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4:00 PM on 12.07.2014

Dear devs, stop it with tutorials all the way through the game

“THA'S HOW YOU RIDE A CARRRRRAGOR!" Yeah, thanks asshole. I've already done this like two dozen times. You might have noticed I rode up to your mission marker ON a Caragor. “WHEN UN' ORC IS DOWN, THA'S WHEN YOUR C...

Nic Rowen


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Why can't 3DS be as successful here as in Japan? photo
Why can't 3DS be as successful here as in Japan?
by Tony Ponce

Surprising absolutely no one, the 3DS continues to make Japan squeal like a suckling pig. But the Media Create sales data for February 11-17 is a little more fascinating than usual -- nine of the top ten pieces of software are 3DS titles, the Dragon Quest VII 3DS remake taking top honors once again. The one non-3DS game on the list is Taiko no Tatsujin Wii: Super Deluxe Edition at #4, and the first non-Nintendo title on the chart is the PSP visual novel Sakura-Sou no Pet na Kanojo at #12, right underneath New Super Mario Bros. U.

It's understandable that Nintendo handhelds rule the roost in ol' Nihon, but we haven't seen domination like this since the heights of the DS, when the entire top ten was populated by DS software. That's to be expected when the 3DS hardware itself is selling at least twice as much as all other platforms combined (97,971 vs. 48,384 this past week).

Whenever I consider 3DS' high performance in Japan, I get frustrated by the portable's much colder reception everywhere else. Why can't the 3DS be just as successful here, huh? I get that Japan's mobile-friendly, public transit-loving atmosphere fosters a better environment for handhelds, but is there no way to demonstrate that same value in other regions?

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1:30 PM on 11.19.2012

Talking to Women about Videogames: Nintendo myth busting

[Talking to Women about Videogames is a series where Jonathan Holmes talks to different people who are women about the biggest videogame news of the week for some reason.] Myths can start innocently enough. Pure fabrica...

Jonathan Holmes

7:00 PM on 10.23.2011

GameFan chief says the industry is a sad state of affairs

If you're like me, you grew up reading Diehard GameFan. The magazine was as close as we had to a Destructoid back in the 1990's; independent, opinionated, and more focused on the love of games than getting rich. What a l...

Jonathan Holmes

12:00 PM on 07.13.2011

Oh just f*ck off, Kingdom Hearts!

As you likely already know, the next Kingdom Hearts game is called ... Dream Drop Distance. Really, Square Enix? Just when I thought the series couldn't get even more pretentious with names like 358/2 Days and Birth By Sleep,...

Jim Sterling

4:00 PM on 03.14.2011

In which I break down why Homefront's plot is impossible

[Note: We’re not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that they may not jibe with the opinions of Destructoid as a whole, or how...

8BitBrian

1:00 PM on 08.25.2010

The Lament of Solitary Antagonistic Horror

[Stevil brings us some fascinating thoughts on survival horror games, how the genre has declined, and how we're getting away from the horror antagonists that made games truly scary. Give it a read and let us know what you thi...

Stevil

3:00 PM on 07.05.2010

A Critical Ear #3: They wasted a perfectly good song

[SwE3tMadness continues her blog series on music in video games! This time, she talks about great songs in games that are simply too short, or get overlooked because they weren't used properly. -- JRo] Over the past few month...

SWE3tMadness

5:20 PM on 06.08.2010

Video game characters solve the oil spill crisis

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole, or...

wanderingpixel