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Minecraft

Journey to the West photo
Journey to the West

Minecraft just got Journey to the West skins


For Pocket Edition and Windows 10
Feb 08
// Chris Carter
To celebrate the Year of the Monkey, Mojang just dropped some Journey to the West skins for the Pocket Edition and Windows 10 versions of Minecraft. "Red Boy" and "Guanyin" are free, but the rest (Princess Iron Fan, Lord Hund...
Minecraft photo
Minecraft

Minecraft is overhauling its website with some new features


Haha, the current site is classic
Feb 04
// Chris Carter
I still remember buying Minecraft in 2009, and the original site really hasn't changed all that much. But Mojang (and thus, Microsoft) has really been making strides since the acquisition, finally releasing the game on W...
Minecraft photo
Minecraft

Minecraft: Pocket Edition is still catching up to the core game


It's getting there
Jan 27
// Chris Carter
In case you weren't aware, a team over at Mojang started work on the Pocket Edition of the game, which sought to move the series out of the Java world and into C++. The project started in 2011, and it still hasn't caught up w...
Minecraft photo
Minecraft

The Minecraft Middle Earth project is still spectacular, nearly six years later


'Put it out, you fools!'
Jan 22
// Chris Carter
I've been playing a lot of Minecraft lately, and part of that process involves checking in on past projects to see their progress. And you know what? The folks who are working on Minecraft Middle Earth are pretty damn ta...

Minecraft photo
Minecraft

Say hello to Minecraft: Education Edition


Coming this summer
Jan 19
// Chris Carter
Although I picked up Minecraft years ago on PC, I still play it to this day. Hell, I've been playing more of it than ever before lately thanks to the Wii U release. The train isn't stopping anytime soon either, as Mojang...
Minecraft photo
Minecraft

Minecraft: Story Mode wanders to Wii U this Thursday


Just the first episode to start
Jan 18
// Jordan Devore
Four episodes down, one to go. That's if, like Darren, you're playing Minecraft: Story Mode on something other than Wii U. For that port, you'll have to wait a few more days. The first episode, The Order of the Stone, release...

Review: Minecraft: Story Mode: A Block and a Hard Place

Jan 05 // Darren Nakamura
Minecraft: Story Mode: A Block and a Hard Place (iOS, Mac, PC [reviewed], PlayStation 3, PlayStation 4, PlayStation Vita, Wii U, Xbox 360, Xbox One)Developer: Telltale GamesPublisher: Telltale GamesReleased: December 22, 2015 (Mac, PC)MSRP: $4.99, $24.99 (Season Pass)Rig: AMD Phenom II X2 555 @ 3.2 GHz, with 4GB of RAM, ATI Radeon HD 5700, Windows 7 64-bit Where the first two episodes in the season induced apathy, this one causes ambivalence. It's a fine distinction: I was struggling to care about Jesse and his friends at first; now I care enough but find myself disappointed with the final result. For every beat Minecraft: Story Mode hits well, it stumbles once or twice. On the one hand, the more deliberate progression of this episode can be a good thing. It opens up the gameplay to include actual (albeit easy) puzzles along with the standard dialogue trees and quick-time events. Also, without lulls in the action, it could be bombastic to the point of grating. If it's always high energy, then it's all the same. On the other hand, the plodding of the first half of this episode is as dull as can be. There's a horse travel montage near the beginning illustrating just how far it is to get to the Farlands, and protagonist Jesse has the option of the classic whine "Are we there yet?" Even with the cuts of the montage, I felt the same. I get it; it's far. Let's move on. [embed]327542:61558:0[/embed] Once the action finally does pick up at the end, it still treads a questionable path. The full story about The Order of the Stone is revealed, and it plays out as foreshadowed. It's always a little awkward when a story treats something like an earth-shattering reveal when most would see it coming from the hints in previous episodes. Perhaps if I had led the life Jesse did, it would have been more impactful. Then, almost as if checking off all the Telltale boxes, we get another character death. This loss feels more important than the one in the third episode, since it's a likable character. Death in children's entertainment is nothing new (see: Bambi, The Land Before Time, Transformers [1986]), but it generally comes with a purpose. While we'll have to wait for the fifth episode, my sneaking suspicion is the only reason this death was written in was a cynical attempt at eliciting emotion. The really strange part of the whole scene is that in the middle of the mourning (when I have a full pout on my face), Story Mode lets loose a visual gag referencing the source material. Admittedly, it's probably the funniest thing in the whole episode -- so few of the jokes are worth even a chuckle -- but it feels wrong to have it punctuate the rest of the sad scene so bluntly. With the Wither Storm properly defeated, Jesse and the gang are proclaimed to be the new Order of the Stone, and A Block and a Hard Place ends with the vague promise of new adventures coming in the next episode. Unless it's tightly written and self-contained, I'm not interested. More likely, the last episode will open up a can of worms that won't get resolved until Season Two. This episode could very well be considered the finale for the first season. It wraps up the Wither Storm saga, it answers the questions about the Order of the Stone, and it delivers a semi-happy, hopeful ending for the crew. If only it did that without an utterly boring first half and the clumsy insertion of mandatory Telltale story elements, it might have also been a good ending. [This review is based on a retail build of the game provided by the publisher.]
Minecraft review photo
Denouement-craft
What a weird episode. After the high energy of The Last Place You Look, this one slows down the action shortly into it, and it doesn't really pick back up until the very end, which feels like the end of a season. But then, th...

