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4:30 PM on 11.19.2014

Even failing looks fun in Heat Signature

Just like with Gunpoint, it's a joy to watch designer Tom Francis play Heat Signature, wonky wrench physics and all, while it's still in development. It's as if he's making the game solely for himself and, hey, if the rest o...

Jordan Devore


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Mistwalker Announces Upcoming Terra Battle Concert

Terra Battle concert planning is now underway as the popular mobile-RPG surpasses 1 million downloads in less than a month. For more information on upcoming milestones and recently unlocked milestones, please visit Terra Battle's Download Starter.




11:00 AM on 11.16.2014

There Came an Echo story trailer shows off its voice talent

Originally slated for a June 2014 release, then pushed back to October 2014, voice-controlled strategy game There Came an Echo is now projected to release by early February 2015. That's only a few months away! According...

Darren Nakamura

4:00 PM on 11.15.2014

Early Access for Satellite Reign begins this December

It's an undeniably wonderful time to be a PC gamer if you're a fan of the cyberpunk genre. The last few years have produced a slew of high-quality titles on the platform with even more still on the smog-choked horizon. ...

Rob Morrow

1:30 PM on 11.12.2014

Isometric horror game Stasis reminds us it still exists

A year after reaching its Kickstarter goal, I'd nearly forgotten all about Stasis. You remember that one, right? It's a lovely-looking isometric sci-fi/horror point-and-click that drew inspiration from films like Alien ...

Rob Morrow

4:30 PM on 11.07.2014

Gunpoint designer and artist team up for Heat Signature

Gunpoint designer Tom Francis' next title, Heat Signature, has art! Well, new art, I should say. The stuff we saw previously for this spaceship heist game was just placeholder. John Roberts, who did the art on Gunpoint, has j...

Jordan Devore

1:30 PM on 11.07.2014

Convoy: if FTL were about driving through the desert

Back when consumers were more willing to put money toward projects on Kickstarter, FTL: Faster Than Light was one of the first big indie videogame success stories on the crowdfunding platform. It set a modest goal of $10,000...

Darren Nakamura

2:00 PM on 10.27.2014

Intriguing cyberpunk point-and-click title Murder teased

Peter Moorhead, the designer behind the striking but mostly negatively received pixel art point-and-click adventure game Stranded has released a teaser trailer for his next project, Murder. Moorhead describes the project as ...

Rob Morrow



Review: Sid Meier's Civilization: Beyond Earth photo
Review: Sid Meier's Civilization: Beyond Earth
by Darren Nakamura

"Civilization, but set in the future on an alien planet." That is really all Firaxis and 2K needed to say to get people excited for the next entry in the long-running turn-based strategy series. There is a fair amount of new ideas to be found here: new systems to explore, new technology to research, and new obstacles to overcome.

But even with everything new, Civilization: Beyond Earth is still Civilization, but set in the future on an alien planet. And it is exactly as good as that sounds.

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Metrocide is a thinking person's Hotline Miami photo
Metrocide is a thinking person's Hotline Miami
by Rob Morrow

Sydney-based independent studio Flat Earth Games has released its top-down cyberpunk-noir contract killing simulator Metrocide via Steam Early Access at the reduced price of $6.99. The final version of the game, which should be available in around six weeks, will cost $12.99.

To coincide with the title's Early Access launch, game creators Leigh and Rohan Harris have released a second developer walkthrough to demonstrate some of the more complicated hits you'll be tasked with completing in the third zone of the game, Hilldale.

In this latest video, viewable below, anti-hero T.J. Trench is far better equipped than he was in the last. Sporting a high-powered silenced rifle and remotely detonated explosives, T.J. can now take down targets from a safe distance, but there's a catch -- depending on the contract's criteria, visiting the crime scene may be necessary for cashing in on the reward. You may want to think twice before striking from a distance; it's going to be difficult to pick up that briefcase with several heavily armed police drones hovering over the body.

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Review: The Art of Alien: Isolation photo
Review: The Art of Alien: Isolation
by Alasdair Duncan

Alien: Isolation has received a lot of praise over its faithful recreation of the original film's lo-fi take on science fiction. "Truckers in space" was the aesthetic director Ridley Scott set out to capture and the decks and corridors of the shipping vessel Nostromo defined a sci-fi art style for 35 years.

Titan has a new book out showcasing the concept art and illustrations that inspired Isolation but they could have just as easily come from a book showing the ideas behind the original movie.

[Don't forget to enter our competition to win a copy of The Art of Alien: Isolation. Just click here for more info.]

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3:00 PM on 10.16.2014

This Dreadnought video shows you how to actually play Dreadnought

As I learned at PAX Prime, actually knowing how to play Dreadnought is half the battle. It's an enamoring idea to rush in with the quickest ship and fire until either you or your target is dead. If that's your approach,...

Brett Makedonski





9:30 AM on 10.15.2014

The intro cinematic for Civilization: Beyond Earth is actually pretty touching

I have been working on a review for the upcoming sci-fi strategy game Sid Meier's Civilization: Beyond Earth, and one of the things I could not wait to talk about is the introductory cinematic. It seems silly, but for a seri...

Darren Nakamura

2:00 PM on 10.14.2014

Tales of Cosmos is a point-and-click starring a space corgi

Sure, there is also a chimpanzee named Professor Gagayev, but we all know that Perseus the Dog is the star here. He's got valor! He reminds me of Missile from Ghost Trick, except I'm pretty sure Perseus is a corgi rather tha...

Darren Nakamura

12:30 PM on 09.30.2014

Metrocide gets a developer walkthrough, Early Access coming in October

Flat Earth Games, comprised of brothers Leigh and Rohan Harris, walk us through the first few minutes of their new top-down, cyberpunk-noir, contract killing simulator, Metrocide. In the grim, futuristic world of Metrocide, ...

Rob Morrow



Civilization: Beyond Earth makes weekends disappear photo
Civilization: Beyond Earth makes weekends disappear
by Darren Nakamura

The Civilization series is famous for playing out in unplanned marathon sessions, where "one more turn" quickly turns into five more turns, which turn into another hour, before the player finally looks away from the screen to see that it is starting to get light outside. Knowing this, I'm not sure what I was thinking starting the preview build of Civilization: Beyond Earth on a Friday night.

By the time I finished for that session, I had played for eight hours straight and it was then four in the morning. Then I went to sleep, woke up four hours later, and started playing again, eventually logging almost a full day's worth of play time in a single weekend.

Yes, this is still Civilization through and through, but there are some new concepts included that impact gameplay in significant ways. Though there are clear connections, Beyond Earth is far more than just a reskinning of Civilization V.

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1:30 PM on 09.18.2014

Bad dog! Outpost 13 basically lets you play as The Thing

This is why you name a dog Fluffy or Fido or Spot. When you go and give it a name like Fenrir, after a mythological wolf monster, it gets taken over by an alien being and wants nothing more than to devour your flesh and bone...

Darren Nakamura