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6:00 PM on 03.30.2014

How the 'new' Diablo III brought me back in

I never thought I would actually say this, but I am enjoying myself while playing Diablo III. Keep in mind this is without Reaper of Souls, and is entirely about the newest patch -- Loot 2.0. After spending countless hours ...

Patrick Hancock


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2:00 PM on 03.28.2014

What's one publisher you couldn't live without?

I was playing World of Warcraft the other day, and realized something -- I've been playing this game off and on for almost an entire decade now. Against all odds Blizzard has adapted to change and delivered expansion aft...

Chris Carter



Opinion: Titanfall's campaign failed to draw me into its universe photo
Opinion: Titanfall's campaign failed to draw me into its universe
by Chris Carter

I've been playing Titanfall quite a bit in the past week or so, to the point where I'm about ready to Prestige soon. It's an enjoyable multiplayer game with some flaws for sure, and as a general rule FPS fans will have fun with it for weeks to come.

But there's been one major polarizing aspect of Titanfall, even for fans -- the campaign. Rather than provide a proper story or solo set of missions, the campaign is built entirely into the multiplayer component. Meaning, you'll need to connect online, find a game, and essentially play a modified multiplayer match to "see" the story.

That would have been fine, if the story or the world were worth exploring. But they aren't.

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What was 3D Realms thinking with the Duke Nukem fiasco? photo
What was 3D Realms thinking with the Duke Nukem fiasco?
by Brett Makedonski

With this week’s news that Gearbox Software has filed a lawsuit against 3D Realms and Interceptor for unauthorized use of the Duke Nukem property, it raises the question – exactly what the hell are 3D Realms and Interceptor doing? The question is multifaceted, both in terms of legality and the current status of the Duke Nukem brand. Of course, there’s no clear answer, because everything they’re doing seems to be ill-advised.

Before we move on any further, it’s worth noting that the only information we have is what Gearbox outlined in its Complaint. Neither 3D Realms nor Interceptor has filed an Answer, meaning that we technically only have one side of the story. Everything is only alleged at this point, and nothing has been proven as fact. However, given the allegations raised by Gearbox, it’s hard to imagine a scenario where 3D Realms is justified in its actions.

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Why Titanfall won't be my next big gaming obsession photo
Why Titanfall won't be my next big gaming obsession
by Brett Makedonski

Unless you've been living under a rock, you know that Titanfall is the talk of the gaming world right now. With the game in the middle of an open beta on both Xbox One and PC in preparation for its March 11 release, everyone's checking out what Microsoft views to be a system-seller for its new console. Titanfall is being received generally positively by most that have played it. Our own Hamza Aziz even said that it'll be his next big gaming obsession. I know for a fact that it won't be mine.

After playing the beta for maybe five hours and hitting the level cap, I can't see myself ever going back to it. I have no problem giving credit where it's due. Titanfall does a lot of things right to breathe some life back into the first-person shooter formula. Particularly, adding substantial gameplay across the y-axis through its use of verticality goes a long way toward making it feel like a different game than we've already played.

There were even a fair number of occasions that had me temporarily thrilled. The first time I used the mech successfully to take down several opponents was supremely rewarding. The same goes for the lives where I would rodeo to destroy many titans and rack up big points. However, these moments were fleeting. 

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Opinion: Lightning Returns is by far the best 'XIII' game photo
Opinion: Lightning Returns is by far the best 'XIII' game
by Chris Carter

I wasn't a fan of Final Fantasy XIII.

I felt like in many ways it was a step back for the franchise, and the cast wasn't nearly as charming as Square Enix thought it was. But with XIII-2, I partially warmed up to the series, as it slowly but surely injected that classic Final Fantasy charm of old. It embraced the silliness factor, had a less confusing (but ultimately still confusing) story, and crazy bits like Mog and Chocolina only added to its allure.

Somehow, Lightning Returns has dialed it up a bit, adding in insane elements like the Lady Gaga-esque Moogle suit, more Chocolina, and a story that actually makes sense. For that reason and many more, it's my favorite of the trio.

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The problem with Metal Gear Solid V: Ground Zeroes' price photo
The problem with Metal Gear Solid V: Ground Zeroes' price
by Steven Hansen

I don't think I've ever complained a game was too short. Except Persona 4: Golden. I could have played that for another 400 hours. And I've always laughed at the ridiculous price per hour breakdown some Internet goers abide by. I found Thirty Flights of Loving to be more complete feeling in its 15 minute run time than many 15 hour games I've slogged through.

But the wild world of variable pricing models, downloads, and paying for games that don't even exist yet has complicated my more generalized, "price doesn't matter," and "quality over quantity" stance.

Metal Gear Solid V: Ground Zeroes -- a short prologue to the full Metal Gear Solid V: The Phantom Pain -- will cost anywhere from $20 to $40. That's problematic.

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So how about that topical section in Bravely Default? photo
So how about that topical section in Bravely Default?
by Chris Carter

Bravely Default is on its way to North America really soon, and it's glorious. As a return to the JRPGs of yore and a modern update, it should simultaneously satisfy pretty much every RPG fan out there.

