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Shooters

Sam Lake explains Quantum Break's television show tie-in

Aug 05 // Steven Hansen
[embed]297184:59794:0[/embed] What's weird, though, is that while my suspicion and low expectations haven't changed even as the game has, there's some magic in hearing Remedy's Sam Lake tell it. Few can string together scripted nonsense like "intense story-driven action game spectacle" and still seem genuine with a kind of unassuming, unironic grin. It's adorable At one point Lake noted that the team destroyed yet another giant ship in the demo we were shown. "We are destroying another ship here as we did at last gamescom," Lake said, explaining that Remedy doesn't hate ships or the shipping industry. "We love shipping. Shipping games." Pause. "Hah hah." That was a "hah hah," not a laugh, and a perfectly delivered one. So we've seen "I'm a super badass baby-faced dubstep killer" wreck house on crews of heavily outfitted corporate military already and it's a little goofy as the guy in jeans and a Guess jacket brushes off assault rifle fire. He's aided by the time powers granted by a failed time travel experiment that is bringing about the end of time (hah). Time Rush allows Jack to run forward with time stopped, either to avoid environmental obstacles in platforming sections or to combo into running punches. Time Dodge is a quick dash out of harm's way or into an enemy to bump them a bit. Time Blast is an offensive projectile, Time Shield is a bubble shield, and Time Stop freezes time in one focused area. Some of Monarch's soldiers are outfitted with fancy backpacks that give them some of these powers, too, so you're not just up against folks shooting you. Quantum Break is "a story about warring philosophies," Lake says. The fatalist antagonist thinks the future can't be changed or fixed no matter what, the protagonist thinks that's bogus. The game focuses on the perspective of the latter, while "the show is about villains," focusing on the Wire half of the cast and what's happening at evil Monarch. So how does it work? "You first play through an act of the game, Lake says. "It culminates in a special scene that is the junction moment, where you make a choice," which opens up an episode of the show "based on the choice you make." So you get roughly 22 minutes of programming tailored to your decisions. And all of Quantum Break is "shaped by your choices." The given example of a junction moment is where evil corporate bad guy Paul Serene has to either: 1) kill a student activist who's witness to some shady things or 2) threaten to murder her family to bend her into submission. Both bad, one less bad, I suppose. Her death, should you choose, is reflected in the protest scene from last year's trailer. On the other hand, should she live, she becomes Jacks ally, helping to dig up dirt on Monarch. Sometimes these two parts of the game weave even closer. A live-action conflict between Monarch folks who've captured Jack ends at an anticlimax as their guns disappear and Jack is shown to have gotten away. On the game side, there's a cutscene of Jack waking up in the back of the van, noticing the conflict outside, and escaping (and gun jacking) during a time skip. With Xbox having killed its original programming arm, Lake also clarified that, "the game and the show ship together as one item."
Not skippable photo
'[They] ship together as one item'
It's been over two years since I first side-eyed Quantum Break, the television show and third-person shooter hybrid from Remedy (Alan Wake, Max Payne). Quantum Break finally has a release date it probably won't be delayed out...

Mighty No. 9 photo
Mighty No. 9

Comcept finally confirms that the Mighty No. 9 2016 delay is REAL


Told you
Aug 05
// Chris Carter
Late last week, Mike Futter at Game Informer and I broke the news that Mighty No. 9 might be getting a last-minute delay. It was set for a September release date, but rumblings suggested that it would be pushed into 2016...
Garden Warfare 2 photo
Garden Warfare 2

Garden Warfare 2 gets interstellar as Grass Effect


What even is this?
Aug 05
// Laura Kate Dale
Sooooooo, we all know that Garden Warfare 2 is Plants Vs Zombies' attempt to parody big budget Call of Duty shooters, but apparently the game is also going to feature content inspired by the Mass Effect series. If you pre-ord...
Quantum Break photo
Quantum Break