Minecraft photo
Minecraft

Minecraft has sold over 22 million copies on PC and Mac


That's a ridiculous amount of sales
Jan 05
// Joe Parlock
Minecraft has officially shifted over 22 million copies for PC and Mac. In the last 24 hours, 13,000 copies of the game have been sold, and so we’re roughly looking at a million sales every three months for a game that ...
Minecraft screenshots photo
Minecraft screenshots

A cartload of Minecraft: Story Mode Episode 4 screenshots


Better late than never
Jan 04
// Darren Nakamura
Vacation travel kept me from being able to get to the latest episode in Telltale's Minecraft: Story Mode right away. I just finished it, and as always, I had my finger on the screenshot button the whole way through. Mayb...

Review: Minecraft: Wii U Edition

Dec 29 // Patrick Hancock
Minecraft: Wii U EditionDeveloper: 4J Studios, Microsoft StudiosPublisher: Mojang ABReleased: December 17, 2015MSRP: $29.99 Given its status as a cultural phenomenon, I probably don't need to explain the basics of Minecraft in 2015. In case you've been experiencing the same thing as Brendan Fraser in Blast from the Past, I'll give a quick rundown. Players spawn into a randomly generated world created entirely out of individual blocks. It is up to them to harvest materials like wood, coal, and stone to create tools and survive the many dangers present throughout the game world. Personally, I guess I'm more of a Minecraft purist. I've been playing on and off since the alpha stages, and began to grow a bit disinterested with many of the later additions like brewing and enchanting. That being said, I absolutely love the purity of vanilla Minecraft. I've never added in dozens of PC mods to completely change the game or even alter the original tileset. To me, it's at its most elegant when it is untouched. The Wii U Edition does have some extra tilesets thrown in for players to switch between, and some extras to purchase on the eShop. New player skins are also offered for purchase, like The Simpsons, in case players don't want to be "Tennis Steve" or "Black Steve" -- oh wait, I mean "Athlete Steve." Naturally, the thought of playing Minecraft with the Wii U's GamePad is rather exciting. It could be used for inventory management, a second screen for cooperative play, easy crafting -- the possibilities are endless! Well, unless you're 4J Studios. Then the possibilities are one. The only benefit of having the GamePad is the ability for single-player Off-TV play. And even when players are using it for Off-TV play, it does not function as a touch screen for inventory management or anything else. When playing locally with a friend, players are forced into split-screen mode. Playing split-screen with the GamePad in hand feels like a complete waste of an opportunity.  The game runs fine, though snow tends to tank the framerate in cooperative play. Also, when playing locally, if one player opens up their inventory, there's a pause for a fraction of a second that is absolutely infuriating. It sounds like it should be barely noticeable, but just the opposite is true. I ended up calling out whenever I was making an important jump or otherwise being careful, so my partner wouldn't pause the game and screw me up. Speaking of pausing, trying to move items around with a joystick is awful. I'm sure this is what Xbox players have been dealing with for years, but man is it bad. The joystick emulates a mouse cursor, but everything snaps to the inventory grid, making it a painfully slow and annoying process to move things about. This is made worse by the fact that I'm literally holding a now-useless touchscreen in my hands. Playing online only works among friends. At first I thought the game was buggy, since the "Join" tab was completely unpopulated. However, a quick jaunt over to the Miiverse showed people posting screenshots of the main menu asking if anyone would like to friend up and play, making the situation very clear: you can only play online with people on your friends list. Well, okay then. Minecraft is still a beautiful game. The first time I heard C418's ambient soundtrack kick in, I was beaming. The first time night fell, I nervously holed up in the ground. Despite my adoration of the game, I ended up being frustrated at just about every aspect of the Wii U Edition. This is the epitome of a wasted-opportunity, bare-bones port. It's great that the game is coming to yet another audience, but this is hardly worth the investment for someone who already has the opportunity to play Minecraft elsewhere.  [This review is based on a retail build of the game provided by the publisher.]
Minecraft: Wii U review photo
What's a GamePad?
Minecraft is quite the success story, isn't it? It went from one man's fun project to a household name in a seemingly small amount of time. Everywhere I go, I see Minecraft-related items: t-shirts, plushies, costumes. It...

