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QuakeCon

Fallout 4 photo
Fallout 4

Fallout 4 has 12 companions, you can romance all the human ones


No dog sex
Jul 24
// Steven Hansen
Bethesda has revealed more Fallout 4 information at QuakeCon today. There are 12 companions in the game (including Dogmeat, the dog) and Bethesda says they can all be romanced regardless of gender. "The human ones," Bethesda'...
QuakeCon 2014 photo
QuakeCon 2014

QuakeCon 2014's blood donation drive saved 320 lives


Almost as much blood as in DOOM
Jul 24
// Joe Parlock
As QuakeCon 2015 is currently underway in Dallas, Texas, it’s worth looking back to last year’s event. In particular, a blood donation drive that took place over the course of the event has brought us some good ne...
Doom photo
Doom

Bethesda talks Doom beta and multiplayer alpha


Register while you still can
Jul 23
// Jordan Devore
I forgot that Wolfenstein: The New Order included (eventual) access to the Doom beta. At QuakeCon 2015, Bethesda said it plans to pick PC, PlayStation 4, and Xbox One players from that pool to try out the multiplayer alpha "i...

Fallout collection photo
Fallout collection

Bethesda's Fallout Anthology comes in a mini-nuke


It's $49.99
Jul 23
// Jordan Devore
While you probably already own most of the Fallout games on PC given how routinely they're discounted, here's a cool thing out of QuakeCon 2015. Bethesda is packaging Fallout, Fallout 2, Fallout Tactics, Fallout 3 Game of the...
Fallout 4 photo
Fallout 4

Bethesda will show new Fallout 4 gameplay to QuakeCon 2015 attendees


A private showing for the fans only
Jul 09
// Alessandro Fillari
Since that massive wave of info about Fallout 4 back at E3, I've counting the days till its November release. I'm a big fan of the series, and seeing its debut on the current gen was incredibly satisfying. Unfortunately, Beth...
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Try not to rip off any arms in anticipation
As we reported earlier today, attendees of QuakeCon last week were treated to a sneak peak of id Software's upcoming interplanetary demon slaughterfest, simply title Doom. Word came in from Doom publisher Bethesda that the l...

Id & Doom (& abs) photo
Id & Doom (& abs)

Don't expect to see any Doom until 2015


QuakeCon footage just meant to appease fans
Jul 21
// Steven Hansen
QuakeCon attendees got to see some Doom footage. Anyone streaming was said "good-bye" to as the stream cut out. Bethesda Softworks VP of PR and Marketing Pete Hines told PC Gamer that the new Doom just isn...
Doom photo
Doom

We can't see the new Doom yet, but it sounds like a return to form


'A demon just ripped the player's arms off and beat him to death with them'
Jul 17
// Jordan Devore
Bethesda said its big reveal of Doom -- that is in fact "Doom," not "Doom 4" -- at QuakeCon would be for attendees only, not for us Internet ne'er-do-wells, but I still watched the QuakeCon stream like a sucker, anyway. When ...
QuakeCon photo
QuakeCon

Dishonored is $4.99 in the yearly QuakeCon Steam sale


The Elder Scrolls Online is also making its Steam debut
Jul 17
// Alasdair Duncan
The horribly cynical part of me is wondering what's going to actually happen at this year's QuakeCon; now that John Carmack is gone from the company and Doom 4 still just exists as a trailer, is there much to look forward to?...
The Elder Scrolls Online photo
The Elder Scrolls Online

The Elder Scrolls Online is coming to Steam today


Announced at QuakeCon 2014
Jul 17
// Dale North
Announced at QuakeCon 2014 as a kick-off announcement, The Elder Scrolls Online is coming to Steam. Today. Both the Standard Edition and the Imperial Edition will be available for purchase later today.  It sounds like ev...
Blood drive photo
Blood drive

QuakeCon to host a blood drive inspired by The Evil Within


Blood, blood, gallons of the stuff
Jul 08
// Brett Makedonski
What are some of the pleasant activities you picture when you think of going to a gaming convention? Getting a first glimpse at a game that few have seen before? Collecting enough swag to double your luggage size? Donating bl...
Doom photo
Doom

