Patch 2.4 for Final Fantasy XIV, which is set to bring the Ninja job and a ton of other content is still a tad off, but in the meantime patch 2.38 has dropped. Inside you'll find a number of quality of life updates, as w...
Today the first six-person raid opened up in Destiny -- the Vault of Glass. It's one of the events in the game that has no matchmaking function, so you'll have to use any number of third party tools to find friends, or d...
Man, Destiny. I seriously can't remember the last game that I felt so ambivalent about, but was so completely hooked on. Here's me and Bill dicking around on the Moon and discussing our general thoughts on the game, and killing the Moon-Princes with a big dumb sword.
Is it a "Let's Play?" I don't know. But we're enjoying ourselves, and maybe you'll enjoy watching our enjoyment.
Even when Far Cry 4 was officially nothing more than message-board rumors, I was all about the elephants. It's nice to see Ubisoft give the people want they want, then, by putting out a trailer that's devoted to these animal...
Say what you will about Ubisoft, but they've got a knack for trying something a little different for their DLC offerings. After the incredibly successful launch of Watch Dogs back in May, it seemed like they've been biding their time with the release of some smaller DLC packs to one of their best-selling new titles. With so much content packed in Watch Dogs, I was curious to see how a single-player campaign DLC can stack up.
But now, it seems Ubisoft felt that four months was enough for players to explore the city of Chicago as Aiden Pearce. With a new playable character, a new set of tools, and new missions to dive into; players can see the streets of Chicago through a fresh perspective, and can even bring a friend along for the ride.
Square Enix has started the Dragon Quest X crossover event in Final Fantasy XIV, bringing over Golem enemies into the world of Eorzea. You can start the quest over in Ul'dah, which leads to a series of FATE battles for a...
[Update: Microsoft's Phil Spencer and Notch have chimed in with their own statements. Spencer is obviously excited (and confirms that Minecon still exists), and Notch gives us a look at his mindset over the past few years, as well as were he's headed.]
The rumors are real -- Mojang has confirmed that they are being bought by Microsoft for a "smooth 2.5 BILLION dollars."
In a post to fans, representatives of the company noted that "Minecraft has grown from a simple game to a project of monumental significance. Though we’re massively proud of what Minecraft has become, it was never Notch’s intention for it to get this big. As you might already know, Notch is the creator of Minecraft and the majority shareholder at Mojang. He’s decided that he doesn’t want the responsibility of owning a company of such global significance. Over the past few years he’s made attempts to work on smaller projects, but the pressure of owning Minecraft became too much for him to handle. The only option was to sell Mojang. He’ll continue to do cool stuff though. Don’t worry about that."
According to the post, the development and support of Minecraft on the PC, PS3, PS4, Vita, iOS, and Android platforms will continue. Minecraft will also "continue to evolve," and it is predicted that the "majority" of Mojang's staff will continue to work there. Notch, Carl, and Jakob, the founders, are leaving. The fate of their other game, Scrolls, is still up in the air -- my guess is if it's doing poorly Microsoft will can it and focus more on Minecraft.
Well, that's interesting. We'll see how this goes, and it's a real testament of how powerful AAA publishers are -- Minecraft was one of the prime examples of how sustainable independent development was in the industry.
Magicka 2 is upping the intentional weirdness in its trailers with Vlad the dracula singing karaoke, 90's internet aesthetics, and close ups of a cute dog. Not a bad look.
There's also this website, which looks like a Geocities page and encourages you to download the track and lyrics and film your own karaoke music video for a chance to win a copy of Magicka 2 when it releases.
When I entered BioWare's offices and had a chance to speak to the game's Executive Producer and Studio GM, I had one goal in mind -- to find out how Dragon Age: Inquisitionwas going to be more like Origins, and less like Dragon Age II.
You'd expect a lot of Molyneuxian backpedaling when confronted with the idea that the last game was a letdown in many eyes, but the responses I received were genuine, with a real concern for learning from past mistakes, and a confident assurance of the game Inquisition could really become.
Since Bungie plans on supporting Destiny throughout the year and into 2015, free content updates and events will populate the universe in addition to the DLC expansions that are already announced.
The first event is a Sa...
Grand Theft Auto V is coming to PlayStation 4 and Xbox One on November 18, Rockstar Games announced today. But just how much better does it look on the new consoles?
This trailer captured via PS4 should give you a pretty good idea. Or maybe it won't.
Disney Infinity 2.0 is getting yet another set of figures it seems -- Yondu from Guardians of the Galaxy and Falcon from Captain America: The Winter Soldier. Of course these are mostly tie-ins with the films, but both di...
Sony has released a brand new video highlighting a specific issue with the PS4. How specific? It deals directly with the problem of your PS4 randomly ejecting discs or beeping constantly like it wants to eject something...
[Update: Rockstar has confirmed these details alongside of a November 18 release date for PS4 and Xbox One, and a January 27, 2015 date for PC. You'll get $1,000,000 in-game bonus cash if you pre-order, new vehicles are in, and GTA Online will have an increased player count (up to 30).]
According to a leak from an attendee of the GameStop Manager's Conference in Anaheim California, the current-gen rework of Grand Theft Auto V is going to be massive. After seeing 30 minutes of gameplay, the attendee gave us a few details, such as "completely reworked foliage," "insane" draw distance increases including traffic flow and lights that aren't pre-rendered from a distance (like they are on Xbox 360 and PS3), and a completely redone water system.
Animal counts and texture work is reworked, and Rockstar allegedly stated that they wanted to improve animal interaction a la Red Dead Redemption. For all these improvements to really take shape, development was supposedly started before GTA V's release.
New content was briefly mentioned such as a new set of songs and more radio stations -- this was already confirmed previously by an in-game DJ voiceactor who stated that she was going back to the studio to record more voicework.
No release date was given other than "soon." Of course, a lot of this could be pure hype, but it's nice to hear about details like real-time traffic and light effects.
PlayStation 4 sold the most among videogame consoles in August, according to the August NPD report, adding to the 10 million mark hit a month ago. For even more evidence of the console's large market share, Madden 15 on ...
Dying Light will release worldwide in January 2015, developer Techland has announced.
The zombie parkour game is hurtling to the Americas on January 27 for PlayStation 4, Xbox One, PS3, Xbox 360, and PC. It will then jump on over to Australia and New Zealand the next day, prior to landing in Europe and Asia on January 30.