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What special in-game events are happening this Halloween?

Oct 30 // Joe Parlock
Destiny is running its Festival of the Lost event until November 9 that includes new quests, consumables, gear, and a Thriller emote that is the best thing the game has ever done. Unfortunately some of the stuff you get during the event will expire once it’s over, with mainly only Legendary items surviving past that. Warframe is doing things a little different, and is instead having a Day of the Dead celebration. Various themed skins for your Tenno’s capes, weapons and spaceships will be available, and I have to admit some of it is absolutely adorable. On top of that, a new type of glaive called the Cerata, and some special Halloween tactical alerts will be available. The event will last until November 4. Guild Wars 2’s event has already begun. The Shadow of the Mad King includes areas such as The Mad King’s Realm and the Mad King’s Clock Tower jumping puzzle. There’s also Halloween celebrations including mini-games and attractions going down in Lion’s Arch. As usual, there’s also some Halloween loot up for grabs, such as a neat Pumpkin staff and wearable bat wings. Team Fortress 2 has two Halloween events running at the moment. First is the Invasion update: while not strictly a Halloween event, it is a spooky-themed thing running at the end of October, which means it totally counts to me. New extraterrestrial-themed maps and enemies created by members of the TF2 community are running until November 5. The other Team Fortress 2 event is the official seventh annual Scream Fortress, which this year has also been created by the community. There are four new maps, some Harry Potter inspired taunts, new items available in the new Gargoyle Case, and the return of every other of the game’s previous Halloween updates. This one’s pretty huge. Wildstar’s not using its recent transition to free-to-play as an excuse to avoid Halloween, as it is currently running the Shade’s Eve event. There’s a new expedition known as Quiet Downs for players to embark on, new decorations for your house, and a lot of the main cities in the game have been given a spooky makeover. Shade’s Eve is running until November 2, so you haven’t got long to grab the loot you want from it. Daybreak, developers of Planetside 2, DC Universe Online, H1Z1, EverQuest, and Landmark have gone all out this year. New weapons, quests, items and more are on offer for all of their games, and as there are just too many to list individually, Daybreak have been really kind and given us a quick breakdown of what's going on. You can find that here, or on any other of the games' sites. Overkill somehow managed to find the time after making everybody angry to make an admittedly pretty awesome event for Payday 2. Running from October 29 to November 12, each day is introducing something new. At the moment we have two new heists: Honey, I Shrunk the Heisters!, which sees your team shrunken down while fighting off teeny-tiny police and slightly bigger spiders, and The Safehouse Nightmare which includes the Necrocloaker and, terrifyingly, the Headless Titandozer. These maps are currently only meant to stick around during the event, but if they prove popular Overkill have said they’re open to the idea of keeping them in the rotation. Perfect World's Neverwinter is bringing back its annual Masquerade of Liars event. It'll begin October 29 and run until November 4 on both PC and Xbox One. Masquerade includes two new daily quests, a kind of adorable scarecrow companion, new consumables and some costume pieces for you. Most importantly, you can now have a Unicorn mask and bring frightening horse-themed terror to the lands of Neverwinter and beyond, impaling all of those who challenge thy mighty horn. Finally, World of Warcraft and Heroes of the Storm are both running the Hallow’s End event. In World of Warcraft, the event will have three new quests including the seasonal boss the Headless Horseman. The same Horseman will be terrorising the cities of Azeroth, providing locations such as Razor Hill, Goldshire and Silvermoon City with events to help fix the damage he’s caused. There will be plenty of rewards such as mounts and costumes, and there are 11 new achievements for the major completionists. In Heroes of the Storm, there is a week-long 50% bonus XP event lasting until November 3. You’ll also be able to earn a Jack-O’-Lantern portrait by winning 25 games before November 17. And of course, there’s a new Headless Horseman-themed mount, a new skin for Falstad, and a load of bundles are on sale during the event. This list doesn’t even include the various sales either upcoming or ongoing on various digital distribution sites like PSN, Green Man Gaming, and Steam if none of these games quite take your fancy.
Halloween photo
I refuse to use the word 'spoopy'
Halloween, one of the best days of the year, is almost upon us! With the sweets and pumpkins also comes a landslide of in-game events for almost every game released ever. Here’s a quick run down of some of the things you can find in your favourite games over the next couple of weeks.

