hot  /  reviews  /  videos  /  cblogs  /  qposts

LucasArts

Star Wars Battlefront photo
Star Wars Battlefront

Fighter Squadron brings dogfights to Battlefront


FINALLY!!!
Aug 05
// Laura Kate Dale
Today at gamescom we got our first trailer for Fighter Squadron, a twenty person dogfight mode for Star Wars Battlefront. You can pilot a bunch of different ships, including the Millenium Falcon, and there will be twenty AI fighters flying in the skies alongside the twenty human players. Yep, this looks pretty cool. I'm glad we finally have this confirmed for the game.
Knights of the Fallen Emp photo
Knights of the Fallen Emp

New Star Wars: The Old Republic - Knights of the Fallen Empire trailer shows off gameplay


Back to 'BioWare-style storytelling'?
Aug 05
// Joe Parlock
BioWare has shown off some more of its upcoming Star Wars: The Old Republic expansion, Knights of the Fallen Empire, at gamescom. The newest trailer that actually shows gameplay can be seen above. The expansion will feature ...
Grim Fandango photo
Grim Fandango

Grim Fandango Remaster now on App Store and Google Play


La Parca en tu bolsillo
May 06
// Zack Furniss
After almost 20 years, LucasArts' Grim Fandango was remastered by Double Fine Productions. It released in January on the PlayStation 4, PS Vita, PC, Mac, and Linux to mostly positive reception. Starting today, it wi...
Star Wars photo
Star Wars

BioWare writer would 'love' to work on another Star Wars RPG


May the 4th was with him
May 05
// Vikki Blake
BioWare writer David Gaider has hinted that he'd "love" to work on another Star Wars RPG. Though BioWare developed Star Wars: Knights of the Old Republic and the MMO Star Wars: The Old Republic, there are no Star Wars games ...

Zak McKracken photo
Zak McKracken

Zak McKracken fan film feels alien in all the right ways


'If you've recently been feeling stupid, trust me, you're not the only one'
Apr 05
// Jonathan Holmes
In my mind, Zak McKracken is the unsung hero of the classic LucasArt point-and-click line up. If the Monkey Island series is analogous to a crowd-pleaser like Back to the Future, then Zak McKracken and the Alien Mindbenders ...
The Perils of Man photo
The Perils of Man

New adventure title from former LucasArts dev comes to Steam later this month


The Perils of Man releasing April 28 on PC and Mac
Apr 03
// Alessandro Fillari
Last year, I got the chance to chat with the developers behind The Perils of Man, an episodic time-traveling adventure title from the minds of Bill Tiller and Gene Mocsy. With a pedigree of work ranging from classic adv...
Lucasfilm photo
Lucasfilm

GOG.com scores Zak McKracken, Indiana Jones and the Emperor's Tomb


Plus Outlaws, Loom, The Dig, and Monkey Island: LeChuck's Revenge
Mar 19
// Jordan Devore
Lucasfilm and Disney are trickling out more good old games with digital-distribution premieres of Zak McKracken and the Alien Mindbenders, Indiana Jones and the Emperor's Tomb, and Outlaws on GOG.com. They're only $5.99 a pie...
Sup Holmes photo
Sup Holmes

David Fox on forming LucasArts with George, writing with Douglas Adams and more


Get to know the people who make great videogames
Mar 15
// Jonathan Holmes
[Sup Holmes is a weekly talk show for people that make great videogames. It airs live every Sunday at 4pm EST on YouTube, and can be found in Podcast form on Libsyn and iTunes.] Last Sunday's Sup Holmes i...
Star Wars photo
Star Wars

Relive the era of good Star Wars games with these new releases from GOG.com


Return to the land of 56k lightsaber battles
Jan 27
// Jason Faulkner
Through Disney's generous licensing agreement, GOG.com is helping bring Star Wars memories and more back with its second wave of LucasArts game releases. These three great games became available today and for the first 7...
Star Wars photo
Star Wars

Star Wars Rebellion, Rogue Squadron 3D, and four others headed to GOG.com


Oh hell yes
Jan 22
// Jordan Devore
GOG.com released six Star Wars games on Tuesday, including X-Wing vs. TIE Fighter, and now the PC game distributor is back with its next set of titles. We're in for a real treat. Rogue Squadron 3D, Rebellion, and Empire at Wa...
Star Wars on GOG.com photo
Star Wars on GOG.com

Are you ready for some X-Wing vs. TIE Fighter and X-Wing Alliance?


