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5:30 PM on 03.26.2014

The Perils of Man brings an adventure across time to iOS

The adventure genre has seen a bit of an upswing in recent times. With Telltale Games and Double Fine's recent efforts helping to revitalize the genre, a new generation of gamers are experiencing a type of game that was once ...

Alessandro Fillari


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6:00 AM on 01.29.2014

Star Wars: Assault Team is a turn-based mobile game

Disney Interactive and LucasArts have announced Star Wars: Assault Team for iOS, Windows 8, and Android. It's a turn-based combat game involving card-battling elements. You'll collect characters from the Star Wars universe an...

Hamza CTZ Aziz

1:30 PM on 01.20.2014

Disney abandons its Star Wars 1313 trademark

After Disney shut down LucasArts, I thought I had completely given up all hope for Star Wars 1313 ever getting made. I have. But that's not to say the project can't affect me from beyond the grave. There was that story about ...

Jordan Devore

8:00 PM on 11.07.2013

Star Wars: Tiny Death Star is out now for mobile

Seeing familiar Star Wars characters in this cutesy pixelated style from NimbleBit is enough to cut down any cynicism I might've had going into Star Wars: Tiny Death Star. We've enjoyed the studio's sim games for a while now...

Jordan Devore

6:00 PM on 09.28.2013

The Force is strong with this cosplay

Knights of the Old Republic is easily one of the greatest Star Wars games ever conceived. It took all that we loved with the universe and harkened back on the classic feeling that was desperately void in the cinematic prequel...

Wesley Ruscher

10:30 PM on 09.27.2013

LucasArts canceled a bunch of Star Wars projects

Kotaku too a look at how LucasArts fell apart, and among the information they dug up was details on several major projects the now defunct studio was working on. First, they were working on an Origin-like service designed to ...

Hamza CTZ Aziz

9:30 PM on 09.25.2013

New story details and art revealed for Star Wars 1313

Oh Star Wars 1313, you were the hope of so many Star Wars fans. With LucasArts no more, there's little hope of this Boba Fett adventure ever coming. What would it have been about? IGN was shown 15 minutes of a demo that would...

Hamza CTZ Aziz

9:00 PM on 07.31.2013

Obsidian reveals its plan for potential KOTOR III

Knights of the Old Republic II: The Sith Lords was a stellar Star Wars RPG that shone despite its bugs and rushed production schedule. It left me wanting to a sequel and, speaking to Eurogamer, Obsidian's Chris Avellone also ...

Alasdair Duncan

8:30 PM on 07.31.2013

Star Wars: Battlefront expected in summer 2015

Electronic Arts CFO Blake Jorgensen stated during a investor call today that they expect to release Star Wars: Battlefront “alongside the new Star Wars films, probably in summer 2015.” Not much, but at least we h...

Hamza CTZ Aziz

6:30 PM on 05.06.2013

Get sad: Over an hour of Star Wars Battlefront 3 footage

Free Radical's Star Wars Battlefront sequel has made many appearances on various streams and video hosting channels since cancellation in 2008, but this weekend saw one of the most generous videos: an hour-long playthrough o...

Allistair Pinsof

1:00 PM on 04.10.2013

Carnival of Monkey Island is a fanmade, hand-drawn sequel

I want a new Monkey Island. So does some guy on the Adventure Game Studio forum, who announced Carnival of Monkey Island, which is a fanmade entry that will take place inbetween the second and third MI games (is that a m...

Allistair Pinsof





8:30 PM on 04.05.2013

Boba Fett, Blood Dragon, and Battleblock Theater

Hey gang! Unfortunately, we didn't do a live Destructoid Show today, but we still did one. And it's probably a little bit weird.  The big sad news is that Disney carried out Order 66 on LucasArts. Sadder still, Star War...

Max Scoville

2:45 PM on 04.04.2013

It hurts: Star Wars 1313 would have been about Boba Fett

The closure of LucasArts was painful to see both in terms of the studio's legacy and the projects it had in the pipeline. One such game was Star Wars 1313, a visually-impressive title that showed up a couple of times and vani...

Jordan Devore



Looking back at Star Wars, Monkey Island, and LucasArts photo
Looking back at Star Wars, Monkey Island, and LucasArts
by Allistair Pinsof

With the Stars Wars license and money behind LucasArts, the studio only needed to follow. Instead, they innovated for 31 years.

Not only did the studio have a hand in adventure, first-person shooter, real-time strategy, and flight sim games, it changed how developers that followed would approach these genres. Innovation aside, the studio and its many teams turned out original worlds with characters, quotable quips, and locations we would love as much as those of Star Wars and Disney.

It may be some time since LucasArts put out a title of great importance (Lucidity and Fracture look onward, angrily), but it seems not so long ago that LucasArts defined our younger years and the media we spent so much time with.

After Disney laid off staff and cancelled all ongoing projects at LucasArts this week, now seems like a good time for the staff at Destructoid to reflect on the studio's history and how it ties into our own.

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8:30 AM on 04.04.2013

Raven shares source code for Jedi Knight games

In the wake of LucasArts' death at the hands of Disney, Raven Software and Activision have decided to release the source code for the Jedi Knight games -- Jedi Academy and Jedi Outcast.  "Raven is sad to hear about the c...

Jim Sterling



Disney shuts down LucasArts photo
Disney shuts down LucasArts
by Jim Sterling

Disney has today announced that it's decided to close down LucasArts as a game studio, transitioning it into a "licensing model." This effectively means that LucasArts is dead, likely to exist as little more than a legacy name for externally developed Star Wars titles. A round of layoffs has been had as a result. 

"After evaluating our position in the games market, we've decided to shift LucasArts from an internal development to a licensing model, minimizing the company's risk while achieving a broader portfolio of quality Star Wars games," claims the company. "As a result of this change, we've had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles."

R.I.P. LucasArts, and best wishes to those who have lost their jobs.

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