Daybreak CEO photo
Daybreak CEO

Sony Online Entertainment founder steps down

Currently Daybreak
Jul 23
// Steven Hansen
John Smedley co-founded EverQuest developer Verant Interactive, which morphed into Sony Online Entertainment following EverQuest's huge success. He even hung on after Sony sold SOE earlier this year, turning it into Daybreak ...
PlanetSide 2 photo
PlanetSide 2

PlanetSide 2 coming to PS4 June 23

Jun 03
// Zack Furniss
It's been a long time comin', but the free-to-play PlanetSide 2 is going to be on the PS4 in just a few short weeks. Starting June 23 you too can be overwhelmed by the enormous scale of the persistent war.  Ser...
Daybreak Layoffs photo
Daybreak Layoffs

Layoffs hit former Sony studio barely a week after sale

Columbus Nova wastes no time turning the asshole knob to 11
Feb 12
// Jason Faulkner
Last Monday, venerable MMO studio Sony Online Entertainment was sold to Columbus Nova investment firm as part of Sony's on going restructuring. Not even two weeks later, an unknown number of employees have reportedly been lai...

PlanetSide 2 PS4 photo
PlanetSide 2 PS4

PlanetSide 2 PS4 beta confirmed for January 20

For real this time
Jan 08
// Chris Carter
After a series of delays, the PlanetSide 2 beta will be coming this month, as promised. It will be a beta of the closed fashion, and will essentially stress test the servers and "other aspects." Executive producer Clint ...
Planetside 2 photo
Planetside 2

The PlayStation 4 Planetside 2 beta might arrive this month

It's taken long enough
Jan 02
// Chris Carter
PS4 owners may be able to finally enjoy Planetside 2 this month in beta form. Although the game was supposed to be released on the PS4 in early 2014, it's since been delayed with very little to go on in terms of a new re...
SOE Live photo
SOE Live

You'll be playing PlanetSide 2 on PS4 before the end of 2014

PC and PS4 updates from SOE Live
Aug 15
// Steven Hansen
The wait for PlanetSide 2 on PS4, since delayed from early 2014, will end late 2014. Details from SOE Live 2014 remain similar to what we learned last SOE Live. PlanetSide 2 on PS4 is equivalent to the PC version on Ultra se...
PlanetSide 2 photo
PlanetSide 2

PlanetSide 2 just got a whole lot bigger and swampier

Introducing Hossin
Jun 27
// Brett Makedonski
The scale of PlanetSide 2 was already pretty impressive. Three massive and unique continents ensured that thousands of players were vying for control of territories all over the place. Now, there's a new continent in the...

PS Plus won't be required to play PlanetSide 2 on PS4

Excellent free-to-play shooter
Jun 07
// Hamza CTZ Aziz
PlanetSide 2 is a free-to-play first-person shooter. And it'll remain a totally free-to-play shooter once it arrives on the PlayStation 4 as the game won't require PlayStation Plus to play online. We'll be getting hands-on w...
#PS2onPS4 photo

Sony would like to remind you PlanetSide 2 is still coming to PS4

At some point!
Jun 04
// Steven Hansen
#PS2onPS4 is a confusing hashtag. PlanetSide 2 is no longer coming to PS4 this month, but it'll still show up sometime this year. And if you can get some friends to play, it's pretty good fun, what with the large scale battles unfolding in front of you. It's like the stuff from the background in most games, but real people are flying the ships and exploding things.
MMOs photo

Sony Online rolls out new $14.99 all-access subscription plan

Replaces existing individual game plans
Apr 29
// Jordan Devore
Sony Online Entertainment is launching a new membership plan today that will give subscribers access to its games -- all of the major ones, essentially -- for $14.99 per month. That's EverQuest, EverQuest II, DC Universe Onli...

