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Tiny Thief photo
Tiny Thief

Rovio's Tiny Thief is out today on Android and iOS


I'm loving the art style
Jul 11
// Chris Carter
Developer 5 Ants Games and publisher Rovio Stars (Angry Birds) have released a new iOS and Android game into the wild, and it looks great on paper. Tiny Thief is described as a puzzle game with elements of point and click, a...
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Rovio ain't angry: $194m in revenue, 45 percent from toys


A record year for the casual games company
Apr 04
// Dale North
Who says you have to make AAA console games to make money? While the big guys are shutting down left and right, Rovio flings off their financial results for 2012 showing that they're growing at an amazing rate. The Espoo, Fin...
Angry Birds Space Steam photo
Angry Birds Space Steam

Angry Birds Space finally makes its way onto Steam


What platform is this freaking game not on?
Mar 07
// Brett Zeidler
Rovio has expanded their Angry Birds empire today, conquering the last foreseeable platform left with Angry Birds Space: Steam. It's weird to think about, but, yes, this is the very first time an Angry Birds title h...
Angry Birds Wii and Wii U photo
Angry Birds Wii and Wii U

Angry Birds Trilogy is coming to the Wii and Wii U


Set for some point in 2013
Feb 15
// Chris Carter
Although the Angry Birds Trilogy had a 360, PS3, and 3DS release last year, it looks like the Activision/Rovio/Nintendo partnership is seeing more action in 2013, as the trilogy is now set for Wii and Wii U release. Activisio...
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Despicable Me producer attached to Angry Birds movie


Scheduled for summer 2016
Dec 11
// Jordan Devore
It's wild to think how successful Rovio has been in adapting Angry Birds to so many different areas -- in fact, a full-fledged animated movie seems relatively tame by comparison. The company has given another update on the An...
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Angry Birds soda outsells Coke and Pepsi in Finland


Topsy turvy! Everything is upsy-daisy!
Nov 22
// Tony Ponce
WUT. No, seriously. WUT. The fact that there is Angry Birds soda isn't what shocks me. You can buy novelty Mega Man and Pac-Man energy drinks. I sampled some very sugary Mario-themed beverages back in the day. Hell, remember ...
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The DTOID Show: SimCity, Retro City Rampage & Angry Birds


Plus: They still haven't finished that Unfinished Swan.
Oct 05
// Max Scoville
We weren't live today, but that's okay. We still love you. To prove it, here's some news about Sim City, Retro City Rampage, Angry Birds, and of course... The Unfinished Swan. So, different types of cities, and different types of birds. VIDEO GAMES.
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Rovio exec: Kickstarter turns devs into circus animals


Angry Birds guy slams crowd-funding site
Oct 04
// Jim Sterling
Rovio Stockholm boss Oskar Burman has called out Kickstarter, claiming that the crowd-funding site turns game developers into high paid escorts and performing animals. The man from the Angry Birds camp specifically criticized...
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Angry Birds spin-off Bad Piggies breaks record for Rovio


Rovio title becomes company's most successful launch in under three hours
Oct 03
// Conrad Zimmerman
Bad Piggies popped on to the App Store last week and it didn't take long to become Rovio's most successful game launch to date. It took less than three hours, according to the publisher, to hit the top of the App Store's...
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Angry Birds Trilogy has a 300-hour Achievement


Out now for Xbox 360, PlayStation 3, and 3DS
Sep 25
// Jordan Devore
This week marks the release of Angry Birds Trilogy on 3DS, Xbox 360, and PlayStation 3, a $39.99 ($29.99 for 3DS) compilation that includes Angry Birds, Angry Birds Seasons, and Angry Birds Rio. There's the launch trailer, w...
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Angry Birds spin-off Bad Piggies launches next week


Sep 17
// Alasdair Duncan
Whilst the Angry Birds franchise strives to become perhaps the most ubiquitous Scandinavian thing ever, displacing IKEA and ABBA, it seems like we often forget there's a series of videogames at the heart of it all. The n...
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Angry Birds getting a real sequel in Bad Piggies


Them pigs be so bad!
Sep 04
// Jim Sterling
Rovio has announced an actual sequel -- not a spin-off -- to its ludicrously popular Angry Birds series. Bad Piggies reverses the roles and puts players on the side of the green pigs that have served as cannon fodder across ...
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Green Day is jumping on the Angry Birds bandwagon


Aug 20
// Victoria Medina
Because Angry Birds has to have it's hand in everything, or maybe because everyone wants to be part of this ever-expanding franchise, Green Day is now teaming up with Rovio to add band themed levels to the hit game. Thes...

