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Mass Effect

Metal as hell photo
Metal as hell

Get stuck in the metal with this 17-minute tribute to video games


Make the gamers dance 'cause he's rock 'n' rollin'
May 31
// Brittany Vincent
What's more metal than a 17-minute instrumental medley featuring some of your favorite video game tracks? Anything Nathan Explosion touches, but that's beside the point. This impressive project was three years in the making,...
Mass Effect photo
Mass Effect

This Garrus statue is what dreams are made of


That's 21 inches of pure turian
May 30
// Brittany Vincent
Excuse me, 1/4 scale figure of Mass Effect's Garrus Vakarian. I couldn't help but noticing your 21 inches of pure turian goodness over there, and you're a little expensive, but you lookin' hot. Let's get together and talk cal...
Mass Effect 3 photo
Mass Effect 3

BioWare announces most popular Commander Shepard names


I like 'Josh Homme Shepard,' but that's kind of dumb, I guess
May 15
// Brittany Vincent
BioWare has published player data culled from Mass Effect 3 to determine the five most popular names chosen for Commander Shepard, and the top names might surprise you. Sarah and Jack are at the top of the list for both femal...
Mass Effect 3 photo
Mass Effect 3

Thank the Goddess! Mass Effect 3 Omega DLC is free on PSN


Snap up some additional Mass Effect goodness
May 02
// Brittany Vincent
If you've been holding off on purchasing additional Mass Effect DLC because of the sticker shock, today's your lucky day -- if you're a PS3 player, at least. The Mass Effect 3: Omega DLC pack is currently free via PSN for US ...
Mass Effect Trilogy photo
Mass Effect Trilogy

Oh, Shep: Mass Effect Trilogy might make its way to Xbox One and PS4


A Chilean retailer spills the medi-gel
Apr 28
// Brett Makedonski
Commander Shepard and Company might be hopping aboard the SSV Normandy and jetting off to Xbox One and PlayStation 4. That's because Mass Effect, one of the most revered (and then reviled) franchises on the Xbox 360 and ...
Mass Effect photo
Mass Effect

BioWare has discussed bringing Mass Effect Trilogy to PS4, Xbox One


Would you buy it?
Mar 03
// Jordan Devore
BioWare general manager Aaryn Flynn has responded to a fan query from December about the studio remastering Mass Effect Trilogy for Xbox One and PlayStation 4 featuring "1080p/high-res textures/60fps, etc." Now, Flynn obvious...
Mass Effect More photo
Mass Effect More

The new Mass Effect exists in a playable state right now


Mass Effect More
Dec 19
// Steven Hansen
A new entry in the Mass Effect series, developed by BioWare's Montreal studio, is currently playable. Not by us outside the studio, of course. BioWare Edmonton and Montreal general manager Aaryn Flynn tweeted, "Great time pla...
Mass Effect photo
Mass Effect

BioWare GM: Mass Effect news might come in 2014


Hopefully sooner than later
Dec 09
// Brett Makedonski
As the gradual descent into the holiday season becomes more and more inevitable, game studios beginning to shut down their operations in favor of rest, relaxation, and end of the year festivities. After all, why reveal anythi...
Mass Effect photo
Mass Effect

Life-sized papercraft Mass Effect characters creep me out


Mesmerizing recreations of EDI and Jack
Nov 30
// Wesley Ruscher
Papercraft is cool. Giant, human-sized papercraft, on the other hand, gives me the heebie-jeebies. That said, DeviantArt member Tankball has crafted two eerily realistic papercraft recreations of Mass Effect 3 characters...
Mass Effect photo
Mass Effect

BioWare teases new Mass Effect title


Twitter and optimism!
Nov 08
// Alessandro Fillari
During the celebration of yesterday's Mass Effect holiday, N7 Day, BioWare developers surprised fans by tweeting some pictures of an upcoming and unannounced titles they're working on. During his tweet, BioWare producer Micha...
Mass Effect 4 no Shepard photo
ME3 lead writer Mac Walters discusses new Mass Effect
The game that Bioware doesn't want you to call Mass Effect 4 is starting to take shape, and it appears as if Shepard will not be a part of it "whatsoever," according to lead writer Mac Walters. Talking to Complex, it's clear ...

