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3:49 PM on 09.04.2007

Leipzig GC 2007: Quake Wars

Time was short at Activision on the day I popped over for a look at the new Quake II-themed Enemy Territory game, so I unfortunately didn't get as long as I'd hoped for with what was one of my most looked-forward-to games of ...

David Houghton

3:16 PM on 09.03.2007

Leipzig GC 2007: The mysterious mystery of THEY

A game called THEY was teasing me for the entirety of the GC. It was one of the first games I made an appointment to see having recieved a press release weeks earlier about it, the last one I got to see over the course of the...

David Houghton

8:40 PM on 09.02.2007

Leipzig GC 2007: Far Cry 2

Around a week into my Leipzig coverage, and looking at my writing schedule I've still got a bunch more FPS to detail. It's a sign of the times my friends, and one I'm not entirely happy about. Somehow, this whole genre bandwa...

David Houghton

PAX/Leipzig 2007 Combo Breaker! CTZ and David double team Haze  photo
PAX/Leipzig 2007 Combo Breaker! CTZ and David double team Haze
by Hamza CTZ Aziz
During PAX and Leipzig, Free Radical were showing off their the highly anticpated game, Haze. Whereas I (along with several community members) got a chance with some 4 player co-op hands-on with the game at PAX, David had to sit and watch as Haze was demoed for him. 
Either way, we both feel that Haze is going to be a great game once it's finally released for the PS3 (and most likely Xbox 360 and PC ... ). Hit the jump to read our impressions of the game and check back later tonight for couple of Haze related videos too. 
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8:10 PM on 08.30.2007

Leipzig GC 2007: Hands-on with Crysis

You might have read Fronz's report of his play test of Crysis back in January. While he found the game to be trouser-troubling beautiful and solidly playable -- despite bugs -- he ultimately wasn't blown away by the overall e...

David Houghton

6:39 PM on 08.30.2007

Leipzig GC 2007: Hands-on with Rayman Raving Rabbids 2

I like Rabbids. They do a lot of important work. In this world of mopey, emo, RPG heroes, violent, grizzled, downtrodden anti-heroes, earnest corporate mascots, and cute and cuddly cartoon critters, the Rabbids want nothing m...

David Houghton

4:22 PM on 08.30.2007

Leipzig GC 2007: Warhound

Remember when I said in my Dead Island preview that Techland could have another sleeper on their hands if things work out? Warhound is that game. Most of the journalists I talked to at Leipzig who went to Techland's booth wen...

David Houghton

1:55 PM on 08.29.2007

Leipzig GC 2007: Hands-on with Spore

Sometimes things just turn out of the best. Earlier this week I had a ninety-minute appointment over in Electronic Arts' press area, where they had a whole load of their upcoming games available for play-test or presentation....

David Houghton

Leipzig GC 2007: The rumors are true! Heavens be praised! New Dreamcast games!  photo
Leipzig GC 2007: The rumors are true! Heavens be praised! New Dreamcast games!
by David Houghton

When I first met up with Lukas "3r0t1c n3rd" Cerin -- a sterling chap in case you don't know him, and a thoroughly dedicated member of the Dtoid army -- on Wednesday night, he told me of a story he'd heard that there were going to be new Dreamcast games at the GC. I found myself doubtful, but I just couldn't quieten the little voice at the back of my head that was whooping and flipping somersaults. The voices in my head can be very athletic when there's potential good news to be had...

New Dreamcast games have appeared in Japan sprodically since the machine's unfair and early death, but turning up at Leipzig GC? While I was there? It couldn't happen, surely. But what if there were more on the way? What if I could see them this week and soon again feel the joy of loading a new disc into my DC? How fantastic would that be? With that small glimmer of fanboy hope shining away in my soul and refusing to go out, I became determined to find out the truth.

And the truth was pretty fantastic indeed.

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8:46 AM on 08.27.2007

Why is The Witcher so stupid looking? (Possibly NSFW video)

Okay, so seriously ... what the [intercourse] is this [fecal matter]? That's a cleaner example of the kind of thought that's been going through my head consistently during every minute of my watching this video. Apparently, t...

Jim Sterling

5:36 PM on 08.26.2007

Leipzig GC 2007: Test driving the Wii Balance Board

I stepped up to the Wii Fit Balance Board feeling rather ambivalent about the whole thing. On the one hand, while I'm a big fan of what Nintendo is doing in taking games beyond being playthings and into the new realm of mains...

David Houghton

2:28 PM on 08.26.2007

Leipzig GC 2007: Hands-on with the Super Mario Galaxy demo's secret levels

I did not enjoy Nintendo's press "booth tour." Not one little bit. I never suspected for a second that they'd use the occasion to unveil anything radically new, but surely they could have done better than to spend t...

David Houghton

6:47 PM on 08.25.2007

Leipzig GC 2007: A New Beginning

I've been ranting about the need for a resurgence in point and click adventures for a good while now. The genre's been forsaken as unfashionable for far too long, and in this Wii and DS-dominated climate, there's absolutely n...

David Houghton

6:56 PM on 08.24.2007

Leipzig GC 2007: Dead Island

I've noticed over the years that I have three main reactions to new videogames I like. Firstly, I have the "serious" reaction, whereby I take on an expression of thoughtful reverence in the face of a something groun...

David Houghton

Leipzig GC 2007: Tom Clancy's EndWar gameplay demo photo
Leipzig GC 2007: Tom Clancy's EndWar gameplay demo
by David Houghton

Ubisoft's new RTS Tom Clancy's EndWar kicked up a fair amount of interest when it was announced. The early teasing incited a great deal of intrigue, and when the game was revealed to be an apocalyptic real time strategy game predominantly using a voice command interface, eyebrows were raised all over in consideration of exactly how successful such a bold move would be.

I've now had a chance to sit in on a preview which Ubisoft set up at Leipzig in order to show the press exactly what it is it has in mind. The game is only due for release in quarter one of 2008, so what we were shown was a very early build, particularly in terms of visuals, but Ubi's real intention was to just show off the gameplay mechanics and allow us to understand where it's going with this one. Hit the jump to find out where that is. 

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7:47 AM on 08.23.2007

Leipzig GC 2007: Hideo Kojima presents Metal Gear Solid 4

Working at Destructoid is brilliant. None of us will ever deny that. There are some days however, when you wake up that bit more excited and appreciative of you job than others. Days that start with the knowledge that you'll...

David Houghton