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4:30 PM on 12.22.2012

Remembering studios that closed in 2012

This year was great in general for videogames. Beyond the predictable success of games like Halo 4 and Call of Duty: Black Ops II, there were a ton of hits that came out of nowhere, including not just big publisher titles, bu...

Sterling Aiayla Lyons


Updated! Panel details revealed:

Hironobu Sakaguchi Reflection: Past, Present, Future of RPGs

The father of Final Fantasy, Hironobu Sakaguchi, has announced his PAX Prime 2014 panel where he will discuss his history developing role-playing games, along with revealing more about his new RPG, Terra Battle. Find out more info at PAX Prime website.






Review: Little Deviants photo
Review: Little Deviants
by Jim Sterling

The PlayStation Vita is rich in features, boasting every possible input method a portable gaming system could have to date. Multiple touch interfaces, dual analog sticks, voice control, twin cameras, and even motion sensing; the Vita has it all. Naturally, any game releasing within the launch window wants to take advantage of these glistening new playthings. 

Little Deviants is one such result of the desire to do it all. Essentially a collection of minigames designed to showcase every way in which players can interact with a Vita, it aims to be the one-stop introduction players need in order to get accustomed to their expensive new toy. 

Unfortunately, it's not all that good.

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