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8:30 PM on 11.26.2014

MGSV: The Phantom Pain's online mode will debut at The Game Awards

Next week is looking to be a pretty exciting time for gaming. With The Game Awards showing off world premieres of upcoming titles, and the PlayStation Experience doing the same, it's definitely going to be a busy and eventful...

Alessandro Fillari


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Mistwalker Announces Upcoming Terra Battle Concert

Terra Battle concert planning is now underway as the popular mobile-RPG surpasses 1 million downloads in less than a month. For more information on upcoming milestones and recently unlocked milestones, please visit Terra Battle's Download Starter.






Why I love The Last of Us multiplayer, in a nutshell photo
Why I love The Last of Us multiplayer, in a nutshell
by Kyle MacGregor

We're outnumbered, down to our last pair of lives. The clock is ticking, it's as much of a threat to my team's survival as the four armed men bearing down on our position. I don't like our chances, not one bit, but moments like this, they're the reason I play the game.

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2:30 PM on 11.26.2014

Of course: Call of Duty puts Exo suits on zombies for DLC

Call of Duty: Advanced Warfare saw a shift in the franchise toward faster and more vertical gameplay. This was a change that was mostly praised. But, how can Sledgehammer include the fan-favorite zombies in the game? Th...

Brett Makedonski

1:00 PM on 11.26.2014

Deadly Premonition: The Director's Cut free with PS Plus in December

A whole new audience is about to experience the delightful oddities of Deadly Premonition: The Director's Cut (PS3) once it joins PlayStation Plus. They don't know what they're in for, Zach. Hitman HD Trilogy (PS3), which inc...

Jordan Devore

4:30 AM on 11.26.2014

Destiny's new DLC is 'sexy' 'awesome' 'bacon' says horrible trailer

"Boom, daddy's home." "Call me when you level up, bro" "This is like a-Sasquatch-and-a-unicorn-had-a-baby exotic." Please stick to over serious trailers. I've made a point to ignore Destiny because I know it ain't ...

Steven Hansen

7:00 PM on 11.25.2014

Why is Ryu a wolf in the upcoming Ultra Street Fighter IV DLC?

The Misfits have a song called Demonmania (pronounced Deh-EE-Mono-Mee-Ah). In the song, Glenn Danzig clearly sings the words "Look upon me, I am a bee... My mother was a wolf... My father was a wolf." That's what it sounds li...

Jonathan Holmes

1:15 PM on 11.25.2014

Catch a jaunty tune (and an elbow to the grill) in this Tales from the Borderlands trailer

Telltale titles and Borderlands are almost polar opposites. One has you constantly making tough, game-altering decisions. The other only asks that you decide between shooting everything and dying. (Hint: you defini...

Brett Makedonski

3:00 AM on 11.25.2014

Here are more than 100 Tales from the Borderlands: Zer0 Sum screenshots

I take lots of screenshots. It's just something I do. The signature cel-shaded art style of the Borderlands series lends itself to grabbing sharp, colorful screens of crazy weapons, breathtaking vistas, and intense cutsc...

Darren Nakamura



Review: Geometry Wars 3: Dimensions photo
Review: Geometry Wars 3: Dimensions
by Brett Makedonski

Geometry Wars games have always been, in a sense, one-dimensional. They present the player with the seemingly simple task of "shoot everything in sight," and that's the sole objective apart from staying alive. The onslaught of flying colors and booming music molds the experience, but the core remains uncomplicated. For many, that's enough to be held in the highest regard when discussing twin-stick shooters.

In 2008, the heralded Geometry Wars: Retro Evolved 2 vastly and competently iterated upon its predecessor. It added a handful of new modes, each one legitimately fun and addictive in its own right. But more importantly, it fueled sincere and passionate competition across online leaderboards -- a social dynamic that few games since have been able to recapture. In many ways, it was the perfect game.

All hyperbole aside, Geometry Wars 3: Dimensions makes Retro Evolved 2's efforts look puny by comparison. It adds depth in so many more ways than just literally, but never strays from the formula that makes Geometry Wars incredibly lovable. It's certainly the most ambitious and fully realized title in the series to date, and it's difficult to imagine a different take that would improve it. In many ways, it is the perfect game.

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How a little girl from Lebanon went on to develop games in Japan photo
How a little girl from Lebanon went on to develop games in Japan
by Jonathan Holmes

[Sup Holmes is a weekly talk show for people that make great videogames. It airs live every Sunday at 4pm EST on Youtube, and can be found in Podcast form on Libsyn and iTunes.]

Last week on Sup Holmes, we did a lot of stuff. First off, we launched a contest for a signed CD by famed Mega Man composer Manami Mastumae. You can still enter if you want. Check out the show for details. 

Fittingly enough, this week's guest was Mastumae-san's friend Dina Abou Karam, the community manager for Comcept (Mighty Number 9). Dina is my new definition of a hardcore gamer. Against all odds, her love of videogames has driven her down a life path that's been packed with unlikely and amazing events. From a little girl playing bootleg copies of JRPGs and gold farming in Final Fantasy VII to developing an autobiographical game about naked people in Japan and working for Mega Man cocreator Keiji Inafune, it's always been videogames for Dina. They are what excite her, motivate her, and fascinate her. Her passion is palpable and infectious. It's no wonder that Comcept chose her to be the online face of the company.

We talked about a lot of things -- Bayonetta 2's awesome design and mismatched marketing, Dina's first commercially released game (Plushed),  the first game she ever remembers playing (a weird monkey-infused version of Tetris), videogame enthusiast culture in Lebanon, and a lot more. I hope this isn't the last time Dina appears on the show. I imagine she'll be in this industry for a long time. It will be exciting to see what she creates next. 

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9:00 AM on 11.22.2014

Tales from the Borderlands behind the scenes video vaguely answers a question about Handsome Jack

Back when Tales from the Borderlands was first announced at last year's VGX, one of the questions that came up was, "Wait, why is Handsome Jack in the trailer if this occurs after the events of Borderlands 2? Shouldn't he be...

Darren Nakamura





3:00 PM on 11.21.2014

Destiny expansion video teases what players will find in The Dark Below

We have known for a little while that the first expansion to Destiny would be called The Dark Below, and that it would add a healthy-sounding chunk of content. Bungie has now released a trailer showing off the moon excavatio...

Darren Nakamura

11:30 AM on 11.21.2014

Want to watch a 12-minute Guilty Gear Xrd trailer?

For some games that have elaborate stories or lots of spoiler points, I tend to avoid any and all coverage if possible. I like going in completely blind, like the bosses of the Souls series for example. For oher titles,...

Chris Carter

4:30 PM on 11.20.2014

Jet Jaguar looks like a real pain in the ass in Godzilla

Am I going to have to import this Godzilla game for PlayStation 3, Bandai Namco? (Psst: That's your cue to announce its localization.) It's out in Japan on December 18, so ... Nothing? Waiting indefinitely for the game to po...

Jordan Devore

1:00 PM on 11.20.2014

First look at Game of Thrones: A Telltale Game Series

Every time Telltale's Game of Thrones comes up, the prevailing comments are always the same: "When will we see what it looks like?" The answer to that question is "now," and the answer to the followup question is, "eh, it lo...

Darren Nakamura

8:00 PM on 11.19.2014

Bladestorm: Nightmare is a historical game with evil Joan of Arc and dragons

I didn't play 2007's Bladestorm: The Hundred Years' War, but I might play Bladestorm: Nightmare, an expanded version of the real-time tactics game for PS3, PS4, and Xbox One. The core remains the same -- you still side with ...

Jordan Devore