Upcoming Doom sneak peek is only meant for QuakeCon attendees


We'll see about that
Jul 02
// Jordan Devore
The teaser trailer for Doom (4) didn't do much for me, but I'm looking forward to the long-awaited reveal. We'll see more of the game at this year's QuakeCon, set to take place in Dallas, Texas from July 17 - 20, or so I thou...
QuakeCon photo
QuakeCon

Here are your QuakeCon 2014 tournaments and trials


Go forth and frag
Jul 02
// Brittany Vincent
Quake Live players from all over the world will be competing for money and ego at QuakeCon 2014. The event is being held at the Hilton Anatole in Dallas, Texas. Players will be competing from a prize pool of more than $40,000...
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QuakeCon 2014: pre-registration opens March 5


Seating packages to roll out this month
Feb 26
// Dale North
Are you thinking about going to QuakeCon? If so, we have the first details on registration for the July 17-20 event, set to take place in Dallas, TX. There are a few packages that will become available at the registration sit...
QuakeCon photo
QuakeCon

QuakeCon 2014 dates set for July 17 - 20


Room reservations are open
Jan 30
// Jordan Devore
One of the year's great LAN parties returns to Dallas earlier than normal. ZeniMax has confirmed QuakeCon 2014 will take place from Thursday, July 17 - Sunday, July 20 at the Hilton Anatole Hotel. As a result of the date chan...
Elder Scrolls photo
Extended demo from QuakeCon
During the second day of this past weekend's QuakeCon, Bethesda gave an extended look at its upcoming MMO, The Elder Scrolls Online. With such a well-known license behind it, the hype is understandably palpable, even from pe...

RAGE photo
RAGE

Well, yeah: RAGE as a franchise isn't 'dead'


Would you want more?
Aug 05
// Jordan Devore
In what should come to the surprise of exactly no one, id Software's Tim Willits tells Polygon that RAGE is something the studio would like to return to eventually. "The franchise is not dead, and we built the game in such a ...
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15,000+ cans of energy drink consumed at QuakeCon 2013


*jitters*
Aug 05
// Dale North
Have you ever been to QuakeCon? It's fantastic. I missed it this year, and an infographic that Bethesda sent along shows me exactly what I missed.  Take the jitters. It's a reality for this 24-hour-a-day event, located i...
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Everquest Next, Arkham Multiplayer & Xbox GPU Upgrade


The Destructoid Show sleeps through its alarm sometimes
Aug 02
// Max Scoville
Hey everybody! I'm wearing a really stupid shirt, it must be Friday! Suddenly, there are two new Everquest Next games on the horizon, and they look really cool. Quakecon is happening right now, and there's some Bethesda news...
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Here's the full QuakeCon livestreaming schedule


Watch talks and tournaments right on your computer
Aug 01
// Hamza CTZ Aziz
QuakeCon kicks off today! The giant convention and tournament is held in Austin, Texas and this year we can see some of the convention from the comforts of our own homes. Today you'll be able to watch the welcome keynote host...
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Every Bethesda and id game is on sale on Steam right now


Skyrim, Fallout, Quake, and so much more
Aug 01
// Hamza CTZ Aziz
[Update: I somehow missed this earlier, but ALL the games on sale here can be yours for $89.99 in the QuakeCon pack. That's 44 games, folks!] QuakeCon is happening down in Texas this week! For those of you that can't make it,...
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Play Wolfenstein and the Dishonored DLC at QuakeCon


Plus The Edler Scrolls Online will be playable
Jul 12
// Hamza CTZ Aziz
QuakeCon kicks off next month on August 1, and Bethesda has revealed what we can expect to see at the show. The Elder Scrolls Online, Wolfenstein: The New Order, and Dishonored: Brigmore Witches will all be playable. Plus the...
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QuakeCon 2013 pre-registration opens next week


Premium packages available
Apr 11
// Dale North
QuakeCon 2013 is right around the corner. Pre-registration for the event opens next week, on April 15. While admission is always free for attendees, premium packages will be offered on a first-come, first-serve basis for thos...
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QuakeCon 2013 dated August 1-4


Back in Dallas
Feb 26
// Dale North
QuakeCon is back this year, coming back to Dallas, Texas this August 1-4. As always, attendance is free, thanks to id Software and Bethesda Softworks. The latter will be showing of upcoming games for the first time there, the...
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So long and thanks for all the man sweat, QuakeCon 2012


Aug 06
// Allistair Pinsof
Despite being 100+ degrees outside in Dallas, Texas all week, we somehow survived QuakeCon. Maybe having amazing A/C in the Hilton had something to do with it. I had low expectations going to QuakeCon this year, but was surpr...
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So much Bawls in this QuakeCon 2012 image gallery


Aug 05
// Allistair Pinsof
QuakeCon is over, but we haven't left without some memories: Stressing over a lost laptop, eating some amazing food (not P'zolos), and chugging some warm, disgusting 5 Hour Energy. Here's our photographic proof that QuakeCon ...

