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Review: Castle Doombad photo
Review: Castle Doombad
by Chris Carter

On a daily basis we get notices for a host of mobile game launches -- usually the week of. Most of them are unassuming, and since there are so many titles, it's tough to sift through the pile and find the real gems that are worth covering.

When Destructoid CEO Hamza Aziz sent Castle Doombad across my desk, even with the Adult Swim name, I wasn't drawn to it. Six hours later I lost track of time -- it was 2AM, and I had been playing Castle Doombad nonstop.

This is a gem, folks.

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11:00 AM on 01.08.2014

Play Winnose, reunite a moai statue with his other half

Adult Swim always seems to publish games that have really strange setups, but are backed by solid gameplay mechanics and can easily eat up an afternoon or possibly even a work day. Winnose, developed by Todd Luke, appea...

Darren Nakamura

10:30 AM on 01.07.2014

Indie puzzle platformer Vessel not coming to Xbox 360

In a bit of sour news for fans of puzzle platformers, it appears that Namco Bandai, who was handling the Xbox Live Arcade release of 2012's PC title Vessel, has stopped working on the port. In an email with XBLA Fans, John Kr...

Darren Nakamura

12:00 PM on 01.05.2014

Throne Together is a puzzle game for Windows 8

Hey remember that Throne Together trademark that was filed by Microsoft? Yeah turns out it's a block-based puzzle game for Windows 8. It's a game where you have to place blocks down to build castles. You have to be careful wi...

Hamza CTZ Aziz

6:30 PM on 01.03.2014

Microsoft files a trademark for 'Throne Together'

Back in May when Microsoft first announced the Xbox One, it also promised to bring a fair number of exclusives and new IPs to the platform. While there's some stuff currently available and more in the pipeline, a title just p...

Brett Makedonski

3:00 PM on 01.03.2014

Burrito Galaxy combines two of my favorite things

In case you haven't yet had a WTF moment today, allow yourself to indulge in the video above. That is Burrito Galaxy 64: Mega-Tortilla Bean Saga 30X6 - Planetoid SAL-5A XIV Director's Cut: Extreme Edition, or perhaps just Bu...

Darren Nakamura



Very Quick Tips: Dr. Luigi photo
Very Quick Tips: Dr. Luigi
by Chris Carter

Dr. Luigi is out today, and it not only signals the end of 2013, but the end of the first Year of Luigi as well. While most of it is pretty straightforward for Dr. Mario fans (the game even has a classic Dr. Mario mode), there are some new concepts that might make things a bit tricky.

Here are a few basic tips to help you get started.

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Review: Dr. Luigi photo
Review: Dr. Luigi
by Chris Carter

Dr. Mario is the bane of my puzzle gaming career. I loved it ever since I picked it up for the first time in 1990, but I've never really reached the point where I can say that I mastered it, unlike many other Nintendo releases.

Having said that, I've stuck with it all these years because the simplistic Tetris-like format works. Although Dr. Luigi doesn't really change a whole lot, it's still the same "Dr." formula you know and love, with a few welcome twists.

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Review: Max: The Curse of Brotherhood photo
Review: Max: The Curse of Brotherhood
by Wesley Ruscher

As the eldest of three, there have been more than a few occasions in my life where I wished my siblings would just disappear. Whether it was from them breaking my things; disrupting my privacy; or as I grew older, the embarrassment they caused me in front of any girl I brought over to the house, it’s hard not to miss the days where I was, without question, my parents’ favorite kid.

Max: The Curse of Brotherhood uses this simple desire to set up a grand little adventure through a magical world full of mystery and awe. A simple idea for sure, and one that was done over two decades ago in the cult-classic fantasy movie Labyrinth. Nonetheless, it’s a premise that easily strikes a chord with anyone who’s ever had the pleasure (or curse, depending how you look at it) of sharing a life with a sibling.

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Review: Rush (Wii U) photo
Review: Rush (Wii U)
by Ian Bonds

I love playing games on the Wii U, but I run in to the same problem with every one of them. I find myself looking down at the screen on the GamePad more than up at the beautiful HD visuals on the TV in front of me. I play games on the Wii U as if I'm playing a handheld like the 3DS; head down, shoulders slouched, never looking up. It's a weird sensation, as I always feel like I should be watching the screen, but I'm a creature of habit.

Evidently, Two Tribes has ported its PC puzzle game Rush over to Wii U with me in mind. The entire game focuses solely on the GamePad's screen itself, and utilizes its unique control scheme to that effect as well.

Oh, and it's excellent.

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1:30 PM on 12.19.2013

Play with light and darkness in Shadowmatic

Shadow art is one of the cool things I've seen on the Internet and marveled at, knowing I could never come close to creating something similar. Taking three-dimensional objects and arranging them in such a way that they cast...

Darren Nakamura



Max: Curse of Brotherhood should prove an endearing romp photo
Max: Curse of Brotherhood should prove an endearing romp
by Steven Hansen

I quite liked the first Max and the Magic Marker. It was a cute little 2D game that let me draw things and crush enemies with them. I was surprised to hear of a sequel, Max: The Curse of Brotherhood, especially as one of the only smaller games Microsoft trumped up at its E3 conference this year.

Of course, this isn't exactly a small game. In fact, it's practically an entirely different game, and not just because of the jump to 3D graphics. Gone are your freewheeling drawing powers, replaced by a series of contextually based drawing puzzles.

There's also a villain that looks like a cross between Destructoid's Conrad Zimmerman and some sort of decrepit slug monster.

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Review: Teslagrad photo
Review: Teslagrad
by Darren Nakamura

Ever since it was first revealed, I've been attracted to the basic conceit of Teslagrad. Perhaps due to the volume of available titles in the genre, indie puzzle platformers have become a bit polarizing, but that never repelled me. Indeed, when compared to great titles in the genre, Teslagrad is a(n) (invisible) force to be reckoned with.

Now that the magnet puns are out of my system, here's the review for this beautiful game.

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9:00 PM on 12.15.2013

Stick it to The Man! is just as delectably nuts on PC

I think it's pretty safe to say that Stick it to The Man! was easily underneath everyone's radar when it landed on PlayStation 3 and Vita last month. The game garnered one of our highest reviews of the year, thanks to it's hi...

Wesley Ruscher

10:00 AM on 12.14.2013

Ookibloks on iOS is a pretty awesome action puzzle game

After a recommendation from a colleague yesterday, I stumbled across Ookibloks -- an unassuming puzzle game starring a cute monkey. Five hours later I was in a haze of blocks and bananas, completely unaware of where my a...

Chris Carter

7:00 AM on 12.12.2013

Tiny Brains is now available on Steam

I really enjoyed my time with Tiny Brains on the PlayStation 4, and now, people can pick it up on Steam. It'll be on sale for 30% off ($13.99) until December 18th, at which point it'll revert back to the standard price o...

Chris Carter