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11:00 PM on 05.20.2013

10 games bundled with all their DLC discounted on PSN

The PlayStation Store is rolling out a new sales promotion that's packing ten different games with ALL of their downloadable content offerings. The Ultimate Edition bundles are all being offered at 65% off, with PlayStation P...

Hamza CTZ Aziz





5:45 PM on 04.18.2013

Kili comes to Guardians of Middle-earth

Alright guys, we've got ourselves yet another downloadable character for Monolith's MOBA game, Guardians of Middle-earth. This time around, we've got Kili entering the fray. Classed as a Striker, he comes with some surprisingly good moves. Wound, for example, shoots an arrow that stuns Guardians and creatures, while Flare blinds then reveals hidden enemies. Anyone given Kili a go?

Harry Monogenis



Brothers: A Tale of Two Sons is a playable fairy tale  photo
Brothers: A Tale of Two Sons is a playable fairy tale
by Steven Hansen

I caught wind of Brothers - A Tale of Two Sons by way of a short teaser trailer a while back (you can find it after the jump) and was digging the art style, but put it out of mind. As its spring release approaches, however, it seems to be picking up steam. After GDC, Mikael Nermark, CEO and President of Starbreeze Studios, and Josef Fares, the Swedish film director helming Brothers, paid us a visit to show off the pleasant-looking game .

The story is minimal and noninvasive. The two brothers, each of whom is controlled by one of the analog sticks, are on a quest. There’s no co-op. Navigating both brothers at the same time is part of the gameplay -- there is a learning curve to it, but it works surprisingly smoothly. What really stands out about Brothers is its tranquilly unfolding atmosphere, abetted by warm art direction and great sound work.

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Capcom: Darkstalkers' opening sales are a failure photo
Capcom: Darkstalkers' opening sales are a failure
by Allistair Pinsof

Capcom senior VP Christian Svensson recently said that fighting game re-releases are dropping in popularity, and now the sales numbers for Darkstalkers Resurrection confirm his theory.

After years of fans asking for a downloadable re-release, Darkstalkers Resurrection didn't place on the list of best-selling PlayStation Network games. Svensson says part of this is due to a lack of promotion but he's working on changing that.

"We've not given up. But I'm disappointed in the opening sales response relative to any other fighting title we've put out on the same platforms," Svensson says on Ask Capcom, "given the frequency and urgency of requests we've had here over the last several years and the quality of the execution. It is the most fully featured and probably best project of this type we've done."

Svensson continues, clarifying that he is not upset at the fans who continue to support the franchise. We all knew this day was going to come, as fighting games got a shot in the arm in 2009 from Street Fighter IV. The popularity just can't last, it seems, and if it can then re-releases aren't the solution.

Ask Capcom [via Shoryuken]

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11:45 AM on 04.09.2013

Sale! PlayStation Store gets Spring Fever

Sony has kicked off spring with their Spring Fever sale. This time around we're seeing indie games featured, which is nice. As an even nicer bonus, each title features Cross-Buy functionality, meaning that they'll work on bot...

Dale North

8:30 PM on 04.08.2013

Retro City Rampage dev's Microsoft horror story

After a shaky relationship that put his career and game on the line, Retro City Rampage developer Brian Provinciano joins Jonathan Blow and Team Meat in talking mess about Microsoft. After developing RCR for over four years, ...

Allistair Pinsof

3:15 PM on 04.03.2013

Watch us fumble through the demo for Injustice

The demo for Injustice: Gods Among Us has released this week to Xbox Live Marketplace and PlayStation Network, so Jordan Devore and I decided we would give it a little look-see. What we found is that we're not very good...

Conrad Zimmerman



Rain is another feather in Sony's cap of new IP photo
Rain is another feather in Sony's cap of new IP
by Steven Hansen

Keeping in line with the offbeat and interesting games that come from SCE Japan Studio, we have Rain. It’s being developed by Japan Studio, Acquire (Tenchu, Sumioni), and PlayStation C.A.M.P. (Tokyo Jungle, Echo Chrome) for the PS3 through download from the PlayStation Store, and it’s just the sort of idiosyncratic change of pace that Sony seems to foster.

