Chances are, if you played the first act of Kentucky Route Zero, you're anxiously awaiting the second. Well, Cardboard Computer has released something that isn't quite the second act, but it does take place in the same world and may or may not be important.
Titled Limits & Demonstrations, this free, short adventure into the universe that Kentucky Route Zero established explores the art of the fictional Lula Chamberlain. These are pieces are fittingly bizarre, seemingly made of relics of days gone by. Will Lula tie into the core episodes? Will any of this ever be mentioned? Only time will tell.
It's something to think about while we wait for the second episode of Kentucky Route Zero. It's also a decent introduction to the style of the game for those who have not played it yet.
If I described Kentucky Route Zero as an episodic point-and-click, I'd be selling it short. Sure, it's episodic -- and, yeah, you move your mouse to point and click, but this game is something else. Something bigger. Something better.
Kentucky Route Zero is story-driven, filled with intrigue and atmosphere. It also manages to pique my interest in its world and universe more than Telltale's The Walking Dead ever did.
Corpse Party is one of the most disturbing horror games I've ever experienced. Starting out on something of a cheerful note, the game allows players time to form bonds with its affable cast of characters. That is, before...
You'll have to buy one of the bundles listed here to get the game for free. When you add both the system and the game to your cart, the game will be knocked to $0 automatically. If you're interested, you have until 11:59 p.m. (Pacific Time) on December 15, 2012 to buy.
["K and Rabbit Zero" by Fuju]
[Update: Seriously guys? Complaining that news of the hero from the first game returning for the third game is a spoiler? I don't think you know what a spoiler is.]
If you've played through Zero ...
It seems as if Sherlock Holmes is more popular than ever; whether it's Robert Downey Jr.'s slow-mo charmer, Benedict Cumberbatch's gruff genius, or Johnny Lee Miller's American-based version of Sir Arthur Conan Doyle's detective, audiences cannot get enough.
Sherlock Holmes has been a fixture in PC gaming for a number of years now with an ongoing series of adventure games recreating his most famous cases, such as The Hound of the Baskervilles, or facing off against Jack the Ripper. The Testament of Sherlock Holmes, however, pushes Holmes and Watson to their limits in an all-new case.
Good news for adventure game fans: Nordic Games and KING Art are working on a prequel to the quirky 2009 adventure The Book of Unwritten Tales. Best of all, this new game, titled The Critter Chronicles, will be releasin...
I cannot express enough how much I love 999: Nine Hours, Nine Persons, Nine Doors. A cross between escape-the-room puzzler and visual novel, it sits as a shining example of how powerful and engaging videogame narratives can be. Not only is 999 my favorite game of 2010, it's also one of my favorite games ever. Period.
According to 999 director / writer Kotaro Uchikoshi, the title's positive reception in the West was what kick-started development of a sequel. When I heard this news, I was filled with a mix of elation and apprehension. I couldn't wait to dive into the next chapter of the Zero Escape saga, but I was worried that it would fall into the trap of trying so desperately to surpass its predecessor that it loses the essence of what made the original fresh and exciting.
In most respects, Virtue's Last Reward is a far superior game. And while it doesn't quite exceed 999's overall quality, it comes very, very, very, very, very damn close.
One of the great passions of videogame fans (or fans of any medium, for that matter) is to recreate the items found in the games as real-world objects. We've seen countless versions of the Portal gun, no shortage of elaborat...
When The Last Express was first released in 1997, it was considered an incredibly engaging mystery set on the Orient Express as it traveled from Paris to Constantinople on the eve of World War I.
In many ways the game was far ahead of its time, but what really pushed it ahead of its peers (and even some current-day titles) was the way it progressed through real time as you tried to solve a murder mystery among a diverse set of characters with varying nationalities and motives. However, The Last Express was also a commercial flop when it actually released and was soon forgotten by the gaming culture at large despite its brilliance.
Last month, an iOS port was released, and I finally had a chance to play through this endearing game for myself and truly understand why it was such a critical darling. I just wish the finicky touch controls didn't keep impeding my immersion and enjoyment.
Apologies for the lack of last week's roundup, but I was in the grips of PAX and I'm still getting over it. Well, my jet lag at least. Let's take a look at what's for sale this weekend. To start, Steam has a pair of sales hap...
Getting stuck in an adventure game is one of the most frustrating experiences in gaming. When you're playing a platformer or an action game of some sort, you're usually tested in your reactions and your command of the mechanics. In an adventure game, you're at the mercy of puzzles designed to test your problem-solving skills and when those skills fail you, it's maddening.
The Dark Eye: Chains of Satinav is an old-school point-and-click adventure game that will make genre enthusiasts happy but may leave adventure game newcomers cold.
I have a voracious appetite for good mysteries, even more so for good adventure games. Wadjet Eye Games has been keeping me plump on wonderful offerings like the Blackwell series and Gemini Rue, and now Resonance. After five years of development, I was expecting -- hoping -- for this to be something special.
I was not disappointed. Fantastic interconnected stories, wrapped up in a grand mystery with four interesting protagonists. What's not to like? Well maybe a couple of things, little bumps in an otherwise smooth road.
One of my favorite things to do at E3 is visit the smaller publisher and developers and try out their games. Usually creative and made with such a large amount of heart, the smaller games at E3 are always a breath of fresh air.
This year, my favorite stop with a publisher-that-is-not-EA was Daedalic Entertainment, a German-based company that loves to make graphic point-and-click adventure games. You may have heard of and played some of their older titles like The Whispered World.
The new games they had to show off were right up my alley.
Episodic gaming was championed by Valve, but after no sign of Half Life episode 3 or even any SiN episodes after the first one (remember that?) it was Telltale who showed gamers that the episodic method of distribution could work with their revitalising of old adventure game classics.
Now Swedish indie team Cockroach Inc has released the first chapters of its adventure game The Dream Machine, a mix of traditional point 'n click gameplay and a lovingly hand crafted visual style. With 3/5's of the game currently available, will you be tempted to wait for more?
The adventure genre has been seeing a resurgence as of late through a number of indie and iOS titles. SkyGoblin has put a lot of time and effort into bringing out the full HD version of their point-and-click adventure The Jo...