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Microtransactions

Mega Man photo
Mega Man

Mega Man is coming to Nintendo Badge Arcade


Mega news, man
Feb 10
// Chris Carter
Mega Man, meet badges. Badges, Mega Man. According to Famitsu, Capcom will be partnering up with Nintendo to bring the Blue Bomber and company to Nintendo Badge Arcade, in the form of special in-game rewards and boards. Right...
Godus Wars photo
Godus Wars

22Cans removes microtransactions from Godus Wars after they made everyone angry


Never mix early access and paid-for DLC
Feb 05
// Joe Parlock
It’s only been a few days since Godus Wars launched on Steam Early Access, and it’s already managed to cause an uproar. As 22Cans’ early access follow-up to the infamously abandoned Godus, Wars has the diffi...
Microtransactions photo
Microtransactions

Teen who spent $8K on FIFA microtransactions refunded


I'm genuinely surprised
Jan 25
// Jordan Devore
Steven recently covered a wild story about a man, Lance Perkins, who was shocked to learn that his 17-year-old son had racked up $7,625 in FIFA microtransactions. A few updates on that front. As it turns out, the damage was e...
Metal Gear Online photo
Metal Gear Online

Metal Gear Online's PC beta temporarily pulled due to microtransaction exploit


Konami's working on a quick fix
Jan 13
// Brett Makedonski
Those Diamond Dogs can be a bunch of doggone dirty scoundrels. Konami learned that the hard way with its recently-launched PC beta for Metal Gear Online. The publisher was forced to temporarily take the game offline because s...

3DS photo
3DS

Hate Badge Arcade on 3DS? Build this machine to cheese it


Constantly switching triggers
Jan 06
// Chris Carter
I really dig Badge Arcade for what it is, as I haven't paid a cent yet for it and I've gotten a ton of icons and badges to decorate my 3DS -- a privileged I would have to pay for on nearly every other platform. But some...

Review: Guns Up!

Dec 20 // CJ Andriessen
Guns Up! (PlayStation 4) Developer: Valkyrie EntertainmentPublisher: SCEAMSRP: Free-to-play (with microtransactions)Release Date: December 5, 2015 Guns Up! is Boom Beach for your PlayStation 4. This tower offense/defense game tasks you with creating an impenetrable base and building an unstoppable army. To do both you'll need munitions, the in-game currency. You earn munitions by successfully attacking bases other Guns Up! players have designed over and over and over again. And then again about 500 more times. And then six more times after that. Attacking player bases revolves around you selecting your troops, sending them into battle and supporting them. "Support" takes the form of randomly unlocked specials on the field and from support cards you use before each attack begins. The experience is passive at best. You have no direct control of your troops outside of a few of the aforementioned specials that will force them to attack specific structures or move them to a spot on the battlefield. But once they destroy that object or reach that spot, soldiers revert back to their pre-programmed A.I. which can only be described as Gomer Pyle-esque. Other Guns Up! players cannot directly defend their bases from attacks. It's their base design versus your army. After about 45 minutes or so, I realized it's the same base design virtually all the time. That's because most players have realized the ideal set-up involves bottlenecking your opponents into a tight space with a turret at the end to mow 'em down. Couple this with the fact there is just the one Eastern Bloc countryside-inspired setting for the game and all the bases began to blur into one another. Attacks can be completed in as little as 90 seconds. With the right combination of specials (like missiles, tear gas and fire bombs) and sending wave after wave of your own men to die Zapp Brannigan style, it’s easy to overcome most challenges. Yes, the game does get more difficult as you level up and unlock more difficult bases, but there was never a feeling of accomplishment when I claimed victory at a higher level. There also wasn't a feeling of determination to try again when I lost. Instead the only feeling I got playing through this was a feeling of indifference. [embed]328159:61587:0[/embed] Success in battle rewards players with munitions and cards that range from battle support to perks for your soldiers. The munitions you win are used to build and expand your base. I nicknamed my first base layout "Tila Tequila" because it was small and easy to penetrate. My base grew as I leveled up, but a limited number of build points kept me from creating something that could stand up to player attacks. The number of successful defeats of invading armies didn’t start to grow until I adopted the same bottleneck design that everyone else was using. To be successful, my base had to look just like everyone else's. Guns Up! is free-to-play and one of the first questions I had about this game is if it's actually free-to-play. While I was provided $10 in credit by the publisher for this review, I didn’t find the need to use it until several hours into the game. By that point, I had already grown bored of playing the same goddamn map over and over again and just spent the money because it was something different to do. Players can't spend their way to the perfect base as you can't buy munitions directly, but spending money can help you progress more quickly. Money is converted to gold which can be spent renting soldiers you haven’t unlocked, customizing the colors and logo of your army, and purchasing card packs. You can also spend that money purchasing soldiers you have unlocked as simply unlocking them doesn’t instantly add them to your repertoire. Instead, the game gives you the option to spend a couple bucks worth of gold or an ungodly amount of munitions to get them. It was at level 16 or so that I finally did spend that money because progress had slowed to a crawl. Leveling up was taking forever and expanding my base became too damn expensive. If this game were fun I would have toughed it out. But it’s not fun, so I spent money on XP and munitions boost cards that would make the un-fun game easier to play. These cards, which are also included in a PlayStation Plus bundle (it's free for PS Plus users), killed any incentive for me to take on more challenging bases as defeating a lower level base netted me enough XP and munitions to progress at a steady pace. Okay, that's a lie. The only real incentive I had to continue on after I had seen everything the game had to offer in the first 30 minutes or so was the fact that I foolishly volunteered to review it. Guns Up! is a dull game. It's repetitive, it's tedious, it's digital Ambien. If the thought of a console version of Clash of Clans excites you, you’ll probably have a blast with Guns Up! Me, I can’t wait to delete this off my PS4. [This review is based on a retail build of the free-to-play game. A currency code valued at $10 was provided by the publisher.]
Guns Up! photo
Pew, pew, pfft
I don't know what I've been told. I don't know what I've been told. Free-to-play games leave me mighty cold. Free-to-play games leave me mighty cold. The microtransactions start to sting. The&nbs...

