A few notable developers who worked on SimCity have left Maxis Software to form a studio of their own with the intent to continue making simulation games. The studio, Jellgrade, has been formed by creative/art director Ocean ... read
According to a customer survey being sent to SimCity players and posted on Reddit, Electronic Arts is thinking about adding an offline mode to the recently released game -- a mode EA said couldn't be done because of reasons. ... read
Sad news Mac gamers: you'll have to wait another few months before you can get your hands on SimCity. The release has been pushed back until August, since Maxis has decided that it is "not ready for primetime yet." With the t... read
Electronic Arts held an investors' call today, and one of the talking points was the performance of some of its biggest properties. Unfortunately, some of the information that was divulged was sort of disheartening.
EA appear... read
Discussing the SimCity launch fiasco in a call with investors today, EA Labels president Frank Gibeau referred to the title as "a great game that has recovered from a challenging launch." Although that sounds disingenuous whe... read
Maxis has revealed what SimCity players can expect out of the upcoming 3.0 patch. A majority of the update will focus on the road system, such as traffic, transit, vehicles, and so on. Air pollution, trading, and data layer i... read
Game Industry International caught up with legendary designer Will Wright who shared his thoughts on the train wreck of a launch SimCity suffered with all of the server issues players experienced when trying to play the game.... read
The SimCity 2.0 patch was released this week and has fixed some of the issues people were experiencing. Unfortunately the patch has also spawned a ton of new issues, most of which you can learn about in this ever growing Red... read
Keep your head down, then rewrite the story Recently, John Walker at Rock, Paper, Shotgun wrote a compelling article on SimCity, and how Electronic Arts' maintenance of radio silence has demonstrated total effectiveness in getting everybody to shut up. The basic argume... read feature
Worst company in America? You decide. It wasn't much of a surprise when Electronic Arts was recently voted the Worst Company in America by readers of Consumerist for the second year in a row. Though the game publisher's sins are arguably less substantial than tho... read feature
On April 22, SimCity will continue its arduous trek to becoming a game worthy of its name. The Update 2.0 patch will address "a number of top-requested bug fixes and improvements," according to developer Maxis.
Along with som... read
SimCity's latest stunt sees a tie-in with Crest and Oral-B tooth products, where if you buy specially marked packages of toothpaste and stuff, you'll be given a code to the new Attractions Set downloadable content.
So what's ... read
The Sims Social is being scrapped by Electronic Arts, along with fellow Facebook games SimCity Social and Pet Society. In the case of SimCity, this will be a case of a game shutting down less than a year after launch. That wh... read
"Do you like to play with Cheetah Speed?" SimCity's Facebook asks.
"No, I prefer not having basic functionality that keeps the game from being boring and painfully slow!"
But for the rest of you, you may be happy to hear that... read
Guys, EA heard you. Your complaints about SimCity have finally been answered!
"Why is my city so polluted and gross?"
"Why would someone build a coal plant between a school and hospital in downtown?"
"Why must my sims live su... read
Join Jim as he celebrates the 100th episode of Jimquisition ... and complains about EA. Again.
Companies (mostly EA) have started to learn they can get away with pulling their familiar stunts by giving them a new coat of pai... read
Games boss swears EA Maxis decided on the SimCity online stuff Electronic Arts may have been one of the last big wielders of SecuROM, and SimCity's online woes reek of it, but EA Labels president Frank Gibeau claims to hate DRM. According to him, such anti-piracy measures have failed, an... read feature
Given the limited space that EA Maxis expects prospective city managers to construct in, one might be forgiven for thinking that there's not much room for bizarre experimentation in SimCity. This is not quite true, however, ... read
A Critic's Manifesto A couple weeks ago, I posted my review of SimCity on ScrewAttack. I gave the game a 1/10, which is the lowest I've ever scored anything.
That review sparked a surprising amount of controversy amongst one of my roommates who c... read feature
Hey guys! Here's today's Destructoid Show.
Big news, in terms of business stuff -- EA's John Riccitiello has resigned from his role as CEO. EA is offering a generous choice of one of eight free games for customers ... read
Tommy Refenes has shown no problem speaking his mind in the past. With the SimCity situation fresh on everyone's minds, he seemed eager to share his opinion once again.
Refenes wrote a well thought-out post on his person... read
According to Electronic Arts, SimCity has sold over 1.1 million copies, making it the fastest selling SimCity game to date. About half of those sales have been for the digital version of the game.
It's interesting that ... read
Electronic Arts is trying to make good for all their disastrous launch issues with SimCity by offering select PC games free to players. Starting today, players that have activated their copy of SimCity should receive an email... read
[Editor's note: As I indicated in the third paragraph, I assumed that blocking the phone number on the forums has likely been a long-standing practice. As ZiggyMoff posted in the comments, Valve does something similar -- repl... read
After a rather eventful day of people tinkering with SimCity in order to play offline, Maxis general manager Lucy Bradshaw has written a "straight answers" blog post addressing the game's always-on design. Those hoping for a ... read
Evidence mounts that 'always-on' requirement is total bunkem There is mounting evidence that, despite EA Maxis' claims to the contrary, SimCity is wholly capable of being played offline -- a capability that would have saved buyers a week of hassle and tons of creativity now lost to ser... read feature
We are the Pretty Hate Machine I was recently inspired by a blog entry from a member of Fall Out Boy. If you're already rolling your eyes and making snarky remarks in your head, then this article is targeted at you.
Patrick Stump, Fall Out Boy's lead singe... read feature
DRM is back again, and it's here to stay! Games are a service, so we're told, but who do they really serve?
SimCity's failure to launch thanks to ludicrous DRM restrictions has been the hot topic of the week, and naturally there's a Jimquisition afoot to skewer Electronic Arts right in its Electronic Nads. Time to put a bit of stick about, wouldn't you say? read
Claims the problems are 'almost behind us' While SimCity's DRM-in-sheep's-clothing continues to cause playabilty issues, EA Maxis has declared its intent to keep the game tied to a server. The company will do "everything it can" to make your game playable, but that do... read feature
After a disastrous launch week for SimCity, Maxis and Electronic Arts are going to offer a free PC game via download to players as an apology. "On March 18, SimCity players who have activated their game will receive an email ... read