More Star Wars games on GOG.com
Jan 20
// Jordan Devore
The re-releases of X-Wing and TIE Fighter were lovely, but they were only the start of GOG.com's plans for Star Wars. Today, the DRM-free game distributor added six new titles: Star Wars: X-Wing vs. TIE Fighter + Balance of ...

A game like X-Files and True Detective? Just don't go Normcore

Dec 17 // Jonathan Holmes
[embed]285025:56686:0[/embed] Dtoid: On Sup Holmes a little while back, Ron talked about how Blazing Saddles was one of the inspirations for Monkey Island 2. Any inspirations like that for Thimbleweed Park? Gary: Thimbleweed Park is a satire and parody of shows like Twin Peaks and David Lynch, X-Files and True Detective. Ron: Gary and I both like humor that is a little bizarre. Game humor works well when it’s drawn not only from the characters and the dialog, but also from the world. Seeing odd things that tell their own funny story. Seeing something in the background that makes you chuckle and adds to the world. Like the chainsaw hanging in the kitchen. It was just there and it helps tell the story of the world. Dtoid: If you could make a live-action TV show of Thimbleweed Park, who would you cast? (Hint: Joe Flaherty needs the work.) Ron: I never like to think about actors when I’m creating or writing characters. If I get someone in my head, then the character becomes them, or some other character they played. I’d rather characters were blank slates. Once the game is done, I can start to think about it, but never before. Some people have compared the two agents in Thimbleweed Park to Mulder and Scully on the X-Files. I don’t know that if we’d thought of that before because their personalities are so different. If we had, then they would run the risk of just becoming those two characters. [embed]285025:56687:0[/embed] Dtoid: Do you have an ideal audience for Thimbleweed Park? Kids? Republicans? Normcore Enthusiasts?Ron: What’s a ‘normcore’? Seriously, I have no idea what that is. It’s not some kind of fetish thing is it? Like being a Republican?Gary: We’re planning on having two difficulty levels: A harder more traditional old-school point & click graphic adventure mode for savvy adventure gamers, and an easier ‘casual’ gaming mode which will be more accessible. So I’d like to think we’ll have something for everyone ‒ Democrats, Republicans, and Kids alike. Dtoid:  For many of today's youth, the iPad/iPod/iPhone is the only game console worth owning. For a lot of your fans in their 20s and 30s, consoles are the place to be. Any thoughts on how to approach those markets with Thimbleweed Park? Console ports maybe? A mini version of Thimbleweed Park for Apple devices to help suck them into the PC/Mac/Linux game? Something else?Ron: I do most of my gaming on an iPad, so this is a question very dear to me. Due to the roots of Thimbleweed Park, we felt that it needed to come out on the PC first. We have a stretch goal for the iOS/Android ports that hopefully we’ll hit. Getting onto consoles is also something we’d like to do and will start exploring that when the game is a little farther along. We know how we’d adjust the UI for touch and controllers, and it will be something we pay close attention to during development. Nothing worse than a crappy port. Dtoid: There are a lot of easier jobs in the world than independent videogame developer? What keeps you two going? Gary: I love the process of telling stories with characters and have worked in comics, animation and video games. One of the nice things about a video game the scale of Thimbleweed Park is that it’s mainly going to be me and Ron, we’re the core creative team and we’re in charge of developing a story we want to tell.Ron: I don’t know how to do anything else but make games. I’m basically unemployable in the real world. [embed]285025:56685:0[/embed] [Part one] [Part two]
Thimbleweed Park photo
Never pay more than 20 bucks for a computer game
Oh no! It's the end of our three part interview with Ron Gilbert and Gary Winnick, creators of Maniac Mansion and the masterminds behind Thimbleweed Park, a game that has currently raised over $500K on Kickstarter. We di...

