This weekend, one of my favorite games of 2012 is going to be enjoying a free weekend on Steam. Starting tomorrow and through Sunday, everyone will be able to play Awesomenauts for free! And if you like what you play and...
Unlock new "adventurers" from iconic Final Fantasy character designer Yoshitaka Amano and a new scenario from Yasumi Matsuno, designer of Final Fantasy XII. Also, Terra Battle received the highly anticipated online co-op mode update that allows players to work together to clear stages and adds summons to the battlefield.
Happy weekend, everyone! If you've got a few minutes to kill, why not give The Alone Sword a spin?
The Alone Sword is exactly as I described in the header -- a Zelda-lite set underwater. You take control of a sea star creatur...
It's Saturday, the start of Labor Day Weekend, and you don't have any plans. Rather than cry into a pint of Ben & Jerry's Phish Food, why don't you give this little Flash game a go? The hours will melt away.
/ ESCAPE \ is...
Xbox Live Indie hit Techno Kitten Adventure is coming to iOS and Windows 7 Mobile on June 7th, with an Android release following shortly after. New graphics, levels, and more of the oontz has been promised for all versions, including the XBLIG one. Windows 7 Mobile players will even have achievements? Oh my.
More of this game and mobile versions sound good to me, and guess I can scrap those plans for club adventure The Ballad of Oontz Master Guido G now. Because come on, how do you compete with dolphins!?
This weekend has more free games than paid games and should have something for everyone. Unless you have an Android phone, I suppose.
It's also Mother's Day! Thanks for everything mom, but I don't know if you'll really like any of these games. You did refuse to hand me back my iPod when I let you play Air Penguin after all.
I can only speak for myself here, but after such a long week, I feel like spending my Friday evening mindlessly killing things in videogames. Dead Rising 2 was already lined up as the go-to stress reliever for this week, but a new challenger has appeared.
It's a free, in-browser MMO dubbed Realm of the Mad God. You pick a character, jump on a server, and begin furiously killing scorpions, pirates, and other assorted baddies using projectile attacks. In the process of dispensing justice, you'll run into other players, and with any luck will form a monster-cleansing mob.
Special thanks to Niero for shooting me a link to this. Go on, give it a play.
Bloons 2 is out, and it's decidedly more of the same awesome balloon-popping, madness-inducing fun that the original flash game was. About as simple a concept as you can get, but the execution is perfect.
Apparently the first game was played more than one billion times, which sounds about right. All that really needs to be said about Bloons 2 is that you get to directly control bees. BEES!
It's no secret that I adore Give Up, Robot. When I heard earlier today that Matt Thorson was back with a sequel, I naturally freaked out -- both because this follow-up is quite good and "Oh no, I have way too much going on right now to spend the entire day dying in some flash game!"
Give Up, Robot 2 builds upon the awesome grapple hook foundation using stuff like boss battles and random objects with smiling faces; think Yoshi's Island with one-hundred percent less crying babies. You owe it to yourself to play this game. Death has never felt so good.
Money Thief is a slick flash game in which you go around being a jerk. All parties involved are adorable, though, so it's okay. It was designed for Ludum Dare 18; here's creator zachwlewis' description:
"To compound the matter twofold, your marks become the ultimate weapon of money-getbackery whenever they get thieved! It turns out, the money (root of all evil, et cetera) you've stolen is the TRUE enemy, turning those without it into crazy people, hellbent on retrieving what was once theirs!"
"Also, YOU GET TO JUMP AROUND, CLIMB ON THINGS AND STEAL SHIT."
I implore you to read the updates as well. They're just as good, if not better.
You can thank Kyle Orland for this week's freebie, Time4Cat. This morning, he tweeted about the game's dangerous ability to suck away your free time. After spending most of today playing it on and off, I can confirm his statement to be accurate.
To sum Time4Cat up briefly, you run around a busy intersection as a cat with an apparently never-ending appetite. The longer food goes untouched, the fewer points it ends up being worth. Also, brushing up against funky pedestrians results in a game over, but they only move when you move.
There's a nice risk-reward dynamic at play, and a certain dream-like quality to the visuals that I really enjoy. Be sure to try it out.
This week, we're taking a look at the first episode of Zombie Cow's Privates. It's a standard run-and-gun as far as game mechanics are concerned, but the humor is in full effect. For starters, you're tasked with scaling Mount Vagina -- everything kind of just builds from there.
Privates can be downloaded here for free. It's worth checking out if you like hearing British people throw down sex-themed slang, much like the stuff Jim enjoys rambling on about.
Bonus, GET! Because Privates will be too much for some of your PCs to handle, I wanted to include an alternative: Under the Garden. It's an exploration-based game in which you gather resources to survive, and it's pretty damn cool. Props to Indie Games for spotting it.
Be sure to also try out the (admittedly rather disturbing) zombie mode while you're at it.
I wasn't planning on posting a free game every Friday night, but it's certainly worked out that way. This week it's Worm Food, a stellar browser-based game in which you play as a giant worm who has figured out how to use physics in order to satisfy his unending hunger.
It's a lot like Death Worm, only more involved. Besides the standard Nitrome pixel art, which is great as always, Worm Food really takes the Tremors-inspired concept and fleshes it out by way of interesting level design and difficulty measures that aren't just explosives flying every which way.
Be sure to play past the first few levels, since many of the cooler elements aren't introduced right away.
Shoot First is an action-y rougelike, which probably sent a good number of you packing. Whatever, y'all just lost your geek cred! Where it differs from most other free, independent rouglikes -- of which there area bunch in circulation -- is how you attack.
Instead of swinging a pixelated sword, you wield a gun. I have to admit, picturing a treasure hunter running through dungeons with modern-day weapons makes me giggle. As you might expect, randomized levels and the high potential for nigh-unbeatable scenarios are present here.
If you can talk someone into playing with you, go right ahead -- Shoot First supports two-person co-op play. My only complaint at this time has to do with the default controls, which are a little on the wonky side. Even still, it's worth a download.