Killing Floor 2 photo
Killing Floor 2

Tripwire's president discusses Killing Floor 2's new microtransactions


A case study in how to handle criticism
Nov 25
// Joe Parlock
Why does this keep happening? Why do developers who have normally pretty positive communities go and add microtransactions to their games, making everybody angry? First it was Overkill with Payday 2, and now it’s Tripwi...
Killing Floor 2 photo
Killing Floor 2

Killing Floor 2 is getting review bombed after developer adds cosmetic microtransactions


Here we go
Nov 24
// Zack Furniss
Tripwire Interactive announced today that Steam Early Access title Killing Floor 2 will have cosmetic microtransactions starting with the next update. Though that update will bring a new perk (Gunslinger) and two new map...
Payday 2 photo
Payday 2

Overkill: 'For all the distress we've caused the past few weeks... we're sorry'


Still not ditching microtransactions
Nov 23
// Joe Parlock
Last week Payday 2 developer Overkill had a sit down to discuss various things with their Steam community moderators, who had gone on strike following even further tweaks to the game’s controversial new microtransaction...
Payday 2 photo
Payday 2

Overkill: Payday 2 microtransactions are 'not a success if people are angry'


In a long discussion with Steam mods
Nov 19
// Joe Parlock
Sit down and get comfortable, ladies and gentlemen, for the next gripping chapter of the ‘When Will Overkill Stop Being Shitty’ Chronicles begins now! You may remember a while ago that the Payday 2 Steam communit...
Forza 6 photo
Forza 6

Forza 6 adds microtransactions two months after launch


With a response from Microsoft
Nov 16
// Brett Makedonski
One of the biggest criticisms of Forza Motorsport 5 was the career progression system and its over-reliance on microtransactions to advance at a reasonable rate. It was such a deal-breaker for some that Turn 10 reve...
Payday 2 photo
Payday 2

Overkill made the Payday 2 microtransactions worse: cash and XP boosts


Steam forum mods have gone on strike
Nov 13
// Joe Parlock
Oh Overkill. Overkill, Overkill, Overkill. It may have been a few weeks since the fiasco surrounding you introducing microtransactions to Payday 2, despite making extensive promises you wouldn’t, but trust me when I say...
Halo 5 photo
Halo 5

Halo 5's REQ Packs have already raised $500K for the World Championship


Someone has money to burn
Nov 04
// Jordan Devore
Halo 5: Guardians had the biggest Halo launch yet, according to Microsoft, "with more than $400 million in global sales of [the game] and hardware." It's the fastest-selling Xbox One exclusive. With that in mind, I've been cu...
Payday 2 photo
Payday 2

Payday 2's latest update addresses complaints about the microtransactions


But it doesn't really change much
Oct 21
// Joe Parlock
Remember last week, when Overkill went back on its multiple promises that it would never add microtransactions to Payday 2? Remember the uproar that happened because of it, and rightly so? Well, it looks like Overk...
A real steal photo
A real steal

Payday 2 adding microtransactions after developer said it wouldn't


Shame on you if you thought otherwise!
Oct 15
// Jed Whitaker
Payday 2 developer Overkill once said, "We've made it clear that Payday 2 will have no microtransactions whatsoever (shame on you if you thought otherwise!)," which was true until today's update.  The Black Market u...
Microaggressions by Kanye photo
Microaggressions by Kanye

Kanye West hates microtransactions too


No one game should have all those IAPs
Oct 10
// Jed Whitaker
Turns out that undisputed rap god Kanye West got in his zone and let everyone know how he feels about in-app purchases, specifically in kids games. "Fuck any game company that puts in-app purchases on kids games!!! That makes...
MGS V photo
MGS V

