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4:45 PM on 08.29.2014

What do you think of the 'New 3DS' getting exclusive games?

In case you haven't heard, Nintendo announced another version of the 3DS called the "New 3DS." It has a second stick, faster download speeds, it runs faster, has amiibo support out of the box, can communicate direct...

Chris Carter


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Terra Battle In-Game Giveaway

Celebrate the launch of the Terra Battle Download Starter campaign by following them on Twitter to receive 5 Energy to get a jumpstart once the game launches. Developed by the legendary Final Fantasy creator, Hironobu Sakaguchi, Terra Battle launches in October..




11:00 AM on 08.25.2014

Is P.T. a work of art, or a pixel-hunting exercise in frustration?

When P.T. was announced at gamescom a few weeks back, no one really jumped for joy. Billed as a "playable teaser," the interactive trailer was very much a game, and come to find out -- it had many elements of old school ...

Chris Carter

12:00 PM on 08.15.2014

The Virtual Boy is turning 19 this week - how many of you played it?

Nintendo's Virtual Boy is a very easy target. Released on August 14, 1995, the strange gaming device represented a shift in Nintendo's marketing campaign, as it attempted to sell the unit to older gamers rather than focus on ...

Chris Carter



Do you refer to players online by their callsign or real name? photo
Do you refer to players online by their callsign or real name?
by Chris Carter

I was playing Final Fantasy XIV the other day, engaging in my weekly static raid group (we just beat Turn 7!) when I realized something -- I refer to most of them by their callsigns and not their real names. In fact, I stopped calling a few friends that I've known for years (and went to college with) by their given names, just to uniformly refer to everyone as their in-game character.

It got me thinking on the etiquette for asking for players' real names online, and the reasons why someone may not want to divulge that information.

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12:00 PM on 07.30.2014

What is the most life-changing game you've ever played?

Although many people like to have a conversation about what the "best" game of all time is, the conversation about the most "important" game you've ever played in your life doesn't happen with the same frequency. Some games j...

Chris Carter

12:00 PM on 07.02.2014

What is your favorite controller of all time?

I've been gaming since the Atari 2600, so I've touched quite a few controllers in my time. I remember the long nights of Mario Party where the Nintendo 64 controller etched a temporary scar into my hand, and the lengthy battl...

Chris Carter

11:30 AM on 05.16.2014

How do you feel about betas for games with long time commitments?

It's crazy what can be considered a "beta" these days. Often times, betas are nothing but glorified demos, providing very little in terms of actual stress testing and used as more of a marketing tool. Sometimes I really miss ...

Chris Carter

12:00 PM on 05.14.2014

WildStar's raids sound pretty incredible if you're dedicated enough

"Hey man, you want to go out tonight?""Sorry dude, I gotta raid." How many times have you either said that phrase, or heard it from a friend of yours? Whether you "get" MMOs or not, the fact remains that upcoming MMO WildStar will have a major focus on raids, which is either good or bad news for your social life.

Chris Carter

11:30 AM on 05.07.2014

Reader poll: Do you own or want a Wii U?

Recently Nintendo posted their financial figures, and once again -- it's not looking good for the Wii U. Their goal was to sell roughly 9 million units for the year, but revised projections put them at 3.6 million f...

Chris Carter

10:00 AM on 05.06.2014

Amplitude is the best thing Harmonix has ever done

Back in 2003, I was introduced to what would become one of my favorite games of all time -- Amplitude for the PlayStation 2. Although I had dabbled in the prequel (Frequency), it wasn't until Amplitude dropped that ...

Chris Carter

10:00 AM on 05.05.2014

How do you feel about the 'Holy Trinity' in MMOs?

After posting my review of Final Fantasy XIV's endgame content, a discussion erupted across the review itself and my social channels. Some of them really dug A Realm Reborn's old school use of the "Holy Trinity" mechanic, and...

Chris Carter





12:00 PM on 04.23.2014

Were you player one or player two?

I'll fully admit that when I was younger, I had disdain for Luigi. Hey! I grew out of it eventually. But for whatever reason, I associated Luigi with the second controller slot, also known as the dreaded "player two." Since p...

Chris Carter



How the 'new' Diablo III brought me back in photo
How the 'new' Diablo III brought me back in
by Patrick Hancock

I never thought I would actually say this, but I am enjoying myself while playing Diablo III. Keep in mind this is without Reaper of Souls, and is entirely about the newest patch -- Loot 2.0. After spending countless hours playing Diablo II and its expansion, my friends and I were incredibly excited for the next installment in the series.

And then I played it.

I could not have been more disappointed. I felt that the inclusion of the Auction Houses fueled many of the other game design decisions (drop rate, loot rarity) and made the game incredibly frustrating. I spent a healthy chunk of time going through the game’s campaign and leveling up my Witch Doctor, but eventually uninstalled the game with no intention to return.

And yet here I am, actually looking forward to playing more Diablo III.

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2:00 PM on 03.28.2014

What's one publisher you couldn't live without?

I was playing World of Warcraft the other day, and realized something -- I've been playing this game off and on for almost an entire decade now. Against all odds Blizzard has adapted to change and delivered expansion aft...

Chris Carter



Opinion: Titanfall's campaign failed to draw me into its universe photo
Opinion: Titanfall's campaign failed to draw me into its universe
by Chris Carter

I've been playing Titanfall quite a bit in the past week or so, to the point where I'm about ready to Prestige soon. It's an enjoyable multiplayer game with some flaws for sure, and as a general rule FPS fans will have fun with it for weeks to come.

But there's been one major polarizing aspect of Titanfall, even for fans -- the campaign. Rather than provide a proper story or solo set of missions, the campaign is built entirely into the multiplayer component. Meaning, you'll need to connect online, find a game, and essentially play a modified multiplayer match to "see" the story.

That would have been fine, if the story or the world were worth exploring. But they aren't.

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What was 3D Realms thinking with the Duke Nukem fiasco? photo
What was 3D Realms thinking with the Duke Nukem fiasco?
by Brett Makedonski

With this week’s news that Gearbox Software has filed a lawsuit against 3D Realms and Interceptor for unauthorized use of the Duke Nukem property, it raises the question – exactly what the hell are 3D Realms and Interceptor doing? The question is multifaceted, both in terms of legality and the current status of the Duke Nukem brand. Of course, there’s no clear answer, because everything they’re doing seems to be ill-advised.

Before we move on any further, it’s worth noting that the only information we have is what Gearbox outlined in its Complaint. Neither 3D Realms nor Interceptor has filed an Answer, meaning that we technically only have one side of the story. Everything is only alleged at this point, and nothing has been proven as fact. However, given the allegations raised by Gearbox, it’s hard to imagine a scenario where 3D Realms is justified in its actions.

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