Do you remember the sad/amazing Zelda-themed short film we shared with you a few years back? It was called "Escape," and it told the story of a girl named Danni. Her rough home life takes her down, but popping in Zelda saves...
Hey, remember when Capcom announced a brand new Onimusha game called "Soul" and it ended up being a browser-based RPG? Yeah, that sucked. Well apparently Famitsu has revealed that the game is coming to the PlayStati...
Looks like we got our first disappointment of the week. With the VGX awards only two days away, the anticipation for what new titles are going to be revealed is reaching fever pitch. Unfortunately, we just got a confirmation ...
You know that sudden feeling, that you have to make an important decision that will affect your future in significant ways, but you don't quite know what the decision is going to be or when you are going to make it? You simpl...
The Wii may have secured a solid lead ahead of the Xbox 360 and PS3 with a tidy 100 million units under its belt, but let's face facts: its time in the sun is over. With the 3DS dominating in Japan and the US and the Wii U needing to be given space to breathe and grow, Nintendo has made the decision to end the Wii's production run.
Over on the top right corner of the Japanese Wii homepage is a block of text that reads "Kinjutsu seisan shuuryou yotei," which loosely translates to "Production scheduled to end soon." Now is the time to stockpile on all the discounted Wii games that you may have missed. And of course, you can also make use of the Wii U's backwards compatibility (now with off-TV play for Wii Mode).
It breaks my heart to see the kind of casual disregard the Wii was given, written off like it had nothing of value or was only supported by "casuals" who bought a single game and that was it. But I got a new Sin & Punishment and Punch-Out!! I became a fan of Suda51 through No More Heroes. I found sparkling diamonds in games like Muramasa and the Trauma series. And there are still gems from all three regions that I need to try out: Fragile Dreams, Captain Rainbow, Day of Disaster, Klonoa, Zangeki no Reginleiv, Taiko no Tatsujin, and more.
I think the console deserves to be remembered fondly. If you gave up on the Wii at any point, I urge you to use this opportunity to give it one last chance and look back on all you missed.
Among the readers here, I'm sure there are a few who are so engaged in videogames that they've effectively become your identity. Will your game-playing habits be what you are remembered for long after you've passed on?
A man ...
Wii U is looking pretty down in the dumps. Maybe some quality software in the near future will cheer it right back up. Perhaps a little Batman: Arkham Origins -- I hear it's got multiplayer now.
Well, it does on every platfor...
Nyamyam studio co-founder Phil Tossell has seen the peak of Rare's golden age as well as its devolution into just another cog in the Microsoft machine. He joined Rare to work on Diddy Kong Racing, became lead programmer on St...
Oculus Rift co-founder Andrew Scott Reisse, age 33, was killed by a speeding car in Santa Ana, California. The car was allegedly driven by Victor Sanchez, age 21, who along with two other unnamed suspects, were fleeing from police in a high speed chase at the time of the accident. The three were reportedly involved in some form of "criminal activity" prior to the chase, which led to police involvement and the "officer involved shooting" of Gerardo Diego Ayala, age 26, who was reportedly involved in the alleged criminal activity along with Sanchez and the other two suspects. Ayala was later pronounced dead at a local hospital.
The shooting incident led to Sanchez and the two unnamed suspect fleeing the scene in a white Dodge Charger, with police in pursuit. Sanchez reportedly collided two other cars prior to striking Riesse, and eventually crashing the Charger. All three suspects were apprehended.
Reisse was crossing the street at the time of the accident. He had moved to Santa Ana about a year ago, working in Irvine California on the Oculus Rift project. A grief counselor was reported made available to Reisse's coworkers at Oculus, many of whom had known him for many years, through college and work at other game development studios.
Our deepest condolences to the friends, co-workers and family of all those involved in these tragic events. The official statement from Oculus follows below.