But I noticed in the comment section of Dale's review, that many people who had already played the European or Japanese version of the game were speaking out about one story choice in particular. Since so many people are confused as to what that controversial tonal shift is, I figured I'd spell it out completely, so that people knew what they were getting into with Bravely Default.

While I will be discussing an event that takes place in Chapter 5 (which could be considered spoiler territory), please note that I won't ruin any character specific stories, or endgame story revelations.

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Wii U development drama: Nintendo's box is a Nintendo-box photo
Wii U development drama: Nintendo's box is a Nintendo-box
by Steven Hansen

There was a bit of gloom and Nintendoom over the weekend. An anonymous, chronological account of Wii U development hit Eurogamer. It begins as early as Nintendo touring studios for feedback on its next console venture and ends with a seemingly stressful, rushed launch day release. None of it is particularly cheery, as the developer laments being "stuck" trying to make a game for an underpowered system amidst ever-changing development kits and poor communication.

It fits the narrative well enough. Nintendo is struggling to sell the Wii U. Even the likes of EA doesn't seem terribly interested in developing for it because a low install base can mean low sales.

Then, of course, there was response to the anonymous article. Apparently, "the Wii U is not more difficult to develop for than other platforms," says Renegade Kid's (Mutant Mudds) Jools Watsham.

Can't everyone be right?

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Opinion: The Steam Controller deserves a fair shot photo
Opinion: The Steam Controller deserves a fair shot
by Chris Carter

I've been playing PC games since the late '80s. Ever since I was old enough to grasp a keyboard I was introduced to PC games by way of my uncle, who was in IT at the time and had access to basically every new piece of technology on the market.

As such, I acclimated myself to mouse and keyboard controls fairly early in my developmental stages, and it's a habit I generally stick to when playing PC games to this day. But not everyone is the same way, and Valve is looking to ease those people into PC gaming with the Steam Controller.

For that, they deserve a fair amount of praise, and a fair chance to prove their point.

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Should Bayonetta 2 have competitive or co-op multiplayer? photo
Should Bayonetta 2 have competitive or co-op multiplayer?
by Chris Carter

Bayonetta is one of my favorite action games of all time. Not only is it legitimately challenging even on hard mode (who would have thought), but it offers up that frame-perfect technical action you'd expect from a studio like Platinum Games, with a ton of weapon variety to boot.

Although we don't know much about Bayonetta 2, I'm still pretty excited given the team's pedigree, and the multiplayer mode has me intrigued. Going into 2014 and the inevitable release of more information on the sequel, I'm starting to wonder what Bayonetta would be like with another person.

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Opinion: Sony's Cross-Buy should be the norm photo
Opinion: Sony's Cross-Buy should be the norm
by Chris Carter

Cross-Buy is a wonderful thing. Whether you're paying it forward purchasing a game that can be redeemed on a future platform years later, or buying something to play it both at home and on the go for one price, it makes the decision to take the plunge so much easier.

Sony doesn't get everything right, but in light of recent events from Nintendo and Microsoft, I feel like they need a special shoutout. In addition to PlayStation Plus, Cross-Buy is one of the best programs the publisher has ever implemented.

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9:00 AM on 11.22.2013

Opinion: November 2013 is a great month for gaming

September of 1999 was my favorite month in gaming. It was a date that lived in infamy, with the launch of the ill-fated Dreamcast, a console with arguably the best launch lineup of all time. But on its release date of 9/9/99 ...

Chris Carter



Opinion: The 3DS is the best system to get this year photo
Opinion: The 3DS is the best system to get this year
by Chris Carter

Since I tend to play a lot of games on a lot of different platforms, people sometimes turn to me and ask what console to buy. "Should I get a PS4? I heard that the Xbox One has this thing called 'DRM' that's bad." Or, "is the Wii U good? Should I get that over a next-gen system?"

All of these answers are generally tailored to the person, as I initially ask them where their genre interests lie, and make sure they're aware that the PC platform exists, and it's not nearly as expensive as they think.

But more often than not, I tend to go back to one heavy suggestion. One system that I think excels above the rest at this point in its development cycle. That system is the Nintendo 3DS.

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9:00 AM on 11.12.2013

Opinion: Future Zeldas should make note of the 3DS game

At some point, there will be an HD Zelda game and, for our sake, I hope it does away with the constant hand-holding and extended intros that were present in Skyward Sword, among other games. Right now, none of us have any idea what Nintendo has planned for the next coming of Zelda on the Wii U, but one thing's for sure -- I hope it looks to A Link Between Worlds for guidance.

Chris Carter



Opinion: Pokemon X & Y is the best generation yet photo
Opinion: Pokemon X & Y is the best generation yet
by Chris Carter

When Pokemon X & Y was first announced, opinions between fans were torn. Some didn't like the 3D models and emphasis on a flashy visual style, and others thought of it as the natural evolution of the series.

At first, I wasn't completely sold either. Although I was floored at the prospect of a new Pokemon game, it took some time until the game really warmed up to me. After catching every single Pokemon in the Kalos region Pokedex (all 454) though, I realized something -- I was having the most fun I had ever had with the franchise.

Because truly, it's the little things that made me fall in love with X & Y.

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