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11:30 AM on 01.26.2015

Project Scissors coming to PC pending Kickstarter

NightCry (Project Scissors, if you're nasty), has taken to Kickstarter with new ambitions. The point-and-click horror title was originally planned for just Vita and mobile devices, but Nudemaker has now set its sights on...

Kyle MacGregor


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Mistwalker's mobile-RPG Terra Battle has surpassed 1.5 million downloads worldwide

Unlock new "adventurers" from iconic Final Fantasy character designer Yoshitaka Amano and a new scenario from Yasumi Matsuno, designer of Final Fantasy XII. Also, Terra Battle received the highly anticipated online co-op mode update that allows players to work together to clear stages and adds summons to the battlefield. More Info.




11:00 PM on 01.22.2015

Point-and-click shoot 'em up Starr Mazer now on Kickstarter

A couple days ago Steven told us that Mega Man composer Manami Matsumae would be contributing to Starr Mazer, and that she would not be alone in that endeavor. Indeed, the huge list of composers on the Starr Mazer Kickstarte...

Darren Nakamura



Mega Man composer working on a point-and-click space shooter photo
Mega Man composer working on a point-and-click space shooter
by Steven Hansen

Starr Mazer is a mix of point-and-click adventure game and side-scrolling space shooter, "featuring dynamic story module system for massive replayability, a deep voice-acted story, and beautiful pixel art." It took a few reads to understand this is a "deep, voice-acted story" and not a story voiced by Keith David. 

It looks pretty sweet, though I'm more into the point-and-click half. The PC/Mac/Linux game is going up on Kickstarter in a couple of days. Ahead of that, the team has announced that Mega Man and Mighty No. 9 composer Manami Matsumae would be joining the music team, which includes a number of guest artists, including Gunpoint's Ryan Ike.

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Project Scissors dev: 'Working with a renowned film director could easily become a nightmare'  photo
Project Scissors dev: 'Working with a renowned film director could easily become a nightmare'
by Jonathan Holmes

[Art by Mariel "Kinuko" Cartwright]

We're closing out our Project Scissors: NightCry pre-release interview series with director Hifume Kono by bringing the focus back on the historic pairing between developer Kono-san (Clock Tower) and his new partner in horror Takashi Shimizu (Ju-on, The Grudge). This was the second biggest paring of a horror film director and a game developer that I heard about in 2014. The first was Guillemo del Toro and Hideo Kojima, who are currently working to develop Silent Hills.

I asked Kono-san what he thought of the pairing between Kojima and del Toro, how his collaboration with Shimizu-san might work to combine the best aspects of Ju-on with Clock Tower, and for a final word on what makes Clock Tower/Project Scissors so special.

Thanks again to Kono-san for sharing his one-of-a-kind insights and inspirations with us. He has left and indelible mark on the evolution of the survival horror genre. It will be exciting to see what fascinating, nail-biting tour of doom he takes us on next.

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4:00 PM on 01.13.2015

You play as a woman in Project Scissors because 'who wants to hear the screams of a grown man?'

The original Clock Tower was a cult hit when it was first released, and it's managed to stay fresh in the minds of horror game fans ever since. The Jennifer Connelly look-a-like lead; the shocking juxtaposition between quaint...

Jonathan Holmes

4:00 PM on 01.12.2015

The Grudge director is working on Project Scissors 'for free'

Earlier this month, our first look at Clock Tower spiritual successor Project Scissors: NightCry arrived in the form of a live-action trailer made by Ju-on and The Grudge director Takashi Shimizu. It was p...

Jonathan Holmes



A game like X-Files and True Detective? Just don't go Normcore photo
A game like X-Files and True Detective? Just don't go Normcore
by Jonathan Holmes

Oh no! It's the end of our three part interview with Ron Gilbert and Gary Winnick, creators of Maniac Mansion and the masterminds behind Thimbleweed Park, a game that has currently raised over $500K on Kickstarter. We didn't learn that David Fox, the creator of Zak McKracken and the Alien Mindbenders, was on the team until after this interview was over. Otherwise we would have included him in this interview too. Sadly, it's too darn late for that, as the Kickstarter has less than 24 hours to go until it's all over

The campaign recently hit the stretch goal for full voice acting, but it's still far off from the iOS/Android goals. It'd be a big deal if they got there, as it would open up their potential audience by at least a few hundred people, maybe more if Apple could just figure out how to properly market the iPhone. C'mon Apple, when are you going to learn how to properly promote your brand?