LucasArts photo
LucasArts

Star Wars: X-Wing, TIE Fighter, and other LucasArts classics are joining GOG.com


Around 30 games planned for re-release
Oct 27
// Jordan Devore
Digital distributor GOG.com will expand its library with games from a mysterious publisher tomorrow -- perhaps you've seen the countdown? Users recently dug up familiar-looking fonts suggesting it's none other than LucasArts ...
Rogue Squadron photo
Rogue Squadron

Factor 5's canceled Rogue Squadron compilation sounds incredible


There was also going to be a multiplayer Rogue Squadon
Oct 10
// Jordan Devore
As if we don't have enough canceled Star Wars games to mourn already, here's a couple more. During a recent Nintendo Voice Chat appearance, Factor 5 president Julian Eggebrecht opened up about a Rogue Squadron compilation and...
Maniac Mansion photo
Maniac Mansion

Ron Gilbert releases original design document of Maniac Mansion


Meanwhile, I can't contain my excitement
Jul 22
// Brittany Vincent
I absolutely love the SCUMM period of Lucasfilm Games (later LucasArts) development and this document gives insight into the game that started it all. It's interesting to see that although the Edison family stayed much the sa...
Day of the Tentacle photo
Day of the Tentacle

Watch Tim Schafer play through Day of the Tentacle after a 10-year lull


Yes, I squeed like a little girl
May 14
// Brittany Vincent
This glorious video before us is a Let's Play of Tim Schafer himself playing Day of the Tentacle. The 40-minute video features Tim narrating a playthrough and sharing little tidbits of information regarding production, voice...
Star Wars  photo
Star Wars

Knights of the Old Republic and other Star Wars media no longer considered canon


Your fanart and fanfics aren't canon, either
Apr 25
// Brittany Vincent
That's a nice extended universe you've got there, Star Wars. It'd be a shame if it were invalidated. Actually, that's exactly what's happening. Lucasfilm announced just that today via the official Star Wars blog, where it wa...

The Perils of Man brings an adventure across time to iOS

Mar 26 // Alessandro Fillari
[embed]272436:53128:0[/embed] Developed by IF Games, The Perils of Man takes players on an adventure through time as Ana Eberling, who must uncover the mystery behind the disappearance of her father and other members of her family. While exploring her family mansion, she uncovers a secret lab possessing technology for time travel. Following clues left behind by her father, she travels to various areas in the past looking for answers. During your adventure, you'll collect clues, interact with the environment, and talk with NPC characters to uncover the mystery. With lead writer and designer for 1954: Alcatraz Gene Mocsy providing the story, IF Games wanted to illustrate the narrative's density while at the same time giving players the opportunity to find solutions to puzzles and other obstacles. "We wanted to convey depth and richness for the dialog," said producer Nathan Ornick. "There's a number of opportunities for investigation, and more dialog trees open up revealing more about the characters, and it shows just how much depth is there for interaction." Initially, players will explore the family mansion, using wits and other neat tricks to solve the mystery but, eventually, Ana and her clockwork bird companion will travel back in time to such locations as Chicago, London, and the South China Sea. With every new location, the investigation changes up and interactions with characters become more difficult, as Ana's modern-day personality doesn't necessarily mesh well with others in the past. The developers of The Perils of Man were keen on creating a game that was rich in story content, but also one that is accessible and intuitive to control. IF Games went with iOS, as it can provide both. "We knew this would be a game we wanted to release onto mobiles first -- it's been designed from the bottom up for touch interface," said Ornick. "The interface fits for point-and-click-style games, but also the way you interact with this narrative game. It's very much like a story book." I fancy myself an admirer of the adventure genre, and this title seems to channel much of the charm and magic from the past. One of the benefits of this adventure game renaissance we're in now is that we're seeing a lot of talent return to the genre, and The Perils of Man looks to be another charming, fun title for devotees of the genre. Currently, a demo of The Perils of Man is out now on the App Store for the iPad. The full game, clocking in at around 10-12 hours of length, is expected for release sometime this summer for the iPad and other Apple devices.
The Perils of Man photo
LucasArts veteran Bill Tiller brings new adventure title to mobile
The adventure genre has seen a bit of an upswing in recent times. With Telltale Games and Double Fine's recent efforts helping to revitalize the genre, a new generation of gamers are experiencing a type of game that was once ...

