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5:30 PM on 01.07.2015

These Killing Floor 2 screenshots are not for the faint of heart

Anyone that's familiar with Killing Floor could have probably predicted that its sequel would be equally violent and blood-soaked (if not more so). These fourteen screenshots do a fine job of affirming that suspicion. So...

Brett Makedonski







Vlambeer is giving away free copies of Nuclear Throne in January photo
Vlambeer is giving away free copies of Nuclear Throne in January
by Rob Morrow

Rami Ismail of Vlambeer has come up with a creative and generous way to effectively double the Nuclear Throne community while at the same time saying thanks to all those who supported the Early Access title during 2014.

As of January 1, 2015, owners of the delightful top-down shooter will receive a free, giftable copy that Ismail hopes you'll pass along to friends who in turn will provide valuable feedback as the team finishes up work on the title later in the year.

"You've become really adept Nuclear Throne players, and we want to call upon you for your help. We need new players, people that are great players, that would love Nuclear Throne, and we need them to be part of our community. We're sure you know somebody like that, and if you do, we want to ask you to invite them to the Nuclear Throne community. We need fresh eyes on the game, people that will still get decimated by Big Bandit and that will complain about the ravens in the scrapyard. We need to know how they feel about Nuclear Throne, and we need your help to reach them."

Rami's just the best, isn't he? Anyways, the offer's also good for new purchases made until January, so if you've been waiting to try it out for yourself and would enjoy having a second copy to pass along to a friend, this is your golden opportunity.

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11:30 AM on 12.26.2014

Hatred returns to Greenlight after being pulled by Valve

Earlier this month we received word that Polish developer Destructive Creations' controversial title Hatred was removed from Steam Greenlight within hours of its launch. While some would say good riddance to the title a great...

Rob Morrow



Duck Hunt zaps Wii U eShop on December 25 photo
Duck Hunt zaps Wii U eShop on December 25
by Kyle MacGregor

Three decades after its original release, Duck Hunt is making a return to consoles. The classic shooter is coming to Wii U on December 25, Nintendo of America announced today.

Duck Hunt debuted in Japan in 1984 before launching in North America the next year alongside the NES. The experience centers on shooting ducks and clay pigeons out of the sky, which will now require Wii Remotes in lieu of NES Zappers. Those iconic light guns just don't work with modern televisions. Also, the old light bulb trick is probably a thing of the past as well.

At least now when that damn laughing dog makes fun of your shooting skills, you can always boot up Super Smash Bros. and pummel that chuckling canine into the ground.

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GTA Online heists look good and sound even better photo
GTA Online heists look good and sound even better
by Jordan Devore

Alright, heists in Grand Theft Auto Online look terrific. It's been a long wait, and we're not done waiting just yet -- Rockstar says the free update for PC, PS3, PS4, Xbox 360, and Xbox One will arrive in early 2015 -- but at least we've got something to look at, finally. Eases the tension.

Speaking to IGN, GTA Online producer Imran Sarwar admits designing four-player heists "turned out to be a lot more difficult than we originally thought [and] took several passes from scratch." One challenge, he says, "is that unlike a heist in Story Mode, every player needs to feel central to the action at all times, and that's much more challenging than it appears."

The final design sounds cool. The leading player will have to put money down to set up a heist and won't receive a payout until the finale is finished, but they have control over the crew, their outfits, and their cuts. "Switching between the roles of crew member and heist leader will give players a totally different experience," says Sarwar. "Some missions have all players working as one unit, some require players to take on specific tasks like hacking or crowd control, while others require players to split into smaller teams to complete separate high value objectives."

Each heist, of which there are "five unique strands involving over 20 total missions," will culminate in a set-piece mission. "I don't want to spoil a whole heist," says Sarwar, "but a favorite would be the finale of an epic prison break where players come from different points on the map to join together at just the right time. It requires a pilot, a demolitions expert, and some undercover work to pull it off, and it takes real teamwork, the ability to think fast and a lot of communication to put all the pieces in place to extract the target flawlessly."

GTA Online Heists: New Trailer and Info [Rockstar]
Grand Theft Auto 5 Online Heists (Finally) Revealed [IGN]

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Review: Lara Croft and the Temple of Osiris photo
Review: Lara Croft and the Temple of Osiris
by Darren Nakamura

Lara Croft and the Guardian of Light was a surprise hit for me. I had never been a huge Tomb Raider fan, but its focus on puzzles, asymmetric cooperative multiplayer, and replayability drew me in. It's hard to believe that was already four years ago.

