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All you need is Rez photo
All you need is Rez

Note to self: Replay Rez at least once a year


'The journey will begin anew'
Feb 23
// Jordan Devore
On the rare occasion I use my Xbox 360, I'm amazed the thing still works. It's laughably slow to boot up, full of games as it is, and having gone through several broken systems last generation, there's a lingering fear that t...
Hatsune Miku: PM2 photo
Hatsune Miku: PM2

Beard View: Hatsune Miku: Project Mirai 2


I know too much about Hatsune Miku and I don't even know that much
Feb 20
// Jed Whitaker
Oh hello Destructoid! Its your old beard buddy Jed here, and I guess I'm officially part of the Dtoid team now. Are you proud yet dad!? This time on Beard View we're taking a look at Hatsune Miku: Project Mirai 2, the Vocalo...
Sonic Runners photo
Sonic Runners

Finally, a Sonic Runners trailer with all gameplay


It looks good if the microtransactions don't ruin it
Feb 19
// Chris Carter
"It looks good if the microtransactions don't ruin it." Why do I get my hopes up for Sonic games? Am I part of the dreaded "Sonic Cycle?" Sometimes. Every so often DIMPS or Sonic Team will crank out a good game like Gen...
Remember Vectorman? photo
Remember Vectorman?

True fact: Shooting the Sega logo in Vectorman is life's greatest pleasure


Also, what was up with level two?
Feb 11
// Jordan Devore
It's been almost two decades since I first played Vectorman, BlueSky Software's treasured run-and-gun game for the Sega Genesis, and I still can't get over how absurd its second level is. That's what I had intended to write...
Alien: Isolation photo
Alien: Isolation

Alien: Isolation's latest add-on serves up a gruff face to the Xenomorph


Axel's back
Feb 10
// Brett Makedonski
Just like Alien: Isolation's last piece of content, the newest add-on again asks you to decide what's more important: a shot at leaderboard fame or safety? The two are mutually exclusive, and there's a pissed off Xenomorph t...
Sonic Runners photo
Spring 2015
Sonic Runners debuted its first trailer, and it sure looks like a runner, guys! The game is set to arrive in spring 2015 in Japan, but it will likely get a localization because mobile games make tons of money. How ...

New Monster Boy photo
New Monster Boy

Wonder Boy creator working on new Wonder Boy-esque game


Wonderful
Jan 30
// Jordan Devore
While covering the action-adventure platformer Flying Hamster II last year, I said that fans of the Wonder Boy / Monster World series would want to take a look, and that's even more true today. The Kickstarter may have failed...
Sega photo
Sega

Sega of America downsizing, relocating, and narrowing product lines


Cancellations are still up in the air
Jan 30
// Brett Makedonski
Sega of America, like all companies, has its eyes set on becoming as efficient as possible. Today, the publisher revealed plans to take drastic steps toward that goal by streamlining through downsizing and relocation. In a no...
Dengeki Bunko fighter photo
Dengeki Bunko fighter

Dengeki Bunko: Fighting Climax coming to PS3, Vita


Sega and ASCII Media Works' fighter heads west this summer
Jan 29
// Kyle MacGregor
Dengeki Bunko: Fighting Climax is coming west this summer, Sega just announced. The crossover project celebrates the 20th anniversary of Dengeki Bunko, pitting characters from Sword Art Online, Spice & Wolf,&nb...
Sonic Boom photo
Sonic Boom

Sonic Boom Wii U gets a massive 1GB mystery patch


Fans figured out what's in it
Jan 19
// Chris Carter
Sonic Boom: Rise of Lyric was a messy game, and it's taken far too long to patch it. After weeks of waiting though European fans have finally gotten a fix of sorts (it's not out yet in the US), but the problem is Sega hasn't ...
MIKU photo
MIKU

Hatsune Miku: Project Mirai DX dances to 3DS in May


ワールドイズマイン
Jan 14
// Kyle MacGregor
Hatsune Miku: Project Mirai DX is coming to Nintendo 3DS in late May, Sega announced today. The cutesy rhythm game styles Hatsune Miku and friends after the Good Smile Company's trendy Nendoroid figures, which explains why th...
Total War: Warhammer photo
Total War: Warhammer

Total War: Warhammer announcement leaks early


Strategy franchise's new art book spoils the surprise
Jan 14
// Kyle MacGregor
Yes, Total War: Warhammer is a thing that's happening. No, Sega hasn't officially announced it. The word comes from a book entitled The Art of Total War, which is set to hit shelves next week. Unfortunately for those who may ...
Alien: Isolation photo
Alien: Isolation

Alien: Isolation's new mode asks you to sacrifice success for security


That Xenomorph's as lethal as ever
Jan 13
// Brett Makedonski
Creative Assembly's Alien: Isolation is a constant struggle for survival, and maybe more precisely, a neverending search for those few fleeting moments when you feel safe, even if you know danger's probably mere seconds...