gamescom: Angry Birds Trilogy looks gorgeous on consoles

Aug 15 // Hamza CTZ Aziz
Control wise, you simple just pull back on the joystick on the Xbox 360 or PlayStation 3 controller, and then press A to launch your bird. You get so much more precise aim with the joystick over the touch screen that I know I'm always going to be slightly annoyed when playing the mobile version from now on. There's also PlayStation Move and Kinect support. With Kinect, you use your left hand to aim, and lifting your right hand will launch the bird. Bringing down your right hand will use the bird's special attack. The Angry Birds Trilogy package also includes a ton of extras, from bird biographies, hand drawn sketches from the team from the initial development of the first game, a cutscene viewer so you can rewatch all of the now fully animated cutscenes, and more.  Honestly, as much as I liked the game I know I wouldn't pay $39.99 for it myself. I'm okay with playing the cheapass mobile versions I already have. I think this is for more of the diehard fans if anything, and the moms and dads out there who don't want to stare at a tiny screen to play. 
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So I like Angry Birds. Yeah, I said it haters. It's a fun physics based puzzle game, and a great time waster when I'm on the go. I can never look at the mobile game the same again though thanks to what I played of Angry Birds...

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The DTOID Show: Boobs, Birds, and BioShock Infinite!


Aug 10
// Tara Long
Happy Friday, wonderbuns! Max and I totally hosted a live Destructoid Show today but forgot to post about it here beforehand and now EVERYTHING SUCKS. You'll watch the recorded episode though, right? To make me feel better? ...
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Dawww alert: a new Angry Bird appears


Aug 10
// Chris Carter
It looks like the newest member of the Angry Birds family is "Pink" -- a cute looking character that enjoys blowing bubbles, and happens to share the other birds' disdain for pig-kind everywhere.It's unclear what Pink's exac...
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Samsung Smart TVs getting gesture-controlled Angry Birds


Jul 20
// Brett Zeidler
In Rovio's quest to get Angry Birds on every single platform currently active in the market, the bird launching simulator will be headed to the twenty people out there who were able to afford a Samsung Smart TV (Samsung 2012 ...
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Amazing Alex is out now on iOS and Android


Jul 13
// Chris Carter
Rovio's first non-Angry Birds flavored mobile game is finally upon us, and it takes the form of Amazing Alex (which sadly, could have been called The Amazing Chad instead). If you're familiar with the Goldbergian devices of 9...
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Angry Birds 2, er, Amazing Alex drops in July


Jun 29
// Chris Carter
If you thought Rovio was only capable of making the same game over and over, prepared to be shocked, as Amazing Alex is set to drop in July for iOS and Android devices alike, with the Windows Phone release coming at a later ...
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Angry Birds Space is pretty successful guys


Apr 30
// Chris Carter
According to Rovio's own blog, Angry Birds Space has just hit 50 million downloads in a little over a month. They also state that the game broke all of their previous sales records (which are probably mobile wide, and set by ...
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Rovio buys Futuremark Game Studios


Mar 27
// Daniel Starkey
Rovio, of Angry Birds fame, has now acquired the game studio arm of the Futuremark. The latter company, mostly known for 3DMark, PCMark, and Peacekeeper, has been doing pretty well for themselves in the gamespace after t...
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Angry Birds Space is now out


Mar 22
// Chris Carter
Today is the day you will always remember as "the day Angry Birds Space was released for iOS, Mac, Android, and PC". At some point in ten years your posterity will ask you "where were you when our great savior relea...
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Angry Birds theme park coming to Finland this summer


Mar 01
// Tony Ponce
Oh, don't tell me you honestly didn't see this one coming! Angry Birds has become Finland's chief export, so naturally, a theme park was going to be constructed. It happened with Pokémon, it happened with Charles Dicke...
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Rovio's first non-Angry Birds game in production


Feb 24
// Dale North
Rovio is worth a bazillion dollars from their bird flinging physics title Angry Birds, and they've got a new sequel coming, but they're also working on a new IP that they'll release in a couple of months. Aside from this bein...
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Angry Birds Space trailer shoots from the moon


Feb 23
// Dale North
Angry Birds Space will be coming out next month, and to celebrate they've created this crafty teaser (it's a tease because they don't fling the bird) trailer using NASA footage. It's pretty funny. "Stop jumping!" The game launches on March 22, but an announcement for the game is coming on March 8.  Houston, would you have a problem with this becoming a multiplatform console game?
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Rovio teases Angry Birds Space for next month


Feb 17
// Jordan Devore
Would you look at that. Rovio is continuing to push the Angry Birds brand while the going is still good. The company has a teaser website for a new project, Angry Birds Space, that tells us to expect more on March 22. Presuma...
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Rovio CEO: Piracy can bring about more business


Jan 30
// Jordan Devore
Speaking about piracy at the music conference Midem, Rovio CEO Mikael Hed said something you don't always hear from executives: "Piracy may not be a bad thing: it can get us more business at the end of the day." Granted, this...
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Ladies and gents, the tackiest dress ever made


Dec 06
// Tony Ponce
Today is Finland's Independence Day, so the President invited the country's movers and shakers for a lovely little dinner. Angry Birds' being Finland's number one export of all time, Rovio's Peter Vesterbacka was asked to att...