New Quantum Break trailer has a hobbit and military violence


April 5, 2016
Aug 04
// Steven Hansen
Those extreme sound cues whenever a time travel power is used are real loud watching live. I somehow missed one of Lords of the Rings' hobbits ending up in the game -- this is still half a television show? Making an extreme ...
Splatoon photo
Splatoon

Next week's Splatfest is a campfire debate


Two new weapons in Splatoon tonight
Jul 31
// Jordan Devore
I linked news of the next American Splatfest in our staff chat and it snowballed into a discussion about condiments. Leave it to Splatoon to get us talking about the real issues, like whether ketchup is too boring and what's ...
Ghost Recon Wildlands photo
Ghost Recon Wildlands

Ghost Recon Wildlands trailer needs to be more careful with the yayo


That stuff is expensive, I've heard
Jul 31
// Brett Makedonski
Look at all these nice people saying nice things about Ubisoft's Ghost Recon Wildlands. The compliments aren't the reason we're sharing it, though; we just figured maybe you wanted to watch a guy walk menacingly toward a pig...
Velvet Dark photo
Velvet Dark

Rare was going to make Velvet Dark, a sister title to the N64 Perfect Dark


Too bad this didn't happen
Jul 30
// Brett Makedonski
Perfect Dark -- or, as it's called on my block, "the game that fixed everything bad about GoldenEye" -- told the story of Carrington Institute's Joanna Dark as she attempted to thwart dataDyne's evil intentions and all t...
Battlefront photo
Battlefront

Star Wars Battlefront has a team deathmatch mode, too


Blast off! Up to the stars we go
Jul 30
// Brett Makedonski
There's an explanation for nearly all action in the Star Wars universe, but sometimes you don't want to lean on reasoning as an excuse to shoot first. Sometimes you do it because it feels right (and because you want to a...
Zombi photo
Zombi

ZombiU hits PC, PS4, and Xbox One next month


Is it too late?
Jul 30
// Jordan Devore
Early Wii U owners should know all about ZombiU. Depending on who you ask, it was a decent to great zombie survival game and a much-needed one at that. Years later, Ubisoft is bringing it to other platforms -- PC, PlayStatio...
Gears of War photo
Gears of War

Devs 'aren't trying to fix gameplay' with Gears of War remaster


But things are being smoothed out
Jul 29
// Brett Makedonski
Even though it'll release almost nine years after the original, Gears of War players won't feel a lot of difference between 2006's game and the remaster. Sure, they'll notice a ton of differences, but they won't feel&nb...
Splatune photo
Splatune

Stay fresh and listen to Splatoon's new music


Gimme that new update
Jul 28
// Jordan Devore
Splatoon players already have a huge update to look forward to next week with new matchmaking modes (including private battles!), a substantially higher level cap, two new weapon types, and lots more gear. This game disc isn'...
Splatoon photo
Matchmaking and more
Earlier this year, Nintendo promised a big update for Splatoon in August, and we now have official confirmation that it will arrive on August 5. It'll bring Squad Battle and Private Battle matchmaking modes -- the former...

How the hell did Galak-Z hide a Gundam for three years?