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Jimquisition: Fee to Pay


Jimquisition happens every Monday!
Jul 29
// Jim Sterling
It's time to talk about why "optional" microtransactions in games aren't really optional, and why they're especially gruesome in games we already paid for at retail. The rise of "free to play" elements in games that are not ...
Mass Effect photo
Mass Effect

Ex-BioWare writer on how Mass Effect 3 could have ended


The plot thickens, almost literally
Jun 19
// Abel Girmay
You didn't think it was over did you? Okay, so the Mass Effect 3 ending controversy is really over, but that doesn't mean there aren't fair few untold tales about it's development. In an interview with videogame radio show Vi...
Mass Effect photo
Mass Effect

Mass Effect spin-offs? BioWare talks potential leads


Which character would you want at the forefront?
May 13
// Jordan Devore
Continuing its chat with various representatives of BioWare about Mass Effect, OXM has shifted the conversation to that of spin-offs. With Shepard's trilogy over with, who might the developers want to step up as the driving f...
Mass Effect photo
Mass Effect

Why BioWare only had humanoid squadmates in Mass Effect


I would've loved an Elcor squadmate
May 09
// Jordan Devore
As part of a Mass Effect retrospective feature in Official Xbox Magazine issue 99, the publication spoke with members of BioWare about concepts that didn't make it into the finished games. While great in theory, non-humanoid ...
Mass Effect replica guns photo
Mass Effect replica guns

Pew pew pew! Check out these new Mass Effect replica guns


Project Triforce makes some slick, expensive stuff
Apr 25
// Darren Nakamura
Project TriForce is at it again, making detailed replicas of some of our favorite game items. Joining the M-3 Predator are three more full-scale replica weapons from the Mass Effect series, including the M-77 Paladin, the Get...
Sex & Privilege photo
Sex & Privilege

GDC: David Gaider talks about sex and privilege


And it's actually pretty great
Mar 29
// Daniel Starkey
Games like Mass Effect, Dragon Age, and others in the BioWare pantheon have always had some romantic subplots, but more recent games' naughty bits have frustrated some players. BioWare writer David Gaider has gone o...
Frostbite 3 photo
Frostbite 3

New Mass Effect and Dragon Age III built on Frostbite 3


10 game teams using Frostbite tech
Mar 28
// Jordan Devore
During the single-player reveal this week, some of us were more interested in seeing the engine Battlefield 4 runs on than the actual game itself. I couldn't help but daydream about how Frostbite 3 could be leveraged for deve...

We need to stop letting hate define us

Mar 12 // Brett Makedonski
Before we get too far, this isn't intended to convey the message that you need to love everything. In fact, I believe that the opposite it true. Criticize and analyze everything. Without criticism, nothing would ever grow or evolve. Nothing would stick out above the rest. We'd be stuck in a perpetual state of middling, uninspired product. Instead, we need to tone down the undue cynicism. It's human nature for people to bond over shared experiences, but if we focus it on the positive instead of the negative, everyone will be much better off. Do you hate EA? Chance are, you probably do. About a year ago, it was voted the worst company in America. More recently, EA garnered more negative press for its statements about how microtransactions will eventually be included in all of its games. While CFO Blake Jorgensen has since gone on record to state that they meant all mobile games, the sentiment remains the same. It's not a unique opinion to think poorly of EA. However, without EA, there's a solid chance that your gaming experiences would be diminished in some capacity. Do you like Mass Effect, Battlefield, Dead Space, or Rock Band? Those franchises all exist, in part, because of EA. The same can be said for about a thousand other titles. There's absolutely nothing wrong with speaking out against its business practices that you don't agree with. That, along with voting with your wallet, are the only two ways that exploitative conventions will change. Still, it isn't fair to throw around blanket phrases like "I hate EA," because the company has had more of a positive effect than immediately comes to mind. The interesting niche about videogame culture is that there are considerable barriers to entry to even have an opinion. It requires both a monetary and time investment to be informed. Then, it takes the urge to go share your opinion. It's all much more complex than "Justin Bieber is stupid." As a result, it's a very vocal minority that engages on Twitter, forums, and comments sections that comprise the voice of the industry. Relatively speaking, it's a pretty small chunk of the population. In a way, we're more prone to falling into the trap of becoming overly pessimistic because we hear the same opinions recycled from all directions. And to be honest, it really doesn't even matter all that much. While our outcries feel loud as hell at the time, they're usually pretty muffled. Do the thoughts of Diablo III and Error 37 conjure terrible memories? The game still sold a ton of copies. I bet by the time that the SimCity fiasco is completely straightened out, its sales figures will be pretty impressive too. The truly disconcerting facet of this isn't even necessarily how overly cynical we've become, although that's certainly a problem. It's how, as Stump pointed out, many of us have become defined by the things that we hate. Rather than simply dismissing something that doesn't please us, we make an effort to stomp it into oblivion. I've been guilty of it, and I'm sure that many people reading this have been too. To quote Stump, "Near-masturbatory complaining has brought together more people than cheap liquor." He could not be more right. We feed off of others' spiteful opinions, and then we reciprocate. There's a cool kids' club for everyone that says the right things, and we all want to be included. It's incredibly easy to find a litany of bitter commentary about the popular topics, and with each opinion read, we become more and more influenced, and increasingly likely to weigh in ourselves. This is a mold that needs to be broken. It reflects poorly upon us, and frankly, it can't be healthy. I don't necessarily have a lot of hope for society-at-large, but being surrounded by like-minded people, I like to think that we're better than this. We naturally connect with one another via shared opinions, but there's no reason that these can't predominantly come from a place of positivity. Keep the critiques flowing, but let's stop hating things simply for existing. If we can do that, I can't help but feel that we'll all be much better off. [Image courtesy of Fogs Movie Reviews]
Where is the love? photo
We are the Pretty Hate Machine
I was recently inspired by a blog entry from a member of Fall Out Boy. If you're already rolling your eyes and making snarky remarks in your head, then this article is targeted at you. Patrick Stump, Fall Out Boy's lead singe...

