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Nintendo 64

Rare Replay photo
Rare Replay

Rare Replay adds 'modern controls' for Jet Force Gemini


It's no longer damn near impossible
Aug 06
// Jordan Devore
I hope you're enjoying Rare Replay. I've been methodically playing Trouble in Paradise while also mixing in some of the Nintendo 64 games I missed originally. Blast Corps is one. It's so much fun! Jet Force Gemini is another....
Mario 64 Glitch photo
Mario 64 Glitch

Some guy will pay $1,000 if you can recreate this Mario glitch


Better get jumping guys
Aug 06
// Laura Kate Dale
In the world of Super Mario 64 speed running, the idea of a new glitch appearing is a bit of a holy grail. The game has been played so many times over so many years that the idea of a way to shave even a second off from the t...
Nintendo 64 photo
Nintendo 64

These N64 spine labels look like a godsend


US gamers are in luck
Jul 28
// Jordan Devore
Organizing loose Nintendo 64 game cartridges is a problem, but is it a $20 problem? That's how much one Etsy seller is charging for a solution: spine labels! "[T]hey peel off with NO sticker residue left behind," according t...

Celebrate Independence Day with that Star Fox level that really ripped off the movie

Jul 04 // Zack Furniss
The final battle for the world (but mostly America) in Independence Day involves a gargantuan spacecraft with a charged beam that can destroy entire cities. After Jeff Goldblum hacks the shit out of some aliens in space, fighter pilots are able to launch missiles into the giant weakspots located on the bottom of the ships and end the onslaught. Oh, and Will Smith does some stuff, too. In April of 1997, Star Fox 64 came out and too many barrel roll jokes happened. The game was pretty solid, but one level in particular was a bit suspicious. When Fox and crew fly to the planet Katina (to which my mind wants to add an r every damn time), they also have to fight a mothership with a "Core weapon...able to discharge enough energy to vaporize any city in the galaxy." That bit of information is found on page 69 of the Official Nintendo Power Player's Guide that I found in my closet, so you know it's sexy and correct. [embed]295291:59338:0[/embed] So Fox and friends (including Bill Grey, a bulldog with a real bad surfer accent) set out to destroy this ship, which Wikipedia tells me is called the Saucerer, while it prepares to blow up a military base that looks like a shitty pyramid. After destroying various hatches on the mothership, you can target the core weapon, not at all unlike Independence Day. Between that and the swarms of small fighter ships, it all feels like Nintendo might be run by Emmerich fans. Whether you call it a rip-off or an homage, it was a great level. Plus, Bill being introduced on Katina and Bill Pullman playing a character in Independence Day can't be a coincidence.  Happy Fourth of July to those celebrating!
Star Fox photo
AKA the best Star Fox 64 stage
While you tell us about your favorite patriotic game in honor of the United States' Independence Day, I ask that you transport yourself twenty years into the past. In July of 1996, Independence Day came to theaters ...


Virtual Console photo
Virtual Console

Lucky! Europe gets Advance Wars 2 on Wii U


Fire Emblem: Shadow Dragon, too
Jul 01
// Jordan Devore
One of my most-played Wii U games is, I kid you not, Advance Wars. That's not a judgment on the quality of the console's (lovely) exclusives, it's just that the game is really damn good. I'm dying for the sequel, my favorite ...
Ocarina of Time photo
Ocarina of Time

Europe just got an Ocarina of Time Wii U Virtual Console release


Rad
Jun 29
// Chris Carter
Good news Zelda fans that happen to reside in Europe -- Nintendo has released Ocarina of Time on the Wii U Virtual Console today. You can find it for £8.99, and you should get a discount if you already own the...