GameStop will stop taking in PlayStation 2 systems, games, and accessories starting on June 1, 2013. A poster on Reddit snapped the above picture, and I've since confirmed with a number of stores and employees at different GameStop locations that they will indeed stop taking in anything PlayStation 2 related starting next month.
The PlayStation 2 was the final last-generation system that GameStop stores were taking in, as the chain had stopped accepting GameCube systems early last year, and Xbox consoles a few years prior.
The PlayStation 2 has sold 150 million units worldwide since it was released over 12 years ago, with over 10,000 games created for the console. Sony themselves stopped PlayStation 2 system production worldwide earlier this year.
Zelda Reorchestrated first gained prominence just over three years ago with the release of an Ocarina of Time symphonic arrangement. Since then, the site has expanded with new music from various Zelda games. The entire movement even inspired other orchestral game projects, such as last year's Kanto Symphony. The ZREO team's latest work, Twilight Symphony, was to be the biggest, most polished undertaking yet. They were also working directly with Nintendo to hammer out details for a retail release via Joypad Records and iTunes and everything.
But all wasn't well. Originally scheduled for release last fall, Twilight Symphony kept missing its launch dates. Nintendo and ZREO seemingly couldn't reach an agreement, and eventually everything just... stopped. With a heavy heart, the team decided to voluntarily close the door on ZREO and move on to bigger and better things. The site will remain open until June 12, 2013, so if you want to grab the available music before it's gone, you better do so quickly.
Unfortunately, this also means that Twilight Symphony will never see a proper release. Kickstarter backers and pre-order customers were sent the promised three-disc physical album, but the digital version shall forever remain in limbo. Not that you still can't obtain it if you know where to look. The team suggests searching for torrents, which they have thus far ignored for obvious reasons.
This is poopy. I own one of the few physical albums -- I was just listening to it at the gym this afternoon! It doesn't make any sense how other licensed fan albums like Kanto Symphony and the recentSuper Metroid Symphonycleared with seemingly no issue but this one was saddled with all the bad luck. I simply hope for the best in whatever the individual team members plan to do in the future. Thanks for all the good music, guys!
In another reminder that Kickstarter isn't the surefire way to fund your game, the impressive-looking Project Awakened has failed its Kickstarter drive. Developer Phosphor Games raised $338,498 of its required target of $500,...
PlayStation Network will be down all day today as Sony does some upgrading to the PlayStation Store software. The downtime started at 5:00AM Pacific, and is expected to be down until around 9:00PM Pacific.
If you signed into ...
In the midst of all the PS4 announcements and excitement, there was a bit of sad news to come out of Japan to put a damper on the hearts of longtime gamers. Kenji Eno, the eccentric and highly unusual game director and musici...
THQ has cleared its plate and sold off all its assets... well... not all of them. For some reason, not one company placed a bid for Darksiders developer Vigil Games, dooming the young studio.
Vigil's lead combat designer Ben Cureton decided to pen his own farewell letter (posted below) and share it on gaming forum NeoGAF. But whereas the THQ company letter ends on a hopeful note, Ben's is far more heart-wrenching, coming as it is from one of the talents getting tossed on the street.
He knows his stuff, so there's no doubt Ben and crew will go on to bigger and better things. For now, let him express himself.
[Update 2: Certain licenses that weren't sold off may find new digs elsewhere. The WWE series, for instance, could find its way into Take-Two's pockets.]
[Update: Vigil Games' lead combat designer, Ben Cureton, decided to write his own letter following Vigil's closure. Read that here.]
When THQ filed for Chapter 11 bankruptcy last month, it was only a matter of time before the other shoe dropped. As of today, the 23-year old company has sold off all its assets, and in a few more weeks, the doors will completely close.
CEO Brian Farrell and President Jason Rubin have sent a final letter (re-printed in full after the break) to all employees, listing which companies have purchased which studios and properties. The distribution is as follows:
Sega gets Relic Entertainment (as Jim discussed earlier today)
Koch Media gets Volition, Inc. (Saints Row) and Metro