Copyright infringement is alright with Angry Birds

Nov 04 // Brock Janikowski
Taking the stage at TechCrunch's Disrupt conference in Beijing last week, Vesterbacka presented a set of "Angry Birds" balloons to the crowd. I say "Angry Birds" in quotes as opposed to Angry Birds in italics because, as Vesterbacka pointed out, there seemed to be a lot of Angry Birds merchandise for sale in China, the vast majority of which was not licensed by Rovio. Yet Vesterbacka was sanguine on the topic of copyright infringement, stating that it showed a "proven demand" for Angry Birds in China. Instead of starting the arduous task of hunting down every street vendor and game pirate providing Angry Birds games and merchandise in China, Vesterbacka felt the copyright infringement was actually helping to build a market for the for the Angry Birds brand. Vesterbacka believed the rampant copyright infringement was building the popularity of Angry Birds and would eventually lead to Rovio's opening its first stores to capitalize on the demand. The approach is uncommon in a tech company, but Vesterbacka stated, "The way we look at it, of course we want to see the officially licensed, good-quality products, but at the same time, we have to be happy about the fact that the brand is so loved that it is the most copied brand in China." The game has already registered 50 million downloads in China, and Vesterbacka hopes to be at 100 million in the next year. Is it really possible that allowing copyright infringement could be a good thing? I think either intuitively or based on our own experience, we can probably imagine a time when copyright infringement or bending the law in the tech world seemed like a reasonable, even good, option. Have you ever downloaded music from a foreign country that you couldn't otherwise get your hands on? Have you ever imported a game outside of your region despite the fact that it wasn't meant for sale in your area? Sometimes, this sort of illegal activity acts to balance out a market that fails to provide a legal means for getting your hands on certain products. This doesn't make it any less illegal, but when laws get in the way of willing consumers, there might be a problem. Vesterbacka isn't faulting pirates and infringers in China because he understands his company isn't providing Chinese consumers with the products they want. Even in Rovio's absence, the Angry Birds brand can still grow due to the actions of fans and some enterprising "entrepreneurs." Seems like a decent compromise, doesn't it? Vesterbacka's comments fly in the face of the actions of many of our industry's other gaming giants. Whether it is forcing complex DRM measures into games, requiring persistent online connections for even single-player experiences, or region-locking consoles and games to stop people from importing them into other countries, the industry is rife with schemes to control game properties. These issues only amount to a hassle for those of us in tech-centric countries like Japan and the US, but it can be easy to forget that those who live outside of territories where the tech world is established may struggle to get their hands on properties we take for granted.  In countries like Brazil where tariffs on things like videogames are extremely high, videogames may be prohibitively expensive for many to legally obtain. Without videogame companies and publishers making an effort to bolster their presence in such countries to bring down the prices, a little piracy and copyright infringement might be the only real options for those interested in getting into videogames. China is similar -- with a government that heavily controls business practices and is not always welcoming to videogame companies, allowing copyright infringement to fill the gaps and provide people with the products they desire might help companies build mind share with the public, even if they can't be there themselves. I'm certainly not advocating that everyone go out and pirate games if they live outside videogame-inundated territories. If you live in a foreign country and have the means to get your games legally, you should do so. Still, Vesterbacka points out that even though Rovio isn't making money on Angry Birds in China, they are allowing others to help build the future of the brand. Isn't it better for companies to reach those who otherwise might never get to play their games, even if it means people won't be able to pay for them? Companies may be building fans who might be able to pay for those games in the future. Of course, there is always another side. Building a culture in which copyright infringement and piracy is the norm can create a standard of not paying for entertainment. That's not a tenable business model for our artists and creators. Infringement might also lead to others' creating low-quality products that give people a bad impression of a brand. Heck, isn't the iTunes AppStore already letting people do that? Copyright Law is at worst a necessary evil. It protects artists and creators from those who would freely distribute their work without care of the consequences. Yet, maybe Rovio's choice not to go after pirates and infringers makes sense if it means fulfilling a demand the company can't personally meet. If game companies don't allow their brands to flourish in other territories, even if it means piracy and copyright infringement, those territories might not get to experience just how amazing the world of gaming really is. Maybe worse, people in areas like China might start to think Angry Birds is the pinnacle of gaming.
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Most companies go out of their way to protect their intellectual property. The scenarios, stories, and characters found in famous gaming titles are the lifeblood of many companies; allowing others to take their creative works...


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