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9:00 PM on 06.25.2014

Timespinner evokes Symphony of the Night, but with time manipulation

Metroidvanias are totally in vogue right now, but a lot of the time (as with Ghost Song or ReVeN), they feel more Metroid than 'Vania. Not so with Timespinner. Former Bungie employee and founder of Lunar Ray Games Bodie...

Darren Nakamura




Ori and the Blind Forest is a beautiful metroidvania photo
Ori and the Blind Forest is a beautiful metroidvania
by Darren Nakamura

Before I was able to play Ori and the Blind Forest, Microsoft Studios producer Daniel Smith rattled off a list of influences for the game, which sets lofty, perhaps unreasonable, expectations. He cited the works of Hayao Miyazaki, Super Meat Boy, Limbo, and Metroid. Though each has achieved greatness in its own right, the grouping is a strange one.

Imagine my surprise and delight to find that the influences are not only clear, but that they work wonderfully together.

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6:00 PM on 05.15.2014

Heart Forth, Alicia ends its Kickstarter run tonight

Heart Forth, Alicia has done well for itself. The original Kickstarter pitch grabbed my attention and I'm far from the only one -- crowdfunding pledges have come through for nearly every stretch goal. New game plus. Ports to ...

Jordan Devore

2:15 PM on 05.01.2014

Axiom Verge is the Metroid game we've been wanting for years

A bunch of games we like were confirmed for PlayStation systems yesterday at a Sony indie event and the two that I'm most dying to get my hands on are Jamestown Plus (the original is possibly my favorite shmup) and Axiom Ver...

Jordan Devore

12:00 PM on 04.29.2014

Ghost Song gameplay footage shows off dark atmosphere, evil C-3PO

In the most recent backer update for the Kickstarter-funded metroidvania Ghost Song: a Journey of Hope, developer Matt White details some of the in-game systems and the decision to move from Unity to a different engine....

Darren Nakamura



Chasm requires players approach it with a slow sword hand photo
Chasm requires players approach it with a slow sword hand
by Darren Nakamura

We have been keeping our eyes on Chasm for a long time now. Ever since it initially showed up, it looked like it checked off all the right boxes to be a retro dream game. It has procedurally generated dungeons, Castlevania-esque inventory and map management, and absolutely gorgeous pixel art.

Upon starting up the demo at PAX East, all of that was there. I delved into the demo with reckless abandon, and was promptly killed by a wayward slime. Hmm. As it turns out, Chasm requires a bit more caution and care than expected. One missed jump can land protagonist Daltyn in a spike pit, but more frequently, one mistimed sword slash can leave him open to attack.

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10:00 AM on 04.21.2014

Tiny Dangerous Dungeons is a Game Boy flavored Metroidvania

If you're like me, you're a sucker for anything that attempts to recreate the nostalgic feeling of the Game Boy era. Tiny Dangerous Dungeons is one such game, and it has an open world to go alongside of its platforming conven...

Chris Carter

1:15 PM on 04.16.2014

Heart Forth, Alicia is the best Kickstarter I've seen in ages

There's been a resurgence of Metroidvania games in recent years thanks to crowdfunding but not all of them have lived up to our lofty ambitions for the genre. Many haven't. As such, I hope you're not so skeptical as to avoid...

Jordan Devore

10:30 AM on 04.08.2014

Mark of the Old Ones swings through a Lovecraftian metroidvania

Kickstarter is a different landscape for videogame funding than it was a few years ago. Long gone are the days when a good idea and some concept art could get a project funded (Double Fine notwithstanding). Mark of the Old O...

Darren Nakamura



Review: The Powerpuff Girls: Defenders of Townsville photo
Review: The Powerpuff Girls: Defenders of Townsville
by Darren Nakamura

Fifteen years ago, The Powerpuff Girls was my jam. I used to watch it (along with Dexter's Laboratory) just about every day after coming home from school, but before firing up a videogame. A couple weeks ago, when The Powerpuff Girls: Defenders of Townsville was announced, I approached it with a level of caution appropriate for a beloved childhood franchise resurrected with a new look. That is to say, I was prepared for the worst.

Previously, developer Radiangames was mostly known for a handful of decent, but perhaps uninspired Xbox Live Indie Games. Licensed titles are often sub-par, and especially those that are timed to release in the same window as the source material. Despite all of that, Defenders of Townsville ends up as a unique, genuinely entertaining metroidvania.

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7:00 PM on 03.06.2014

Guacamelee's Super Turbo Championship Edition enhancements detailed

How many copies of Guacamelee! is too many? At first glance, I was sure I'd be able to pass on the recently-announced Super Turbo Championship Edition for Xbox 360, Wii U, PS4, and Xbox One having played it once before on PS3...

Jordan Devore





1:30 PM on 02.28.2014

Everything wants to destroy you in forma.8

MixedBag has announced forma.8, an action-adventure title about a probe stuck on an alien planet -- a dangerous one, at that. Since this is a probe and not some decked-out warship, surviving will be an ordeal at first. Playe...

Jordan Devore

2:15 PM on 02.10.2014

Crystal Catacombs excavated on Steam Greenlight

Crystal Catacombs enjoyed a successful Kickstarter campaign in 2012, funded at more than twice its initial goal. Now, after almost four years of development, the pixel art metroidvania with roguelike elements is nearly compl...

Darren Nakamura

11:30 AM on 01.28.2014

Blood of the Werewolf heading to XBLA and PSN

Majesco's indie label, Midnight City, has announced that Blood of the Werewolf is heading to Xbox Live Arcade and PlayStation Network Q2 2014. The Metroidvania-style game was released on Steam last year, and the console relea...

Hamza CTZ Aziz

2:15 PM on 01.14.2014

El Bundle Fantástico de Guacamelee! está en PSN ahora

Guacamelee! came out early last year, and ended up being my second-favorite game of 2013, with its bright colors, unique setting, and satisfying brawler combat all wrapped up into a Metroidvania. I recommend it whenever ...

Darren Nakamura

1:45 PM on 11.15.2013

Paradise Lost reaches funding goal in under two weeks

It was only a few weeks ago that we first heard about the stylish stealth Metroidvania Paradise Lost: First Contact. Since then, the project has gained a ton of momentum, getting approved on Steam Greenlight earlier this week...

Darren Nakamura