PlanetSide 2 just got a big makeover

See what's been revamped in the Amerish update
Feb 21
// Hamza CTZ Aziz
PlanetSide 2 is looking a little different today. Here's what's new. The Amerish revamp sees a number of performance optimizations that makes the overall object count and polygons per object more optimized. There's new base ...
Sony Online photo
Sony Online

SOE considering one subscription for all PC games

Including games like PlanetSide 2 and EverQuest Next
Jan 07
// Jordan Devore
Writing to PlanetSide 2 players about future plans for subscriptions, Sony Online Entertainment president John Smedley teased the possibility of one sub that would span all of the company's games on PC. "We are considering (a...
PlanetSide 2 photo
PlanetSide 2

New PlanetSide 2 update improves game performance

Time to give this another chance
Nov 12
// Jordan Devore
I didn't stick with PlanetSide 2 for terribly long despite having a positive first impression. The main issue, I think, was my inability to not repeatedly die. That'll sure end your desire to play. For other more skilled play...
PlanetSide 2 PS4 photo
PlanetSide 2 PS4

PlanetSide 2 hitting PS4 early 2014

No PC and PS4 crossplay, but other things carry over
Oct 30
// Steven Hansen
We knew that the PS4 would get Sony Online Entertainment's DC Universe Online and PlanetSide 2. According to SOE President John Smedley, speaking to Bloomberg, "We’re helping the Sony PlayStation 4 launch on November 15...
PlanetSide 2 photo
PlanetSide 2

Here's why PlanetSide 2 can't do cross-platform play

Don't count out character transfers
Aug 05
// Jordan Devore
While the PlayStation 4 version of PlanetSide 2 will be visually similar to its currently-available PC counterpart, the way post-release updates are going to roll out on the platform means the player base will be divided. Cre...
PlanetSide 2 photo
PlanetSide 2

SOE opens up item creation in PlanetSide 2

Look for user-made items in the marketplace
Jul 29
// Jordan Devore
While item creation doesn't necessarily fit with every game, I look forward to a future where more online games adopt the Team Fortress 2 model or some approximation of it. Let users create assets that can be sold in a market...
PlanetSide 2 photo
PlanetSide 2

PlanetSide 2 for PS4 will be PC version on max settings

That's damn impressive
Jul 24
// Brett Makedonski
PlanetSide 2 is notorious for being one of the most visually impressive games on PC right now. Of course, that means it's incredibly tasking to run, even for top-tier rigs. That won't stop Sony Online Entertainment ...
Sony offers true F2P photo
Sony offers true F2P

PS4's DC Universe Online, PlanetSide 2 won't need PS Plus

True free-to-play on the PS4
Jun 15
// Tony Ponce
[Update: Seems there was a bit of confusion and PlanetSide 2 will NOT be cross-compatible between PC and PS4. DC Universe Online is a still a go for cross play, however.] As amazing as the PS4 conference was, Sony was able to...
PlayStation 4 photo
PlayStation 4

PS4 will get DC Universe Online and PlanetSide 2

There's plenty more where that came from
Jun 05
// Jordan Devore
Sony Online Entertainment will be represented on the PlayStation 4 with the likes of PlanetSide 2 and DC Universe Online. "DCUO was the first MMO available for PlayStation 3, and its thriving community is proof that we can c...
PlanetSide 2 photo
PlanetSide 2

PlanetSide 2's latest update introduces new assault buggy

It's called the Harasser
May 03
// Hamza CTZ Aziz
Game Update 08 is now live in PlanetSide 2. The update introduces a brand new vehicle called the Harasser Assault Buggy which lets up to three players cruise around on the map. There's a 360 degree turret mounted to the top,...
SOE photo

SOE's internal games will all use PlanetSide 2's engine

The company 'can easily pump out new MMOs in the future'
Apr 08
// Jordan Devore
Even if you haven't played PlanetSide 2, the sheer scale of it all matched with the visual fidelity is fairly impressive. Of course, it helps that there is a good game to back up the MMO's looks. The engine that made PS2 ...
NVIDIA cards photo
NVIDIA cards

NVIDIA offering free-to-play game credit with video cards

PlanetSide 2, Hawken, and World of Tanks
Feb 11
// Jordan Devore
Those in the market for a graphics card might want to take NVIDIA up on its new offer, which throws in $75 to $150 worth of free-to-play currency with select purchases. For the GeForce GTX 650 / 650 Ti, the company will inclu...
MLG photo

PlanetSide 2 competition heats up with MLG partnership

Year-long collaboration between SOE and MLG
Jan 25
// Jordan Devore
Sony Online Entertainment and Major League Gaming have announced a new partnership to bring free-to-play MMO first-person shooter PlanetSide 2 closer to the latter organization's audience of competitive gamers. In the coming ...