Assigning New Year's resolutions to major videogame studios

Jan 03 // Kyle MacGregor
Sony The PlayStation 4 has all kinds of momentum. It's like a snowball rolling downhill. Just like in the cartoons, it's gradually picking up more and more snow, except in this case the snow is money. It's a runaway snowball made of money and nothing can stop it. Absolutely nothing. Probably. Never underestimate a videogame company's ability to chew off its own limbs, but Sony has a guaranteed success on its hands. The Vita, though, that thing could use a good kick in the pants. Resolution: Do something to make people buy a Vita. Something. Anything at all. Nintendo The Vita are and Wii U are kindred spirits. Sort of. Sony's portable is a poor, neglected thing, something kept hidden under the stairs, never given a cake on its own danged birthday. Wii U has a better home life than that, one with nice supportive parents, but it's still sitting next to Vita in the corner of the lunchroom at the unpopular consoles table. Resolution: Do something edgy and hope the popular kids finally take notice. You know you're awesome. You just have to find a way to make other folks realize it. Valve Valve marches to the beat of its own drum. It's a videogame company that no longer makes videogames, which turns out to be a remarkable business strategy. It seems dealing in trading cards and virtual hats is a nice way to fill Gabe's swimming pool with doubloons. Still... Resolution: Shit or get off the pot. Good lord, figure out what the hell you're doing with Greenlight, release Steam Machines already, and maybe put out a god damn videogame this year. Sega In fairness, Sega does some good stuff. Alien: Isolation was a nice surprise. Atlus is alive and well. Yakuza 5 is coming westward. Total War is a good time. Hatsune Miku is a bizarre wonder... Sonic Boom happened, though. Oh boy, did Sonic Boom happen. It's a broken mess and the embodiment of what's plagued the series for years, a symbol of Sega's insecure need to reinvent the wheel for no good reason at all. Stick to what works, Sega. There's no need to be innovative. Resolution: Stop abusing Sonic and the interminable good will of Sonic fans. Go back to basics. Microsoft The Xbox One reminds me of a troubled teenager: twisting in the wind, still trying to find its place in the world. Is it the harbinger of the always-online apocalypse, an all-in-one entertainment hub, or maybe just a plain old videogame machine? Today it's videogames. Tomorrow, well, who knows? Resolution: Keep concentrating on videogames. Your console is confused and needs focus. Capcom and/or Square Enix People are always mad at these guys. Sometimes for good reasons. Other times just because. Resolution: Do something to engender good will. Maybe stop re-releasing every game ever. Electronic Arts Activision was the big evil publisher on the block for a while there. Then EA had its turn. Nowadays, Ubisoft is doing its best Bond villain impersonation, which gives EA a perfect opportunity to worm its way back into our hearts. It will probably never happen, though. Battlefield Hardline is coming out soon, and, considering the current political climate, a militarized police game has the potential to offend just about everyone. Resolution: Maybe launch a couple online games with functioning servers. Ubisoft Ubisoft is pure evil. We've already established this. It's the black hat desperado, riding into town on a DRM steed, overhyping Watch Dogs with too good to be true E3 footage, and saying inordinately stupid things about how female game characters are too expensive to animate. It's also the sort of company that releases two Assassin's Creed titles on the same day, saddled with a pathetic attempt to keep potential customers in the dark regarding the games' quality and readiness (or lack thereof) for as long as possible. Subterfuge like that is astonishingly disrespectful. Sadly, that sort of behavior just seems to be Ubisoft's modus operandi these days.  Resolution: Try to be a tad more pro-consumer, Ubisoft. Also, make Beyond Good & Evil 2.
New Year's Resolutions photo
Check back to see who failed
It's an annual tradition: Making resolutions to kick off the New Year. There's a whole new arbitrary set of twelve months in which to better ourselves. Or, you know, make the same mistakes we made in the last dozen. It's finally time to quit smoking or start going to the gym. Whatever. Here's a bunch of words about what videogame companies should do to shape up in 2015.

Bayonetta photo
Bayonetta

What are you hoping for in the next Bayonetta game?


