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10:00 AM on 09.21.2014

The final four duke it out today at Red Bull Battlegrounds

Yesterday was some of the most intense StarCraft II play that I have ever seen. First of all, if you missed it, you should watch the recording on Red Bull's site. Secondly, the rest of this post does contain spoiler...

Patrick Hancock


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Terra Battle In-Game Giveaway

Celebrate the launch of the Terra Battle Download Starter campaign by following them on Twitter to receive 5 Energy to get a jumpstart once the game launches. Developed by the legendary Final Fantasy creator, Hironobu Sakaguchi, Terra Battle launches in October..




10:30 AM on 09.20.2014

The Red Bull Battlegrounds StarCraft II grand finals are live!

Man, it feels pretty good to talk about StarCraft II esports again. I've been way more focused on Dota 2 recently and it's nice to go back to what helped get me into the scene. Anyway, the grand finals for the Red B...

Patrick Hancock

8:00 PM on 09.19.2014

The follow-up to Sleeping Dogs is a 'PC online game'

Many of us dug United Front Games' open-world title Sleeping Dogs. A full-blown sequel was never announced, but the team's next project, Triad Wars, is set in the same universe. "[I]t's something we've wanted to do for ages,"...

Jordan Devore

3:00 PM on 09.19.2014

Console owners should keep an eye on Nova-111

Funktronic Labs' cool turn-based/real-time hybrid adventure game Nova-111 was originally slated for PC/Mac/Linux first, followed by consoles at a later date, but that's no longer the case. The studio is partnering with Curve ...

Jordan Devore



A quick guide to all four Borderlands: The Pre-Sequel skill trees photo
A quick guide to all four Borderlands: The Pre-Sequel skill trees
by Darren Nakamura

In case you have not yet heard, the full, interactive skill trees for all four of the Vault Hunters in the upcoming Borderlands: The Pre-Sequel have been released for public consumption.

Some of the mathematics governing the skill trees has been tweaked for the Pre-Sequel, so in contrast with Borderlands 2, these new Vault Hunters will be able to reach the end of two of their three skill trees before hitting the initial level cap of 50.

Most people looking forward to the title had already decided on which character to main, but now we can all make more educated decisions. In my case, I am sure I will eventually play them all. So after reading every skill carefully, imagining how it will all play out on the battlefield, and spending far too much time tweaking skill points, I have come up with proposed builds for how I expect to play each of the new characters.

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1:00 PM on 09.19.2014

Nice! Housemarque's Outland is coming to Steam

Back in 2011, Super Stardust HD and Resogun developer Housemarque released an action-platformer called Outland for Xbox Live Arcade and PlayStation Network. It's coming to Steam on September 29, priced at $9.99/£6,99, ...

Jordan Devore

11:00 AM on 09.19.2014

Turn-based JRPG Zodiac's MMO-inspired multiplayer explained

Once you get past the beautiful artwork and big names -- Final Fantasy composer Hitoshi Sakimoto (Final Fantasy Tactics, Final Fantasy XII), series scenario writer Kazushige Nojima (Final Fantasy VII) -- Zodiac does start to ...

Steven Hansen



Resident Evil: Revelations 2 raises more questions than answers photo
Resident Evil: Revelations 2 raises more questions than answers
by Brett Makedonski

My time with Resident Evil: Revelations 2 at Tokyo Game Show was brief -- maybe 20 minutes if we're being generous. Swiftly dumped into the beginning of the game, I was left to try to unravel the mystery of what exactly was happening, an inquiry that went unsolved. It was predictable, though. There's a lot of story to tell over Revelations 2's month-long release of four installments in early 2015; they're not going to clue me in right from the get-go.

What I do know is that I woke up in a jail cell as Claire Redfield, the action protagonist of Revelations 2. She handles all the shooty/stabby parts, and her cohort Moira Burton handles all the investigation bits. Moira was similarly imprisoned close by, until I used Claire to free her. From then on, the two could be switched on-the-fly with a simple press of a button.