Mass Effect 3 photo
Mass Effect 3

Mass Effect 3: Citadel soundtrack free for Origin users


Includes 20 brand new tracks
Mar 12
// Brett Makedonski
To celebrate the release of the final piece of content in Commander Shepard's canon, BioWare has made the Mass Effect 3: Citadel soundtrack free to download. The only catch? You have to have an Origin account to get it. ...

Review: Mass Effect 3 Citadel

Mar 06 // Daniel Starkey
Mass Effect 3: Citadel (Xbox 360 [reviewed], PlayStation 3, PC)Developer: BioWarePublisher: EAReleased: March 5, 2013MSRP: $15 I remember a few years back I read a blog post by one Cliff Bleszinski about he saw a new hope for the legacy of classic like Star Wars in the nascent stages of Mass Effect’s development. The vastness of the universe, the sympathy of the characters and the scale of the conflict were the foundations of that analogy. Recently, I’ve begun to think that each of the games was respectively built around one of those three things. Mass Effect 2, the best of the series, was given life by the interactions within the ragtag group of outcasts, and my biggest take-away from Citadel was the degree to which it matched the best that 2 had to offer. That said it also fits in with 3, even if it is a bit ham-handed at times. Thematically, Citadel is still trying to give some sense of closure to the whole journey, but it still doesn't quite get the job done. After what was for many a 150-hour epic, though, it's clear why letting go of the thing is so difficult. The DLC begins with Shepard being called back to the Citadel for repairs and maintenance on the Normandy and shore leave for the crew. Given that this is supposed to take place in the middle of one of the largest galactic wars in hundreds of thousands years, and that the continues existence of everyone in the galaxy is at stake, I really hope I’m not the only one that finds all of this a bit hard to swallow. [embed]247725:47383:0[/embed] Once Citadel is pretty confident that you’ve bought into the flimsy pretense for a vacation, it smacks you in the face, in a grand, sophomoric “HAHA JUST KIDDING” prank. What follows isn’t necessarily the best subplot in the series, but it’s comes wrapped with a delightful spark – bringing back nearly every squad mate that’s lived up to this point. There’s no apparent purpose behind the grand reunion, other than bringing back a bunch of fan favorites for one final goodbye. One that feels even more gratuitous when you know how this tale ends. Really, Citadel nails nearly everything it needs to. Much like Lair of the Shadow Broker, it has the perfect combination of comedy, combat and intrigue. It’s so well put together that I can’t help but fall in love with it, but it also comes with some really unfortunate baggage. Most of the people who will be playing Citadel have finished Mass Effect 3, and while the DLC doesn’t change the ending, it’s impossible to separate the two. Knowing the tragic conclusion to Shepard’s journey, knowing what happens to your squad and the absolute horror of their war for survival, places the carefree merrymaking squarely within one of two contexts. The pessimist will see this add-on as a commentary on the futility of it all; on the absolute pointlessness of our own pursuits of happiness. The optimist will see a light amongst the darkness, a small flicker of the human spirit in the face of insurmountable odds against a cold, uncaring evil. Even with the rather imposing context of the rest of the Mass Effect series placed squarely on the shoulders of this final narrative arc, it is never bad. Combat is passable, as always, with a few fun twists later on. There are a few light puzzle sections that are rather similar to Kasumi’s mission from 2. The pithy banter between Shepard and her squad is rarely quite as fun as is it here. Seth Green doesn’t quite get to stretch his wings as much as the comedic work horse of the cast, but everyone’s got some great lines – particularly Alix Regan as Specialist Traynor. For those of us who are heavily invested in the series, for whatever reason, it means putting away something special. This was a modern sci-fi epic that attempted, at least, to give the player a voice. I don’t think this trip quite took the path that anyone thought it would, but it’s been an interesting ride. If this is how BioWare wants to close Shepard’s chapter, I can live with this. It’s not a perfect finale, but it’s one that highlights the best we’ve seen from the series so far, and it’s not without its own set of endearing idiosyncrasies. 
ME3: Citadel review photo
The Final Farewell
It’s been a while—over seven years, in fact—since Mass Effect was first announced. At the time, it was being pitched as a classic 1970s sci-fi flick that you could play. Your decisions, they said, would have...