What will the greatest witch in gaming do next?
Jan 01
// Jonathan Holmes
[Art by jnkboy] Bayonetta 2 won Destructoid's overall best game of the year award, its community choice award, and multiple personal game of the year awards. While I'm sure Platinum appreciates the praise, chances are that th...
Seaman photo
Seaman

Devolver asks Sega to let Seaman loose


'Fork Parker's Seaman: Coming in your game box in 2015' -- Andy Dixon
Dec 31
// Jonathan Holmes
We at Destructoid have been clamoring for a new Seaman title for years now. From denied iPhone spin-offs to teased holiday appearances, Nintendo trademarks, newspaper reports, and appearances on the Dtoid Show, Seaman is neve...
Sonic photo
Sonic

Sonic Runners dashes to mobile in 2015 \_(ツ)_/


Because Sonic
Dec 29
// Brett Makedonski
After the poor showings of Sonic Boom: Rise of Lyric and Shattered Crystal, where does the Sonic franchise go from here? In your pocket, apparently. The next installment has been revealed, and it's Sonic Runners,&nb...
OutRun photo
OutRun

I think we've found the ultimate OutRun machine


Shake the street
Dec 22
// Jordan Devore
I hadn't heard of Force Dynamics' crazy-looking 401cr motion platform before today but I'm already convinced: it is the coolest way to play Sega's arcade classic OutRun.* "This is the original arcade OutRun from 1986, ported...
Alien: Isolation photo
Alien: Isolation

Creative Assembly sees opportunity in an Alien: Isolation sequel


*Spoilers ahead*
Dec 15
// Brett Makedonski
[Update: As expected, Sega's official comment to Destructoid is "Creative Assembly is focused on their post-launch content for Alien: Isolation, and have no comment on plans for a sequel.] Without doubt, Alien: Isolation...
Alien: Isolation photo
Alien: Isolation

Attention all masochists: Alien: Isolation has a Nightmare difficulty now


Because that game isn't hard enough
Dec 09
// Brett Makedonski
Anyone that's tried tackling Alien: Isolation on the toughest difficulty knows that it's a painstakingly hard endeavor. There's little room for error, as the alien is quite adept at adapting to your strategies. As if it ...
Yakuza 5 photo
Yakuza 5

Yakuza 5 is finally coming west!


HNNNNNNNNG!
Dec 06
// Kyle MacGregor
Somebody pinch me! Yakuza 5 is coming to PlayStation 3 in North America next year, Sony announced today at the PlayStation Experience. This is definitely better late than never! It sounds like Sony had a big hand in mak...
Deals photo
Deals

The Sega Humble Bundle has some gems


Dreamcast ports and Sonic Racing
Nov 26
// Jordan Devore
Lotta deals this week, so I'm only just now getting to the Humble Sega Bundle. Depending on how many of these games you already own, you should get to it, too. For $1 or more, you can be the proud owner of Sega Bass Fishing, ...
Total War photo
Total War

Total War: Attila releases February 17 and so does its first DLC


Pre-order or buy the game at retail for access
Nov 24
// Jordan Devore
We haven't heard much about Total War: Attila since Creative Assembly announced the strategy game back in September but it's coming along. To catch you up to speed: the year is 395 AD, family trees are back, and you can burn ...