Minecraft photo
Minecraft

Minecraft is doing well on Wii U


Topping the charts in Japan
Dec 28
// Jordan Devore
We could have predicted Minecraft: Wii U Edition would be a hit. It may be a late arrival compared to other console ports, lack GamePad inventory management, and cost $29.99, but it's Minecraft. Even the knockoffs have done w...
Minecraft champ photo
Minecraft champ

There's a new Minecraft world champion, and I could totally beat him up


Hypothetically speaking, of course
Dec 23
// Brett Makedonski
Ten year old Julien Wiltshire is on the top of the tall blocky mountain, as he's the new world champion of Minecraft. That's a big accomplishment for such a little dude! And, I could totally beat him up if I wanted. "But Bret...
Telltale Games photo
Telltale Games

Telltale plans to implement cloud saving


Add yet another account to the list
Dec 22
// Mike Cosimano
Telltale Games rep Job Stauffer recently confirmed that cross-platform saving, most recently seen in Minecraft: Story Mode, is something the company plans to implement going forward. The feature is exclusive to Telltale Games...
Minecraft: Story Mode photo
Minecraft: Story Mode

Minecraft: Story Mode Episode 4 trailer gathers the Order of the Stone


For the 'Wither Storm Finale'
Dec 17
// Darren Nakamura
Minecraft: Story Mode: A Block and a Hard Place is gearing up to release next week, so today we get the requisite launch trailer for it. This episode is promised to be the "Wither Storm Finale," with the last episode in the s...
Rare Replay photo
'No information'
It appears as if Minecraft Wii U and Phil Spencer have opened the floodgates. Given that the Microsoft-owned Minecraft is coming to Nintendo's newest console and Spencer recently mused on the idea of bringing Golden...

Microsoft photo
Microsoft

Microsoft: 'We know there's a lot of demand for a Minecraft amiibo'


Toy-to-Steve
Dec 14
// Chris Carter
Now that Yacht Club Games has proven that it is possible to engineer a third-party amiibo, pretty much every publisher that has a Wii U or 3DS game is asked about creating one. The latest publisher is Microsoft, who has even ...
Minecraft: Story Mode photo
Minecraft: Story Mode

Minecraft: Story Mode Episode 4 will be home for Christmas


Releasing December 22
Dec 11
// Darren Nakamura
It's almost bizarre to think that the first episode of Minecraft: Story Mode was out less than two months ago, and here we are gearing up for the fourth in the series. Episode Four, A Block and a Hard Place releases on PC on ...
Minecraft photo
Minecraft

Minecraft Wii U won't have GamePad inventory support, but it'll have a few other things


Wii U Pro Controller
Dec 10
// Chris Carter
This week, we learned that Minecraft was coming to Wii U, and that it wouldn't feature GamePad inventory support -- basically, the only enticing mechanic that could have been in this port. On the bright side, we now know that...
Minecraft Wii U photo
Minecraft Wii U

Boo: Minecraft Wii U will not support GamePad item management


Say what?
Dec 09
// Chris Carter
Huh? Well this is a kick in the teeth. Speaking to a fan on Twitter, Mojang's director of creative communications Owen Hill recently confirmed that the upcoming Wii U Edition of Minecraft will not support item manag...
Officially official photo
Officially official

Minecraft is officially coming to Wii U this month, Nintendo has announced


$29.99 on December 17
Dec 07
// Chris Carter
Ever since Minecraft: Story Mode debuted on Wii U, rumors have been flying around that the console would finally get a legit version of the game, mostly due to the fact that the real engine was used in Telltale's narrati...