Seeing as it was the beginning of the game, this is where Revelations 2 did its best to acclimate players with the simpler mechanics. Here's a knife, stab stuff with it; here's a gun, it's used for shooting bad people. That sort of thing. After teaching me how to push shelving, a zombie burst through the other side, imploring me to punch him with my knife in his big dumb face.

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7:00 AM on 09.19.2014

First gameplay footage of Battleborn's cooperative campaign

In a whopping 18-minute video released today, Gearbox Software's Andrew Goldfarb, Aaron Linde, and Randy Varnell discussed the factions and characters in the multiplayer shooter Battleborn, before showing off the first gamep...

Darren Nakamura



Former Final Fantasy devs team with European studio on JRPG Zodiac photo
Former Final Fantasy devs team with European studio on JRPG Zodiac
by Steven Hansen

French developer Kobojo has announced a new game, Zodiac, made in collaboration with frequent Final Fantasy composer Hitoshi Sakimoto (Final Fantasy Tactics, Final Fantasy XII), series scenario writer Kazushige Nojima (Final Fantasy VII) and sound designer Masaaki Kaneko.

The team describes the completely hand drawn turn-based RPG as, "Final Fantasy meets Valkyrie Profile and Dragon's Crown in a new online multiplayer experience." 

Kobojo, which has Paris and Scotland-based studios, started as a social game developer, but has since shifted focus to developing high quality role-playing games for mobile devices. It is showing Zodiac at TGS on iOS and PlayStation Vita, but there is no lead platform for the loose 2015 release date.

CEO Mario Rizzo explained that things like platform and price model will need to be worked out on the business side. "It could be Xbox," he said, and noted that it is a Unity game so PC and console versions are all viable (it was being demoed with a controller). Cross platform compatibility, too, will be completely dependent on platform holders, as there are "no technical restrictions" on being able to play the game on your phone, then pick up the same character on your Vita or elsewhere. "Only business restrictions," Rizzo said.

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9:00 PM on 09.18.2014

A bunch of skeletons explode in the first 20 minutes of Hellraid

Techland's decision to delay Hellraid and move it to PS4, Xbox One, and PC seems to be paying off. That said, you may want to skip the first half of this 20-minute video -- it begins with the first level, which is slow to ge...

Jordan Devore





5:30 PM on 09.18.2014

Legend of Grimrock 2 gets a pre-order trailer and an October release date

The highly anticipated sequel to 2012's first-person dungeon crawler Legend of Grimrock is nearly upon us. Finnish indie development studio Almost Human has released a stunning new trailer for it that demonstrates some of th...

Rob Morrow

5:00 PM on 09.18.2014

Here's our first glimpse at the gameplay of Torment: Tides of Numenera

I've been playing inXile Entertainment's Wasteland 2 before its full release on Friday but I have to say, I'm even more excited for the studio's other title, Torment: Tides of Numenera. We've now got our first good glimpse a...

Alasdair Duncan

3:00 PM on 09.18.2014

Devolver Digital's Heavy Bullets leaves Early Access

Publisher Devolver Digital and game developer Terri Vellmann are pleased to announce that the gloriously neon-soaked, procedurally generated first-person shooter, Heavy Bullets, is leaving Steam Early Access today. It's avai...

Rob Morrow

2:30 PM on 09.18.2014

Spinning limousine game Roundabout is round-a-out today

For those who have been waiting patiently for the 1970s B-movie live action and nonsensical spinning limo gameplay of Roundabout, the wait is over. We knew it was releasing today on Steam and the Humble Store, and now it is ...

Darren Nakamura

2:00 PM on 09.18.2014

Ori and the Blind Forest looks crazy good

I keep forgetting that Moon Studios' platform adventure game Ori and the Blind Forest is coming to PC as well as Xbox One, despite being published by Microsoft Studios. Big thing to forget! My takeaway from Brett's preview o...

Jordan Devore