Review: Hatsune Miku: Project DIVA F 2nd

Nov 13 // Brittany Vincent
Hatsune Miku: Project DIVA F 2nd (PlayStation 3 [reviewed], PS Vita)Developer: Sega, Crypton Future MediaPublisher: SegaReleased: November 18, 2014MSRP: $49.99 The Rhythm Game mode is the main attraction, offering over 40 different songs featuring Hatsune Miku, Len and Rin Kagamine, Luka Megurine, and other Vocaloids. They're a chorus of different voices brought to life via the popular singing voice synthesis software, and each has its own unique timbre and quirks. There's a healthy mix of songs presented in this collection, with many returning from previous entries in the Project DIVA series, some with brand new accompanying music videos, and brand new tracks exclusive to Project DIVA F 2nd. For instance, songs like "Melt" and "The World is Mine" were originally seen in the original Project DIVA title released for the PlayStation Portable back in 2009. Songs like "Pinky Promise" and "Doubleganger" are new to the series, giving even veterans plenty of reasons to return. [embed]283791:56320:0[/embed] Players will find several genres and song types to explore as well, from sugary sweet pop to sweeping techno tracks that should please any Vocaloid fan. But, as many Vocaloid faithful can attest to, Miku's voice is a bit of an acquired taste. She'll either grate on your nerves or open up an entirely new world of aural delights to you, and that will make or break your enjoyment of Project DIVA F 2nd. Of course, the music is only half the fun, so even if you aren't as enamored with the tracks as you could be, there's still the excellent framework of the rhythm game left to win you over, which is a unique tonal shift from other similar games on the market. Sure, you're still tasked with pressing buttons on your controller that correspond to the symbols on-screen, but they don't simply appear in a neat and orderly fashion. They pop up in random places about the screen as notes fly in from off-screen as well. Not only do you need to concern yourself with keeping up with the rhythm, but as the accompanying video behind the notes and Miku's dancing plays on, you've got to stay focused to succeed. Some icons require you to simply press face buttons, while others necessitate both a face button and the directional arrow that corresponds to the face button. For instance, with the triangle button you'd also need to press up on the D-pad to hit the note. Others still require flicks of the analog stick, with special notes prompting flicks of both analog sticks on the PS3 controller at once. It can be a lot to take in at once if you're unfamiliar with rhythm games, and even if you're a hardcore devotee to the genre like myself, you might find that the game can be quite punishing at times, even on "Normal" difficulty, which I would caution new players against starting at. Once you work your way up to "Extreme," there's a true feeling of accomplishment in being able to look back on how far you've come, because this game can and will push you. You've got to hit a whopping 80% of the notes in order to clear a track successfully, so you've got to play as though every note matters, because if you want to see everything the game has to offer, it does. That's what makes Project DIVA F 2nd such a robust and inspiring rhythm game. Beyond the glitter and the sugary sweet characters, there's a depth to it that's sorely missing in most music-oriented titles these days. It's exciting to open up new tracks and earn new accessories for a job well done. There's a constant deluge of unlockables to hoard, like new outfits and accessories to dress Miku and company just as you see fit.  If the Rhythm Game mode doesn't keep your attention long enough, you can always head over to Edit Mode to create and edit your own custom music videos using the Vocaloid tunes and an expansive set of tools to create your very own productions. If you're not feeling particularly creative, you can keep up with your Diva Room, which allows you to customize your stable of digital pop stars, whether you change their outfits, the room furnishings, or accessories. You can purchase additional items for the room, but you can also interact with the Vocaloid team there as well. But as previously stated, it's all about the music. You'll quickly find yourself losing hours at a time running through the tracklist, bettering yourself and obtaining new collectible items. It's even worth the slightly longer load times to take in a menagerie of colorful (and sometimes bizarre) fan art of Miku and the gang. There's also more content to come, with Sega making the very same DLC tracks released for the Japanese version available to Western buyers as well. Hatsune Miku: Project DIVA F 2nd is a full-featured, intuitive, and challenging pop star simulator dressed up as a rhythm game. Whether you love Miku and the rest of the virtual virtuosos there's something to enjoy here, even if it's just to prove that you know your way around a rhythm game. It's a worthy follow-up to last year's release and with translated English subtitles for each song, planned DLC, and a delightful mix of music, it's a surefire hit. Just don't get too disappointed when you remember Miku isn't actually a real person.
Review: Hatsune Miku photo
I'll Miku-Miku You♪ (For Reals)
Hatsune Miku is an international sensation. Despite the fact that she's a simple digital creation, she's managed to rack up a massive amount of record sales and sold-out concerts, including a tour with Lady Gaga and even an a...

blublublublublublub photo
blublublublublublub

Sonic Boom can be hilarious without game-breaking bugs


blublublublublublub
Nov 12
// Steven Hansen
Used to be Sonic games would at least let you stand in shin-high, Interstellar water. I stood in a lot of low water tending to my chao homies in their gardens (Dark Garden for life). This series was so much be...
Valkyria Chronicles photo
Valkyria Chronicles

Sega seems pleased with Valkyria Chronicles sales


Talkin' bout cash money. Dollar bills, yall! Come on, now.
Nov 12
// Kyle MacGregor
Valkyria Chronicles came out on PC yesterday. It was a good day. Especially if you're Sega Sammy Holdings Inc. Money, money, money, money... Money! Sega was proud to announce the amazing strategy role-playing game "force...
Well...alright then photo
Well...alright then

Sonic Boom's game-breaking bugs are delightfully anticlimactic


Well...alright then
Nov 10
// Steven Hansen
Ah, Sonic Boom. I'm just in it for the laughs. I checked out after Shadow the Hedgehog and Sonic Heroes.  Did you know I actually missed the Janet Jackson Super Bowl nipple slip because I left at halftime to go pla...
SHINING FINGERRR photo
SHINING FINGERRR

Shining Resonance looks like a JRPG from JRPG folk


Sega and the Wild Arms developer
Nov 04
// Steven Hansen
We've not said much on the upcoming Shining Resonance from Sega and Wild Arms' Media Vision, so here are some nice pictures and a trailer we missed at Tokyo Game Show.  Looking through the pictures I was almost inc...
Revisiting Condemned photo
Revisiting Condemned

Condemned: Criminal Origins holds up better than expected


Halloween replay
Oct 31
// Jordan Devore
When I think back to the Xbox 360 launch, a few games immediately come to mind: Kameo, Project Gotham Racing 3, and Perfect Dark Zero. You had to take what you could get in late 2005 and hope your console didn't red ring. Min...
Deals photo
Deals

All the Valkryia Chronicles pre-order deals for the PC


Up to 30% off. Mmm.
Oct 30
// Dealzon
Deals from the crew at Dealzon. FYI: Sales from certain retailers help support Destructoid. Announced (sort of) by Sega earlier this week, Valkyria Chronicle's price and impending release was unveiled just hours ago. The game...






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