Review: Minecraft: Story Mode: The Last Place You Look

Nov 24 // Darren Nakamura
Minecraft: Story Mode: The Last Place You Look (iOS, Mac, PC [reviewed], PlayStation 3, PlayStation 4, PlayStation Vita, Wii U, Xbox 360, Xbox One)Developer: Telltale GamesPublisher: Telltale GamesReleased: November 24, 2015 (Mac, PC)MSRP: $4.99, $24.99 (Season Pass)Rig: AMD Phenom II X2 555 @ 3.2 GHz, with 4GB of RAM, ATI Radeon HD 5700, Windows 7 64-bit After having found Ellegaard the redstone engineer and Magnus the griefer in the previous episode, the gang needed only to locate Soren the architect for the full original Order of the Stone to be accounted for. The journey to find Soren takes the party to some peculiar locations, most located in The End. However, since Soren is a master builder, the areas highlighted are more diverse than the typical darkness of The End. Between Soren's feats of engineering in the overworld and colorful constructions in The End, it's a nice nod to Minecraft proper players who are known to build some of the craziest things. Soren himself is a much more likable character than some of the other members of the Order of the Stone. Where Ellegaard and Magnus were basically insufferable (especially after they were brought together), Soren is quirky and at times genuinely funny. Voiced by John Hodgman, he's neurotic and paranoid, but still fun to be around. [embed]321869:61211:0[/embed] Overall, the quality of the writing has taken a half-step up from the previous two episodes. None of the jokes elicited any sustained belly laughs, but I did let out a few snorts and chuckles along the way. The Last Place You Look started up a running gag where Axel falls on top of Lukas repeatedly, which happens just enough to be comical without getting tired. Some of the seeds of drama sown in previous episodes have begun to sprout, and while it still maintains the kid-friendly narrative, it's finally beginning to feel like the events happening matter and Jesse has an important role to play. The greatest success of The Last Place You Look is that it allows the player to feel accomplished while still moving the narrative along. This is, after all, only the third episode in a five-episode season, so anybody who knows Telltale knows everything won't be resolved here. But even so, the climax of this episode feels like a high point for the team. Sure, they're not done with their mission, but they did something, at least. There's never really any downtime during this episode either. Though there are a few sections of walking around and talking or searching for clues, they all serve a purpose and generally lead to action sequences. The first action sequence in particular is probably the best so far in the series, melding the fantastic environments, a sense of danger, and the classic Telltale decision-making into a tight opening credit roll. One thing that might turn some off is the quiet lowering of the bar for success during the action sequences. Some of the quick-time events seem more demanding here than usual, but I noticed after I flubbed a button press or two, the resulting animation didn't seem to react accordingly. Perhaps it takes multiple failures in a single section to make a difference. More experimentation is necessary. As much as I may praise The Last Place You Look, it is with respect to the first two episodes of Minecraft: Story Mode. It definitely is an improvement, but an improvement from mediocrity is just okay. The comedy is slightly improved, but still doesn't hold a candle to that of Tales from the Borderlands. The characters are becoming easier to sympathize with, but they aren't are interesting as those from The Wolf Among Us. The drama is beginning to heat up, but it doesn't come close to what we saw in The Walking Dead. Perhaps it's unfair to compare Minecraft: Story Mode to Telltale's more adult-oriented series. This is built for a particular demographic, and it seems like it's really hitting with that audience. The Last Place You Look is more of the same -- and slightly better, if anything -- so those who have enjoyed the series thus far will be pleased to just keep on trucking. [This review is based on a retail build of the game provided by the publisher.]
Minecraft review photo
Looking up
Minecraft: Story Mode didn't impress me with its first two episodes. Aimed at young players and Minecraft super fans, its writing didn't have a whole lot going for it past its Saturday morning cartoon plot and series in-jokes...

Minecraft photo
Minecraft

Minecraft Pocket Edition and Windows 10 Edition finally have redstone


Make a computer in your phone
Nov 23
// Joe Parlock
Redstone is one of the most important things in Minecraft. It lets people build incredibly impressive things such as self-performing songs and fully-functioning computers. Seriously, the kind of stuff some people can do with ...
Minecraft: Story Mode photo
Minecraft: Story Mode

Minecraft: Story Mode keeps up its brisk schedule with Episode 3 out next week


The Last Place You Look
Nov 19
// Darren Nakamura
This minecart just keeps on a-rollin' (whether we care about it or not). After having met up with and then subsequently lost track of Ellegaard and Magnus in Assembly Required, the team is now searching out the fourth member ...
Minecraft Wii U photo
Minecraft Wii U

PEGI site lists Minecraft for Wii U


Super Enderman Maker
Nov 11
// Mike Cosimano
PEGI, also known as the Pan European Game Information (the video games rating board for most PAL territories), may have leaked a Minecraft port for the Wii U via its official website, apparently set for release tomorrow, Nove...
The Walking Dead photo
The Walking Dead

Telltale details assorted Walking Dead news


Plus a lil' Game of Thrones
Nov 10
// Mike Cosimano
Job Stauffer, Telltale Games' director of creative communications, recently dropped some news regarding some of its upcoming products, including The Walking Dead: Michonne.  Stauffer kicked off these mini-revea...

