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8:00 PM on 04.10.2014

Awesomenauts adds Penny Fox with its biggest update yet

Ronimo has rolled out its Secrets of Space update for Awesomenauts today on Steam and it's time to give the multiplayer game another look. The patch will be available on PlayStation 4 at a later date -- "we'll do our best to...

Jordan Devore


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9:00 AM on 03.28.2014

Swords and Soldiers HD is coming to the Wii U

Ronimo Games is hard at work with Swords and Soldiers II, but that doesn't mean they're done with its predecessor. The developer has just announced that in collaboration with fellow Dutch developer Two Tribes, that they'...

Chris Carter

7:00 AM on 03.21.2014

It's Vikings vs. Demons in Swords and Soldiers II

Swords and Soldiers was a pretty fantastic time waster. Although there was a good deal of depth to it, it was a ton of fun to boot up and play with someone else for a few rounds even if you were just messing around...

Chris Carter

3:00 PM on 03.10.2014

Ronimo reveals the newest Awesomenaut

Romino is still trucking with their Awesomenauts Starstorm update, and we have a number of characters and a new level to drop still. Ted McPain was the last addition back in December, but today, the developer has announc...

Chris Carter

6:30 PM on 03.04.2014

Awesomenauts Assemble right now is basically a pre-Starstorm iteration

After a series of delays the PS4 version of Awesomenauts is finally here, albeit slightly behind the PC version in terms of content. For starters, you won't find the newest character Ted McPain anywhere, nor will you fin...

Chris Carter

1:30 PM on 02.27.2014

Ronimo announces Wii U-only Swords & Soldiers II

While I'm a huge Awesomenauts fan first and foremost, I also got a kick out of Ronimo Games' prior release, Swords & Soldiers. It is one of those sidescrolling real-time strategy titles where you send your troops to the ...

Jordan Devore



Awesomenauts Assemble! to arrive on PS4 March 4 photo
Awesomenauts Assemble! to arrive on PS4 March 4
by Conrad Zimmerman

My favorite online multiplayer game is finally going to land on PlayStation 4 next week, as Awesomenauts Assemble! releases on PlayStation Network. The title releases in North America on March 4 for $9.99, with a European release on the following day.

As an avid Awesomenauts player, the arrival of the PS4 version brings with it mixed feelings. The original console releases were great fun, until the Steam version rendered them obsolete with a steady stream of new content and balance tweaks. Now comes Assemble!, already behind the curve, with portions of the Kickstarted Starstorm DLC content already in the wild on Steam and numerous balance and gameplay shifts having been made in adjustment to that.

It still calls to me. Maybe it's a desire for a simpler time before Ted McPain and his goddamn shotgun completely countered my melee strategy with Gnaw. Or when aggressive Voltars were as rare as they were dangerous (they're all just dangerous now). And maybe it's a little bit that I want to play more stuff I love on the PS4. Doesn't matter if it's a time capsule, I want to play it all the same.

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10:30 AM on 12.09.2013

Awesomenauts' PS4 release chance this year 'slim to none'

Ronimo Games has confirmed to Destructoid that the chances of the PlayStation 4 release of Awesomenauts are "slim to none" in 2013. According to the developer, the studio handling the PS4 port, Abstraction Games, has sub...

Chris Carter

10:00 AM on 12.09.2013

Awesomenauts: Starstorm is almost ready to launch

After a mega-successful campaign, Awesomenauts' Starstorm expansion is nearly upon us, and the initial bit of content could hit as early as this week. If all goes according to plan, Ted McPain, the first add-on character...

Chris Carter

10:00 PM on 11.14.2013

Awesomenauts updates with new skin to benefit charity

Ronimo Games has made available a special Awesomenauts skin with the game's PC version 1.25 update today. The "Private Mels" skin for Lonestar is result of Ronimo's participation in granting a child (named Mels) his...

Conrad Zimmerman

12:30 PM on 11.12.2013

Awesomenauts to miss North American PS4 launch

Ronimo Games has passed along a quick note that Awesomenauts: Assemble won't be ready in time for the North American launch of the PlayStation 4 on November 15 as previously expected. The 2D MOBA has officially been pushed ba...

Jordan Devore





1:00 PM on 10.31.2013

Awesomenauts: Assemble still aiming for PS4 launch

Awesomenauts for the PS4 now has a brand new moniker -- Awesomenauts: Assemble, and it'll have all of the content of the PC version, as well as all future Starstorm expansion content. Ronimo was originally aiming for a PlaySt...

Chris Carter

2:30 PM on 09.09.2013

Play Awesomenauts for free this week on Steam

Awesomenauts: Starstorm is one of the few Kickstarters I've backed. It's no secret that I'm a fan of the core game, and I'm hardly the only one on staff, either, but it's something I feel compelled to share. The campaign is s...

Jordan Devore

5:00 PM on 08.30.2013

Admiral Swiggins officially joins Awesomenauts

[Update: I've since played a few matches with Swiggins, and I have to say, he's incredibly fun. Behind Leon, I think he's currently my second favorite character, as he has a ton of potential, a good amount of variety in his s...

Chris Carter

10:30 AM on 08.26.2013

Awesomenauts Kickstarter meets goal in seven days

Awesomenauts is still chugging, and based on the results of its latest Kickstarter for the Starstorm expansion, it's going to keep chugging for quite some time. In just seven days, Ronimo has reached its goal of $125,000, whi...

Chris Carter



The future of Awesomenauts is looking pretty awesome photo
The future of Awesomenauts is looking pretty awesome
by Chris Carter

It's common knowledge that it's tough to be an indie studio -- especially if you're running a competitive online multiplayer title. Despite the fact that your game may have across-the-board rave reviews, maintaining a community, constantly developing new content, and figuring out ways to monetize is incredibly hard. Ronimo Games is going through that with Awesomenauts right now.

To help Ronimo stay independent, they've launched a Kickstarter that at the time of this writing is doing quite well, nearly breaking $100,000 in just a few days. But the studio has a lot of work to do starting with the PlayStation 4 version of their game -- a version that's now launching with the console, by the way!

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