Rain is meant to evoke the feeling of fright and wonderment that you might have experienced being lost as a child in an unfamiliar place. It does so by putting you into the transparent shoes of a young boy who has faded into invisibility in a mysterious city. He is lost, as alien to this world as the player. Only in the rain can he be seen -- sort of like Ben Affleck’s vision in that terrible Daredevil movie.

Thing is, nasty beasties also lurk under the pitter patter of raindrops. Like Ben Affleck’s Daredevil. Or Elektra. Also, cool, intimidating monsters.

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9:30 AM on 03.28.2013

Journey kills at the Game Developers Choice Awards

Game of the Year, Innovation Award, Best Audio, Best Game Design, Best Visual Arts, Best Downloadable Game. That’s 6 out of 11 total awards, and the game was ineligible for two of them (and I’m still not sure why ...

Steven Hansen

9:30 PM on 03.25.2013

Magic 2014: Duels of the Planeswalkers sneak peek

Wizards of the Coast has announced the return of its Magic: Duels of the Planeswalkers game series this summer. In addition to the usual platforms (iOS, PC, Xbox Live Arcade, PlayStation Network), the game is also being relea...

Caitlin Cooke

11:00 PM on 03.15.2013

Sign a pledge against bigotry in the gaming community

Most of us have had the misfortune of interacting with the hate speech-spewing jerks on Xbox Live or elsewhere while trying to enjoy a good game. The bigotry encountered online is obnoxious at best and hurtful at worst, and p...

Darren Nakamura

8:00 AM on 03.13.2013

PAYDAY 2 trailer here for the bank’s money, yours too

PAYDAY: The Heist always reminds me of Michael Mann’s brilliant, taut tale of thievery, Heat. The opening of The Dark Knight reminded me of Heat, too; a more somber Point Break, given the creepy clown masks. And now PA...

Steven Hansen





7:00 PM on 03.02.2013

Lost saves are a horror of the past in Walking Dead S2

Many celebrated Telltale's Walking Dead series up to its season finale, despite the prevalent issue across platforms of users losing saves between episodes. Telltale CEO Dan Connors said, in an interview with Rock Paper Shotg...

Allistair Pinsof



Winning the console wars: Sony's not-so-secret weapon photo
Winning the console wars: Sony's not-so-secret weapon
by Vito Gesualdi

This next generation of gaming is looking to provide the biggest industry shake-up in decades, with dedicated console manufacturers facing ever-growing competition from tablet devices, smartphones, and an upcoming wave of budget consoles like the Ouya.

This is why I was so bewildered by Sony’s over-hyped PlayStation 4 reveal earlier this month, an event which seemed almost completely ignorant of this coming shift in the marketplace. I’d expected to bear witness to some sort of master plan from one of the leading console manufactures. Instead we were treated to the non-news of another Final Fantasy game and a two-year late Diablo III port, each new awkward PR robot that took the stage helping to reinforce the idea that Sony had no idea what they were doing.

Thing is, the more I’ve thought about Sony’s current market strategy, the more I’ve come to believe that they may not be as stupid as that mess of a press event would indicate. Though Sony’s newest announcements may have been lackluster, the company has already proven themselves to be the only console manufacturer aware of how shifting valuations of media are affecting the gaming industry, an understanding which could give them a leg up in the coming console war and keep them from making the same sort of epic pricing blunders which could take Nintendo out of the race before it’s even truly begun.

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1:00 AM on 02.28.2013

Sacred Citadel has RPG elements in it

Sacred Citadel is going to be a side-scrolling brawler with "crazy co-op" and now Deep Silver has released more about how the game will feature a lot of role-playing elements. Characters will level up, learn new abilities, fi...

Joshua Derocher

5:53 PM on 02.20.2013

PS4 has cloud-based backwards compatibility

Backwards compatibility of some kind has always been a feature of PlayStation platforms since the PS2. The PS2 could play PS1 games and for a solid chunk of time the PS3 could play both PS2 and PS1 games. The PS4 is set to ha...

Josh Tolentino