PlanetSide 2 getting some good fixes this month

January 30th, mark your calendars!
Jan 11
// Patrick Hancock
PlanetSide 2 is going to get a little bit sweeter at the end of this month, courtesy of Sony Online Entertainment. The patch will hit January 30 and contain a lot of pleasant fixes for the game. You can read about them a...

All hail PlanetSide 2's Vanu Sovereignty!

All other factions are totally lame
Dec 11
// Patrick Hancock
It's no secret that Vanu Sovereignty is the best faction in PlanetSide 2. I mean c'mon, they're purple and have energy weapons. You were aware that purple is the color of royalty, right? Meanwhile, red and black are colors a...

Review: PlanetSide 2

Dec 07 // Patrick Hancock
PlanetSide 2 is a first-person shooter unlike any other out there. Well, except maybe the first PlanetSide. Three factions fight over three gigantic continents for map and resource control, and once you join a faction, you're thrust straight into the action. There is some minor importance as to which faction you choose, as each has their own pros and cons. These aren't explicitly stated when creating a character though, so sometimes you'll end up in a faction that doesn't fit your specific playstyle. You are allowed to create as many characters of whichever faction you like, however, so if you decide that the Vanu Sovereignty isn't the best for sniping and you want to switch, you can do exactly that. The differences between the factions aren't anything ridiculous, but they will alter the way you play, albeit slightly. There are six classes to choose from, each with their own specialties and customization options. The Light Assault uses a jetpack to access areas other classes cannot; the Infiltrator can cloak and fills the traditional sniper role; Medics can revive and heal allies (duh); Engineers can fix vehicles and structures; Heavy Assault is great at destroying vehicles and structures; and finally the MAX is essentially a walking tank, a slow killing machine that's not easy to take down. One of the biggest issues facing PlanetSide 2 is the fact that it doesn't do a great job of explaining the many systems at play. It is entirely possible for someone to play the game for hours on end and not fully comprehend something as simple as how Certifications, the in-game currency, are accumulated. There is a pretty good series of YouTube tutorials from the team, but they are easy to overlook. The only reason I saw them, in fact, was because I was exploring the launcher as the game patched. [embed]239960:45988[/embed] Each continent is broken up into small hex-shaped segments, each with its own base(s) and benefits. Captured areas will give their owning faction a resource boost and sometimes an added bonus, like reducing vehicle costs or turret heat. It becomes easier to capture areas that border ones your faction already owns, so going deep into enemy territory in an attempt to steal a key area will often prove fruitless. On top of that, captured areas that aren't connected to your faction's territory won't gain any benefits, so there is really no point in capturing them anyway. The problem is that many times, a faction will do a great job of taking over a set of territories, only to have them taken back within the next 24 hours. It gives the impression that what you do doesn't really matter, since before long your achievements will more than likely be reversed. Resources are split into three groups: Aerospace, Mechanized, and Infantry. They are gathered over time at a rate based on how many locations on the map your faction controls. Resources are spent on both air and ground vehicles, the MAX class, and infantry items like grenades. It is always important to remember to spend resources, since any time spent not gaining resources (in other words, playing while maxed out) is essentially wasted. Traveling around with a squad of friends while achieving small, but manageable goals is an absolute blast. The game doesn't necessarily encourage coordinated team play, but I sure as hell do. Working together in such a hectic environment is a very sublime experience. On the flip side, however, I've never felt as lonely in a massively multiplayer game as I do while rolling solo in PlanetSide 2. Without a competent squad and teamwork you can't get much done around the map. The other major issue is the lack of any overarching goals within the game. Sure, each faction wants to control as much of the map as possible, in order to gain more resources and perks, in order to…control more map. When you step back and consider why you're capturing that base, it all seems so pointless. It's a constant tug-of-war with no real consequences or end game.  