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System specs for S.T.A.L.K.E.R.: Call of Pripyat are here

May 18
// Jordan Devore
Besides divulging the PC requirements for the third stand-alone S.T.A.L.K.E.R. game, Call of Pripyat, developer GSC Game World also launched the official site for the first-person shooter complete with a selection of new in-g...

S.T.A.L.K.E.R.: Call of Pripyat announced, looks ominous

May 01
// Jordan Devore
S.T.A.L.K.E.R.: Call of Pripyat has finally been announced, and yes, it does in fact involve a large-scale operation going horribly wrong, and revolves around you coming in to figure out why while trying not to get yourself k...

Someone hit the wrong button on the press, S.T.A.L.K.E.R.: Clear Sky delayed

Sep 08
// Brad Nicholson
S.T.A.L.K.E.R.: Clear Sky, the survival FPS title developed by GSC Game World for the PC, will not hit retail outlets until September 15th due to a “problem in manufacturing.” Instead of something funny like a cof...

S.T.A.L.K.E.R. prequel, Clear Sky, coming to Steam and retail later this year

Jan 24
// Nick Chester
I'm going to be honest with you guys -- I've never played S.T.A.L.K.E.R.: Shadow of Chernobyl, the GCS Game World developed first-person PC shooter. From what I understand, despite being being released nearly six years after ...

Nintendo president Iwata interviews Smash Bros Brawl Director: Part Two

Jan 23 // Jonathan Holmes
So Sakurai disses his kind of ex-boss in this latest interview. Big deal, right? Well, it gets better. On the second page, Iwata again starts to gush about how incredible Sakurai is and how much he loves the way he makes games. It's cool to see a boss, or an ex-boss, or whatever Iwata is to Sakurai, say such nice things to his underling. Iwata even calls him "Sakurai-Kun" at one point, which in so many words is the Japanese way of saying "Sakurai, my beloved little buddy." Again, it's all quite endearing, and positions Iwata into in the role of a "good guy" boss/ex-boss. What's strange about it is the way Sakurai reacts. He never calls Iwata "Iwata-San", the customary sign of respect for an elder. He makes some token compliments about the Wii and Wii Sports and Wii Fit, but none of them seem particularly genuine. Mostly Sakurai just tries to change the subject after every compliment he gets from Iwata. It reminds me of times ex-girlfriends have called me and said "Didn't we used to have fun together? I think you're so cute! Do you think I'm cute?", with my only options for responses being statements like "I always though Gizmo from Gremlins was cute, but also sort of disgusting. His lips and nose were so god damn shiny all the time. Why was his muzzle always so wet? Do you know?"It comes to a head in the interview when Iwata pretty much goes berserk. It's a total love avalanche. Quoteth Iwata- "My thoughts on expanding the gaming population, targeting gamers age five to ninety-five or refusing to think of gamers in terms of age, sex or gaming experience…I think the roots of the ideals I espouse are tied to our experience together, and I feel they were inspired by you." Wow.Sakurai's response?  "Speaking of shared roots, we were both surprised in regards to the similarities between the direction of the Smash Bros. Brawl network and the Wi-Fi connection proposed by Nintendo." No "Thank you." No "I love you, too." Not even a "Yeah, I learned some stuff from you also... I guess." Just a quick "Oh really? That reminds me, we both like ham sandwiches, don't we? Lets talk about that instead." Am I reading too much into this, or does the dynamic between these two have a Fatal Attraction flavor to it?

Yesterday the lovely Dale North posted on the first of an ongoing series of interviews between the current President of Nintendo Japan Saturo Iwata, and his kind of ex-employee and Smash Bros. creative director Masahiro Sakur...


S.T.A.L.K.E.R. to be sequelized, expect the next one by 2094

May 16
// Anthony Burch
It appears that S.T.A.L.K.E.R., the wonderfully flawed postapocalyptic action/rpg, is getting a sequel. PrimoTechnology (no relation to Primatech Paper) recently announced that thanks to "positive reaction[s] to S.T.A....

S.T.A.L.K.E.R. contains id and Valve assets? Release the Cacodemons!

Apr 07
// Earnest Cavalli
Chris Remo over at Shacknews brings us word of an impending slice of drama that has made me giggle like a school girl with a vibrator for the last couple minutes. It seems that the just-released S.T.A.L.K.E.R.:Shadow of Cher...

S.T.A.L.K.E.R. has finally gone gold (to the cheers of none)

Mar 03
// Earnest Cavalli
S.T.A.L.K.E.R., the next generic FPS that you'll probably forget about a week after having bought it, has finally gone gold, according to Shacknews. This is only monumental due to the fact that the game has been in develo...

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