ME3: Citadel photo
ME3: Citadel

Prepare for Mass Effect 3: Citadel with a launch trailer


'One last adventure'
Mar 04
// Jordan Devore
Tomorrow marks the release of the Citadel downloadable content ($15) for Mass Effect 3 on PC, Xbox 360, and PlayStation 3. I'm not so sure about this new "threat," but I like seeing so many familiar faces return. Frankly, th...
Mass Effect photo
Mass Effect

Mass Effect: Foundation comic book announced


Dark Horse set to publish ongoing series
Mar 02
// Conrad Zimmerman
At this weekend's Emerald City Comic-Con in Seattle, Dark Horse Comics announced that they will be publishing a new ongoing series set in the Mass Effect universe. The title, Mass Effect: Foundation will be written ...
Mass Effect 3 DLC photo
Mass Effect 3 DLC

Details on Mass Effect 3's final free DLC pack Reckoning


The fifth, final, and free multiplayer expansion
Feb 25
// Allistair Pinsof
Reckoning, the last and largest multiplayer pack for Mass Effect 3, will release tomorrow on all platforms except Wii U. The pack includes six new characters, seven new weapons, and new equipment. On March 6, BioWare will release the final singleplayer DLC, Citadel. For more information on Reckoning's contents, take a look at the summary provided by NeoGAF's EatChildren:
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Mass Effect 3 honors Zaeed's late voice actor in new DLC


Set some aliens on fire in remembrance
Feb 22
// Darren Nakamura
Yesterday, BioWare announced Citadel, the final piece of Mass Effect 3 single player DLC. It will be one of the last published works featuring actor Robin Sachs, who died earlier this month at the age of 61. Sachs lent his vo...

