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6:30 PM on 03.27.2015

Space Sluggers is chaotic and so incredibly cheesy

I'm quite a fan of old-school action shoot-'em-ups. Back in the day, I used to venture off to an arcade at my local pizza place and just chill out. With particular titles like Ikari Warriors, Smash TV, and Commando focusing o...

Alessandro Fillari

2:15 PM on 03.26.2015

Syphon Filter! That's not how tasers work!

We were messing with some unearthed PlayStation 1 demo discs over as casa mia last night. It was a bit of nostalgia hit, flipping between video panes. Also, why didn't anyone tell me about Tobal 2? It looks like a fisticuffs...

Steven Hansen



Dirty Bomb aims high with its focus on hardcore FPS action photo
Dirty Bomb aims high with its focus on hardcore FPS action
by Alessandro Fillari

The folks at Splash Damage have been busy over the last two years. Since the release of Brink and a stint on Batman: Arkham Origins' multiplayer, they figured it was time to return to their roots with a heavy focus on PC-oriented competitive multiplayer gameplay. As the masterminds behind the legendary Quake 3 Fortress mod and the multiplayer for Return to Castle Wolfenstein, they were keen on rekindling the magic found in their earlier work for their shooter. With their upcoming title Dirty Bomb having been in closed alpha for the some time now (since 2013) the developers are now ready to get the masses in on their return to form FPS title.

With a deep focus on free-to-play and pay what you want gameplay, the developers seek to keep Dirty Bomb fair for all with its "Free-to-Win" mantra. Published by Nexon, it's one fo the rare Western developed titles for the F2P publisher. Though this one's got quite a pedigree from the developers who've worked on Enemy Territory and the multiplayer for Return to Castle Wolfenstein. At a special event hosted by the publisher Nexon, we got to go hands-on with this over-the-top and self-proclaimed "hardcore" shooter, where we got to speak to some folks from Splash Damage about its development. With access to the game available now, they wanted to hit the ground running by showing what their title is all about.

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6:00 AM on 03.25.2015

You can sign up for the Rainbow Six Siege beta without a preorder

Are you curious about trying out the Rainbow Six Siege closed beta but reluctant to pre-order the game? Well, you may just be in luck. There's now a way to register for the closed beta without needing to put any money down fo...

Laura Kate Dale


7:30 PM on 03.24.2015

Metal Slug 3 blasts its way onto PS4, PS3, and Vita

Have you played the phenomenal Metal Slug 3 yet? If not, you really have no excuse at this point, as the game has come to just about every console imaginable. Today, the Neo Geo classic is also available on PS4, PS3, and PS V...

Ben Davis



I see a lot of classic Mario platforming design in Splatoon's campaign photo
I see a lot of classic Mario platforming design in Splatoon's campaign
by Chris Carter

While Splatoon's multiplayer was on display for all to see at E3 2014, the single-player campaign was fairly under wraps. We now know that it will be a completely separate affair from online play, complete with a full narrative and a colorful cast of characters to help you along your journey.

I had a chance to play through a handful of story levels at a recent event, and I'm happy to report that although it's a bit simplistic, I'm seeing flashes of tried and true Mario design peppered in.

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10:01 AM on 03.23.2015

Nintendo: 'Splatoon is aiming to do for action shooters what Mario Kart did to racing'

At a recent event at Nintendo of America's headquarters in Redmond, Washington, I was able to play Splatoon for the first time since E3 2014. It's come a long way since then, and Nintendo is particularly proud of what it...

Chris Carter



Splatoon's multiplayer feels promising for casual and hardcore shooter fans, but will people buy it? photo
Splatoon's multiplayer feels promising for casual and hardcore shooter fans, but will people buy it?
by Chris Carter

Nintendo isn't exactly known for its online experiences. With the exception of a few recent titles like Mario Kart 8, the public is typically clamoring for some form of online support. Games like Mario Party 10 would probably be more enjoyable with the feature, and games like Splatoon, coming in May, are predicated on a strong online infrastructure.

While the core of Splatoon's multiplayer is very fun, I do have a few concerns specifically stemming from Nintendo's inexperience in the market.

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5:00 AM on 03.22.2015

Get both Hotline Miami games in a brutal physical box set

Rejoice Hotline Miami fans who still like physical boxed releases, there's a Hotline Miami and Hotline Miami 2 physical collectors edition in the works. The $60 (£40) box set, due to ship out in August 2015, comes with ...

Laura Kate Dale

12:30 PM on 03.19.2015

No Marcus Fenix Collection, says Black Tusk

Microsoft-owned Black Tusk Studios is heading up the future of Gears of War with a new game on Xbox One and, assuming that goes okay, more to come. Recent rumors have pointed to a series collection, which seems inevitable eve...

Jordan Devore

9:30 AM on 03.19.2015

New EVE: Valkyrie trailer starts with a routine escort mission

EVE Valkyrie has come a long way since the footage from last year's EVE Fanfest. The trailer above shows a more fleshed out mission, beginning with a mundane escort and ending with, well, something a little more exciting. Th...

Darren Nakamura







RIVE was my favorite twin-stick shooter at PAX East photo
RIVE was my favorite twin-stick shooter at PAX East
by Rob Morrow

When I learned that Netherlands-based Two Tribes Studios (Toki ToriToki Tori 2) was bringing its snazzy metal-wrecking, robot-hacking, twin-stick shooter RIVE to PAX East this year, I jumped at the chance to set up an appointment to see the current state of the game.

I finally caught up Two Tribes co-founder Collin van Ginkel at the RIVE booth where he sat me down for a little hands-on with the game. I'd had some time playing an earlier version that was released last fall before leaving for the show, but what was on display at PAX East this year had obviously seen some major improvements.

For starters, the demo on hand had my previously ground-based, spider-like vehicle transformed into a nimble spacecraft, dodging and blasting its way through an asteroid belt on route to the facility to where the rest of the demo takes place. The addition of side-scrolling flying sections was a pleasant surprise and I hope that in the final version, there's even more of them.

The touchy but precise movement controls while flying were a little tricky to get used to, but by the time I had passed (collided with) a few asteroids I had full control of my ship, chewing through all that was in my path and easily outmaneuvering the spinning, laser-firing turrets that appear towards the end of the section.

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Review: LA Cops photo
Review: LA Cops
by Conrad Zimmerman

At first glance, the potential for LA Cops to be an interesting title is great. A top-down shooter in the style of a retro cop squad drama, its main appeal lies in the combination of real-time action with teamwork management, one player using two characters to systematically take down a criminal enterprise.

It's just too bad that one of those cops always has to be Barney Fife.

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3:00 PM on 03.13.2015

One screen of ODST in Master Chief Collection sums up the past four months

Halo 3: ODST is getting added to The Master Chief Collection sometime in the near future. It's going to be free for anyone that owned The Master Chief Collection prior to December 19, and it'll likely be paid D...

Brett Makedonski

8:30 PM on 03.12.2015

The Order: 1886 won't find safety in the London Underground

I was waiting for a cross-town train in the London Underground when it struck me. I've been waiting since February to find a game that would look and sound like a movie. So, I changed my plans; I rented a PS4 and a TV, and t...

Brett Makedonski

1:30 PM on 03.11.2015

D&D meets bullet-hell shooter in Enter the Gungeon

During my time on the show floor at PAX East 2015, I had the pleasure of sitting down with Dodge Roll Games to get a hands-on demo of its new gun-fighting dungeon crawler, Enter the Gungeon. When you think gun-centric games, ...

Rob Morrow