hot  /  reviews  /  videos  /  cblogs  /  qposts

Limbo

Review: FEIST

Aug 31 // Caitlin Cooke
FEIST (PC)Developer: Bits & BeastsPublisher: FinjiRelease: July 23, 2015MSRP: $14.99 In FEIST you control a small furry creature trying to make its way through a mysterious forest rife with larger, furrier, and angrier beasts who have a penchant for killing and/or capturing your kind. Along the forest path you encounter smaller monsters who, unsurprisingly, are also extremely hell-bent on killing you. The only protection you have is within the environment -- ie grabbing a stick, pinecone, or other forest object to hurl at the creatures, or if that fails then running away. Much of the game consists of learning these monsters’ patterns and using the environment to either avoid or directly confront the problem. Making use of the environment is also critical in progressing throughout the levels -- crates, sticky pine cones, ropes, and rocks are all puzzle mechanics which allow you to move through the game, sometimes while also being ambushed. There is very little direction in how to approach each situation, so often times arriving to the solution involves lots of experimentation and do-overs. For example, leveraging a crate as a shield against a dart-throwing centipede and pushing other monsters into the fray is a common tactic to avoid death. Nothing is randomized, even the behaviors of enemies are predictable, however FEIST manages to make each level extremely difficult by throwing a lot at the player. The encounters are sometimes clustered and can escalate quickly if not approached in the right manner. There aren’t any power ups in the game so relying on your platforming skills and muscle memory is key. In other words, FEIST is not a game where you have time to pause and think of what the solution is -- it’s best to run through, burn out, and repeat what you’ve learned from your death. I find that because of this premise, FEIST teeters on the edge of being almost too demanding. If you’re not able to master these precise movements and quick reactions, the game can become frustrating fairly quickly. The first couple of chapters through the forest were intriguing, latching onto more of a puzzle-solving nature, but sadly as I progressed I found the mechanics and monsters to be repetitive and annoying. The visuals are simple but captivating, displaying a bright and sunny environment beyond the veil of the dark forest -- a constant reminder that you’re trapped. The music is also entrancing, matching the ambience of the game and sometimes even providing a sense of calm in the chaos. I did find myself hoping for more setting to accompany the strife of actually making it through the levels -- as FEIST only has a loose story that wasn’t entirely clear, or interesting for that matter. Unfortunately, FEIST also suffers from a number of other issues. For a game that demands so much precision, so much is left out of the player’s hands. In many situations monsters have a hive mentality or tossing mechanism which essentially throws the player back and forth, making it useless to combat. It’s also impossible to tell how many hits you can reasonably take, as there is no health bar yet many ways you can get hurt to varying degrees. It’s also unclear when, or if, the game is saving your state. When dying, it brings you back to the beginning of the scenario as expected, however when exiting the game there is no clear indication of where you will begin when re-entering. At one point, I had spent an arduous amount of time getting through a level only to find that when I picked the game back up the next day, it had erased my progress and placed me back at the beginning of the chapter. Despite it drawing similarities from Limbo and other games in the genre, FEIST manages to separate itself and make the experience its own through dynamic gameplay and an emergent environment. However, that experience is a brutal one, and something that is extremely hard to swallow. Although its premise was simple and delightful at first, playing through FEIST was a trying experience and one that I would not want to repeat. Others who have a penchant for unforgiving games like the Souls series may find joy here, and if you’re looking for something more thoughtful or forgiving, keep walking.
FEIST Review photo
Masochism at its finest
FEIST is at first glance very reminiscent of Limbo, checking all the boxes in terms of its dark visuals, lonely atmosphere, eerie music -- it even has the same creepy, hanging crates and doom spiders. Despite the similarities...

Microsoft photo
Microsoft

Want to play 50+ new, unreleased games pre-PAX? For free?


