Aliens: Colonial Marines is finally out over more than half a decade of waiting, and the disappointment is real enough to lick. It's a terrible letdown, to the point that this particular Aliens fan -- who buys almost anything...
[Update: According to the rumor mill, Rocksteady won't be involved in this one. According to my Twitter feed of random people saying random things, the less-spectacular Spark Unlimited may take the helm. Hmmmm.]
Warner Bros. ...
Activision's tried to put it off for as long as possible, but has finally released a real gameplay trailer for The Walking Dead: Survival Instinct. Now the day's finally arrived, I don't even know what to say.
In all honesty...
Last week, we reported on an announcement regarding long-anticipated downloadable content for Scott Pilgrim vs The World: The Game posted to the Tumblr of Scott Pilgrim creator Bryan Lee O'Malley which vanished into...
Well, it's about time! Toei's Kamen Rider was a Dynasty Warriors before Dynasty Warriors of a sort, defined as it was by a lone hero in a ridiculous costume effortlessly plowing through hordes of weak mini...
[Update: The Walking Dead is coming out on March 26 in North America.]
The likes of Crysis 3 and Castlevania: Lords of Shadow 2 may be turning their backs on the Wii U, but never fear! Activision never misses a trick, and has...
The first thing you'll note is the surprising lack of quality in the graphics department. With its flat environments and lackluster animation, it looks like an indie budget game as opposed to an Activision-backed licensed product. Also, am I wrong or is the trailer full of screen tearing?
I'm willing to forgive games that aren't visually up to snuff, but the gameplay looks substandard too, featuring as it does meager pockets of zombies that seem fairly uninterested in doing damage, and the kind of shambling humdrum combat of years ago. Hardly inspiring stuff.
Of course, the game is still in development, and there's no set date for its 2013 release, but if this video is what Terminal Reality thinks is acceptable to show the viewing public, I am going to remain quite wary. As big a fan as I am of withholding judgment until a game's released, even my woolly optimism has its limits.
Trailers are meant to make games look attractive -- this makes Survival Instinct look like crap.
SEGA has inked a deal with Games Workshop in order to start bringing Warhammer games into production. Creative Assembly, the studio responsible for Total War, will be working on the fantasy tabletop IP.
THQ still has th...
I'll admit, I've struggled to keep up with the Transformers brand since Generation One. I've played the High Moon Studios games, and loved them, but the TV shows have been something of a blur to me -- be it Armada, Animated, or Prime, I'm yet to get into any of the modern incarnations.
I wondered if maybe playing Transformers Prime: The Game would get me interested in the show. That's a lie. I knew it wouldn't, and fully expected it to be awful.
You're reading this right now, fully expecting it to be awful, and for a pointless, albeit satisfyingly critical, review of a game you do not intend to play.
Let me confirm right now that this review isn't going to surprise you in the least. Transformers Prime is everything you expect it to be, and nothing good.
Reviewing Family Guy: Back to the Multiverse is difficult, because if I were to say it's bland, unfunny, and offensive, a large portion of the audience will fire back with, "Just like the show!" Meanwhile, another portion will suggest that I find the game vile simply because I don't like the cartoon it's based on.
Neither response will do justice to quite how rotten this game is, however, because Back to the Multiverse offends independently of the show. For the record, I quite like Seth McFarlane, despite his many detractors, and I am capable of enjoying Family Guy. Yeah, I know, I'm a terrible person for that.
But if you think the SHOW's bad, the game is like that time we did a wacky activity with an obscure eighties personality!
For most of this generation, Nintendo existed as its own entity in the market. The Wii couldn't match the technical prowess of the Xbox 360 and PlayStation 3, while third-party publishers famously struggled when attempting to bring their wares to the system. As a result, the Wii's library remained anomalous and, to the eyes of some gamers, less than special.
At least for one year, a Nintendo system now stands on equal footing with other leading consoles, and Batman: Arkham City Armored Edition exists to hammer that point home. One of the most critically acclaimed action titles on PC, Xbox 360, and PS3, Arkham City is now available on the Wii U, and it looks right at home.
That's all it needed to do, really. What it didn't need was GamePad-specific features shoehorned into itself with no benefit granted to the end user. Sadly, it seems not even the Dark Knight can resist the lure of tech demo chicanery.
The ThunderCats reboot was, by most accounts, a tragedy. Unlike most of the property rehashes that account for a worrying amount of modern entertainment, the new ThunderCats series was actually pretty well regarded and, from what I saw of it, deserved the praise.
Naturally, this could not last. Cartoon Network had no faith in the series and it never got a second season.
With the show now buried, it seems like a bit of a waste to release an official licensed tie-in. Maybe somebody was hoping it would sell well and reignite interest? That's sadly not going to happen, because ThunderCats for the DS is pure, unfettered garbage.
Activision released new screenshots of Family Guy: Back to the Multiverse today, giving a look at the title's multiplayer component. I wish I could muster some enthusiasm for it -- there's split-screen, after all, and I ...
When there's a new movie on the horizon, Activision's usually on call to bring us the obligatory videogame tie-in. As is the creed of the obligatory videogame tie-in, the product is rushed, slapdash, visually unimpressive, and interactively vapid. It is the irrefutable law of such licensed products. It is a law you do not break.
Unless you're The Amazing Spider-Man which, despite everything going against it, and in the face of gameplay systems ripped wholesale from a rival licensed game, actually manages to be quite good.
Will The Amazing Spider-Man be a good videogame? Well, it's a licensed game made to coincide with an upcoming blockbuster, and Beenox is making it. Draw your own conclusions.
Good or bad, however, everybody's favorite ...
Remember a long while back, when Harry Potter was showcased for Kinect? No? Hardly surprising, since it looked like every other Kinect game. Well, it seems as if we're going to get the on-rails, arm-flapping, licensed cash-in...