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8:30 PM on 05.07.2013

Wolfenstein's New Order, EA Wars & Presidential Nad-Kicks

Today's Destructoid Show is here to tell you all the worst news about video games. And also some good news, too, I guess. Wolfenstein: The New Order has been announced, and it has robots. Disney has handed over the Star Wars...

Max Scoville

7:00 AM on 05.07.2013

Maxis details SimCity's upcoming 3.0 patch

Maxis has revealed what SimCity players can expect out of the upcoming 3.0 patch. A majority of the update will focus on the road system, such as traffic, transit, vehicles, and so on. Air pollution, trading, and data layer i...

Hamza CTZ Aziz

2:00 AM on 05.07.2013

Will Wright: SimCity's server issues were 'inexcusable'

Game Industry International caught up with legendary designer Will Wright who shared his thoughts on the train wreck of a launch SimCity suffered with all of the server issues players experienced when trying to play the game....

Hamza CTZ Aziz



Maxis announces The Sims 4 for 2014 photo
Maxis announces The Sims 4 for 2014
by Jordan Devore

In a short, rather bland announcement, Maxis has announced its next project: The Sims 4. It's due out on Windows and Mac next year, and that's about all we know at this time. I mean, it is The Sims -- not like folks need much of anything to go on at this point. You will simulate your friends, let them die in cruel ways, and then Maxis will put out a bunch of expansions for years to come. We know the drill by now.

"The Sims 4 encourages players to personalize their world with new and intuitive tools while offering them the ability to effortlessly share their creativity with friends and fans," reads a line from the announcement. To date, the franchise has sold more than 150 million copies worldwide.

Before you even finished reading the headline, you were probably wondering to yourself "Will this be another SimCity situation?" Terrible as it is that we have to now ask such questions immediately, it would seem that a constant Internet connection is not required. The Sims Hub received a longer version of the announcement which explicitly calls the game a "single-player offline experience." Lesson learned?

EA Officially confirms The Sims 4 [The Sims Hub]

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3:00 AM on 04.25.2013

SimCity's 2.0 update adds more bugs than it fixes

The SimCity 2.0 patch was released this week and has fixed some of the issues people were experiencing. Unfortunately the patch has also spawned a ton of new issues, most of which you can learn about in this ever growing Red...

Hamza CTZ Aziz



Review: The Sims 3: University Life photo
Review: The Sims 3: University Life
by Joshua Derocher

The Sims 3: University Life is expansion pack number nine for The Sims 3, and it's essentially a re-hash of the University expansion for The Sims 2. If you decided today you wanted to start playing The Sims 3 and get all of the expansions, you would have to spend around $449.82. That's insane and it makes getting all of the content for the game almost impossible. 

At this point in the game's life, I can't expect anyone to own all of the expansions available, so what makes University Life stand out from the rest? Out of the eight other forty-dollar packs you can buy, what makes this one special? Not much, if you ask me. It's not bad, but it's not great either.

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9:00 PM on 04.19.2013

Upcoming SimCity patch will address top requested fixes

On April 22, SimCity will continue its arduous trek to becoming a game worthy of its name. The Update 2.0 patch will address "a number of top-requested bug fixes and improvements," according to developer Maxis. Along with som...

Allistair Pinsof

8:00 AM on 04.17.2013

SimCity + toothpaste = $$$$$$$$$$!???!?!?!

SimCity's latest stunt sees a tie-in with Crest and Oral-B tooth products, where if you buy specially marked packages of toothpaste and stuff, you'll be given a code to the new Attractions Set downloadable content. So what's ...

Hamza CTZ Aziz

3:15 PM on 04.10.2013

SimCity: Cheetah speed returns, Mac release June 11

"Do you like to play with Cheetah Speed?" SimCity's Facebook asks. "No, I prefer not having basic functionality that keeps the game from being boring and painfully slow!" But for the rest of you, you may be happy to hear that...