QuakeCon: This is the Rise of the Triad that you remember

Aug 05 // Allistair Pinsof
[embed]232549:44608[/embed] Rise of the Triad (PC)Publisher: Apogee SoftwareDeveloper: Interceptor Entertainment Release: Fall 2012MSRP: $14.99 If the multiplayer demo of ROTT was pre-alpha, the single-player demo was pre-delta. The game played under the framework of the multiplayer, including a time counter and a kill count at the top of the screen. Despite the demo being ghetto-rigged, it gave me a good impression of how far the single-player campaign will deviate from the original. As in, not very. Though I only saw the first level of the game, I get a sense that for every room of a ROTT level you recognize there will be one that you don't. Interceptor is taking the original levels as a blueprint and consulting Joe Seigler, who was a level designer on the original, but they aren't limiting themselves entirely to the original maps. The same is true of the bosses which will find familiar faces who will have new advantages on the player. These encounters will come down to a lot more than just "shoot the guy in the face." It will be more like "shoot those two generators while dodging obstacles and then shoot the guy in the face." Though nostalgia is key to the project, Interceptor are trying to do something more than a pixel-by-pixel recreation. Some changes are for the better while others are just kind of neat. The flamewall is now consistently confined to an area, instead of stretching across any space. Don't worry: You can still mow down enemies with it and cause other players to swear like sailors online. Coins are still collectable and make an appropriate arcade-like sound when picked-up. The developer is working on a novel multiplayer mode where players retrieve coins for their team but drop them all (a la Sonic the Hedgehog) when hit. The wonderful quirks that defined the original ROTT will return. Maps will still be filled with secrets, you can play the game on holidays for Easter eggs, and enemies will beg for their lives. And, yes, the game is still full of jump pads but they have been redesigned by an electrical propulsion engineer who is friends with the developer. As a result, they look a lot less silly even though their application and placement remains nonsensical. At the start of the game, you can choose between five characters that each have their pros and cons. For example, one character may be able to sustain more damage but will be slower, making him a poor choice for speed runs. The cheesy one-liners of the original will remain, but there will also be contextual dialogue inspired by Uncharted. You can toggle between the original's sound and music or the new re-imagined version at any time. Considering it took the developer five months to get to this point, I think it will take nothing short of a miracle for them to make their Fall 2012 release window. Nevertheless, the developer isn't shy about talking DLC. Free DLC that is, including various weapons packs. There will also be an expansion pack based on The Hunt Begins shareware. The game will also be fully moddable via Steamworks. Interceptor are some crazy dudes and not just due to this remake. It goes much further than that and you can read about it all in a feature in the coming week. They may just be crazy enough to make this reboot work. Even though there was no Dog mode or boss fights to be found in this demo, they will be in the final version along with everything else great about the original. Although I'm not convinced there is still a market for such a specific nostalgic trip, I'd love to be proved wrong. The game is still slated for a Fall 2012 release via Steam, but a console release hasn't been ruled-out. The Unreal Engine 3 makes a port feasible and the developer has interest, so keep your fingers crossed.
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[Destructoid is grabbing its rail gun and heading to Dallas, Texas this weekend for QuakeCon. Stay posted for game news, previews, and strange happenings from the infamous LAN room.] I drove up to QuakeCon expecting a great D...