This post explains the entire Mega Man Legends copyright situation

May 11 // Chris Carter
Oronamin C is a real beverage over in Japan, and is sold in the vending machines in the first Legends game. In addition, there are a few other copyrighted references. Now, here is the problem -- Sony apparently does not allow the modification of source code for a PSN classic. In other words, it needs to be the exact same release. So unless these issues can be solved by Capcom's legal team (or Sony drops the policy), a full-on PSOne Classic release for Legends 1 is not going to happen. Nintendo however, does allow the modification of code. If it was deemed a worth endeavor by both Capcom and Nintendo Mega Man 64 could feasibly be ported. In fact, the original code for 64 already has a few of these changes already. Other options suggested by Protodude include the release of the PSP version (untranslated), a PC port by Capcom, or a full remake -- all of which have a low chance of happening in my book. Whatever the case, I'd love to see it happen. There's plenty of hope for Legends 2, but maybe Capcom wants to deal with everything and release them both at the same time. For now, we wait. Regarding Mega Man Legends and Property Infringement [Rockman Corner] [Art from Walls4Joy] [embed]291931:58501:0[/embed]
Mega Man Legends photo
Wow, it's complicated
For years now people have been clamoring for the release of Mega Man Legends 1 and 2 on the PSN (or the Nintendo 64 version on the eShop, for that matter), but Capcom hasn't budged. We're one step closer with The Mi...

DK Rap photo
DK Rap

Yes, Nintendo, this Kong IS one hell of a guy


The Wii U port of Donkey Kong 64 says the swear
Apr 16
// Jordan Devore
And let's keep it that way. None of that "heck" monkey business. Or Donkey Kong Frappuccinos.
Super Mario 64 photo
Super Mario 64

Stretching Mario's face will never get old


We're all guilty
Apr 10
// Jordan Devore
Now that it's downloadable for Wii U, Super Mario 64 has entered my life again. It wasn't my favorite Nintendo 64 title -- heck, it wasn't even my favorite 3D platformer on the console -- but it was a formative game and, comi...
Wii U Virtual Console photo
Wii U Virtual Console

Nintendo bringing DS, N64 virtual console to Wii U


Super Mario 64, Yoshi's Island, and more available now for $10
Apr 01
// Steven Hansen
[Update: In the UK WarioWare Touched! and Donkey Kong 64 are available today alongside Super Mario 64 and Mario Kart DS. All cost £8.99.] Nintendo is opening up the Wii U Virtual Conso...
Spooky Poo's Happy Hell photo
Spooky Poo's Happy Hell

Spooky Poo's Happy Hell launches Kickstarter


A cat goes to Hell and meets Satan, you won't believe what happens next
Feb 23
// Jed Whitaker
Spooky Poo's Happy Hell recently launched on Kickstarter hoping to get funded for PC, with stretch goals for Wii U and PS4.  This romp through hell is a call back to N64 platformers, with music and graphics clearly insp...
Our new overlord photo
Our new overlord

All hail TASbot: Twitch chat on a Super Nintendo, complete with emotes


'At this point, it's less of a game and more of a program'
Jan 05
// Jordan Devore
"If you've ever wondered what would happen if you pressed your buttons perfectly -- if you pressed them a little bit earlier, a little bit later, or if you had perfect timing, perfect reactions, and you knew exactly what ...
Promoted Blog photo
Promoted Blog

Giving Thanks: Nintendo 64


Promoted from our Community Blogs
Nov 26
// Bardley
[Dtoid community member Bardley is thankful for the Nintendo 64.  Lots of us around here have fond memories of the system. Let's take a walk down memory road, shall we? Want to see your own stuff appear on the front pag...
F-Zero photo
F-Zero

Mario Kart 8's take on Mute City recreated in F-Zero X


But can we go deeper?
Nov 19
// Jordan Devore
Mute City is my favorite DLC track in Mario Kart 8. Like, it's not even close. Nintendo doesn't seem all that interested in making a new F-Zero, but at least we have dedicated fans out there keeping the series alive. Take th...

