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11:00 PM on 09.13.2010

Inceptionauts: If Psychonauts and Inception had a baby

Warning: you are about to have another one of those "Why didn't I think of this first?" moments. YouTube user FineLeatherJackets has put the audio from one of Inception's trailers on top of the visual stylings of Psychonauts...

Jordan Devore

9:00 AM on 08.10.2010

Double Fine taking gamers on a Costume Quest? (Update)

[Update: Well that didn't take long. The game's been announced -- it's a downloadable title being published by THQ. It'll hit Xbox LIVE Arcade and PlayStation Network in late October. More details here.] It’s already be...

Nick Chester

10:00 AM on 04.28.2010

Tim Schafer to invade Europe, talk at Develop

Double Fine's Tim Schafer's a funny guy. Great talker. Talented industry veteran. Makes some pretty great, clever games. That's why he'll be giving a game design talk at this year's Develop conference in Brighton. Makes sense...

Nick Chester

9:30 PM on 04.26.2010

Monday Mind Teaser: The Company of Myself

Let me be very clear: The Company of Myself is brilliant. I'm a lifelong defender of the gaming industry as one of the best art mediums the future has to offer, but due to my high expectations I often find myself not agreeing...

Tom Fronczak

9:00 PM on 11.05.2009

Good Old Games gets Psychonauts, Advent Rising, and more

Majesco Entertainment is the latest company to get in on the Good Old Games action. What does it mean for us? Surprisingly good things. Available now completely free of DRM are Psychonauts ($9.99) and Advent Rising ($5.99). A...

Jordan Devore



Interview: Picking the brain of Double Fine's Tim Schafer photo
Interview: Picking the brain of Double Fine's Tim Schafer
by Ben Perlee

Tim Schafer. Tim f**king Schafer.

He's a man that most of us know. One of the writers behind The Secret of Monkey Island, and the man behind Full Throttle, Grim Fandango, Psychonauts, and Brütal Legend, Schafer has remained on the cutting edge of game narrative and humor. It's with good reason that at the 2008 Spike Video Game Awards, Jack Black decided to chant Schafer's name for a solid two minutes: it's one of the biggest in the industry.

That's why I was so excited when I was faced with this opportunity: a one-on-one interview with the man himself. How could I say no? So I went to the event, played some Brütal Legend, ate some sandwiches, and settled down with the guy.

What did we talk about? Well, you probably already know about stuff like the game's eight-player multiplayer, his commentary on Monkey Island, and the issue of creativity, but I'll let you know: those quotes don't do it justice. We talked about lots of things, from the state of the industry to how things have changed in 20 years. In an industry swathed with secrets and hush-hush/wink-wink attitudes, to talk with someone like Tim Schafer with candor and fun was refreshing. You'll definitely want to take a look at it for yourselves.

Hit the jump for the full interview with Tim Schafer.

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1:40 PM on 04.06.2009

Schafer: Gamers care too much about sales

If anybody knows a thing or two about good games selling poorly, it's Double Fine's Tim Schafer. His last game, Psychonauts, was notorious for a disappointing sales performance despite widespread critical acclaim, but unlike ...

Jim Sterling

5:00 PM on 12.24.2008

Psychonauts 2? What a nice Christmas present that would be

We are possibly just falling into a ploy by Double Fine to get some attention, but we figure Double Fine deserves it. A few days ago, the studio launched a Psychonauts themed Web site, The Psychopedia, and today we've spotted...

Jim Sterling



Grow your psychic little brain with Double Fine's Psychonauts 'Psycho-pedia' photo
Grow your psychic little brain with Double Fine's Psychonauts 'Psycho-pedia'
by Nick Chester

While we'd love for Double Fine to be quietly working on a sequel to Psychonauts, that doesn't look like it's happening any time soon. But even having their hands full with Brutal Legend, Psychonauts is not forgotten. 

"Psycho-pedia," an online compendium of all things Psychonauts related has launched in a pre-release phase over at Double Fine's official Web site. It looks like it will be home to all things Psychonauts related, including game information, fan artwork, and more. It's a work in progress, but there's already some great stuff there, including a bunch of killer concept art. 

In case you're wondering, this is what Double Fine was teasing back in October when everyone jumped to "sequel" conclusions. No, this isn't quite what we had in mind, but it'll do while we wait. We are waiting, right?

[Thanks, Shaun!]

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9:50 PM on 11.05.2007

No Psychonauts or Grim Fandango sequel sez Schafer, crushing hopes and dreams

Tim Schafer, in a conversation with Playboy.com -- the Internet's answer to boring, highbrow pornography -- revealed that Grim Fandango and Psychonauts, while excellent games, will not be getting sequels. Here's a quote:"...

Earnest Cavalli

8:12 PM on 10.23.2007

Nothing to see here, move along: No new Psychonauts game in the works

What, you expected a new Psychonauts game? Pffft. That game sold, what, four copies? So what if it was really, really good. That story we (and everyone else on the planet) ran earlier about a mysterious Psychonauts "Comi...

Nick Chester

8:44 AM on 10.23.2007

Psychonauts Two? Teaser image hints at possible project [Updated: It doesn't]

It has been hailed as a modern cult classic and like those that came before it, many lamented its lack of sales and poor marketing. Hope for a new Psychonauts may have seemed dim, but it's been served a little more ignition t...

Jim Sterling

4:28 AM on 10.12.2007

Tim Schafer's Brutal Legend announced: are you going to ignore this one too?

This NeoGAF thread contains the below image of the latest cover of Game Informer magazine who apparently picked up the exclusive rights to announce Tim Schafer's Axes & Axes epic Brütal Legend. Since I can neither re...

Earnest Cavalli