 photo

Star Wars: Assault Team is a turn-based mobile game


Involving card-battle elements
Jan 29
// Hamza CTZ Aziz
Disney Interactive and LucasArts have announced Star Wars: Assault Team for iOS, Windows 8, and Android. It's a turn-based combat game involving card-battling elements. You'll collect characters from the Star Wars universe an...
Star Wars photo
Star Wars

Disney abandons its Star Wars 1313 trademark


I'd like to move on, but it's not easy
Jan 20
// Jordan Devore
After Disney shut down LucasArts, I thought I had completely given up all hope for Star Wars 1313 ever getting made. I have. But that's not to say the project can't affect me from beyond the grave. There was that story about ...
Star Wars photo
Star Wars

Star Wars: Tiny Death Star is out now for mobile


I love how Emperor Palpatine looks like a pufferfish
Nov 07
// Jordan Devore
Seeing familiar Star Wars characters in this cutesy pixelated style from NimbleBit is enough to cut down any cynicism I might've had going into Star Wars: Tiny Death Star. We've enjoyed the studio's sim games for a while now...
Cosplay photo
Cosplay

The Force is strong with this cosplay


I'd play a Star Wars game starring Jaina Solo
Sep 28
// Wesley Ruscher
Knights of the Old Republic is easily one of the greatest Star Wars games ever conceived. It took all that we loved with the universe and harkened back on the classic feeling that was desperately void in the cinematic prequel...
 photo

LucasArts canceled a bunch of Star Wars projects


Even an HD version of Day of the Tentacle
Sep 27
// Hamza CTZ Aziz
Kotaku too a look at how LucasArts fell apart, and among the information they dug up was details on several major projects the now defunct studio was working on. First, they were working on an Origin-like service designed to ...
 photo

New story details and art revealed for Star Wars 1313


And it's never coming out
Sep 25
// Hamza CTZ Aziz
Oh Star Wars 1313, you were the hope of so many Star Wars fans. With LucasArts no more, there's little hope of this Boba Fett adventure ever coming. What would it have been about? IGN was shown 15 minutes of a demo that would...
KOTOR photo
An end to the trilogy may yet see the light of day
Knights of the Old Republic II: The Sith Lords was a stellar Star Wars RPG that shone despite its bugs and rushed production schedule. It left me wanting to a sequel and, speaking to Eurogamer, Obsidian's Chris Avellone also ...

 photo

Star Wars: Battlefront expected in summer 2015


Remember when EA killed this franchise along with Pandemic?
Jul 31
// Hamza CTZ Aziz
Electronic Arts CFO Blake Jorgensen stated during a investor call today that they expect to release Star Wars: Battlefront “alongside the new Star Wars films, probably in summer 2015.” Not much, but at least we h...
Cancelled photo
Cancelled

Get sad: Over an hour of Star Wars Battlefront 3 footage


More gameplay of cancelled 2008 game
May 06
// Allistair Pinsof
Free Radical's Star Wars Battlefront sequel has made many appearances on various streams and video hosting channels since cancellation in 2008, but this weekend saw one of the most generous videos: an hour-long playthrough o...
Carnival of Monkey Island photo
Carnival of Monkey Island

Carnival of Monkey Island is a fanmade, hand-drawn sequel


Please don't Cease and Desist this, Disney!
Apr 10
// Allistair Pinsof
I want a new Monkey Island. So does some guy on the Adventure Game Studio forum, who announced Carnival of Monkey Island, which is a fanmade entry that will take place inbetween the second and third MI games (is that a m...
 photo

Boba Fett, Blood Dragon, and Battleblock Theater


The Destructoid Show argues about chicken wings on Twitter
Apr 05
// Max Scoville
Hey gang! Unfortunately, we didn't do a live Destructoid Show today, but we still did one. And it's probably a little bit weird.  The big sad news is that Disney carried out Order 66 on LucasArts. Sadder still, Star War...
Star Wars 1313 photo
Star Wars 1313

It hurts: Star Wars 1313 would have been about Boba Fett


Fate of the game doesn't sound too great
Apr 04
// Jordan Devore
The closure of LucasArts was painful to see both in terms of the studio's legacy and the projects it had in the pipeline. One such game was Star Wars 1313, a visually-impressive title that showed up a couple of times and vani...

Auto-loading more stories ... un momento, corazón ...