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11:30 AM on 03.06.2015

Gone Home canceled for consoles

With Majesco's money troubles -- the company does not have new games in development for 2015, but is instead continuing to distribute its back catalog -- and the closure of its indie publishing arm Midnight City, the PC hit G...

Steven Hansen




Soul Axiom is a cross between Journey and Tron photo
Soul Axiom is a cross between Journey and Tron
by Mike Cosimano

Everything you could say about Soul Axiom feels reductive. It looks like Journey mixed with Tron, except when it looks like Tron mixed with Tron. It’s a puzzler that evokes The Talos Principle in both its non-linearity and its environmental conundrums. And the story is a spiritual successor to developer Wales Interactive’s previous title Master Reboot. This is the kind of stuff I try to avoid when doing previews.

But it’s still accurate, and it doesn’t diminish how interesting this game looks. Soul Axiom is an unsettling and compelling techno/cyber-thriller, with a killer visual style that matches its high-concept premise. Whether it actually delivers on its many promises is another thing entirely, but there’s a lot to be excited about so far.

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10:00 AM on 03.06.2015

Play Evolve this weekend, earn a special gold monster skin

There's a special gold skin for the Goliath, Kraken, and Wraith hidden within Evolve's code. It was previously only available for developers, but now, players will have a chance to nab it. All you have to do is play Evolve&nb...

Chris Carter

8:00 AM on 03.06.2015

Destiny will get one more update before the next expansion

The last update for Destiny was pretty great. I logged in to check it out, and promptly quit because there really isn't anything to do. Bungie is teasing the next update however (1.1.2), of which it isn't giving details ...

Chris Carter

6:00 AM on 03.06.2015

Laura's Gaming Butts: Thom-Ass Was Alone

Hello all and welcome to Laura's Gaming Butts, Destructoid's new weekly YouTube show about butts in videogames. Yep, it's a video podcast where I get guests in to talk about butts. Professional journalism at its finest. This...

Laura Kate Dale



Volume is a more thoughtful approach to Metal Gear Solid VR Mission-like stealth photo
Volume is a more thoughtful approach to Metal Gear Solid VR Mission-like stealth
by Steven Hansen

Volume is a fitting name for a polygonal, Metal Gear Solid VR Missions-looking stealth game with enough rectangles to feed a geometry class for the entire year. In the case of Mike Bithell's Thomas Was Alone follow-up, however, "volume" is more about sound than shapes.

Lead Locksley can't kill or attack. It's all about being a sneak. Noise, then, becomes an important weapon for luring guards from their posts, and every bit of noise fractures the world so you can nicely see its effect, along with the ever-present enemy fields of vision.

It's about sight, too. Sound, sight, shapes. These things come together to make a readable stealth game with enough abstraction that it feels more puzzler than sneaking romp. Think Hitman GO compared to Hitman.

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Review: Crimsonland photo
Review: Crimsonland
by Chris Carter

Last year, a remake of Crimsonland debuted on the PlayStation Vita and PlayStation 4.

For whatever reason, we never got around to reviewing it. Now that it's debuting on the PlayStation 3 just this week (with Cross-Buy for all three platforms), this is the perfect time to fix that.

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One last look at GTA Online heists ahead of next week's launch photo
One last look at GTA Online heists ahead of next week's launch
by Jordan Devore

For as long of a wait as it's been, I'm still enthusiastic about heists in Grand Theft Auto Online.

Rockstar previously said that coming up with missions in which every player in the crew feels important at all times "turned out to be a lot more difficult than we originally thought [and] took several passes from scratch." Console players will find out if the studio succeeded come Tuesday.

Until then, here's a bunch of new screenshots, some of which show the heist planning stage.

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10:30 AM on 03.05.2015

Square Enix is streaming its Final Fantasy XIV expansion PAX East panel

Final Fantasy XIV's Heavensward expansion is coming this year, with a host of new classes, dungeons, and changes. On March 7, Square Enix will share more information about what's to come as part of the PAX East festiviti...

Chris Carter

8:30 AM on 03.05.2015

Evolve is getting a free 'Observer Mode,' I'm surprised it's not DLC

I've been playing Evolve off-and-on for the past few weeks, and I have to say I agree with Nic's middling review. I mean, I saw the warning signs very early after having a string of very boring matches, but I decided to...

Chris Carter



Rock Band 4 is coming, and it's bringing the party back photo
Rock Band 4 is coming, and it's bringing the party back
by Brett Makedonski

Five years after the latest installment in the seminal music/rhythm franchise, Harmonix is going on a proverbial reunion tour. Rock Band 4 is in development for PlayStation 4 and Xbox One, and it's currently scheduled for a 2015 release. But, Harmonix doesn't want to put out Rock Band 3.5; the Boston-area developer acknowledges that it can absolutely improve upon past iterations.

In a conversation at GDC in San Francisco, project manager Daniel Sussman told Destructoid that Harmonix revisited Rock Band 1, 2, and 3 while brain-storming for the direction of the next game. Sussman readily admitted that Rock Band 3 was too much of a sprawl -- a bit unfocused to the point that it clouded the game's identity. In hindsight, it was somewhat off-putting to fans that couldn't get a definite feel for how seriously it took itself.

That's what Harmonix wants to change with Rock Band 4. The focus is purely on creating an accessible, social experience. There's a certain harmony that comes from playing and listening to your bandmates, a bonding sense that shines simply because of the format. Harmonix just wants to get back to that and make another title that people enjoy playing in the company of others.

Granted, we have to take Harmonix at its word for now. There's no playable build of Rock Band 4, and the team isn't even ready to talk about a lot of the features. That's all coming later, likely sometime around E3. But, it's worth noting that the word "evolution" kept coming up to describe the next steps in the series, a sign that Harmonix plans for Rock Band 4 to be a platform with a long-term vision, not just a precursor to sequel after sequel.

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5:00 AM on 03.05.2015

Ether One confirmed for PS4, holy crap I still need to play this

Ether One reviewed wonderfully with our own Steven Hansen, and even though I wanted to try it, I put it at the back of my mind at the time. It looks like I'll get the chance to experience it once again on consoles, as d...

Chris Carter

7:30 PM on 03.04.2015

That Metal Gear Online trailer is still so dang good

Steven covered this well-edited footage of Metal Gear Online in December, but here it is again with commentary by online community manager Robert Peeler. Yep, that's good enough for me. The balloon-firing trap shown at 1:54 is the stuff of dreams. Same goes for the enchanting plush puppy. (At one point it was going to be a "real" dog, but the designers didn't want us to shoot that.)

Jordan Devore

3:45 PM on 03.04.2015

Never seen Alien: Isolation third-person footage shown at GDC

One of the great joys of attending GDC is going to panels conducted by developers talking about your favorite games. Not only will you learn new and exciting details about the development, but you might even see somethi...

Alessandro Fillari



Review: Starwhal photo
Review: Starwhal
by Robert Summa

Even though narwhals look like some sort of bastardized version of a dolphin and unicorn, they are actually whales -- hence the name narWHAL. However, the horn that gives most narwhals their distinctive look is mainly associated with males of the species. Sorry, it's a guy thing.

In Starwhal, that tusk is your key to everything. In the game's chaotic and seemingly random moments, paying close attention to your tusk can be your only sign of refuge.

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6:30 PM on 03.03.2015

PS4 passes 20 million mark

To make sure everyone knew that the PlayStation 4 was in charge of this console generation (so far), Sony humbly announced that the console has sold more than 20.2 million units worldwide as of March 1. It's still too early t...

Robert Summa