Microsoft invites you to the next pre-PAX Open House
Aug 17
// Vikki Blake
More than 50 games will be playable at Microsoft's ID@Xbox Pre-PAX Open House, including eight as-yet unannounced games and "several first playables", including Inside, Playdead's anticipated follow-up to the delightfull...
Limbo on PS4 photo
Limbo on PS4

Maybe you want to play Limbo on PS4 too?


How much of this game can you take?
Jan 05
// Brett Makedonski
If you own a device, chances are you can play Limbo on it. Blenders? Yep, I think those are equipped for Limbo. Those high-tech war machines where two guys have to turn a key at the same time to launch a nuke? Fact:...
Limbo for free photo
Limbo for free

PS Plus members get caught in Limbo for free on PS Vita


It's such a wonderful place
May 27
// Brett Makedonski
One of my favorite experiences at a trade show was at E3 in 2010. I was set to have hands-on time with Limbo and time to chat with the guys at Playdead. However, they were less interested in talking about their game, and...

Limbo iOS photo
Limbo iOS

Limbo is out now for iPhone and iPad


You should get around to playing this
Jul 03
// Jordan Devore
To the people who haven't played Playdead's Limbo yet: do it! Further expanding your options, the puzzle-platformer can now be played on iPhone 4S, iPad 2, and fifth-gen iPod touch or newer devices. From what I've heard, it's...
Limbo on iOS photo
Limbo on iOS

Limbo will launch on iOS on July 2nd


Now it's on practically every platform ever
Jun 26
// Chris Carter
If you somehow haven't played the indie puzzle platformer Limbo yet, it's coming to iOS next week (July 2nd) for $4.99. The iOS specific platforms supported at launch are the iPad, iPhone and iPod Touch -- no Android version ...
LIMBO photo
LIMBO

Limbo coming to the PS Vita on June 4


GROSS SPIDER LEGS
May 30
// Brett Makedonski
You're probably plagued by the oddly specific problem of loving to die in videogames, but hate being tethered to the general area of your console. Lucky for you, Limbo is arriving on PSN for PlayStation Vita next week, freein...
 photo

Spelunky on Vita, XCOM on iOS, Borderlands 2 has more DLC


The Destructoid Show has is excited about new Vita games
Mar 26
// Max Scoville
Hey gang! Enjoy this little pile of game-related news in a convenient video format with today's Destructoid Show! Some cool news came out for PS Vita owners, specifically that the handheld (and PS3, too) is getting a pile of...
 photo

Sony missed out on Limbo because it wanted to own the IP


Jul 16
// Jim Sterling
Limbo made its debut on Xbox Live, but Sony could have been first to get its hands on the beautiful sidescroller if only it'd kept its dick in its pants. Instead, the publisher tried to go the whole way and own the game, its ...
 photo

Check out this killer Limbo Special Edition set


Jul 02
// Dale North
Playdead has just announced that their Limbo Special Edition is available today for only $24.99. It includes DRM-free (yay!) PC and Mac versions of this incredible game, a soundtrack disc, seven art cards, a sticker and 3D gl...
 photo

Humble Bundle V might be the best yet [Updated]


May 31
// Alasdair Duncan
[Update: Humble Indie Bundle V has just broken the $1 million mark in just over 5 hours.] Whilst I can appreciate that the proliferation of indie game bundles might not be a good thing, everyone needs to check out the new Hum...
 photo

Job listing points to Limbo port for iOS and Android


Feb 28
// Dale North
A new Playdead job listing on Gamasutra asks for a programmer that can help port games to new platforms. Playdead's Limbo is available for Xbox 360, PS3, computers and OnLive, but the Copenhagen, Denmark based studio is ...
 photo

Dorkly does Limbo


Feb 27
// Victoria Medina
Limbo is one of those games that works well because of its atmosphere. When you take that element away, like Dorkly did, you end up with something silly, and maybe a little bit scary, like the above video. Just be warned, once you've seen this video you can never unsee it. Lollipop Spiders. That's all I've got to say. Limbo with a flashlight [Dorkly]
 photo