Lara Croft and the Temple of Osiris (abbreviated as Lara Croft: TOO, which any word nerd will appreciate) picks up the torch from Guardian of Light, adding four-person multiplayer, new puzzle mechanics, and updated visuals. It has a great formula for success, but it slips a little in execution.

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2:30 PM on 12.08.2014

Our own Jonathan Holmes was on the Russian news to talk about Australia's GTA V

Just last week, Target of Australia announced that it would no longer carry copies of Grand Theft Auto V due to the game's violent content. No big surprise there; Australia, after all. But, some don't think that the mov...

Brett Makedonski



Drawn to Death: A PS4 arena shooter from David Jaffe photo
Drawn to Death: A PS4 arena shooter from David Jaffe
by Steven Hansen

"They said I could cuss." Oh, Jaffe.

Jaffe's (Twisted Metal, God of War) new studio's PS4 exclusive (in conjunction with Sony San Diego) is Drawn to Death, a third-person arena shooter set in a high school kid's violent notebook. That should get someone sent to a principal's office.

There are a number of different characters and some oddball weapons, like a dragon stuffed with gasoline breathing fire. Oh, teens. That everything--levels, guns, characters--comes from some teen's messed up imagination could make for a lot of wild, interesting stuff.

Drawn to Death is playable at PlayStation Experience, but in pre-alpha, so the team will be impromptu focus-testing at the show. 

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1:21 PM on 12.06.2014

Killing Floor 2 is coming to the PlayStation 4

Killing Floor has done amazingly well on the PC, and the sequel is now coming to the PlayStation 4. This will be the console debut for the series. There's no date announced so far, but you can get plenty of gameplay footage in the video above. I'm actually pretty excited for this, and I'll probably play around with it a bit more on a console with friends.

Chris Carter

1:05 PM on 12.06.2014

Kill Strain is a free-to-play shooter in the works from Sony

Sony announced Kill Strain at their PlayStation Experience event today, to thunderous roars of applause. It will be developed by their San Diego studio and will feature "5v2v5" combat by way of a top-down viewpoint....

Chris Carter

1:00 PM on 12.06.2014

Enter the Gungeon: Go get a big gun and kill the past

Devolver Digital has announced it is publishing Enter the Gungeon next year. Something about, "A gun...THAT CAN KILL THE PAST" just won me over. I don't even have to understand what it means. Plus there's table fli...

Steven Hansen



Review: Secret Ponchos photo
Review: Secret Ponchos
by Chris Carter

I'm loving how much easier it is to bring indie games to consoles this generation. With tons of nasty hold-ups like WiiWare sales thresholds, lengthy and expensive certification and patching processes, and a general negative attitude towards indies by big publishers, every console manufacturer has made strides in that department.

In the case of Secret Ponchos, Sony actively helped developer Switchblade Monkeys bring their game to the PS4, by offering up development kits and additional assistance. That partnership paid off as Ponchos has just launched by way of the PlayStation Plus program.

It turns out that it was an endeavor worth pursuing, but I'm hoping there's more meat on its bones down the line.

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3:30 PM on 12.03.2014

This is Saints Row: Gat out of Hell's musical number

"It's a whimsical, weird fucking game," former Volition creative director Steve Jaros said of Saints Row: Gat Out of Hell when I spoke with him about the Disney-inspired standalone expansion. It's true: there's a musical num...

Jordan Devore

2:30 PM on 12.03.2014

Because Australia: Target to stop selling GTA V down under

Anyone that knows anything about the videogame scene in Australia is well aware that the land down under has strict content regulations and often times outright bans titles. Yet another videogame has been deemed unfit for the...

Brett Makedonski

5:00 PM on 12.02.2014

Payday doesn't have much to be thankful for in its Christmas carol

Crime doesn't have a slow season. You strike when opportunity presents itself. If that means getting your ass out of bed on Christmas morning and proverbially crossing the Delaware River, you do it. But, all that doesn't mea...

Brett Makedonski

1:30 PM on 12.02.2014

Evolve's story trailer makes its monsters look more badass than ever

Everything we've seen of Turtle Rock's Evolve thus far has largely been without context -- two points of view ranging from "go kill that giant thing" to "go kill those four little people." This trailer isn't exactly wil...

Brett Makedonski