Now, let's chat a bit about the free-to-play model, since it's such a huge part of the game. There are tons of weapons, weapon enhancements, abilities, and upgrades to acquire with Certification Points. They are, arguably, the only reason to keep you playing due to the aforementioned lack of any long-term goals. You can finely tune each class to your liking, turning an Infiltrator from a traditional sniper into a close-range invisible nuisance, if you wish. The rate at which you gain Cert Points depends largely on how you perform. You'll acquire Cert Points over time, even when logged out, at a rate of roughly one-per-hour. One Cert Point is also awarded for every 250 experience points, the latter of which are doled out for just about anything you do. Although I felt as if I was doing well, my Certification gain was painfully slow and weapons cost way too much. At a casual rate of play, unlocking a single new weapon for a single class may take you a week or two, even if you forgo important upgrades like health and armor. Many new weapons cost 1,000 Cert Points to acquire, though some are as cheap as 100 or 250, and the initial slate of basic health and armor upgrades can cost as little as 1 point. There is a system in place to test a weapon out before purchasing, which is absolutely necessary in this game. It doesn't give you the best description of each weapon, leaving you to otherwise guess as to its effectiveness. Trials last for 30 minutes, each weapon has a testing cooldown of 30 days, and weapon trials can only be activated every 8 hours. You can, of course, just spend real cash money on Station Cash and get items much more quickly. As to whether or not it's "pay to win," well, it's tough to know for sure right now. Yes, there are a bunch of cosmetic items to spend Station Cash on, but if a player chooses to spend real money on a weapon, they can then use the Cert Points that would have been spent on that weapon to improve their abilities and character, giving them a bit of an edge. You cannot, however, spend real money to upgrade things like health or abilities. To the game's credit, the starting weapons feel more than capable of mowing dudes down. With more time comes more people with more upgrades, though, and only time will tell how balanced each item is. There is no use beating around the bush: you're going to want a powerful machine to run this game at some of the better settings. My computer is far from top-of-the-line, but playing on medium-low settings gave me a comfortable framerate during all but the most chaotic of scenarios. It didn't look as pretty as the screenshots, but it was far from ugly. More amazing than the graphics is watching as each battle unfolds. Storming a base with a squad while air vehicles whiz overhead and turrets bombard tanks is an experience unlike any other. Especially since you know that every single one of those planes, each and every tank, and 100 percent of those turrets are being controlled by real people. Honest-to-goodness human beings! Buildings are definitely repeated, as layouts in various areas of each continent will look very familiar. It doesn't feel cheap or lazy, though, and is almost a necessity for a playing area as large as PlanetSide 2 offers. It helps when taking over buildings, since it isn't necessary to memorize hundreds of building layouts and you'll soon grow familiar of the layouts available. PlanetSide 2 is a wonderful experience, but I really wish it weren't a free-to-play experience. If perhaps it was given a legitimate price tag and had a more traditional unlocking system, it would feel more open to the player. The free-to-play model does serve as one of the few motivations in the game, however, since there are no real long-term goals to be seen. When you step back and ask yourself "Why?", there is no clear answer. Despite these shortcomings, it would be a mistake not to recommend PlanetSide 2 to anyone who thinks their PC can handle it. Being a part of huge battles, the likes of which games like Battlefield 3 only dream of, is not to be understated. If there's a better free-to-play game to have a short-term fling with, I have yet to play it. Just don't expect any sort of meaningful commitment.
Unmatched scale
There are moments while playing videogames that make you step back and say "Good golly" or "Gee whiz" or even "Hot damn!" Then there are the moments that render you absolutely speechless. PlanetSide 2 offers both of these, an...


Latest PlanetSide 2 trailer asks you one simple question

Nov 26
// Brett Zeidler
Well, the new PlanetSide 2 trailer started out well enough. I mean, it showed off some mechs, tanks, and there was even a helicopter sighting. Alright PlanetSide 2, you have my attention. "CAN YOUR FPS DO THIS?," i...

Friday Night Fights: Black Ops II and PlanetSide 2, too!

Nov 16
// mrandydixon
Tonight is a HUGE night for multiplayer gaming! Not only did one of the biggest multiplayer titles of the year launch this week with Call of Duty: Black Ops II, but King Foom went and challenged the developers of PlanetSide 2...

PlanetSide 2 beta drawing to a close

So jump in now and let me kill you
Nov 14
// Fraser Brown
With the launch of PlanetSide 2 close enough so that I can smell it, the beta will lamentably cease on Friday. Don't fret, however, as that's three days of large-scale combat left, and then on November 20 the game itself will...

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