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11:45 AM on 03.25.2013

You've got my full attention, PixelJunk Inc.

For a while now, Q-Games has been releasing bits and pieces of information on PixelJunk 1-6 with regular development updates on its blog. Today, we've got a trailer and screenshots for this project, which is now being called...

Jordan Devore

10:00 AM on 02.07.2013

The meaning of Q-Games' company name is revealed

One could assume the biggest question Q-Games (creator of the PixelJunk series) gets is "where the hell is PixelJunk Monsters 2?!" I guess they got sick of having to repeat themselves, as Q-Games tackles that and more in a br...

Chris Carter

2:30 PM on 11.07.2012

Q-Games explains why PixelJunk 1-6 is coming to PC

It's still unclear what exactly PixelJunk 1-6 is, but it sure looks pretty. The game was announced for PC, which didn't sit well with some fans of Q-Games' prior work. "Given our history with Sony I think people are being rat...

Jordan Devore

10:00 AM on 11.02.2012

Finally! New PixelJunk game in development for PC

Q-Games is teasing us with the very first details on the next PixelJunk game, codenamed PixelJunk 1-6. They say it's different from anything else in their catalog as it's being developed specifically for the PC. It is slated ...

Dale North

3:00 PM on 06.14.2012

Indie Royale bundle has PixelJunk Eden, Escape Goat, more

I respect what the folks behind the Indie Royale have been doing, but for me personally, many of the bundles haven't stood out as must-buys. This new one, however -- hell yes! It's got my full support. For less than $5, you c...

Jordan Devore

11:30 PM on 05.15.2012

Are you staying up until PixelJunk 4am tonight?

Q-Games has certainly crafted some interesting experiences with their critically-acclaimed PixelJunk series. From shooters to racers, tower-defense to puzzle platformers, Q's PlayStation downloadables seem to know no bounds....

Kyle MacGregor





9:00 PM on 05.07.2012

All the PixelJunk games on sale on PSN starting tomorrow

Have you yet to complete your PixelJunk collection, but have been waiting for a sale? Well, tomorrow is a good day as any because Q-Games is celebrating PixelJunK's 5th Anniversary by dropping the prices of Racers, Monsters,...

Brett Zeidler



Review: PixelJunk Eden (PC) photo
Review: PixelJunk Eden (PC)
by Jordan Devore

At this point, I think there's at least one game in the ongoing PixelJunk series for everyone. For the longest time, PixelJunk Monsters was the obvious go-to choice for me, but I've since flirted with the idea of giving PixelJunk Eden the top honor.

Much of this change can be attributed to the revamped Steam version of Eden. If you were expecting a straight port, you're in for a disappointment. While the co-op multiplayer regrettably didn't make it through the transition from PlayStation Network to PC, there's enough design tweaks in place to make this worthy of another look.

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2:30 PM on 01.27.2012

PixelJunk debuts on Steam with Eden

I was starting to think the PixelJunk series would never end up on Steam. Not so! Q-Games has announced a new version of PixelJunk Eden, due out on February 2. This release includes the five levels from the "Encore" DLC and "...

Jordan Devore



Preview: PixelJunk 4am photo
Preview: PixelJunk 4am
by Samit Sarkar

The music/rhythm genre is full of experiences that a reductive person might call “performance simulators.” In essence, games like Rock Band lay out a track of notes to hit -- whether with your voice or a controller that resembles an instrument -- and reward you for how well you do it. But few games actually allow you to partake in the act of making music with controllers; even the track tinkering offered by DJ Hero had a fairly limited scope, aside from peppering a rap single with extra air horns and record scratches.

That’s not exactly surprising, since it’s hard to picture the DualShock as a music-making device. But one studio, Q-Games, looked at the PlayStation Move and saw its potential for use in a unique music creation experience. PixelJunk 4am, formerly known as PixelJunk Lifelike, is “not a game per se,” according to producer Matt Morton. Whatever you call it, it’s the most innovative and inventive interactive experience that I saw at last week’s PlayStation Holiday Showcase in New York.

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Review: PixelJunk SideScroller photo
Review: PixelJunk SideScroller
by Allistair Pinsof

No, PixelJunk SideScroller is not old-school. Nor is it retro -- OK, maybe a little. But, more than that, it’s a completely contemporary game full of visuals and ideas that feel fresh and original within videogame’s oldest genre: the shooter.

Considering SideScroller is based on the framework of a bonus stage (“Road to Dawn” in PixelJunk Shooter 2) and the most genre-defined game in the PixelJunk series, Q-Games latest PS3 downloadable can be easily mistaken as a stop-gap between projects or proof that the developer is taking too many psychedelics (see: PixelJunk 4am). Whether this is the case or not, SideScroller is one of the most visually exciting and fun games to be released this year.

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8:30 PM on 10.17.2011

October 25 is PixelJunk SideScroller day in the US

No, it's not PixelJunk Monsters 2, but that doesn't mean PixelJunk SideScroller isn't worth obsessing over. On the Q-Games Twitter feed, we're told this latest PJ title is set for a North American PlayStation Network release ...

Jordan Devore



Preview: PixelJunk SideScroller photo
Preview: PixelJunk SideScroller
by Allistair Pinsof

The title of PixelJunk Shooter was a bit misleading. It was much more of an exploration and puzzle game than an actual shooter. It was a great game (along with its sequel), but not exactly what genre fans wanted. Sidecroller, however, is very much a straight-forward shmup and there is nothing wrong with that.

SideScroller is inspired by classic shmups that have come before it, while retaining the signature aesthetic and sound direction that has defined PixelJunk games. Although SideScroller started off as a genre experiment (see: PixelJunk Shooter 2’s bonus stage), it has developed into another stellar example of Q-Games stripping a genre down to its bare elements without losing any of the appeal.

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11:00 PM on 08.18.2011

Gorgeous PixelJunk SideScroller screenshots from gamescom

[Update: The original screenshots we ran were, in fact, old. Someone let the Ghoulies run wild in the Sony Computer Entertainment Europe offices again. Q-Games sent over the latest batch of images, so check 'em out.] Having c...

Jordan Devore

10:30 PM on 07.21.2011

Q-Games unveils new web-based PixelJunk Monsters

Q-Games' Casual Connect teaser was indeed related to PixelJunk Monsters as many of you had guessed. For the first time, the fantastic series will be available outside of PlayStation Network. This free-to-play, browser-based v...

Jordan Devore



E3: First look at PixelJunk Lifelike photo
E3: First look at PixelJunk Lifelike
by Conrad Zimmerman

Sitting in a darkened theater room, Q-Games Dylan Cuthbert introduced the latest installment in the PixelJunk series with a curious statement: "It's been a long experimental path," he said. "It's not really a game."

We quickly see what he means. A squirming, vortex swirls in the center of the screen while strange electronic noises roar out of the speakers. A flick of the move controller and red lines fade in and out over the visuals. Soon beats begin dropping in. Music and visuals change in response to various motions. Down-strikes, up swings, side-to-side, twists, buttons. Everything seems to have some effect on the visual and audio experience of PixelJunk Lifelike

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