As the resident Destructoid staff North Dakotan, I feel oddly obligated to report whenever there's videogame news that can be tenuously tied to my home state. As such, the University of North Dakota had a recent applicant for...
Celebrate the launch of the Terra Battle Download Starter campaign by following them on Twitter to receive 5 Energy to get a jumpstart once the game launches. Developed by the legendary Final Fantasy creator, Hironobu Sakaguchi, Terra Battle launches in October..
Electronic Arts has bought its way out of a potentially nasty class action lawsuit, for use of the names, images, and likenesses of former and current NCAA student athletes. All it cost was an undisclosed amount, vaguely refe...
After stating that it would move forward to create college football games without the NCAA names and marks, Electronic Arts has confirmed today that there won't be a new game in 2014.
"We have been stuck in the middle of a di...
Thursday was NPD day, a day of celebration and / or commiseration throughout the US gaming industry. The big winners in terms of hardware and software were 3DS and NCAA Football 14. This marks the third straight month that 3D...
[Update: Electronic Arts' official response has come from EA Sports executive vice president Andrew Wilson, who writes that the company "will continue to develop and publish college football games, but we will no longer incl...
I wonder if active NCAA players prefer playing Madden. Do they want to play as themselves, or their friends? Or do they want to play as the players they grew up watching, the players that made it to the big time? For many, college ball is a necessary stepping stone on a path towards imagined, sought greatness; recognition, immortalization, and conspicuous wealth. Though the latter is impeded by the long overdue rookie salary cap.
NCAA Football 14 is operating in a weird space. The college football series is finally getting a physics engine, a year behind Madden, and it’s the current generation’s Infinity Engine 2. Meanwhile, EA spent much of E3 touting its next generation physics engine, Ignite: “EA Sports Ignite is designed to harness the potential of next-generation consoles and will power FIFA 14, Madden NFL 25, EA Sports UFC and NBA Live 14 on Xbox One and PlayStation 4.”
Notice the odd man out? Yes, NCAA Football 14 is a marked improvement over last year’s phoned in effort. It’s also very much a Matt Leinart, the college stud ready to be outmoded and forgotten at the next level of play, when people swap out their Xbox 360s and PlayStation 3s for backwards compatibility lacking PS4s and Xbox Ones while EA issues press conferences about how the engine succeeding it is infinitely better.
And hey, Kurt Warner managed to take the Cardinals to the Super Bowl.
When I previewed NCAA Football 14earlier this year, I noted that the best news about the game is that it uses the Infinity Engine 2, the original iteration of which made Madden 13 the best entry in the series in many years.
Things are more or less the same from what I played of NCAA Football 14 on the show floor. It feels better than the game ever has and is a little better than Madden 13, given it runs on the second iteration of the engine.
NCAA Football 14 is going to be a much better game than NCAA 13. I can assure you that much because it has implemented a physics engine, the Infinity Engine 2. If the name rings familiar, the first iteration of the Infinity Engine was implemented in last year’s Madden 13, prompting me to give it high marks. Football is physical. Physics are good for football.
The six week lead time on NCAA 13 (ahead of Madden) prevented the team from having enough time to employ the physics engine last year, but now the series is getting its new iteration, one designed to remedy some of the growing pains of the first version of the engine. The post play hijinks, like players generally falling over themselves like drunkards or occasionally looking like some monstrous contortion straight out of an Asian horror film, are just one of the issues that have been addressed.
"Another year, another [insert sports title],” am I right? Yes, with the autumnal winds blows in the latest crop of sports games, including the harbinger of Maddens to come, NCAA Football 13. As I am tenuously optimistic about Madden 13being interesting this year thanks to a new physics system, I was hoping NCAA 13, which I didn’t get a chance to catch at E3, was going to be ushering in a similar attempted revolution.
Instead, what we’re left with is more of the same, wrapped with a really pretty bow, as its aging base framework fails to captivate despite all the glitz and glam and high marks for presentation. There are some cool things about NCAA 13, but it’s hard to credit it when the actual footballing has seemingly fallen so far behind on the priority list. Familiarity breeds contempt.
Last year, EA Sports decided to take a some risks, change up a few things and make a pretty darn good college football game. Well, apparently, we liked the experimental title enough that they decided to do something unprecedented: make a sequel!
... Wait, this is a yearly series? And I reviewed it last year, too? Oh.
In any case, yes, EA is putting that NCAA license to use once again with a new version of the popular sports game series. Maybe I should have written that as "new," though, because ... well ... you guys know what deja vu feels like, right?
Next week is when EA Sports will drop the demo for NCAA Football 12 on Xbox Live and PlayStation Network. Ahead of the demo's June 28 launch, the company has plans to interact with fans via live stream.
This is going down tom...
The NCAA Football series has long been considered the little brother of EA Sports’ Madden franchise, not just because it’s often received Madden features the following year. There have always been questions about how much effort Electronic Arts has put into making the NCAA Football separate from Madden, and with this year’s edition, NCAA Football 11, it appears that EA is finally trying to answer those concerns.
And just how have they planned to do that? With a focus on recreating as much of the each college team’s identity as they can, from traditions to coaching tendencies to offensive styles. Of course, it’s one thing to include the elements of the college football experience, and another thing to actually make it feel like the real deal. The latter part is where EA has struggled at times, but could this year be when it all comes together?
Read on to see if EA has pushed the series forward, or just rolled out what amounts to another yearly roster update and "Madden clone." I’ll try my best to avoid any dumb football-related puns, too.
EA Sports is really excited about NCAA Football 11 -- so much so that they want you to try it out a month before the game's release. The demo features four different college football matchups: Oklahoma at Texas, Florida at Fl...
EA Sports’ NCAA Football franchise has tended to lag behind its elder brother, Madden NFL, in terms of the implementation of new features and improvements. That is, you usually see the new stuff hit Madden first, and come to NCAA Football the following year (or sometimes later).
This year, EA Tiburon -- the developer of both titles -- seems to be making a concerted effort to equalize the franchises in that sense. But Madden and NCAAF are still distinct games, as they should be. I got my hands on both of them at a press event in New York City on Wednesday; you’ll have to wait until Monday for my impressions of Madden NFL 11, but you can hit the jump for my thoughts on NCAA Football 11.
For those looking forward to college football on their PSP this year, you are going to be disappointed. IGN has confirmed that NCAA Football 11 will not be landing on Sony's portable gaming machine. EA doesn't really cite any...
Reports that New England is cooling on Tim Tebow have reduced NFL draft experts to tossing out basic guesses as to where the Heisman-winning QB will end up. But while his eventual team and place in the draft is on shaky groun...