Donkey Kong 64 made me the gamer that I am today

Oct 17 // Brett Makedonski
Donkey Kong 64 certainly wasn't the first game I ever played that put some sort of emphasis on collecting. That honor may be bestowed to either Legend of Zelda: A Link to the Past, or Link's Awakening. Hell, even Pokemon Blue, which is a year older in the US than DK 64, could have instilled that mindset. Yet, it was the way that the titular 64-bit monkey was introduced to my life that made him particularly formative. It was holiday season in 1999. I had wanted a Nintendo 64 for years. Many of my friends had the console, and we'd play it any chance we had at each of their houses. But, I wanted one for myself. I wanted to be able to play the likes of GoldenEye, Ocarina of Time, and Tony Hawk on my own time. I thought my odds were high since Nintendo recently bundled Donkey Kong 64 with the console at a pretty reasonable price. I was right. That Christmas morning, I opened a relatively large present, and staring back at me was Donkey Kong and his crew next to a translucent green Nintendo 64. I was beside myself. I wasn't quite Nintendo 64 Kid levels of excited, but I was definitely a happy camper. After all the less important gifts had been unwrapped, I made my way to the living room television and started setting up. That wasn't much of a chore; things were easy enough even back then. After snapping in the included expansion pack (Donkey Kong 64 was one of three Nintendo 64 games that required 4 MB additional RAM; the other two were Perfect Dark and Majora's Mask), it was time to begin the game that I think had decades-long ramifications on my life. You know that special place you have in your heart for the first game on a new system of yours? You know the way that you just hold it in higher regard? You know the way that you play the absolute hell out of it? That was me with Donkey Kong 64. Maybe I had rose-tinted glasses on at the time, but I was determined to not put that game down until I beat it inside and out. And that's exactly what I did. However, besting Donkey Kong 64 can be a tedious process. To truly conquer it, there's a lot that needs to be done. There are 201 golden bananas to obtain, along with other collectibles like regular bananas, banana fairies, banana coins, banana medals -- they really kind of beat you over the head with that whole banana theme. Making the process even more arduous, every level had to be completed with each of the five characters, effectively quintupling the length of the game. To this day, I don't think any of this would have had much initial appeal to me if it weren't for one thing -- that damn percentage completion counter. I loved watching it inch closer to 100 percent with every optional objective ticked off. It wasn't an immediate fascination with collectibles that drew me in; it was a completionist mentality that suddenly depended on this playstyle. So, I played. And I played, and I played, and I played. Before long, I looked forward to the puzzle or skill that'd be required to grab a collectible. Sometimes they'd be races, other times platforming sections. There was a lot of variation in how the collectibles were strewn throughout the world, but the underlying similarity was that they were presented in bite-sized tasks that I could always wrap my head around. Eventually, the pieces started coming together to paint the broad strokes of a complete picture. Individual successes strung together to become mini victories that I reveled in -- like completing a level with one character, knowing that was done forever. Finishing areas with all five felt monumental. Every time I'd boot up the game, I was met with the DK Rap and a slightly higher completion percentage. It kept me pushing on. [embed]282680:55999:0[/embed] The thing about collectibles is that they're never really remarkable in a grandiose way. There's never a seminal moment that you can point to and say "now THAT was really cool." It's a slow burn, a series of short, rather dull instances that add up to a greater sense of accomplishment. I don't know why, but that grind fuels me. It should go without saying by now, but yes, I did 101 percent Donkey Kong 64. But, that's not really the sticking point. It laid the groundwork for future experiences like collecting all the flags in Assassin's Creed and nabbing all the orbs in Crackdown 2. Those are two extreme examples -- many more reasonable titles litter the path throughout the years -- but nonetheless, examples that I enjoyed through and through. Perhaps Donkey Kong 64 had too many collectibles for some people. For me, it was the perfect amount.
Donkey Kong 64 photo
I'd have it no other way
Before each episode of Hardline, Destructoid's videogame news podcast, the cast always takes a few minutes to chat while our producer sets the show up. This week, Jordan mentioned that he'd been thinking about Donkey Kong 64&...

 photo

Watch James Bond suck at GoldenEye 64


Slappers only
Aug 20
// Hamza CTZ Aziz
GoldenEye 64 will easily go down forever as one of the best first-person shooters of all time. The movie the game was based on was quite good too! Now what happens when Pierce Brosnan, star of GoldenEye, gets into a multipla...
Super Mario 64 photo
Super Mario 64

Check out the first stage of Super Mario 64 recreated with LEGOs


I can't even build a rocket ship with the things
Aug 15
// Brittany Vincent
Here's the first level of Super Mario 64, Bob-omb Battlefield, recreated in all its glory with LEGO blocks. Brought to us by the ridiculously talented Pepa Quin, it's an impressive testament to what you can create with the li...
Waluigi photo
Waluigi

Even Zelda: Ocarina of Time is better with Waluigi


Waluigi should star in every game
Aug 11
// Jordan Devore
Thanks to a ROM hack by Russmarrs2, Waluigi is playable in The Legend of Zelda: Ocarina of Time, just as we always wanted. Our collective hopes, dreams, and prayers have been answered. In the wrong hands, such an endeavor co...
Ocarina of Time photo
Ocarina of Time

