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9:00 PM on 04.16.2014

Not a Hero: Get a rabbit from the future elected mayor with murder

An anthropomorphic purple rabbit from the future wants to become mayor and you're his campaign manager, which means murdering all of the competition and their supporters. "I think that's how politics works." Well, it's close...

Steven Hansen


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1:00 PM on 04.16.2014

Hyper Light Drifter probably won't be out until early 2015

Heart Machine pushed back its wildly anticipated Hyper Light Drifter from the previous June 2014 release to the end of 2014. Heart Machine's Alex Preston, talking to Jonathan Holmes at PAX, explained that, while they're stil...

Steven Hansen

10:00 AM on 04.15.2014

You can play Crypt of the Necrodancer with a DDR mat

The infectiously rhythmic Crypt of the Necrodancer (I hardly even know her!) was one of our games of the show last year at PAX Prime. It's back at PAX East, so Holmes tried to do an interview while playing. On a DDR mat. Whi...

Steven Hansen

5:45 PM on 04.14.2014

Rain World has competitive slugcat multiplayer and bat attacks

Rain World is still the best. And it's coming to Vita (and more). Jonathan Holmes went and chatted with Rain World's developers at PAX. In the background you can see a very early alpha multiplayer sandbox that looks to be in the vein of Samurai Gunn and Towerfall. You get points for eating flies and lizards and killing each other. Did you know lizard only has one "z"? That's weird.

Steven Hansen

3:15 PM on 04.14.2014

Yes! Rain World is coming to Vita, PSN

Last week we learned Adult Swim Games had picked up and planned to publish Rain World, among other cool games. I have been unfettered in my enthusiasm for Rain World, which stars a slugcat who goes around stabbing other weir...

Steven Hansen

2:30 PM on 04.14.2014

Still Alive is a PVP survival platformer

It seems like the the genre of "survival games" is well and truly established, what with the likes of DayZ, Rust, et al being pretty popular. So it's no surprise to see newer games take the core ideas but tweak the gameplay ...

Alasdair Duncan



Unlike with most fungi, I enjoyed Mushroom 11 growing on me photo
Unlike with most fungi, I enjoyed Mushroom 11 growing on me
by Darren Nakamura

Mushroom 11 caught our eyes about a month ago, with its unique puzzle gameplay hook: the globular green collection of fungal cells is not directly controlled by the player. Instead, players simply click or tap to "erase" cells, while the mushroom has the curious capability to regrow a new cell for every destroyed cell.

It is one of those ideas that seems so elegant that it is surprising nobody had ever thought of it before. With that core mechanic applied to physics and engineering puzzles, Mushroom 11 is shaping up to be one to watch closely.

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Hyper Light Drifter's co-op mode will have you dying over and over photo
Hyper Light Drifter's co-op mode will have you dying over and over
by Brett Makedonski

Hyper Light Drifter is on the top of a lot of people's lists of most anticipated games. For good reason, too. The quick-paced, action-RPG with a retro aesthetic looks like it's going to be an absolute pleasure to play. If you're not familiar with it, Alessandro wrote a preview of the build we saw at GDC.

Heart Machine has a new experience to show off for PAX East. Hyper Light Drifter has a cooperative mode that we hadn't gotten to try before. It's basically a horde mode with endlessly spawning enemies. However, unlike most co-op endeavors, your partner could very well be more trouble than he's worth.

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9:00 PM on 04.10.2014

Last Life is a sci-fi, murder-mystery adventure game set on Mars

It's no secret that I've been loving the adventure games that have been finding life via Kickstarter and Last Life is no different. Described by developer Sam Farmer, this is an episodic "sci-fi noir adventure game in which ...

Alasdair Duncan

11:30 AM on 04.08.2014

Frog Fractions 2 funded, Rock Band mic support looking unlikely

Frog Fractions 2 has surpassed its base funding goal on Kickstarter and there's about a day left to go before the campaign comes to a close, should you want to get in on this action. While that $2 billion stretch goal to buy ...

Jordan Devore

10:30 AM on 04.08.2014

Mark of the Old Ones swings through a Lovecraftian metroidvania

Kickstarter is a different landscape for videogame funding than it was a few years ago. Long gone are the days when a good idea and some concept art could get a project funded (Double Fine notwithstanding). Mark of the Old O...

Darren Nakamura







Pocketwatch wraps up Monaco with one final chapter photo
Pocketwatch wraps up Monaco with one final chapter
by Jordan Devore

This is it for Monaco. Pocketwatch Games has already talked about its next project -- a real-time strategy game called Armada specifically built for gamepads -- and now that it has added a fourth, final chapter to the co-op heist game called Monaco: Fin, "it's time to move on."

Recapping the past several years, lead developer Andy Schatz wrote in a blog post that "EVERYTHING has changed" since development began in 2009. "My design philosophy, our lives, Pocketwatch, indie games as a movement, the internet as a whole." He also called Monaco "the culmination of lifelong dreams" for himself and producer/designer Andy Nguyen.

As for Fin, here's Schatz' description: "This campaign is brutally difficult (all eight levels are as hard as Identity) and it concludes the story of the Gentleman and his nefarious crew."

Monaco's Final Chapter: Fin. And Farewell! [Pocketwatch Games]

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2:00 PM on 04.05.2014

Impressions: Luftrausers makes too much sense on the Vita

Luftrausers is perfect on the Vita in the same way Vlambeer's Super Crate Box was perfect on the Vita. It's "perfect for the Vita" because it's a great game. While either title, with their minimal arcade sensibilities "make s...

Steven Hansen

2:00 AM on 04.04.2014

Some weird stuff was just greenlit on Steam

When a new batch of Greenlight titles gets approved for release on Steam, I have a pretty simple routine: scan the list for recognizable names or thumbnails that show potential. That's it. The April 3 batch does have some gam...

Jordan Devore

1:30 PM on 04.03.2014

The Land of Eyas blends Super Meat Boy with VVVVVV

If you have ever been playing the spirit-breakingly difficult platformer Super Meat Boy, and thought to yourself, "You know what this game needs? A gravity switching mechanic," then The Land of Eyas might be just what you ha...

Darren Nakamura



To Leave is one of the neatest games I played during GDC photo
To Leave is one of the neatest games I played during GDC
by Steven Hansen

GDC is full of neat games. There are sentai management sims. Body building cats. Hyper Light Drifter. But one of the neatest games I played during GDC is To Leave, which creative director Estefano Palacios says is the first indie game out of Ecuador. It's definitely the first one coming to PS4 and Vita. (Incidentally, check out the promoted cblog from last year, Gaming in Latin America).

Sony discovered the 12 person team's game as part of its Latin America, Incubation Program and has been "instrumental" in getting it exposure, flying Palacios out to GDC to rep the game, and technology, giving the team dev kits.

Palacios discovered me, hustling to take advantage of his good fortune, while I shambled, eyes glazed over, trying to remember where I was going and where I had been. I'm glad he did, because chatting with him and playing To Leave perked me right up.

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