Space Marine, Limbo, and more are on sale at Steam


Dec 22
// Jordan Devore
The Steam Holiday Sale is still going strong, and looking at my friends' activity, it's working -- they're getting us to play games we've only barely bothered to touch. A few of the daily deals today are worth pointing out: ...
 photo

Fall PSN sale includes Outland, Limbo, and more


Nov 21
// Jordan Devore
This is your month, frugal gamers. Coming up on PlayStation Network is a deal regarding some still fairly recent, notable titles. Tomorrow through November 29, you can save 30 percent (or 50 percent, if you're a PS Plus membe...
 photo

Limbo clears a million sales, coming to Mac this year


Nov 10
// Jordan Devore
Having now reached worldwide sales of one million copies, Limbo will be introduced to Mac users "before the end of the year" via Steam. Development of the game was not particularly fast, but the time invested seems to be real...
 photo

Limbo developer says retail model is 'broken'


Nov 01
// Jim Sterling
Dino Patti, boss of Limbo studio PlayDead, has criticized the videogames retail business. Calling it broken, Patti has questioned the need for physical products that require installing, and believes the entire system has been...
 photo

'More crazy than Limbo,' Playdead speaks on 'project two'


Oct 28
// Jason Cabral
Playdead's premiere title Limbo was one of a world engulfed in darkness and monochrome obscurity, where behind each corner almost certain death would be waiting for the protagonist. Along with its tight controls and striking ...
 photo

GameCity launches new video game award


Sep 16
// Fraser Brown
GameCity, the annual video game festival in the UK, has launched an award which it hopes will become the "Turner Prize" for games. Festival director, Iain Simons, started the event in 2006 and created the award to celebrate t...
 photo

[Update: Contest over! Winners are Solozaur, MechaMonkey, desnargue, nighthawk260, Robotic, kingnothing997, manasteel88, Zugzwang, terranwolf and soptnrs! Check your PMs for the codes!] It's the one year anniversary since Li...

 photo

New Destructoid Episode: F*ck it, we did it live!


Jul 23
// Tara Long
Phew, sorry I had to break out the overused meme, guys. I'm just exhausted after a long day of live streaming the Destructoid show. It truly was a festival of horrors!  In case you missed it, we discussed how G...
 photo

Destructoid LIVE giving out 10 Limbo codes RIGHT NOW!


Jul 22
// Tara Long
[Update: It's over! Thanks for watching. The recording will be online soon.] Hey guys, just popping in to let you know that Max and I will be going live with the Destructoid show later today at 4pm PST, 7pm EST, and midnight...
 photo

New Destructoid Episode: Mega Catherine Infestation!


Jul 20
// Max Scoville
Hey gang, another helping of cold-blood Destructoid Show street justice for you. First, Mega Man Legends 3 is cancelled, and Jonathan Holmes needs a hug. Some hoodlums were so mad, they vandalized the Wikipedias! But hey, on...
 photo

Limbo is coming to PSN and Steam, releasing 'very soon'


Jun 30
// Jordan Devore
When we got wind of Limbo for PlayStation Network by way of a Korean ratings board, I wasn't expecting to hear anything about it -- especially not on the record -- for some time to come. That's generally how these things go d...
 photo

New Destructoid Episode: What the Fubar?!


Jun 29
// Tara Long
Good evening, Destructoiders, and welcome to another Wednesday edition of the Destructoid show! Today is a special episode for two reasons: one, Max is on a gay cruise, so special guest Jose "Fubar" Sanchez from G4's Elect...
 photo

Limbo rated for PS3


Jun 29
// Jim Sterling
PS3 fans are in for a real treat, with news that a Korean ratings board has revealed the imminent arrival of Limbo on the PlayStation Network. One of the greatest Xbox Live Arcade games of all time going multiplatform? Very, ...

Auto-loading more stories ... un momento, corazón ...