Roses and tears: 10 depressing videogame romances

Feb 14 // Taylor Stein
Metal Gear Solid 3: Snake Eater – Big Boss and Eva Love can blossom anywhere. If the Metal Gear series has taught us anything (besides the usefulness of a cardboard box) it is that romance is especially prominent on the battlefield. Why would bullets, explosions, and a team of evil super soldiers deter one from indulging in a little affection? While Big Boss fought off Eva’s motive-driven advances, he was unable to resist her overt feminine charm indefinitely. After a romantic encounter complete with wine, a fireplace, and a bear skin rug, Eva skipped town, leaving the battle-hardened veteran heart-broken and empty handed. I guess Snake would've been better off sticking with his M1911A1. Final Fantasy 10 – Tidus and Yuna Ah, there’s nothing sweeter than teenage love. Combining raging hormones with the responsibility of saving a world tormented by perpetual death is certainly a unique formula for passion. During their pilgrimage to defeat the ever-returning nightmare Sin, Tidus and Yuna found romance as a convenient way to ignore the foreboding reality of their quest: Yuna’s death. Throughout a series of plot twists and extensive battles, players save Yuna from her sinister fate. Too bad the protagonist Tidus turns out to be from a dream world and disappears into a poof of nothingness. Dead Space – Isaac and Nicole The horror genre isn't ideal for heartfelt connections. The closest that scary games often get to featuring physicality is through a zombie bite to the neck. Too bad no one sent the memo to Isaac Clark. What started as a standard repair job on the intergalactic mining vessel the USG Ishimura, quickly turned into a terrifying test of survival among reanimated corpses and alien monsters. Did I mention that his girlfriend Nicole was stationed aboard the ship? I’m sure you know where this is going. Not only does the poor systems engineer discover that his girlfriend has been dead since before his arrival, he develops mental instability causing him to see visions of her, courtesy of an alien artifact. Thanks, Nicole, insanity is a perfect parting gift. Infamous - Cole and Trish There are very few actions in life that cannot be forgiven. Being held responsible for an explosion that wiped out a chunk of a city, killing thousands, would definitely be one of those unforgivable moments. Ever since The Blast, Cole's relationship with his girlfriend Trish took a turn for the worst. Blaming him for the death of her sister, Cole became a monster in her eyes. In an effort to win back her trust, the now super-powered hero went above and beyond to assist Trish and the citizens of Empire City. Just as affections were beginning to turn around, Trish was kidnapped, forcing Cole to make a difficult choice. Save the love of his life, or save a team of doctors; serve his personal desires or act on behalf of the greater good. Either way, Cole is pretty much screwed. Choose Trish and she spends her last dying breath describing how much she despises what Cole has become. Rescue the doctors and Trish praises his decision yet still dies from her injuries. Lose-lose situation is an understatement. Final Fantasy VII – Cloud and Aerith What does a spiky-haired soldier, an innocent flower girl , and a well-endowed bartender have in common? In the boring arena of reality, absolutely nothing. Within the fiction of videogames however, the trio arguably represent the most notable love triangle in the gaming world. Regardless of who the player chooses to pursue as a romantic interest, Aerith or Tifa, fate intervenes in the cruelest way possible. A scene of tranquility is instantly transformed into the epitome of shock, alarm, and terror. While praying at an alter, the silver-haired villain Sephiroth seemingly appears from the heavens and impales Aerith with his eight-foot-long Masamune. In an instant she is gone, collapsed in Cloud's arms. To hit the point home, Aerith's theme song begins to play in the background, and the reality that Final Fantasy VII actually had the audacity to kill off a main character halfway through the game, is fully realized. Mass Effect 3 – Commander Shepard and Romantic Partner Saving the galaxy from sentient machines may seem like a tall order, but after three installments of the Mass Effect series, it's pretty safe to say that Commander Shepard always finds a solution. Whether through diplomacy or a firefight, humanity's savior has proven to go above and beyond the call of duty. This applies both on and off the battlefield. Seducing a slew of men, women, and alien crew mates is all fine and good, but the end of the world has a way of offering a sobering reminder as to what is at stake. There will be no civilian life for Shepard and her partner; no white picket fence and no blue children. Ensuring the survival of the entire galaxy is not a job that one simply comes back from. All that can be said between the larger-than-life figure and her significant other is a somber goodbye before the true suicide mission commences. At the end of Mass Effect 3, the hero alone ventures into the depths of the Reaper operated Citadel. The first human Spectre is given a choice that will forever alter the course of the galaxy, to end the cycle of destruction that has continued in secret for millennia. Ultimately, Shepard's decision opens a new chapter for the galaxy, while putting an end to her own. Whether truly dead or not, Commander Shepard's closest squadmate is forced to hang her name on the Normandy SR2's memorial wall. In an act of remembrance signifying Shepard the soldier, the legend, and the human being.  Shadow of the Colossus – Wander and Mono Love has the power to transform a young man into a hero; a vigilant civilian into a seasoned warrior. In the case of Wander, the desire to revive his romantic interest Mono, inspires him to commit a laundry list of questionable choices. Stealing an ancient sword is risky yet understandable. Entering a forbidden land is yet another precarious decision. But following the instructions of an ominous, obviously evil, being is a step in the wrong direction. Whether due to naivety or injudiciousness, Wander proceeds to slay 16 enormous colossi in the hope that his new "ally" will reawaken the beloved maiden. Instead, the sinister lord Dormin possesses his body, transforming Wander into darkness incarnate. In the end, Mono successfully opens her eyes and returns to the land of the living. Wander, however, regresses to the age of an infant, marked with horns upon his head to signify a curse. As the only bridge connecting the forbidden land from the rest of the world falls, only Mono, altered Wander, and his trusty steed Agro remain. The two are together again, yet they are worlds apart. Alive but isolated in a land of danger and mystery. The Darkness - Jackie and Jenny Hit man with a heart of gold may seem like an oxymoron, but in the case of Jackie Estacado, the seemingly opposing identities are more than true. After the death of his parents at a young age, Jackie was sent off to an orphanage where he met the love of his life, Jenny Romano. Their childhood friendship blossomed into an adult romance; a relationship seemingly too good to be true. Unfortunately, Jackie's profession would be the factor to catalyze the sudden change from conjugal bliss to marital tragedy. On the eve of his 21st birthday, Jackie was targeted in an assassination attempt by his own organization due to fears that he was attempting to take over the Franchetti Family. In an effort to shake Jackie at his core, Don Uncle Paulie kidnaps Jenny and travels to the orphanage from their youth. Jackie arrives in a homecoming of sorts to witness his enemies berating Jenny. In a scene of absolute helplessness,  the Darkness seizes Jackie's body, preventing him from intervening as the Don raises his gun to Jenny's face. Boom. Jenny crumples to the floor and the antagonists escape. Even through suicide, Jackie is unable to find peace. The Darkness cannot live without its host, and thus he returns to the land of the living, forced to continue his existence as a pawn of the malevolent being. Gears of War 2 – Dom and Maria Battling for humanity’s survival against a horde of reptilian humanoids may seem like a challenging feat, but the steroid-pumped, macho men of Gears of War claim otherwise. Corporal Dominic “Dom” Santiago, one of the elite soldiers chosen to fight against the Locust, is forced to not only deal with the hardships of war, but also with an internal struggle fueled by the death of his children and disappearance of his wife Maria. When news is received about her whereabouts, Dom trudges through hordes of alien forces to her rescue. The good news is Dom finds his wife alive. The bad news is she is malnourished, scarred, and mentally broken from the torment of slave labor. In the ultimate display of love, Dom ends her suffering with a single bullet to the head. Damn. God of War – Kratos and Lysandra Kratos may be Sparta’s most prominent ladies man, boasting encounters with countless women and even the Goddess of Love, but he wasn’t always the king of promiscuity. Before the demigod was known to partake in threesomes with advanced button-pressing sequences, he was a devoted husband and father. In a desperate move during a losing battle, the Spartan devoted his allegiance to the god of war Ares in return for victory against enemy Barbarian tribes. Through a twist of fate fueled by Kratos’s thirst for power, he was tricked by Ares to raid a nearby village. Blinded by Ares' power,  Kratos slaughtered every man, woman, and child in the village, including his own wife Lysandra and child Calliope. If that wasn’t enough, Kratos was cursed by a village oracle, forcing him to forever wear the ashes of his dead family on his skin. From that day forward, Kratos became known as The Ghost of Sparta; and ever since then, God of War has represented one of the most depressing love stories in videogames. -------------------------------------------------------------------------------------------------------------- What is your favorite videogame romance? Have you ever felt moved or saddened by gaming love affairs gone wrong?
Sad videogame romances photo
Still think love conquers all?
Valentine’s Day inspires a variety of emotions. While love is in the air for many, cupid has more sinister plans for a select few. A poor Valentine's Day for an average person might include seeing a movie alone or a sol...