Yes, there's a new Ocarina of Time world record, and yes, it's damn impressive


Greatness takes 18 minutes 10 seconds
Jul 22
// Brett Makedonski
Ocarina of Time is a timeless classic that many have tried their hand at being the world's best at over the years. As of this past weekend, one player cemented his hold on the any percent completion category, and he goe...
Nintendo  photo
Nintendo

Pick up replacement game manuals at Nintendo's online store


Or you could hit up ReplacementDocs, I reckon
May 16
// Brittany Vincent
If you've got a ton of Nintendo games just laying around without manuals and there are no gamer yard sales around to pillage, Nintendo has just the answer. The online store is selling a bevy of replacement manuals for games l...
 photo

Super Mario 64 speedrun record beat at 1 hour and 43 minutes


Yahoo!
Apr 23
// Dale North
"Why did I do this on a Tuesday? I just woke up and decided I would do this." That's what Siglemic said right before he beat the Super Mario 64 speedrun record, claiming all 120 stars and finishing the game in just one hour ...
Speedrun photo
Speedrun

Zelda: Ocarina of Time beaten in record-setting 18:40


And there's room for improvement
Apr 22
// Jordan Devore
"I think I talked about Super Smash Bros. Melee for like the first twelve minutes of this [world-record any% run of The Legend of Zelda: Ocarina of Time]. That's kind of funny." On Saturday, speedrunner Cosmo set the impress...
GoldenEye 007 photo
GoldenEye 007

What's the Klobb got to do, got to do with GoldenEye 007's design secrets?


Who needs a Klobb when it's just so broken?
Apr 03
// Brittany Vincent
If you ever spent a night or two demolishing friends in GoldenEye 007's illustrious multiplayer, you're probably intimately familiar with the Klobb, arguably one of the weakest weapons in the game. You surely know of the gun,...
N64 facts photo
N64 facts

Relive the N64 days with Did You Know Gaming


Get N or get out
Mar 10
// Jordan Devore
This episode of Did You Know Gaming covering various facts about the Nintendo 64 sure brings me back. Those terrible, amazing commercials are too much. From the failed Nintendo 64DD peripheral and its magneto-optical discs t...
N64 photo
N64

Someone is making an internal board to convert N64 to HD


You'll need a soldering iron though
Feb 28
// Chris Carter
The Nintendo 64 is one of my favorite consoles in history. Because of the unique nature of the console, the vast majority of its releases were exclusive, as opposed to the massive multiplatform parity we have today. As a resu...
Majora's Mask photo
Majora's Mask

New Majora's Mask glitch lets you freely warp to statues


History in the making
Jan 17
// Jordan Devore
A glitch in The Legend of Zelda: Majora's Mask allowing Link to warp to owl statues he hasn't activated has been discovered. In this video, Indextic, who took part in uncovering the glitch, walks through the process. It's fa...
JonTron photo
JonTron

JonTron died and on the third day rose again


He also plays some Hercules games
Sep 25
// Tony Ponce
In the climactic war between Grump and Not So Grump, the mighty Jafari fell to the cunning Raptor. Tears were shed for the fallen, seemingly lost to the ether for eternity. Lo, Jafari was merely bidding his time, that he may...
Super Piano Brothers photo
Super Piano Brothers

Super Piano Brothers mash up Zelda and Final Fantasy


"To Zanarkudo Valley" melds Ocarina of Time with FFX
Aug 24
// Tony Ponce
["Tidus vs. Link" by lordrogersmith6485] The Asian sensation, the Super Piano Brothers, have been delivering stirring piano renditions and medleys of our favorite classic game tunes for around half a year now. Their latest ta...
Saaaaaaanic photo
Saaaaaaanic

Sonic is too fast for Ocarina of Time


YOU'RE TOO SLOW, GANON!
Jul 30
// Tony Ponce
Vinesauce is at it again! On our previous trip through Ocarina of Time, Hyrule was transformed into a glitch-ridden nightmare hole. This time, Vinny used a special mod to play the game as the supersonic hedgehog Sonic. Or "S...
Spacious Anxious photo
Spacious Anxious

Spacious Anxious sounds like Metroid boss music


Concept album by sleepytimejesse samples SNES, N64, and GC games
Jul 29
// Tony Ponce
Musician sleepytimejesse has graced the Dtoid front page before. Last year, he directed I Miss You - EarthBound 2012, in which various artists used the sound library from EarthBound to produce an entirely new score. He later ...

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