Allistair Pinsof

9:00 PM on 04.02.2013

Free Nissan Leaf content paves way for greener SimCity

Guys, EA heard you. Your complaints about SimCity have finally been answered! "Why is my city so polluted and gross?" "Why would someone build a coal plant between a school and hospital in downtown?" "Why must my sims live su...

Allistair Pinsof



EA: DRM is a failed, dead-end strategy photo
EA: DRM is a failed, dead-end strategy
by Jim Sterling

Electronic Arts may have been one of the last big wielders of SecuROM, and SimCity's online woes reek of it, but EA Labels president Frank Gibeau claims to hate DRM. According to him, such anti-piracy measures have failed, and thus had no impact on the decision to force SimCity online. 

"DRM is a failed dead-end strategy; it's not a viable strategy for the gaming business," he told GI.biz. "So what we tried to do creatively is build an online service in the SimCity universe and that's what we sought to achieve. For the folks who have conspiracy theories about evil suits at EA forcing DRM down the throats of Maxis, that's not the case at all."

Gibeau went as far as to call SimCity an MMO, claiming, "You don't build an MMO because you're thinking of DRM--you're building a massively multiplayer experience, that's what you're building."

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3:15 PM on 03.27.2013

A SimCity highway that will make you soil yourself

Given the limited space that EA Maxis expects prospective city managers to construct in, one might be forgiven for thinking that there's not much room for bizarre experimentation in SimCity. This is not quite true, however, ...

Fraser Brown

1:45 PM on 03.18.2013

SimCity has sold over 1 million copies since launch

According to Electronic Arts, SimCity has sold over 1.1 million copies, making it the fastest selling SimCity game to date. About half of those sales have been for the digital version of the game.  It's interesting that ...

Joshua Derocher



EA's free games for SimCity players includes SimCity 4 photo
EA's free games for SimCity players includes SimCity 4
by Hamza CTZ Aziz

Electronic Arts is trying to make good for all their disastrous launch issues with SimCity by offering select PC games free to players. Starting today, players that have activated their copy of SimCity should receive an email with instructions on how to download on of these games for free:

  • Battlefield 3(Standard Edition)
  • Bejeweled 3
  • Dead Space 3(Standard Edition)
  • Mass Effect 3(Standard Edition)
  • Medal of Honor Warfighter(Standard Edition)  
  • Need For Speed Most Wanted(Standard Edition) 
  • Plants vs. Zombies
  • SimCity 4 Deluxe Edition 

The redemption portal will be opening up country-by-country, and should be live to everyone worldwide by March 22. Players must register their copy of SimCity before March 25 at 11:59PM PDT to be eligible, and you have to claim your free game by March 30 at 11:59PM PDT.

I'm not the only one to find it a little funny that SimCity 4 is one of the free games on offer, right?

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5:15 PM on 03.15.2013

Subset offline mode didn't fit Maxis' vision for SimCity

After a rather eventful day of people tinkering with SimCity in order to play offline, Maxis general manager Lucy Bradshaw has written a "straight answers" blog post addressing the game's always-on design. Those hoping for a ...

Jordan Devore



SimCity can be played offline, according to anyone but EA photo
SimCity can be played offline, according to anyone but EA
by Jim Sterling

There is mounting evidence that, despite EA Maxis' claims to the contrary, SimCity is wholly capable of being played offline -- a capability that would have saved buyers a week of hassle and tons of creativity now lost to server issues.

Let's start with what the gamers have discovered. Lately, some modding has led to a fully playable offline debug version. Fancy that!

There's a snag, of course -- this bit of hackery is unable to save or load all your progress, since EA opted to control your data on its end. Still, the game is able to be taken fully offline for an indefinite period of time, putting paid to suggestions that online play was inseparably woven into the experience. 

Interestingly, this "debug mode" of the game still syncs with EA Maxis' servers, and can at least save road placements made outside of the normal boundaries of the game.

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