Jul 24 // Steven Hansen
Let's recap for a second if you haven't been following along. Galak-Z is broken into five seasons each with five episodes. The fifth season will be added in for free post launch. This is one diversion from the typical roguelike set up, in that when you die, you don't start all the way at the beginning of the game, but rather at the beginning of whichever "season" you're on. "One of [Kazdal's] pet peeves with roguelikes" is that playing very beginning segments over and over can get boring, so this blends that death-based need to replay with earned progression. More typically, levels are randomly generated, and you get different fractions of story and dialogue every time. This way you won't hear the same repeated bits death after death, but slowly glean more information until you finally get through the season. The space shooting half we already knew about is not just a twin-stick shooter, either. The ship maps thrusters (and a boost) to the triggers. There's also a backwards thruster so you can shoot and flee, a dodge thruster, and a a barrel roll (square) that juts the ship "toward" you like it's coming out of the screen (and over incoming bullets on the 2D plane). You have your standard weapon and an Itano Circus missile salvo (limited, but you can buy more if you find the shop during levels). [embed]296589:59676:0[/embed] Ok, so the not-Gundam? You can morph the ship into the robot at any time with a smooth, Transformers-like animation and change up the playstyle completely. It has a beam sword, which can be charged for a stronger, wider attack, and a shield that has parry capabilities. Perhaps most fun, though, is the extending claw arm that can grab dangerous space junk and throw it at enemies, or grab enemies themselves, bringing them in close so you can start wailing on them with punches. Keeping the mech locked up this long is impressive. The feature was locked off in the many public shows Galak-Z has been demoed at and no one slipped up about it. Kazdal tells me there were plans for a third, stealth-focused character, initially, but that it made for too many mental hoops in dealing with all the other things that could be happening at any given moment. Galak-Z is smooth, feels great to play, and the mech is a welcomed addition, adding one more layer to the game. There are warring factions you can sometimes pit against each other, environmental hazards to be aware of (and sometimes use to your advantage -- thanks alien trapdoor spider who saved my ass!), and instant shifts between ranged and close-quarters combat. It's tough, gorgeous, encourages exploration (beyond mission goals, there are blueprints for new gear and other upgrades to find), and a ton of fun.
HANDS ON: Galak-Z  photo
Spelunky by way of Macross...and Gundam
We've covered the "Spelunky by way of Macross" space shooting roguelike for a couple of years now and the follow-up from Skulls of the Shogun developer 17-bit is almost here, coming to PS4 August 4 and PC a few months down th...

Splatoon photo
Splatoon

Splatoon developers were 'worried' about players who reached the level cap quickly


No planned paid DLC at this time
Jul 24
// Chris Carter
Splatoon is a pretty great shooter, and over time, it's added more modes, weapons, and levels. Next month will see its first major patch to add in better matchmaking, and for now, all of the content given out so far has been ...
Gears of War photo
Gears of War

Gears of War has more weapon skins to sell us


You can pre-load the game on Xbox One
Jul 23
// Jordan Devore
I don't think I ever bought a weapon skin for Gears of War 3, but plenty of folks did. Good job, old me -- you were prone to buying stuff like that in those days but you held strong. Anyway, the skins are back for Gears of Wa...
Destiny photo
Destiny

Destiny players kill Gorgons in VoG raid, must be witches in real life


I don't even
Jul 23
// Vikki Blake
This is just ridiculous. If you're familiar with the Vault of Glass raid in Destiny you'll know that it's arguably the harder of the two raids to complete, not least because every section (besides the opener) ships ...
Gears of War photo
Gears of War

PC players will have to wait a bit for Gears of War: Ultimate Edition


No exact date given
Jul 22
// Brett Makedonski
It was only a month ago that The Coalition boss Rod Fergusson took the floor at the PC Gaming show at E3 to announce that Gears of War: Ultimate Edition would release on Windows 10. That's still true, but it wo...
Splatoon photo
Splatoon

I can't afford all of these new Splatoon weapons


But keep 'em coming!
Jul 21
// Jordan Devore
I keep pumping all of my Splatoon fun bucks into new clothing I don't need when I could be spending that money on weapons I'll use once but still want. Such is the kid/squid's dilemma. Nintendo is adding another fresh pair of...
Battlefront photo
Battlefront

Star Wars Battlefront will be a part of Xbox One's EA Access program


Play it before launch
Jul 21
// Chris Carter
When Star Wars Battlefront is released later this year, EA Access will provide Xbox One owners a way to play it early, Phil Spencer confirms. This is likely similar to their previous early access offerings, which typically pr...
Steam Early Access photo
Steam Early Access