The Beer Diaries photo
The Beer Diaries

Ex-BioWare Greg Zeschuk is beer Jesus in his new web show


Watch The Beer Diaries frame-by-frame to discover Mass Effect 4 secrets!
Feb 11
// Allistair Pinsof
In case you ever doubted BioWare co-founder Greg Zeschuk's plan to launch a documentary web series on beer, he now has two episodes on YouTube of his show, The Beer Diaries. He's also gone hardcore Jesus with the facial hair...
Next Mass Effect photo
Next Mass Effect

BioWare doesn't want you to call it Mass Effect 4


Doing so would be a 'disservice' to the game
Feb 07
// Jordan Devore
One can only imagine what goes on in the BioWare forums on a day-to-day basis, but thankfully, the highlights always seem to find their way to us. Community manager Chris Priestly wrote a post saying "To call the next game Ma...
ME3 DLC tease? photo
ME3 DLC tease?

Mass Effect 3 downloadable content teased, I think


Let's hope it's better than Omega
Jan 28
// Daniel Starkey
The fact that BioWare isn't quite done with Mass Effect 3 has been known for some time. Today however, we have our first set of screenshots which include a casino, apparently on the Citadel, and a krogan with what looks to be...
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BioWare writer flees from community's toxic behavior


Too much drama is bad for the soul
Jan 10
// Fraser Brown
The Internet is not always the best place for sensitive souls. Even normally respectable human beings can devolve into rabid, carnivorous, blood-thirsty beasts at the drop of a hat -- sometimes they even say mean things ...

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