Top five PC rigs of QuakeCon 2012

Aug 05 // Allistair Pinsof
5. Nuka-Cola Though it's not the flashiest tower of the show, the graphic design and lighting make this Fallout-themed PC stand-out on the show floor. If Nuka-Cola did make PCs, I have a feeling they wouldn't look this good. 4. The Next Level Of all the beefy, over-the-top rigs of the show, this one has to be my favorite. Between its chrome casing and intricate lighting (visit gallery for more images), I walked away rather impressed despite the douchey name given to it by its maker. 3. Trifecta It's funny how some people bring the biggest PCs with the biggest monitors to QuakeCon, while this guy powers three small connected monitors off a tiny box you can't even see. It's about the size of a laptop's power brick. The guy seemed rather humble too, but maybe that's because he was busy kicking ass in Left 4 Dead. 2. Vault PC Just look at that thing! Now that's some serious fan service. If you look closely you can see the paint job isn't great and if you touch it you can feel its made mostly of Styrofoam, but these things hardly dull the effect of this amazing Fallout 3 rig. 1. The Hulk While I can't say for sure this is made by the winner of our top ten list last year, it wouldn't surprise me in the slightest. It shares the use of figurines (Marvel action figures, this time), a similar aesthetic, and is stationed on a raised platform in the aisle instead of of placed on the table. This guy clearly puts some time and effort into being the best of QuakeCon so who are we to deny him that? See you next year, I guess? For more pictures of the above rigs, visit our gallery.
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[Destructoid is grabbing its rail gun and heading to Dallas, Texas this weekend for QuakeCon. Stay posted for game news, previews, and strange happenings from the infamous LAN room.] One of my favorite things to do at QuakeCo...

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These new Dishonored screens will disturb you


Aug 05
// Allistair Pinsof
We got hold of some new images for the upcoming Dishonored, including some rather disturbing ones from the Lady Boyle mission I recently previewed. That baby mask is really something. I'm glad I didn't come across it during m...

QuakeCon Preview: Falling through the TV with Oculus Rift

Aug 04 // Allistair Pinsof
What we got our hands on is only a prototype and not the finished model being funded through Kickstarter, but it did give us a glimpse into the future of immersive games. The awful memories of heavy, whiplash-inducing headsets and lagging, ugly visuals become a distant memory once you put these goggles on. Even though you are looking at an aging game (Doom 3) with hardware literally taped together, you can’t help but smile at the future that Carmack is building. This is 2012’s curved hallways: A gaming innovation so simple in concept but has long been so hard to achieve for all except Carmack. The hype around this technology is deserved, but it did sour my first experience with Rift due to high expectations. While Oculus and Carmack are building the future, they haven’t built it quite yet. The first two things I noticed upon wearing the VR set was the low resolution and limited 90-degree view. Carmack stressed that these are both minor issues that will be addressed in time, but they proved to be noticeable obstacles in becoming fully immersed in the game. I felt like I was staring point blank at a CRT -- a jarring experience in the 1080p-era. Once I got past this complaint, I started to realize how fluid the visuals were and how I felt my presence in the game’s world. Believe me when I say this is not hyperbole: I felt a keen sense that I could take a literal step back into the game’s world. I could turn my head to see what is behind me and look up toward the ceiling. Where the experience lost me a bit was in the motion controlled gun. My head movement mapped to my aiming, so I could very slightly alter my view to raise and lower my gun. For the VR demo, Carmack removed all HUD elements which made for a rather miserable playing experience since I had no way to aim my gun The red laser on Doom 3’s machine gun is there for visual flair and will actually lead to inaccurate shots if you aim by it. Carmack thinks new players will find aiming through VR sets easier than a game controller. This may be so but Carmack’s demo didn’t help sell me on this point. Carmack and Oculus are doing what arcades and even the military could never achieve. Though Carmack isn’t planning on touching feedback vests and smell-o-vision, he is taking one dream-turned-laughing-stock of ‘90s gaming and making it into the reality we all wanted twenty-something years ago. This QuakeCon demo may not have sold me on this being the future -- who wants to stand to play a game or turn their head constantly in a heated multiplayer match? -- but it’s interesting to see how far Carmack has brought this technology. As of right now, Oculus Rift isn’t for journalists and gamers but developers who share the same dream that Carmack does. Together they may build new experiences we can’t even conceive right now. Considering that, maybe it’d be better to hear what developers think of Carmack’s new tech toy? Stay tuned for an upcoming feature where we ask developers what they think of the Oculus Rift.
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[Destructoid is grabbing its rail gun and heading to Dallas, Texas this weekend for QuakeCon. Stay posted for game news, previews, and strange happenings from the infamous LAN room.] Leave it to id Software mastermind John Ca...


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