have, and have accepted it and are looking forward to the new versions right now. I want to make sure we're doing a good enough job that we're really trying to make high quality kids and family entertainment, because that's been more and more difficult as a business to do. So it's very gratifying to see that we're doing it right." With the 3.0 expansion, new environments and characters will be added to the core game, such as the recently announced Star Wars: Twilight of the Republic (based on the prequel trilogy), Rise Against the Empire (original trilogy), The Force Awakens, and also Pixar's Inside Out playsets. While Star Wars will be largely combat and vehicle focused experiences, Inside Out will experiment more with platforming in surreal environments. Much like the film, the gameplay centers around the emotional state of a young girl named Riley and her changing perception and feelings. Set sometime after the film, players take control of Riley's emotions Joy, Sadness, Disgust, Anger, and Fear, when she experiences a nightmare after falling asleep during a scary movie. The playset focuses on platforming gameplay through Riley's dreamscape, where environments and enemies take on a variety of different properties, such as warped gravity and the ground turning into hot lava. Each character has their own unique abilities and skills which will serve them throughout the adventure. After seeing the movie, I was itching for another trip into the bizarre and evocative world from Inside Out, and the Disney Infinity playset serves a great follow up to the film as it's basically the sequel to the film. Moreover, it fleshes out many of the settings and areas from the film, such as the dream productions studio where Riley's subconscious craft her dreams by way of old school film production. It's a very colorful and imaginative world, and it's likely the most unique playset Disney Infinity has had yet. The devs at Disney Interactive were very excited about what the new playsets can offer. "Every year a new fan is born," explained the VP of production John Vignocchi. "We're sitting here in the hallowed halls of Pixar, and everyone there will be someone who sees Toy Story for the first time, and we want to make sure that when they pick up Buzz Lightyear, or another favorite character, and when they play with them inside of Infinity, that he is just as cool as he was in the film." Even though I've only had some minor experience with Disney Infinity, I was quite surprised with the creativity found in these playsets. Perhaps this was coming off of my high after seeing Inside Out a month early, but I was very pleased with the translation from film to game. With the writers and directors from the film working with the devs, along with the same voice cast including Amy Poehler and Bill Hader, they wanted to ensure that it would be as faithful as possible. It's pretty crazy to see how much Disney Infinity has grown over the years. What was once a strange experiment trying to catch on to the Minecraft and Skylanders craze, has now turned into a title that's really come into its own. It's pretty impressive to see how much detail and content is packed in the title already, and with the new 3.0 expansion hitting this Fall, the Disney universe is about to get a bit bigger for fans to explore.
Disney Infinity photo
It's a small world after all
Who knew that Disney's strange and bizarre mishmash of characters into one large game would turn out to be such a big hit? I know, a Disney title with a bunch of Pixar, film, and legacy characters would've sold regardless, bu...


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