You can now buy 'base insurance' in MGS V


Yep, it'll cost real money
Oct 06
// Laura Kate Dale
Forward Operating Bases in Metal Gear Solid V are centers of operation you can set up around the world. These bases can be acquired using in-game premium currency, but it takes an awful lot of it to do anything. Realistically...
Destiny photo
Destiny

Microtransactions are coming to Destiny, but so are 18 new emotes


Shake what the Traveler gave ya
Oct 05
// Alissa McAloon
The Special Order vendor Tess Everis is returning to Destiny, and bringing 18 new emotes with her. The downside? You won't be able to buy the new dances with Glimmer, Destiny's in-game currency. Instead, players will need to ...
Assassin's Creed photo
Assassin's Creed

Welp, Assassin's Creed Syndicate will have microtransactions


Oy!
Oct 01
// Chris Carter
Oy bruv, you fancy microtransactions? Ubisoft has announced, that like Unity, the upcoming Assassin's Creed Syndicate will sport microtransactions, which can be used to "save time and accelerate progress." Director Franc...
Project Spark photo
Project Spark

Project Spark is dropping microtransactions


Players can earn Microsoft Store credit
Sep 28
// Jordan Devore
Project Spark didn't catch on the way Microsoft hoped it would. The game-creation sandbox is now moving from its free-to-play, microtransaction-supported model to a "free incubation engine." The developers will make one final...
MGS V photo
MGS V

Metal Gear Solid V: The Phantom Pain's FOB mode is a microtransaction


Forward Operative Base, not Fall Out Boy
Aug 24
// Joe Parlock
[Update: In a statement made to GamesRadar, Konami have clarified that reports of the entire FOB mode needing to be unlocked were incorrect. However, there will be microtransactions to "accelerate" certain parts of it: "[A w...
Hearthstone Expands photo
Hearthstone Expands

Blizzard announces The Grand Tournament expansion for Hearthstone


With over 130 new cards!
Jul 22
// Jed Whitaker
Blizzard announced today that 132 cards are headed to Hearthstone in an upcoming expansion called The Grand Tournament. New hero power cards are on the way, including Maiden of the Lake, which makes the cost of your her...
The Phantom Pain photo
The Phantom Pain

Konami's stance on Metal Gear Solid V microtransactions


And, uh, 40 minutes of footage!
Jun 19
// Jordan Devore
I'm back home from E3 2015 thanks to a too-early flight. I can safely watch this 40-minute demonstration of Metal Gear Solid V: The Phantom Pain without any guilt trips from Steven. Yes! Straight away, "While it is true that...
Easy fatalities photo
Easy fatalities

Mortal Kombat X's fatalities too hard? Pay to make them easy


You're killing me
Apr 14
// Brett Makedonski
Fatalities are, in most people's opinion, the coolest part of Mortal Kombat. In a franchise about ruthlessly beating up your opponent, fatalities are when these games are at their most brutal -- a blood-drenched pot of gold a...
Pokémon Shuffle photo
Pokémon Shuffle

There's already a workaround to skirt Pokemon Shuffle's microtransactions


That didn't take long
Feb 25
// Brett Makedonski
Pokémon Shuffle isn't Nintendo's initial foray into the seedy underworld of free-to-play with microtransactions. Rusty's Real Deal Baseball did it first, but Shuffle is the first example that drew ire fr...
Diablo 3 photo
Diablo 3

Sorry America and Europe, no Diablo III microtransactions for you


It's probably for the best
Feb 20
// Robert Summa
Blizzard has revealed that their upcoming 2.2.0 patch for Diablo III will include microtransactions. However there's a catch: It won't apply to the Americas or EU regions. So, I guess that leaves everyone else to milk that Di...
Google photo
Google

Google to pay back $19 million for in-app purchase settlement


Parents relieved that they can continue to be irresponsible
Sep 08
// Brittany Vincent
In the latest in-app purchase settlement, the Federal Trade Commission is tasking Google with paying back $19 million to those whose children, against their parents' wishes, spent money on in-app purchases in apps downloaded ...
Just say no photo
Just say no

Forza Horizon 2 won't have 'token' microtransactions


Forza Forza!
Jun 17
// Steven Hansen
Forza Horizon 2 creative director Ralph Fulton told Digital Spy that it would eschew the series' microtransaction currency, tokens. "The approach we've taken is that we've designed our game at Playground Games from ...
DriveClub photo
DriveClub

Driveclub will have microtransactions, because of course it will


It seems like it's a new staple for racing games
May 13
// Chris Carter
Remember that one conference where that guy was lovingly talking about how realistic Driveclub was, down to the real looking leather on the seats? That's how I imagine executives talking about microtransactions. There's proba...
 photo

Guerrilla job ad points to new IP with online focus


Mentions micro-transactions
Apr 30
// Dale North
Guerrilla Games is hiring, and they say they're looking for online designers for a game they've been working on for a couple of years now. This is for an unannounced IP that will feature "innovative online gameplay." They're ...

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