After The Walt Disney Company's acquisition of LucasArts last year, the development house as we knew it was effectively closed. Disney moved the studio into a licensing model, "minimizing the company's risk while achieving a broader portfolio of quality Star Wars games." That quote is worth bringing up again in light of today's news that Disney and Electronic Arts have reached a multi-year agreement to develop and publish new titles based on the long-running franchise. The financial terms of the deal were not disclosed.
"Three of our top studios will fulfill that dream, crafting epic adventures for Star Wars fans," said EA Labels president Frank Gibeau. "DICE and Visceral will produce new games, joining the BioWare team which continues to develop for the Star Wars franchise. The new experiences we create may borrow from films, but the games will be entirely original with all new stories and gameplay."
On the one hand, I'm so glad to hear that more Star Wars games are being made. On the other, this could go either way for me. Scary to think about, but exciting, at the same time. What are you hoping will come from this arrangement? Interesting mix of developers EA has here.
That distributor of exclusive game announcements, Game Informer, has revealed its May issue cover and unveiled Batman: Arkham Origins in the process. Warner Brothers Montreal is on the project, taking over from Rocksteady.
Set years before the events of previously released games, a younger Batman will face off against supervillains for the first time. Already revealed is Deathstroke, and one has to assume some old favorites will be waiting in the wings as well. The main plot involves eight assassins gathering on Christmas Eve to dispose of the Bat.
In addition, Batman: Arkham Origins Blackgate has been announced for 3DS and PS Vita. The handheld outing will take the form of a 2.5D Metroidvania style action game.
Arkham Origins is slated for an October 25 release date, for Xbox 360, PS3, Wii U, and PC.
If you hopped on to the Rock Band Music Store today, planning to buy "Ride the Lightning," you may have already missed your chance. That song, and the other three tracks making up "Metallica Track Pack 01" have been removed f...
Take a beloved franchise like Star Trek, influences from the heavier hitters in a genre, and you can't go too wrong, right? Well that final verdict of course remains to be seen, but I can't say Digital Extremes' Star Trek makes a good case for itself.
Strategy game developer Slitherine has signed a licensing agreement with Games Workshop to make a multiplatform turn-based title based on Warhammer 40,000, it was announced this week. This project will be in line with what th...
Word got out yesterday that Activision had laid off around 30 full-time employees, which was later confirmed by the company. "Like any successful business, Activision Publishing consistently works to align its costs with its...
Aliens: Colonial Marines is finally out over more than half a decade of waiting, and the disappointment is real enough to lick. It's a terrible letdown, to the point that this particular Aliens fan -- who buys almost anything Xenomorph related -- refused to make good on his purchase of a Colonial Marines collector's edition. I want that Power Loader statue ... but I never want to touch the game again.
It's a very sad day for Aliens fans. The game we hoped -- and had been told -- would be the ultimate love letter to the franchise turned out to be insulting junk. However, we need not totally despair. As far as licenses go, Aliens games have had a better run than most, and there are some very solid games on the market.
If you were planning on having fun while blasting Xenomorphs today, why not try these worthy alternatives?
[Update: According to the rumor mill, Rocksteady won't be involved in this one. According to my Twitter feed of random people saying random things, the less-spectacular Spark Unlimited may take the helm. Hmmmm.]
Warner Bros. ...
Activision's tried to put it off for as long as possible, but has finally released a real gameplay trailer for The Walking Dead: Survival Instinct. Now the day's finally arrived, I don't even know what to say.
In all honesty...
Last week, we reported on an announcement regarding long-anticipated downloadable content for Scott Pilgrim vs The World: The Game posted to the Tumblr of Scott Pilgrim creator Bryan Lee O'Malley which vanished into...
Well, it's about time! Toei's Kamen Rider was a Dynasty Warriors before Dynasty Warriors of a sort, defined as it was by a lone hero in a ridiculous costume effortlessly plowing through hordes of weak mini...
[Update: The Walking Dead is coming out on March 26 in North America.]
The likes of Crysis 3 and Castlevania: Lords of Shadow 2 may be turning their backs on the Wii U, but never fear! Activision never misses a trick, and has...
The first thing you'll note is the surprising lack of quality in the graphics department. With its flat environments and lackluster animation, it looks like an indie budget game as opposed to an Activision-backed licensed product. Also, am I wrong or is the trailer full of screen tearing?
I'm willing to forgive games that aren't visually up to snuff, but the gameplay looks substandard too, featuring as it does meager pockets of zombies that seem fairly uninterested in doing damage, and the kind of shambling humdrum combat of years ago. Hardly inspiring stuff.
Of course, the game is still in development, and there's no set date for its 2013 release, but if this video is what Terminal Reality thinks is acceptable to show the viewing public, I am going to remain quite wary. As big a fan as I am of withholding judgment until a game's released, even my woolly optimism has its limits.
Trailers are meant to make games look attractive -- this makes Survival Instinct look like crap.
SEGA has inked a deal with Games Workshop in order to start bringing Warhammer games into production. Creative Assembly, the studio responsible for Total War, will be working on the fantasy tabletop IP.
THQ still has th...
I'll admit, I've struggled to keep up with the Transformers brand since Generation One. I've played the High Moon Studios games, and loved them, but the TV shows have been something of a blur to me -- be it Armada, Animated, or Prime, I'm yet to get into any of the modern incarnations.
I wondered if maybe playing Transformers Prime: The Game would get me interested in the show. That's a lie. I knew it wouldn't, and fully expected it to be awful.
You're reading this right now, fully expecting it to be awful, and for a pointless, albeit satisfyingly critical, review of a game you do not intend to play.
Let me confirm right now that this review isn't going to surprise you in the least. Transformers Prime is everything you expect it to be, and nothing good.
Reviewing Family Guy: Back to the Multiverse is difficult, because if I were to say it's bland, unfunny, and offensive, a large portion of the audience will fire back with, "Just like the show!" Meanwhile, another portion will suggest that I find the game vile simply because I don't like the cartoon it's based on.
Neither response will do justice to quite how rotten this game is, however, because Back to the Multiverse offends independently of the show. For the record, I quite like Seth McFarlane, despite his many detractors, and I am capable of enjoying Family Guy. Yeah, I know, I'm a terrible person for that.
But if you think the SHOW's bad, the game is like that time we did a wacky activity with an obscure eighties personality!