Review: Minecraft: Story Mode: Assembly Required

Nov 02 // Darren Nakamura
Minecraft: Story Mode: Assembly Required (iOS, Mac, PC [reviewed], PlayStation 3, PlayStation 4, PlayStation Vita, Wii U, Xbox 360, Xbox One)Developer: Telltale GamesPublisher: Telltale GamesReleased: October 27, 2015 (Mac, PC)MSRP: $4.99, $24.99 (Season Pass)Rig: AMD Phenom II X2 555 @ 3.2 GHz, with 4GB of RAM, ATI Radeon HD 5700, Windows 7 64-bit The one big risk Telltale took with this episode was hinted at the end of The Order of the Stone. Depending on whether players choose to side with Olivia and seek out Ellegaard or to side with Axel and look for Magnus, the entire first act of the episode will play out totally differently. On the one hand, it's a bold step forward for Telltale, which is often criticized for touting its choice-based gameplay while delivering roughly the same story to everybody regardless of the decisions made. With the choice of Ellegaard vs. Magnus, the consequences were immediate and impactful, affecting a huge chunk of this episode. The final outcome might not be any different, but the journey certainly is. On the other hand, it provides for an experience uneven among players. The first half of the episode takes about 40 minutes to get through, and most people will only see one of the two segments. It stings a little because I chose to find Ellegaard, but was later led to believe that the Magnus section is the more entertaining of the two. If nothing else, it might convince me to start up a second save file just to see what I missed. [embed]318431:60938:0[/embed] Speaking of Ellegaard and Magnus, both characters are fairly unlikable. Ellegaard is haughty and aloof and Magnus is snide and combative. It creates a conflict between the two that might serve a narrative purpose in the future, but mostly just makes me wish I could have chosen neither of them right now. That turns out not to matter much, since both make an exit not long into the collective journey and bring the group back down to the core members again. Just when Story Mode threatens to feature a real, interesting human moment, the action leading to the episode's climax starts up, postponing the good stuff until a future episode. The cast continues to perform adequately. Each of the characters has his or her own distinct personality, and the actors deliver well enough. The writing is still falling flat for me. Things are happening, the narrative is progressing, but it's just not especially good yet. None of the jokes made me laugh. None of the drama made me think. After two episodes of Minecraft: Story Mode, I find myself struggling to care. It's a story and I am experiencing it, but that's the best I can muster. It's not bad enough that I'm dreading having to play three more episodes, but it's not good enough that I'm looking forward to it either. It could cease to exist and I would be utterly unfazed. There is some hope for the future of the series, as Assembly Required has planted some interesting seeds of what's to come, but it's not quite there yet. [This review is based on a retail build of the game provided by the publisher.]
Minecraft review photo
The story is building...
Telltale fans have grown accustomed to a two-to-four month wait between episodes. So when the studio surprise launched Assembly Required just two weeks after The Order of the Stone, it caught everybody off guard. Even though ...

Telltale photo
Telltale

Minecraft: Story Mode Episode 2 stealth launches today


Wow, that was fast
Oct 27
// Laura Kate Dale
[Update: While we were initially told by a Telltale staff member that the EU release of episode two was being held until Friday, it now appears the digital EU release date is in fact today.] In an unexpected surprise mov...
Halo 5 Minecraft photo
Halo 5 Minecraft

Halo 5 will be invading Minecraft soon


On Xbox
Oct 20
// Chris Carter
Microsoft is only just getting started with the over-saturation brand synergy aspect of Minecraft. On October 23, the Xbox 360 and Xbox One editions of the game will host more DLC in the form of Halo 5: Guardians skins. ...