Remember Pang? The Bug Butcher sure does


Calling all Buster Bros.
Jul 20
// Jordan Devore
Capcom's good old bubble-popping shooter Super Buster Bros. (Super Pang outside of America) lives on as the inspiration for The Bug Butcher, a newly-released game on Steam Early Access. As the butcher, you'll avoid attacks an...
Splatoon weapons photo
Splatoon weapons

Splatoon is adding new weapons in time for tonight's Splatfest


Another Zapper and brush
Jul 17
// Jordan Devore
Tonight at 9:00pm Pacific, Splatoon players will begin battling to determine which is better: water slides or roller coasters. I don't think as many people will have the level of intensity that we saw in the cats vs. dogs Spl...
Halo photo
Halo

Hail to the Chief: Halo moves past 65 million series sales


That's across ten titles
Jul 13
// Brett Makedonski
Halo is Xbox's flagship franchise and for good reason. Since launching alongside the original Xbox, the Halo series has managed to sell more than 65 million copies. That's some Spartan-like resolve. News of the milestone...
Splatoon photo
Splatoon

Do you use motion controls in Splatoon?


I don't want to learn
Jul 10
// Chris Carter
Earlier today, I was watching an interview conducted by the folks over at Nintendo Life with Splatoon co-director Tsubasa Sakaguchi, and it hit me -- some people actually use motion controls in this game. I still re...
Moray Towers photo
Moray Towers

New Donkey Kong-esque map available in Splatoon soon


Donkey Kong meets Splatoon
Jul 09
// Jed Whitaker
Nintendo of America's Twitter let it be known that a new map (pictured above) will be available in Splatoon at 7:00PM PT tomorrow, and it looks really fun. The zig-zagging towers of Moray Towers look reminiscent of the f...
Next Splatfest announced photo
Next Splatfest announced

The next Splatfest announced for the Americas


How do you like your rides?
Jul 09
// Patrick Hancock
Nintendo of America has announced the details for the next Splatfest in Splatoon, and it's much sooner than I thought it would be! The Splatfest starts the night of July 17, at 9:00 PM PT, and runs for 24 hours. As for the te...
GoW: UE for free photo
GoW: UE for free

Gears of War: Ultimate Edition to come bundled with Xbox One


Curb stomp for the low price of free
Jul 09
// Jed Whitaker
Rod Fergusson, head of The Coalition, announced today at the Gears of War panel at San Diego Comic-Con that the base model of Xbox One will come bundled with Gears of War: Ultimate Edition. The bundle includes a 500GB Xbox On...
Gears of War photo
Gears of War

Yeah, the 'Seriously...' Achievement is back in the Gears of War remaster


And 'THIS! IS! ANNEX!'
Jul 08
// Brett Makedonski
Gears of War is getting a remaster for Xbox One and PC, and of course it's bringing its most iconic Achievement with it. Whether you're gibbing people up close with the Gnasher or tearing them apart with the Lancer's cha...
Black Ops III photo
Black Ops III

Black Ops III gets a multiplayer beta soon, and it may be PS4 exclusive


'More information coming soon'
Jul 08
// Brett Makedonski
[Update: Activision has contacted us to clarify a few points. The beta will be coming to Sony first, but it will be coming to other platforms as well. Pre-ordering will grant you beta access.] Like most triple-A multipla...
Myriad on PlayStation photo
Myriad on PlayStation

Stark, trippy shooter Myriad also heading to PS4 and Vita


Another baffling press release, too
Jul 07
// Darren Nakamura
Earlier this year I was impressed by several parts of Myriad. The first was its use of bold colors and hard edges. The second was its unique mechanical take on the twin-stick shooter genre. The third was its head-scratchingl...
The Division photo
The Division

Celebrate the long weekend with a super bleak The Division trailer


Tom Clancy's Estate's The Division
Jul 03
// Brett Makedonski
While Americans celebrate Independence Day the only way we know how -- grilled foods, intoxication, and explosions -- watch this crazy depressing Tom Clancy's The Division trailer to bring the mood down a little bit. We...

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