We talked to Ron and Gary about why those smart phone stretch goals are important to them, the potential for console ports, fetishes, being otherwise unemployable, Joe Flaherty, and a lot more. Thanks again for the interview gentleman, and for returning to the style of game design that helped me to fall in love with the medium all those years ago. I've been waiting for you two to get the band back together since I was 12 years old. Now let's just cross our fingers and hope that you can live up to 25 years of built-up expectations.

No pressure.

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6:30 PM on 12.15.2014

Monkey Island creator on Kentucky Route Zero, designing worlds and not sucking

It's time for part two of our interview series with Gary Winnick and Ron Gilbert, two of the fathers of the Point & Click genre. as we count down to the end of their Thimbleweed Park Kickstarter. Talking to these leg...

Jonathan Holmes

9:30 PM on 11.24.2014

Maniac Mansion spiritual successor Thimbleweed Park meets Kickstarter goal

It's happening: the creators of Maniac Mansion are making another 2D point-and-click adventure together. Ron Gilbert and Gary Winnick launched a Kickstarter for Thimbleweed Park just last week and with more than $375,000 rais...

Jordan Devore

12:00 PM on 11.22.2014

Shadowgate launches 'retro two-pack' update today

Starting today, developer Zojoi and its publisher Reverb Triple XP will be updating the re-imagined point-and-click adventure title Shadowgate to include the 128K Mac and Apple IIGS versions of the game, free of charge....

Rob Morrow

1:30 PM on 11.12.2014

Isometric horror game Stasis reminds us it still exists

A year after reaching its Kickstarter goal, I'd nearly forgotten all about Stasis. You remember that one, right? It's a lovely-looking isometric sci-fi/horror point-and-click that drew inspiration from films like Alien ...

Rob Morrow





2:00 PM on 10.27.2014

Intriguing cyberpunk point-and-click title Murder teased

Peter Moorhead, the designer behind the striking but mostly negatively received pixel art point-and-click adventure game Stranded has released a teaser trailer for his next project, Murder. Moorhead describes the project as ...

Rob Morrow



Did Pirates of the Caribbean rip off Monkey Island? photo
Did Pirates of the Caribbean rip off Monkey Island?
by Jonathan Holmes

[Sup Holmes is a weekly talk show for people that make great videogames. It airs live every Sunday at 4pm EST on Youtube, and can be found in Podcast form on Libsyn and iTunes.]

Last week on Sup Holmes we met Ron Gilbert, creator of Maniac Mansion, Monkey Island, The Cave and so many other amazing games. I have wanted to talk to this person for over 20 years. When I finally got my chance, I found myself desperate to tell him everything I've ever thought ever, which left me at a loss. It's hard to pick just a few words when you want to say all of them at the same time. 

C'mon guys, this is the man who helped coin the term "cut scene". This is the person who who co-created the modern point and click adventure genre. This is the guy who made some of the only games that have made me laugh out loud for the entirety of my adult life. I still laugh when I say "How appropriate, you fight like a cow," in game or out.  It literally never gets old.

Even typing this is stressing me out because I know the Ron Gilbert might read it later. His games have given me so much joy and inspiration over the years. I can't help but want to return the gesture.

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4:00 PM on 10.23.2014

Dropsy delayed until early 2015, hugs his way onto tablets

Ringmaster of the surreal Jay Tholen recently provided an update on Kickstarter with news on his creepy/charming point-and-click adventure game Dropsy. First, it's being ported to mobile platforms -- iPad and Android tablet...

Rob Morrow

1:30 PM on 09.18.2014

Bad dog! Outpost 13 basically lets you play as The Thing

This is why you name a dog Fluffy or Fido or Spot. When you go and give it a name like Fenrir, after a mythological wolf monster, it gets taken over by an alien being and wants nothing more than to devour your flesh and bone...

Darren Nakamura

9:00 PM on 09.04.2014

Paradigm is a point-'n'-click game starring sloths and mutants

While adventure games are doing as well as ever, there's still not too many that hark back to the classic era games like Day of the Tentacle. They used to be really weird! Jacob Janerka's Paradigm seems to emulate that style...

Alasdair Duncan