Review: Minecraft: Story Mode: The Order of the Stone

Oct 13 // Darren Nakamura
Minecraft: Story Mode: The Order of the Stone (iOS, Mac, PC [reviewed], PlayStation 3, PlayStation 4, PlayStation Vita, Wii U, Xbox 360, Xbox One)Developer: Telltale GamesPublisher: Telltale GamesReleased: October 13, 2015 (Mac, PC)MSRP: $4.99, $24.99 (Season Pass)Rig: AMD Phenom II X2 555 @ 3.2 GHz, with 4GB of RAM, ATI Radeon HD 5700, Windows 7 64-bit To its credit, Minecraft: Story Mode does a lot well. The use of Minecraft's engine and iconic visual style is a nice workaround to keep the Telltale Tool from showing its age. It's hard to complain about low-polygon models for a world comprised mostly of cubes. Despite having fewer moving parts to work with on the character models, the characters are as expressive as they need to be. By narrowing or widening eyes and tweaking eyebrows, the block people (and pig) can show a range of emotions in a cartoony sort of way. The voice work aids in bringing the low-fidelity characters to life as well. The cast is impressive, including the likes of Patton Oswalt, Billy West, and Paul Reubens, to name a few. Though the characters look similar in the beginning, each has a defined personality that comes through thanks to the actors. Much like a session with Minecraft proper, by the end of the episode my brain stopped seeing everything and everyone as a collection of hard-edged polyhedra and just accepted them as regular places and people. [embed]315133:60717:0[/embed] However, the all-star voice cast does highlight The Order of the Stone's biggest shortcoming. With such big names in comedy doing the dialogue, it's disappointing how little comedy there is in the script. There are a few gags that find their mark, but most are worth only a smile or a chuckle; none really stood out. On the other end of the spectrum, the drama doesn't really deliver either. The elements are there: life-or-death situations, uncertainty, mistrust. Still, none of the prototypical "big choices" felt like they carried much weight. Of the five choices shown at the end, the first is just a judgment call with an unknown and arbitrary outcome, two involve whether you want to be an asshole to a guy who doesn't deserve it, one won't have clear implications until a later episode, and the last is a decision on which of protagonist Jesse's two friends has a better plan for what's to come. The choices highlight an emphasis on the future. Put plainly, The Order of the Stone is heavy on exposition, setting up the backstory, characters, and events for the rest of the season. While necessary, it misses some opportunities to be memorable in its attempt to lay the foundation. Story Mode will probably be more of a hit among Minecraft fans than general Telltale fans. The Order of the Stone features a few Minecraft-specific gameplay bits and references. A couple times during the episode, players are presented with a problem, given some materials, and tasked with crafting a solution. Recipes are given for those who don't know what to make or how to make it, but other craftable objects are present as well. While trying to make a stone sword, I accidentally crafted a lever. After a playful rib about me not knowing what I was doing, the materials were returned so I could forge the weapon. Later on, the group has to hit a pressure plate beyond a hallway filled with arrow traps. Recipes and materials are given for a couple possible tools to use. It would be great if there were other hidden solutions to discover for those who know the source material inside and out. In addition to the crafting puzzles, there is one classic adventure game puzzle found toward the end of the episode. It isn't especially original or taxing, but along with the crafting it does represent a step in a more gameplay-oriented direction from the recent story-only Telltale series. So far, Minecraft: Story Mode is like a Saturday morning cartoon. Sure, there is conflict, but it doesn't feel dire. Sure, there are funny bits, but the comedy isn't sharp or intelligent. Sure, there is a story, but it doesn't feel like it matters yet. There is some hope for this series to be great in the future, but The Order of the Stone is just okay. The Minecraft-specific gameplay is a nice way to shake up the usual formula. The blank slate of the universe allows the tale to go wherever it wants. The voice cast is full of actors who can do great work. But the writing needs to be more engaging if Story Mode wants to be taken seriously among Telltale canon. [This review is based on a retail build of the game provided by the publisher.]
Minecraft review photo
Exposition mode
Telltale has seen ups and downs with its licensed titles. With Jurassic Park the studio was still figuring out what works and what doesn't. More recently, The Walking Dead and Tales from the Borderlands have shown the strengt...

Los Angeles tax Dodgers photo
Los Angeles tax Dodgers

Minecraft streamer buys $4.9 million mansion near Notch's


Hollywooooood...Hollywood swinging!
Oct 11
// Steven Hansen
It may pale in comparison to the $70 million mansion Notch outbid Jay-Z and Beyonce on (spending G's indeed), but YouTube video maker Jordan "CaptainSparklez" Maron just bought himself a $4.5 million house in the Hollywood Hi...

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